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Author SHA1 Message Date
e345fc35b6 chore(webui): update es (#2622)
Reviewed-on: OpenWF/SpaceNinjaServer#2622
Co-authored-by: Slayer55555 <slayer55555@noreply.localhost>
Co-committed-by: Slayer55555 <slayer55555@noreply.localhost>
2025-08-14 08:38:43 -07:00
f5335704b4 chore: make 'infinite' cheats per-account toggles (#2619)
Re #2361

Reviewed-on: OpenWF/SpaceNinjaServer#2619
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-14 07:58:41 -07:00
79c5f7a67a chore: fix cyclic include for slotPurchaseNameToSlotName (#2618)
Reviewed-on: OpenWF/SpaceNinjaServer#2618
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-14 07:56:45 -07:00
e97b107853 feat: nemesis convert message (#2616)
Closes #2614

Reviewed-on: OpenWF/SpaceNinjaServer#2616
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-14 07:56:29 -07:00
7bc5065251 chore(webui): update uk (#2617)
Reviewed-on: OpenWF/SpaceNinjaServer#2617
Co-authored-by: LoseFace <loseface@noreply.localhost>
Co-committed-by: LoseFace <loseface@noreply.localhost>
2025-08-13 13:03:20 -07:00
3194a693b3 fix: hardcode rotation A for non-endless railjack missions (#2613)
Closes #2612

Reviewed-on: OpenWF/SpaceNinjaServer#2613
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-13 07:13:41 -07:00
261dbd5fdf feat: railjack abandoned caches (#2611)
Closes #2602

Reviewed-on: OpenWF/SpaceNinjaServer#2611
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: VampireKitten <dynamightkobold@gmail.com>
Co-committed-by: VampireKitten <dynamightkobold@gmail.com>
2025-08-13 07:13:26 -07:00
fd2ec696a0 feat: tactical alerts (#2607)
Includes all `Tactical Alerts` since Star Chart 3.0 with exception:
`Snowday Showdown`
`Wolf Hunt (2019)` (couldn't find corresponded `EventNode` for that)
`Void Corruption` (that's goes into `Alerts`)
All `Warframe's Anniversary`

Re #1103

Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2607
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-08-13 07:13:05 -07:00
9cc0c76ef5 chore(webui): omit conclave from supported syndicates (#2608)
Reviewed-on: OpenWF/SpaceNinjaServer#2608
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-12 06:32:41 -07:00
2a4488d1dd chore(webui): update fr (#2609)
Reviewed-on: OpenWF/SpaceNinjaServer#2609
Co-authored-by: Vitruvio <vitruvio@noreply.localhost>
Co-committed-by: Vitruvio <vitruvio@noreply.localhost>
2025-08-12 06:32:27 -07:00
2e1326cde8 chore: update PE+ (#2606)
Reviewed-on: OpenWF/SpaceNinjaServer#2606
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-11 08:09:30 -07:00
70be467cbf feat: disruption rewards (#2605)
Closes #2599

Reviewed-on: OpenWF/SpaceNinjaServer#2605
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-11 08:09:15 -07:00
fac3ec01c6 chore: improve structuring of mission response types (#2604)
Reviewed-on: OpenWF/SpaceNinjaServer#2604
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-11 08:09:08 -07:00
ebdca760e6 chore: simplify syncing of challenge 'Completed' field (#2603)
Challenges are mostly client-authoritative, so narrow the special-casing to "challengeRewards".

Reviewed-on: OpenWF/SpaceNinjaServer#2603
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-11 08:08:47 -07:00
51c0ddda38 feat(goals): cetus events (#2598)
Includes `Plague Star` and `Ghoul Purge`.
Translation for webUI taken from game files.
Re #1103

Reviewed-on: OpenWF/SpaceNinjaServer#2598
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-08-11 08:08:40 -07:00
9129bdb5fc chore(webui): update zh (#2601)
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2601
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: qingchun <qingchun@noreply.localhost>
Co-committed-by: qingchun <qingchun@noreply.localhost>
2025-08-10 16:53:03 -07:00
a4922d4c35 chore: improve handling of RJ interstitial missionInventoryUpdate (#2600)
InventoryJson should only be returned when going back to dojo, in which case RJ is also not present in the request anymore.

Reviewed-on: OpenWF/SpaceNinjaServer#2600
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-09 03:38:10 -07:00
679752633a feat: recover nightwave challenges (#2593)
Closes #1534

Reviewed-on: OpenWF/SpaceNinjaServer#2593
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-08-08 04:21:18 -07:00
67b5890f39 feat(webui): ukrainian translation by LoseFace (#2596)
Reviewed-on: OpenWF/SpaceNinjaServer#2596
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-07 12:31:38 -07:00
5d54e79e5d chore(webui): russian translation update by LoseFace (#2595)
Reviewed-on: OpenWF/SpaceNinjaServer#2595
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-07 12:31:28 -07:00
4606f28a58 fix(webui): incorect values for ability override request (#2591)
Reviewed-on: OpenWF/SpaceNinjaServer#2591
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-08-07 03:59:25 -07:00
a2d383ee3c fix: ignore rewardQualifications for non-endless mission types (#2590)
Closes #2586

Reviewed-on: OpenWF/SpaceNinjaServer#2590
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-06 04:01:01 -07:00
834b7a8196 fix(webui): email address not being lowercased (#2589)
Regression introduced by 2fa6dcc7edb34c9382c31739d8b61a84803d69c2, which threw out the change introduced by 1fd801403fc8d24851e46477258759d0149eb76f.

Reviewed-on: OpenWF/SpaceNinjaServer#2589
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-06 04:00:43 -07:00
4a2d863c9c chore(webui): update to Spanish translation (#2588)
Reviewed-on: OpenWF/SpaceNinjaServer#2588
Co-authored-by: hxedcl <hxedcl@noreply.localhost>
Co-committed-by: hxedcl <hxedcl@noreply.localhost>
2025-08-05 10:18:36 -07:00
9f0cd91105 chore(webui): update German translation (#2587)
I need to double check some other time if it's also called "TennoLive" in German wf, once I'm home again. Should be prob good enough for now...

Reviewed-on: OpenWF/SpaceNinjaServer#2587
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-08-05 09:47:25 -07:00
ebfef52fb1 fix(webui): proper PvPVariant check (#2585)
Closes #2584

Reviewed-on: OpenWF/SpaceNinjaServer#2585
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-08-04 05:18:45 -07:00
dd7bacd22e chore: update PE+ (#2583)
Reviewed-on: OpenWF/SpaceNinjaServer#2583
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-03 15:37:06 -07:00
c00967931e fix(webui): add k-drive (#2581)
Closes #2580

Reviewed-on: OpenWF/SpaceNinjaServer#2581
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-02 04:57:16 -07:00
b15a635e11 fix(webui): exclude zaw strike pvp variants (#2579)
Reviewed-on: OpenWF/SpaceNinjaServer#2579
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-02 04:57:08 -07:00
7e618539fa fix(webui): explicitly specify websocket protocol (#2578)
apparently some browsers (e.g. 2 year old chrome) need this to establish a connection. can't hurt, anyway.

Reviewed-on: OpenWF/SpaceNinjaServer#2578
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-08-01 03:47:14 -07:00
a29398fae6 chore(webui): update Chinese translation (#2577)
Reviewed-on: OpenWF/SpaceNinjaServer#2577
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-31 07:46:01 -07:00
601091f1c0 chore(webui): clarify that eidolon override also takes effect on deimos (#2576)
This is an update in the English translation only.

Reviewed-on: OpenWF/SpaceNinjaServer#2576
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-31 02:28:03 -07:00
f561884f2c feat: worldState.baroTennoConRelay config (#2574)
Closes #2531

Reviewed-on: OpenWF/SpaceNinjaServer#2574
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-31 02:27:38 -07:00
6e1cb0c9f9 chore(webui): update Chinese translation (#2575)
Reviewed-on: OpenWF/SpaceNinjaServer#2575
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-31 02:27:26 -07:00
9286627668 feat: star days rotation (#2573)
Closes #2567

Reviewed-on: OpenWF/SpaceNinjaServer#2573
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-30 05:44:42 -07:00
f94f2005d3 fix: script error with baroFullyStocked 2025-07-30 13:45:00 +02:00
9901b7af54 chore: rename config.json.example to config-vanilla.json (#2570)
Changing file extensions can be a bit of a chore on stock Windows, so this should simplify matters. Another bonus is that the "vanilla" clarifies the general guideline for how the defaults are configured.

Reviewed-on: OpenWF/SpaceNinjaServer#2570
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-30 04:01:02 -07:00
2fa846f465 chore(webui): update Chinese translation (#2572)
Reviewed-on: OpenWF/SpaceNinjaServer#2572
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-30 03:51:42 -07:00
541ec3d702 feat: claiming of tennolive relay's secret (#2569)
Reviewed-on: OpenWF/SpaceNinjaServer#2569
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-30 01:51:07 -07:00
0a28eab65d feat: worldState.tennoLiveRelay config (#2568)
Re #2531

Reviewed-on: OpenWF/SpaceNinjaServer#2568
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-30 01:50:43 -07:00
8e639a16bd feat: initial protovyre/evolving cosmetics (#2566)
Basic handling of sending the challenge rewards to the inbox upon completion.

Re #2485. Still missing handling for the Protovyre armor pieces which require killing sentients.

Reviewed-on: OpenWF/SpaceNinjaServer#2566
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-30 01:50:23 -07:00
522924a823 chore: remove empty ModularParts arrays from equipment (#2565)
Reviewed-on: OpenWF/SpaceNinjaServer#2565
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-30 01:49:55 -07:00
48e3f324e2 chore: log when worldState time is behind real time + make sure client knows fissures are active (#2562)
Reviewed-on: OpenWF/SpaceNinjaServer#2562
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-30 01:49:34 -07:00
8f77c722cb chore(webui): update German translation (#2564)
Reviewed-on: OpenWF/SpaceNinjaServer#2564
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-07-29 07:34:04 -07:00
e7287933b5 chore(webui): update Chinese translation (#2563)
Reviewed-on: OpenWF/SpaceNinjaServer#2563
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-29 07:33:57 -07:00
b21bca7a6d fix: AffiliationChanges disapears from EOM screen when bounty stage is completed (#2560)
Reviewed-on: OpenWF/SpaceNinjaServer#2560
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-07-29 00:31:48 -07:00
d30d450311 chore: add rewards for NewbieJob (#2559)
Closes #2536

Reviewed-on: OpenWF/SpaceNinjaServer#2559
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-07-29 00:31:37 -07:00
b62e326920 feat(webui): ability overrides (#2558)
Closes #851

Reviewed-on: OpenWF/SpaceNinjaServer#2558
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-07-29 00:31:29 -07:00
8b4bc114f6 chore: add logging for bounty medallion rewards (#2557)
Reviewed-on: OpenWF/SpaceNinjaServer#2557
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-07-29 00:31:19 -07:00
564aa06762 fix: correctly apply riven cipher (#2554)
The completeRandomModChallenge endpoint is only supposed to complete the challenge, what a shocker. Because we directly set a unveiled fingerprint, the game was not showing the expected UI.

Reviewed-on: OpenWF/SpaceNinjaServer#2554
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-27 06:29:12 -07:00
2e84f71af8 chore: faithful handling when ki'teer signa was rolled (#2553)
Reviewed-on: OpenWF/SpaceNinjaServer#2553
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-27 06:29:02 -07:00
ddfa98e0b2 chore: update baro.json (#2550)
Co-authored-by: BanLanGen <banlangen@noreply.localhost>
Reviewed-on: OpenWF/SpaceNinjaServer#2550
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-27 06:28:51 -07:00
bb3c3e01b0 chore: add GEAR loadout slot (#2545)
added missing GEAR loadout slot (was causing issues with saving loadout in U29)

Reviewed-on: OpenWF/SpaceNinjaServer#2545
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: azdful <mischzaripov@yandex.ru>
Co-committed-by: azdful <mischzaripov@yandex.ru>
2025-07-25 01:51:13 -07:00
695dcf98e0 chore: handle sale of fusion treasures (#2542)
Closes #2541

Reviewed-on: OpenWF/SpaceNinjaServer#2542
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-24 05:30:55 -07:00
509f7f0d9b feat: selling for Dirac (CrewShipFusionPoints) (#2540)
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2540
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: azdful <mischzaripov@yandex.ru>
Co-committed-by: azdful <mischzaripov@yandex.ru>
2025-07-23 11:09:44 -07:00
aada031a80 chore: update mongoose (#2539)
The transform hook signature was changed in the typings, so I just updated them to be explicit about what we expect.

Reviewed-on: OpenWF/SpaceNinjaServer#2539
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-23 07:51:51 -07:00
a2a441ecb0 fix: getUsernameFromEmail returning wrong value (#2538)
Closes #2537

Reviewed-on: OpenWF/SpaceNinjaServer#2538
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-23 07:51:22 -07:00
c0a0463a68 feat: vista suite backdrop and soundscape customisation (#2534)
Closes #2532

Reviewed-on: OpenWF/SpaceNinjaServer#2534
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-22 07:34:46 -07:00
2307a40833 chore(webui): debounce inventory bulk actions (#2533)
Closes #2513

Reviewed-on: OpenWF/SpaceNinjaServer#2533
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-22 07:34:40 -07:00
304af514e2 fix(webui): handle name already being taken (#2530)
Closes #2528

Reviewed-on: OpenWF/SpaceNinjaServer#2530
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-22 07:34:31 -07:00
ddf3cd49b5 chore: handle new T value for orowyrm chest (#2527)
Closes #2526

Reviewed-on: OpenWF/SpaceNinjaServer#2527
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-22 07:34:22 -07:00
41e3f0136f chore(webui): improve auth state management 2025-07-21 20:28:19 +02:00
c0ca9d9398 fix: add try/catch around websocket message event handler (#2529)
Re #2528

Reviewed-on: OpenWF/SpaceNinjaServer#2529
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-21 07:44:54 -07:00
0f6b55beed chore(webui): update fr (#2525)
Reviewed-on: OpenWF/SpaceNinjaServer#2525
Co-authored-by: Vitruvio <vitruvio@noreply.localhost>
Co-committed-by: Vitruvio <vitruvio@noreply.localhost>
2025-07-21 03:23:12 -07:00
f8550e9afe fix: incorect deimos bounty medallion reward (#2524)
Reviewed-on: OpenWF/SpaceNinjaServer#2524
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-07-21 03:23:05 -07:00
b53c4d9125 feat: reset obstacle course (#2523)
Closes #2520

Reviewed-on: OpenWF/SpaceNinjaServer#2523
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-21 03:22:59 -07:00
922b65cfab chore: print build date when started via docker (#2517)
Docker updates can be a bit confusing so this should help users know if they're up-to-date.

Reviewed-on: OpenWF/SpaceNinjaServer#2517
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-21 03:22:46 -07:00
2f642df20a feat: reset decorations (#2516)
Closes #2514

Reviewed-on: OpenWF/SpaceNinjaServer#2516
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-21 03:22:35 -07:00
62314e89c7 fix: refund personal decos when destroying dojo room (#2522)
Closes #2521

Reviewed-on: OpenWF/SpaceNinjaServer#2522
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-20 10:35:14 -07:00
56aa3e3331 fix: placing decorations in apartment in newer game versions (#2515)
Newer game versions use BootLocation instead of IsApartment

Reviewed-on: OpenWF/SpaceNinjaServer#2515
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-20 01:29:08 -07:00
c3f486488f chore: npm update (#2512)
There were some low severity vulnerabilites audit was complaining about

Reviewed-on: OpenWF/SpaceNinjaServer#2512
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-20 00:28:46 -07:00
49c353d895 chore: disable DTLS (#2511)
Reviewed-on: OpenWF/SpaceNinjaServer#2511
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-20 00:28:37 -07:00
90ab560620 chore(webui): don't refresh inventory for sell on the tab that issued it (#2506)
Reviewed-on: OpenWF/SpaceNinjaServer#2506
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-18 15:36:10 -07:00
b0e80fcfa8 chore(webui): update German translation (#2507)
Reviewed-on: OpenWF/SpaceNinjaServer#2507
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-07-17 06:56:23 -07:00
2c62fb3c3c chore: move syncConfigWithDatabase to configService (#2505)
This avoids a cyclic dependency due to configController using this

Reviewed-on: OpenWF/SpaceNinjaServer#2505
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-17 05:04:30 -07:00
5b215733aa chore(webui): update to Spanish translation (#2503)
Reviewed-on: OpenWF/SpaceNinjaServer#2503
Co-authored-by: hxedcl <hxedcl@noreply.localhost>
Co-committed-by: hxedcl <hxedcl@noreply.localhost>
2025-07-16 23:04:26 -07:00
39866b9a2b fix: hide edit suit invigorations card on detailed view load (#2500)
Fixes #2494

Co-authored-by: nyaoouo <64143453+nyaoouo@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2500
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: nyaoouo <nyaoouo@noreply.localhost>
Co-committed-by: nyaoouo <nyaoouo@noreply.localhost>
2025-07-16 08:29:41 -07:00
fad1ee9314 chore(webui): update Chinese translation (#2501)
Reviewed-on: OpenWF/SpaceNinjaServer#2501
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-16 08:29:13 -07:00
64b43fcccf chore(webui): fixing a mess in the translations (#2498)
Re #2494 (only fixes the strings, **NOT** the weapon issue)

- The invigoration stuff now mentions the numbers, percentages of buffs
- Improved some misleading strings (e.g. "Movement Speed", when it was in fact just "Sprint Speed" instead)
- Improved some inconsistencies in some key names (some weren't like other, similar existing ones)
- Got rid of duplicate "None" string & re-used it properly + re-used existing strings to newly added buttons, instead of using unnecessary extra added strings (more consistent to use existing strings, aside that they are shorter, less lines and less work overall for everyone involved)

If I should change anything, lemme know.

Reviewed-on: OpenWF/SpaceNinjaServer#2498
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-07-15 20:59:59 -07:00
e407262cf8 fix: don't send baro message ahead of his visit (#2497)
Closes #2495

Reviewed-on: OpenWF/SpaceNinjaServer#2497
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-15 20:59:49 -07:00
00e57c43df fix: charge correct amount of void traces for upgrading to radiant (#2492)
Closes #2490

Reviewed-on: OpenWF/SpaceNinjaServer#2492
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-15 20:59:39 -07:00
2ab9f39507 chore(webui): update Chinese translation (#2493)
Reviewed-on: OpenWF/SpaceNinjaServer#2493
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-15 02:37:43 -07:00
b60723ef54 feat(webui): edit suit invigorations (#2478)
Co-authored-by: nyaoouo <64143453+nyaoouo@users.noreply.github.com>
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2478
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: nyaoouo <nyaoouo@noreply.localhost>
Co-committed-by: nyaoouo <nyaoouo@noreply.localhost>
2025-07-14 20:33:37 -07:00
b3bf291d10 chore: send event messages for boosters (#2487)
Closes #2464

Reviewed-on: OpenWF/SpaceNinjaServer#2487
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-14 20:24:17 -07:00
db86e2d265 chore(webui): update translations (#2489)
- Updated German translation with all new strings
- Added the rest of the missing Chinese translation contributors (only the ones who did actually translate, that is)

Reviewed-on: OpenWF/SpaceNinjaServer#2489
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-07-14 20:23:56 -07:00
f6cb8414c1 chore(webui): refresh inventory when crafting/buying/gilding kitguns (#2486)
Reviewed-on: OpenWF/SpaceNinjaServer#2486
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-07-13 21:08:34 -07:00
ba3df4bdbc fix: don't give mastery xp for SpecialItems except for venari (#2484)
Closes #2482

Reviewed-on: OpenWF/SpaceNinjaServer#2484
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-13 21:08:23 -07:00
8feb3a5b3c feat: give kaithe summon at riding level 9 (#2483)
Closes #2480

Reviewed-on: OpenWF/SpaceNinjaServer#2483
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-13 21:08:14 -07:00
66f3d65d77 fix(webui): none syndicate (#2477)
Closes #2475

Reviewed-on: OpenWF/SpaceNinjaServer#2477
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-12 21:20:08 -07:00
b18f06087b chore(webui): update to Spanish translation (#2481)
Reviewed-on: OpenWF/SpaceNinjaServer#2481
Co-authored-by: hxedcl <hxedcl@noreply.localhost>
Co-committed-by: hxedcl <hxedcl@noreply.localhost>
2025-07-12 21:19:50 -07:00
987b5b98ff chore(webui): update Chinese translation (#2476)
Reviewed-on: OpenWF/SpaceNinjaServer#2476
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-12 00:00:23 -07:00
fbbd9076cf fix: delete galleon of ghouls inbox messages when disabled via webui (#2473)
Reviewed-on: OpenWF/SpaceNinjaServer#2473
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-11 21:16:07 -07:00
838818543c fix: omit plains of eidolon from non-grineer sorties (#2472)
Closes #2470

Reviewed-on: OpenWF/SpaceNinjaServer#2472
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-11 21:15:48 -07:00
a16e2716f1 feat(webui): Change weapon Modular Parts (#2471)
Reviewed-on: OpenWF/SpaceNinjaServer#2471
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-07-11 21:15:16 -07:00
f4c7ce582b chore(webui): handle malformed rivens so they can be deleted at least (#2469)
Closes #2468

Reviewed-on: OpenWF/SpaceNinjaServer#2469
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-11 21:15:04 -07:00
c0187f9446 chore(webui): refresh inventory when pet was consigned (#2467)
Closes #2463

Reviewed-on: OpenWF/SpaceNinjaServer#2467
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-11 08:55:04 -07:00
f796f9a851 feat: resetQuestProgress (#2461)
Just giving the client an 'ok' response. It seems that it does use updateQuest to manage the state itself mostly, just the server and webui are a bit confused about a quest with all stages completed still being active.
Re #1323

Reviewed-on: OpenWF/SpaceNinjaServer#2461
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-10 20:59:39 -07:00
e18b8e09ea fix: properly track xp for modular items (#2460)
Closes #2454

Reviewed-on: OpenWF/SpaceNinjaServer#2460
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-10 20:59:32 -07:00
0d8044b87c chore(webui): update to Spanish translation (#2466)
Reviewed-on: OpenWF/SpaceNinjaServer#2466
Co-authored-by: hxedcl <hxedcl@noreply.localhost>
Co-committed-by: hxedcl <hxedcl@noreply.localhost>
2025-07-10 20:59:22 -07:00
a109ea6c5d chore: update PE+ (#2459)
Closes #2455

Reviewed-on: OpenWF/SpaceNinjaServer#2459
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-09 21:22:23 -07:00
7eb95c995c feat: initial invasions (#2458)
A rough generation of 3 invasions that change at daily reset, so missing the planet-based invasion 'chains'.
Battle pay is fully working tho, just a few points of uncertainty there due to missing research and logs.
Death marks are also roughly working.
Re #1097

Reviewed-on: OpenWF/SpaceNinjaServer#2458
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-09 19:58:01 -07:00
dc8f32d4d8 chore(webui): update Chinese translation (#2453)
Reviewed-on: OpenWF/SpaceNinjaServer#2453
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-08 22:12:26 -07:00
ba70ba88dd fix(webui): recreate missing datalist-QuestKeys entries after refreshing inventory (#2452)
Closes #2448

Reviewed-on: OpenWF/SpaceNinjaServer#2452
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:52:45 -07:00
08d4a03c50 fix: use the correct magic number for crew member seeds (#2451)
Closes #2444

Reviewed-on: OpenWF/SpaceNinjaServer#2451
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:52:24 -07:00
45feff682b feat: give on call crew gear item for command rank 9 (#2450)
Closes #2445

Reviewed-on: OpenWF/SpaceNinjaServer#2450
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:52:14 -07:00
65be1083ce feat(webui): mark inbox as read (#2449)
Closes #1117

Reviewed-on: OpenWF/SpaceNinjaServer#2449
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:52:01 -07:00
07e7c9e897 fix: add eudico's post-new war yapping to allDialogue (#2447)
Reviewed-on: OpenWF/SpaceNinjaServer#2447
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:51:46 -07:00
dcb26471c9 feat: handle all slot types in inventorySlots.php (#2443)
Reviewed-on: OpenWF/SpaceNinjaServer#2443
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:51:35 -07:00
5a75d88385 feat: give skiajati and umbra mods alongside umbra, with max rank and potatoes (#2442)
Not 100% sure if the response format is correct and if this is even the correct time/place to do it, but impossible to say without a log from live.

Closes #1054

Reviewed-on: OpenWF/SpaceNinjaServer#2442
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:51:18 -07:00
a35572e306 fix(webui): move "add maxed" after "add" button (#2441)
Apparently the onclick event is being fired even when pressing enter. I originally moved it to make alt+enter add it maxed, but now even just pressing enter adds it maxed which is not what I wanted. :|

Reviewed-on: OpenWF/SpaceNinjaServer#2441
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:50:51 -07:00
c46c43f143 chore(webui): add loading string to translation system (#2440)
Closes #2439

Reviewed-on: OpenWF/SpaceNinjaServer#2440
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:50:28 -07:00
98ed2b5ee4 chore: use ideal time when going backwards to satisfy constraints (#2438)
"Before next expected world state refresh" is now used as a bare minimum constraint. If it cannot be met, we align to the ideal second. Compromising when multiple constraints are in use to avoid having to go back like 7 years, as this would break navigation.

Closes #2434

Reviewed-on: OpenWF/SpaceNinjaServer#2438
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:50:10 -07:00
7aa1b12306 fix: show multiplied relic reward amount on eom screen (#2437)
Reviewed-on: OpenWF/SpaceNinjaServer#2437
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:49:46 -07:00
b410f6b554 chore(webui): indicate unsaved changes (#2436)
Reviewed-on: OpenWF/SpaceNinjaServer#2436
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 20:49:22 -07:00
1dffcf979f feat: send tennokai email after WitW quest completion (#2433)
Reviewed-on: OpenWF/SpaceNinjaServer#2433
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 00:29:16 -07:00
c86bba017b chore(webui): update Chinese translation (#2432)
Reviewed-on: OpenWF/SpaceNinjaServer#2432
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-08 00:29:05 -07:00
2c499cec3d fix: set proper dominant traits for helminth charger (#2429)
Closes #2417

Reviewed-on: OpenWF/SpaceNinjaServer#2429
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 00:28:56 -07:00
d6145561fd chore: improve randomness of void storm missions (#2428)
Instead of alternating the mission pool every hour, we now use sequentiallyUniqueRandomElement which should ensure that we don't duplicate any of the last x missions (x = 3 for Lith & Axi and x = 1 Meso & Neo).

Reviewed-on: OpenWF/SpaceNinjaServer#2428
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 00:28:49 -07:00
1545cdb8ce fix(webui): handle config having no worldState entry at all (#2427)
Reviewed-on: OpenWF/SpaceNinjaServer#2427
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-06 20:14:05 -07:00
80b5e2df7f feat: random recessive traits for beasts (#2426)
Reviewed-on: OpenWF/SpaceNinjaServer#2426
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-06 20:13:59 -07:00
76e61129bf fix: skip birthdays of characters we can't talk to (#2425)
Closes #2424

Reviewed-on: OpenWF/SpaceNinjaServer#2425
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-06 20:13:50 -07:00
ea3e299861 fix: ensure nightwave weekly challenges are unique (#2423)
Re #2411

Reviewed-on: OpenWF/SpaceNinjaServer#2423
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-06 20:13:42 -07:00
3d8c1d036a fix: ensure nightwave daily challenges are unique (#2422)
When generating a daily challenge, we now use sequentiallyUniqueRandomElement with a lookbehind of 2 to ensure the 2 previous (and still active) daily challenges are not duplicated.

Re #2411

Reviewed-on: OpenWF/SpaceNinjaServer#2422
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-06 20:13:32 -07:00
773f96ebbc fix: set PrimeTokenAvailability to true (#2420)
Closes #2416

Reviewed-on: OpenWF/SpaceNinjaServer#2420
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-06 20:13:20 -07:00
2a80307c26 chore(webui): reuse "code_remove" for "general_removeButton" (#2421)
Closes #2418

Reviewed-on: OpenWF/SpaceNinjaServer#2421
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-05 20:18:18 -07:00
a40ff27fea fix: add InitialStartDate to PrimeVaultTrader (#2419)
Closes #2414

Reviewed-on: OpenWF/SpaceNinjaServer#2419
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-05 20:18:01 -07:00
c9a4359714 chore(webui): update Chinese translation (#2413)
Reviewed-on: OpenWF/SpaceNinjaServer#2413
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-05 16:52:16 -07:00
280ed8bef1 chore(webui): improve string (#2412)
The `100% chance` part is unnecessary in practice and can be shortened. In-game it also never mentions the `100% chance` part either.

Reviewed-on: OpenWF/SpaceNinjaServer#2412
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-07-05 06:41:26 -07:00
9c89e907b1 chore(webui): update Chinese translation (#2410)
Reviewed-on: OpenWF/SpaceNinjaServer#2410
Co-authored-by: Corvus <corvus@noreply.localhost>
Co-committed-by: Corvus <corvus@noreply.localhost>
2025-07-05 06:23:17 -07:00
b54fd96098 chore: fix cyclic includes due to saveConfig used in controllers (#2409)
Reviewed-on: OpenWF/SpaceNinjaServer#2409
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-05 06:23:10 -07:00
101 changed files with 5896 additions and 1773 deletions

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@ -21,7 +21,7 @@
"@typescript-eslint/no-unsafe-argument": "error",
"@typescript-eslint/no-unsafe-call": "error",
"@typescript-eslint/no-unsafe-assignment": "error",
"@typescript-eslint/no-explicit-any": "error",
"@typescript-eslint/no-explicit-any": "off",
"no-loss-of-precision": "error",
"@typescript-eslint/no-unnecessary-condition": "error",
"@typescript-eslint/no-base-to-string": "off",

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@ -14,7 +14,7 @@ jobs:
with:
node-version: ">=20.6.0"
- run: npm ci
- run: cp config.json.example config.json
- run: cp config-vanilla.json config.json
- run: npm run verify
- run: npm run lint:ci
- run: npm run prettier

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@ -2,3 +2,4 @@ src/routes/api.ts
static/webui/libs/
*.html
*.md
config-vanilla.json

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@ -7,5 +7,6 @@ WORKDIR /app
RUN npm i --omit=dev
RUN npm run build
RUN date '+%d %B %Y' > BUILD_DATE
ENTRYPOINT ["/app/docker-entrypoint.sh"]

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@ -10,7 +10,7 @@ To get an idea of what functionality you can expect to be missing [have a look t
## config.json
SpaceNinjaServer requires a `config.json`. To set it up, you can copy the [config.json.example](config.json.example), which has most cheats disabled.
SpaceNinjaServer requires a `config.json`. To set it up, you can copy the [config-vanilla.json](config-vanilla.json), which has most cheats disabled.
- `logger.level` can be `fatal`, `error`, `warn`, `info`, `http`, `debug`, or `trace`.
- `myIrcAddresses` can be used to point to an IRC server. If not provided, defaults to `[ myAddress ]`.

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@ -13,11 +13,6 @@
"skipTutorial": false,
"skipAllDialogue": false,
"unlockAllScans": false,
"infiniteCredits": false,
"infinitePlatinum": false,
"infiniteEndo": false,
"infiniteRegalAya": false,
"infiniteHelminthMaterials": false,
"claimingBlueprintRefundsIngredients": false,
"dontSubtractPurchaseCreditCost": false,
"dontSubtractPurchasePlatinumCost": false,
@ -70,8 +65,20 @@
"creditBoost": false,
"affinityBoost": false,
"resourceBoost": false,
"starDays": true,
"tennoLiveRelay": false,
"wolfHunt": false,
"longShadow": false,
"hallowedFlame": false,
"hallowedNightmares": false,
"hallowedNightmaresRewardsOverride": 0,
"proxyRebellion": false,
"proxyRebellionRewardsOverride": 0,
"galleonOfGhouls": 0,
"ghoulEmergenceOverride": null,
"plagueStarOverride": null,
"starDaysOverride": null,
"dogDaysOverride": null,
"dogDaysRewardsOverride": null,
"eidolonOverride": "",
"vallisOverride": "",
"duviriOverride": "",

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@ -2,7 +2,7 @@
set -e
if [ ! -f conf/config.json ]; then
jq --arg value "mongodb://openwfagent:spaceninjaserver@mongodb:27017/" '.mongodbUrl = $value' /app/config.json.example > /app/conf/config.json
jq --arg value "mongodb://openwfagent:spaceninjaserver@mongodb:27017/" '.mongodbUrl = $value' /app/config-vanilla.json > /app/conf/config.json
fi
exec npm run start -- --configPath conf/config.json

660
package-lock.json generated

File diff suppressed because it is too large Load Diff

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@ -14,6 +14,7 @@
"dev": "node scripts/dev.js",
"dev:bun": "bun scripts/dev.js",
"verify": "tsgo --noEmit",
"verify:tsc": "tsc --noEmit",
"bun-run": "bun src/index.ts",
"lint": "eslint --ext .ts .",
"lint:ci": "eslint --ext .ts --rule \"prettier/prettier: off\" .",
@ -39,7 +40,7 @@
"ncp": "^2.0.0",
"typescript": "^5.5",
"undici": "^7.10.0",
"warframe-public-export-plus": "^0.5.77",
"warframe-public-export-plus": "^0.5.80",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0",

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@ -0,0 +1,22 @@
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getPersonalRooms } from "@/src/services/personalRoomsService";
import { RequestHandler } from "express";
export const apartmentController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const personalRooms = await getPersonalRooms(accountId, "Apartment");
const response: IApartmentResponse = {};
if (req.query.backdrop !== undefined) {
response.NewBackdropItem = personalRooms.Apartment.VideoWallBackdrop = req.query.backdrop as string;
}
if (req.query.soundscape !== undefined) {
response.NewSoundscapeItem = personalRooms.Apartment.Soundscape = req.query.soundscape as string;
}
await personalRooms.save();
res.json(response);
};
interface IApartmentResponse {
NewBackdropItem?: string;
NewSoundscapeItem?: string;
}

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@ -3,7 +3,6 @@ import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
import { IInventoryClient, IUpgradeClient } from "@/src/types/inventoryTypes/inventoryTypes";
import { addMods, getInventory } from "@/src/services/inventoryService";
import { config } from "@/src/services/configService";
export const artifactsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
@ -34,10 +33,10 @@ export const artifactsController: RequestHandler = async (req, res) => {
addMods(inventory, [{ ItemType, ItemCount: -1 }]);
}
if (!config.infiniteCredits) {
if (!inventory.infiniteCredits) {
inventory.RegularCredits -= Cost;
}
if (!config.infiniteEndo) {
if (!inventory.infiniteEndo) {
inventory.FusionPoints -= FusionPointCost;
}

View File

@ -14,7 +14,9 @@ import {
addRecipes,
occupySlot,
combineInventoryChanges,
addKubrowPetPrint
addKubrowPetPrint,
addPowerSuit,
addEquipment
} from "@/src/services/inventoryService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { InventorySlot, IPendingRecipeDatabase } from "@/src/types/inventoryTypes/inventoryTypes";
@ -22,7 +24,7 @@ import { toOid2 } from "@/src/helpers/inventoryHelpers";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { IRecipe } from "warframe-public-export-plus";
import { config } from "@/src/services/configService";
import { IEquipmentClient, Status } from "@/src/types/equipmentTypes";
import { EquipmentFeatures, IEquipmentClient, Status } from "@/src/types/equipmentTypes";
interface IClaimCompletedRecipeRequest {
RecipeIds: IOid[];
@ -124,17 +126,122 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
const pet = inventory.KubrowPets.id(pendingRecipe.KubrowPet!)!;
addKubrowPetPrint(inventory, pet, InventoryChanges);
} else if (recipe.secretIngredientAction != "SIA_UNBRAND") {
InventoryChanges = {
...InventoryChanges,
...(await addItem(
if (recipe.resultType == "/Lotus/Powersuits/Excalibur/ExcaliburUmbra") {
// Quite the special case here...
// We don't just get Umbra, but also Skiajati and Umbra Mods. Both items are max rank, potatoed, and with the mods are pre-installed.
// Source: https://wiki.warframe.com/w/The_Sacrifice, https://wiki.warframe.com/w/Excalibur/Umbra, https://wiki.warframe.com/w/Skiajati
const umbraModA = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Umbra/WarframeUmbraModA",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
const umbraModB = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Umbra/WarframeUmbraModB",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
const umbraModC = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Umbra/WarframeUmbraModC",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
const sacrificeModA = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Sacrifice/MeleeSacrificeModA",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
const sacrificeModB = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Sacrifice/MeleeSacrificeModB",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
InventoryChanges.Upgrades ??= [];
InventoryChanges.Upgrades.push(umbraModA, umbraModB, umbraModC, sacrificeModA, sacrificeModB);
await addPowerSuit(
inventory,
recipe.resultType,
recipe.num,
false,
undefined,
pendingRecipe.TargetFingerprint
))
};
"/Lotus/Powersuits/Excalibur/ExcaliburUmbra",
{
Configs: [
{
Upgrades: [
"",
"",
"",
"",
"",
umbraModA.ItemId.$oid,
umbraModB.ItemId.$oid,
umbraModC.ItemId.$oid
]
}
],
XP: 900_000,
Features: EquipmentFeatures.DOUBLE_CAPACITY
},
InventoryChanges
);
inventory.XPInfo.push({
ItemType: "/Lotus/Powersuits/Excalibur/ExcaliburUmbra",
XP: 900_000
});
addEquipment(
inventory,
"Melee",
"/Lotus/Weapons/Tenno/Melee/Swords/UmbraKatana/UmbraKatana",
{
Configs: [
{ Upgrades: ["", "", "", "", "", "", sacrificeModA.ItemId.$oid, sacrificeModB.ItemId.$oid] }
],
XP: 450_000,
Features: EquipmentFeatures.DOUBLE_CAPACITY
},
InventoryChanges
);
inventory.XPInfo.push({
ItemType: "/Lotus/Weapons/Tenno/Melee/Swords/UmbraKatana/UmbraKatana",
XP: 450_000
});
} else {
InventoryChanges = {
...InventoryChanges,
...(await addItem(
inventory,
recipe.resultType,
recipe.num,
false,
undefined,
pendingRecipe.TargetFingerprint
))
};
}
}
if (
config.claimingBlueprintRefundsIngredients &&

View File

@ -1,4 +1,4 @@
import { checkCalendarChallengeCompletion, getCalendarProgress, getInventory } from "@/src/services/inventoryService";
import { checkCalendarAutoAdvance, getCalendarProgress, getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
import { getWorldState } from "@/src/services/worldStateService";
@ -28,7 +28,7 @@ export const completeCalendarEventController: RequestHandler = async (req, res)
}
}
calendarProgress.SeasonProgress.LastCompletedDayIdx = dayIndex;
checkCalendarChallengeCompletion(calendarProgress, currentSeason);
checkCalendarAutoAdvance(inventory, currentSeason);
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,

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@ -4,8 +4,7 @@ import { addMiscItems, getInventory, updateCurrency } from "@/src/services/inven
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { createUnveiledRivenFingerprint } from "@/src/helpers/rivenHelper";
import { ExportUpgrades } from "warframe-public-export-plus";
import { IVeiledRivenFingerprint } from "@/src/helpers/rivenHelper";
export const completeRandomModChallengeController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
@ -27,10 +26,11 @@ export const completeRandomModChallengeController: RequestHandler = async (req,
inventoryChanges.MiscItems = miscItemChanges;
}
// Update riven fingerprint to a randomised unveiled state
// Complete the riven challenge
const upgrade = inventory.Upgrades.id(request.ItemId)!;
const meta = ExportUpgrades[upgrade.ItemType];
upgrade.UpgradeFingerprint = JSON.stringify(createUnveiledRivenFingerprint(meta));
const fp = JSON.parse(upgrade.UpgradeFingerprint!) as IVeiledRivenFingerprint;
fp.challenge.Progress = fp.challenge.Required;
upgrade.UpgradeFingerprint = JSON.stringify(fp);
await inventory.save();

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@ -1,5 +1,4 @@
import { RequestHandler } from "express";
import { config } from "@/src/services/configService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getInventory } from "@/src/services/inventoryService";
@ -9,7 +8,7 @@ export const creditsController: RequestHandler = async (req, res) => {
getAccountIdForRequest(req),
getInventory(
req.query.accountId as string,
"RegularCredits TradesRemaining PremiumCreditsFree PremiumCredits"
"RegularCredits TradesRemaining PremiumCreditsFree PremiumCredits infiniteCredits infinitePlatinum"
)
])
)[1];
@ -21,10 +20,10 @@ export const creditsController: RequestHandler = async (req, res) => {
PremiumCredits: inventory.PremiumCredits
};
if (config.infiniteCredits) {
if (inventory.infiniteCredits) {
response.RegularCredits = 999999999;
}
if (config.infinitePlatinum) {
if (inventory.infinitePlatinum) {
response.PremiumCreditsFree = 0;
response.PremiumCredits = 999999999;
}

View File

@ -88,7 +88,6 @@ export const crewShipFusionController: RequestHandler = async (req, res) => {
}
}
superiorItem.UpgradeFingerprint = JSON.stringify(fingerprint);
// eslint-disable-next-line @typescript-eslint/no-explicit-any
inventoryChanges[category] = [superiorItem.toJSON() as any];
await inventory.save();

View File

@ -3,11 +3,13 @@ import {
getGuildForRequestEx,
hasAccessToDojo,
hasGuildPermission,
refundDojoDeco,
removeDojoDeco
} from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
export const destroyDojoDecoController: RequestHandler = async (req, res) => {
@ -18,9 +20,20 @@ export const destroyDojoDecoController: RequestHandler = async (req, res) => {
res.json({ DojoRequestStatus: -1 });
return;
}
const request = JSON.parse(String(req.body)) as IDestroyDojoDecoRequest;
removeDojoDeco(guild, request.ComponentId, request.DecoId);
const request = JSON.parse(String(req.body)) as IDestroyDojoDecoRequest | IClearObstacleCourseRequest;
if ("DecoType" in request) {
removeDojoDeco(guild, request.ComponentId, request.DecoId);
} else if (request.Act == "cObst") {
const component = guild.DojoComponents.id(request.ComponentId)!;
if (component.Decos) {
for (const deco of component.Decos) {
refundDojoDeco(guild, component, deco);
}
component.Decos.splice(0, component.Decos.length);
}
} else {
logger.error(`unhandled destroyDojoDeco request`, request);
}
await guild.save();
res.json(await getDojoClient(guild, 0, request.ComponentId));
@ -31,3 +44,8 @@ interface IDestroyDojoDecoRequest {
ComponentId: string;
DecoId: string;
}
interface IClearObstacleCourseRequest {
ComponentId: string;
Act: "cObst" | "maybesomethingelsewedontknowabout";
}

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@ -2,22 +2,14 @@ import { RequestHandler } from "express";
import { ExportResources } from "warframe-public-export-plus";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { addFusionTreasures, addMiscItems, getInventory } from "@/src/services/inventoryService";
import { IFusionTreasure, IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { parseFusionTreasure } from "@/src/helpers/inventoryHelpers";
interface IFusionTreasureRequest {
oldTreasureName: string;
newTreasureName: string;
}
const parseFusionTreasure = (name: string, count: number): IFusionTreasure => {
const arr = name.split("_");
return {
ItemType: arr[0],
Sockets: parseInt(arr[1], 16),
ItemCount: count
};
};
export const fusionTreasuresController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);

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@ -0,0 +1,62 @@
import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getInventory } from "@/src/services/inventoryService";
import { EPOCH, getSeasonChallengePools, getWorldState, pushWeeklyActs } from "@/src/services/worldStateService";
import { unixTimesInMs } from "@/src/constants/timeConstants";
import { ISeasonChallenge } from "@/src/types/worldStateTypes";
import { ExportChallenges } from "warframe-public-export-plus";
export const getPastWeeklyChallengesController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "SeasonChallengeHistory ChallengeProgress");
const worldState = getWorldState(undefined);
if (worldState.SeasonInfo) {
const pools = getSeasonChallengePools(worldState.SeasonInfo.AffiliationTag);
const nightwaveStartTimestamp = Number(worldState.SeasonInfo.Activation.$date.$numberLong);
const nightwaveSeason = worldState.SeasonInfo.Season;
const timeMs = worldState.Time * 1000;
const completedChallengesIds = new Set<string>();
inventory.SeasonChallengeHistory.forEach(challengeHistory => {
const entryNightwaveSeason = parseInt(challengeHistory.id.slice(0, 4), 10) - 1;
if (nightwaveSeason == entryNightwaveSeason) {
const meta = Object.entries(ExportChallenges).find(
([key]) => key.split("/").pop() === challengeHistory.challenge
);
if (meta) {
const [, challengeMeta] = meta;
const challengeProgress = inventory.ChallengeProgress.find(
c => c.Name === challengeHistory.challenge
);
if (challengeProgress && challengeProgress.Progress >= (challengeMeta.requiredCount ?? 1)) {
completedChallengesIds.add(challengeHistory.id);
}
}
}
});
const PastWeeklyChallenges: ISeasonChallenge[] = [];
let week = Math.trunc((timeMs - EPOCH) / unixTimesInMs.week) - 1;
while (EPOCH + week * unixTimesInMs.week >= nightwaveStartTimestamp && PastWeeklyChallenges.length < 3) {
const tempActs: ISeasonChallenge[] = [];
pushWeeklyActs(tempActs, pools, week, nightwaveStartTimestamp, nightwaveSeason);
for (const act of tempActs) {
if (!completedChallengesIds.has(act._id.$oid) && PastWeeklyChallenges.length < 3) {
if (act.Challenge.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")) {
act.Permanent = true;
}
PastWeeklyChallenges.push(act);
}
}
week--;
}
res.json({ PastWeeklyChallenges: PastWeeklyChallenges });
}
};

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@ -1,5 +1,6 @@
import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addMiscItems, getInventory } from "@/src/services/inventoryService";
import { TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
@ -73,4 +74,5 @@ export const gildWeaponController: RequestHandler = async (req, res) => {
InventoryChanges: inventoryChanges,
AffiliationMods: affiliationMods
});
sendWsBroadcastTo(accountId, { update_inventory: true });
};

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@ -13,7 +13,8 @@ import {
addItems,
combineInventoryChanges,
getEffectiveAvatarImageType,
getInventory
getInventory,
updateCurrency
} from "@/src/services/inventoryService";
import { logger } from "@/src/utils/logger";
import { ExportFlavour } from "warframe-public-export-plus";
@ -100,6 +101,9 @@ export const inboxController: RequestHandler = async (req, res) => {
}
}
}
if (message.RegularCredits) {
updateCurrency(inventory, -message.RegularCredits, false, inventoryChanges);
}
await inventory.save();
res.json({ InventoryChanges: inventoryChanges });
} else if (latestClientMessageId) {

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@ -15,7 +15,6 @@ import { getRecipe } from "@/src/services/itemDataService";
import { toMongoDate, version_compare } from "@/src/helpers/inventoryHelpers";
import { logger } from "@/src/utils/logger";
import { colorToShard } from "@/src/helpers/shardHelper";
import { config } from "@/src/services/configService";
import {
addInfestedFoundryXP,
applyCheatsToInfestedFoundry,
@ -73,7 +72,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
addMiscItems(inventory, miscItemChanges);
// consume resources
if (!config.infiniteHelminthMaterials) {
if (!inventory.infiniteHelminthMaterials) {
let type: string;
let count: number;
if (account.BuildLabel && version_compare(account.BuildLabel, "2025.05.20.10.18") < 0) {
@ -99,7 +98,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(infestedFoundry);
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
res.json({
InventoryChanges: {
MiscItems: miscItemChanges,
@ -129,13 +128,14 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
case "c": {
// consume items
if (config.infiniteHelminthMaterials) {
const inventory = await getInventory(account._id.toString());
if (inventory.infiniteHelminthMaterials) {
res.status(400).end();
return;
}
const request = getJSONfromString<IHelminthFeedRequest>(String(req.body));
const inventory = await getInventory(account._id.toString());
inventory.InfestedFoundry ??= {};
inventory.InfestedFoundry.Resources ??= [];
@ -240,7 +240,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
}
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(infestedFoundry);
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
res.json({
InventoryChanges: {
InfestedFoundry: infestedFoundry
@ -254,7 +254,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
const request = getJSONfromString<IHelminthSubsumeRequest>(String(req.body));
const inventory = await getInventory(account._id.toString());
const recipe = getRecipe(request.Recipe)!;
if (!config.infiniteHelminthMaterials) {
if (!inventory.infiniteHelminthMaterials) {
for (const ingredient of recipe.secretIngredients!) {
const resource = inventory.InfestedFoundry!.Resources!.find(x => x.ItemType == ingredient.ItemType);
if (resource) {
@ -280,7 +280,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
freeUpSlot(inventory, InventorySlot.SUITS);
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(infestedFoundry);
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
res.json({
InventoryChanges: {
Recipes: recipeChanges,
@ -307,7 +307,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
const recipeChanges = handleSubsumeCompletion(inventory);
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(infestedFoundry);
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
res.json({
InventoryChanges: {
...currencyChanges,
@ -328,7 +328,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
suit.UpgradesExpiry = upgradesExpiry;
const recipeChanges = addInfestedFoundryXP(inventory.InfestedFoundry!, 4800_00);
addRecipes(inventory, recipeChanges);
if (!config.infiniteHelminthMaterials) {
if (!inventory.infiniteHelminthMaterials) {
for (let i = 0; i != request.ResourceTypes.length; ++i) {
inventory.InfestedFoundry!.Resources!.find(x => x.ItemType == request.ResourceTypes[i])!.Count -=
request.ResourceCosts[i];
@ -338,7 +338,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
inventory.InfestedFoundry!.InvigorationsApplied += 1;
await inventory.save();
const infestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry!;
applyCheatsToInfestedFoundry(infestedFoundry);
applyCheatsToInfestedFoundry(inventory, infestedFoundry);
res.json({
SuitId: request.SuitId,
OffensiveUpgrade: request.OffensiveUpgradeType,

View File

@ -6,12 +6,21 @@ import allDialogue from "@/static/fixed_responses/allDialogue.json";
import { ILoadoutDatabase } from "@/src/types/saveLoadoutTypes";
import { IInventoryClient, IShipInventory, equipmentKeys } from "@/src/types/inventoryTypes/inventoryTypes";
import { IPolarity, ArtifactPolarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
import { ExportCustoms, ExportFlavour, ExportResources, ExportVirtuals } from "warframe-public-export-plus";
import {
eFaction,
ExportCustoms,
ExportFlavour,
ExportResources,
ExportVirtuals,
ICountedItem
} from "warframe-public-export-plus";
import { applyCheatsToInfestedFoundry, handleSubsumeCompletion } from "@/src/services/infestedFoundryService";
import {
addEmailItem,
addItem,
addMiscItems,
allDailyAffiliationKeys,
checkCalendarAutoAdvance,
cleanupInventory,
createLibraryDailyTask,
getCalendarProgress
@ -29,6 +38,8 @@ import { unixTimesInMs } from "@/src/constants/timeConstants";
import { DailyDeal } from "@/src/models/worldStateModel";
import { EquipmentFeatures } from "@/src/types/equipmentTypes";
import { generateRewardSeed } from "@/src/services/rngService";
import { getInvasionByOid, getWorldState } from "@/src/services/worldStateService";
import { createMessage } from "@/src/services/inboxService";
export const inventoryController: RequestHandler = async (request, response) => {
const account = await getAccountForRequest(request);
@ -111,58 +122,61 @@ export const inventoryController: RequestHandler = async (request, response) =>
}
}
if (inventory.CalendarProgress) {
const previousYearIteration = inventory.CalendarProgress.Iteration;
getCalendarProgress(inventory); // handle year rollover; the client expects to receive an inventory with an up-to-date CalendarProgress
// TODO: Setup CalendarProgress as part of 1999 mission completion?
// also handle sending of kiss cinematic at year rollover
if (
inventory.CalendarProgress.Iteration != previousYearIteration &&
inventory.DialogueHistory &&
inventory.DialogueHistory.Dialogues
) {
let kalymos = false;
for (const { dialogueName, kissEmail } of [
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/ArthurDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/ArthurKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/EleanorDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/EleanorKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/LettieDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/LettieKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/JabirDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/AmirKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/AoiDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/AoiKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/QuincyDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/QuincyKissEmailItem"
const previousYearIteration = inventory.CalendarProgress?.Iteration;
// We need to do the following to ensure the in-game calendar does not break:
getCalendarProgress(inventory); // Keep the CalendarProgress up-to-date (at least for the current year iteration) (https://onlyg.it/OpenWF/SpaceNinjaServer/issues/2364)
checkCalendarAutoAdvance(inventory, getWorldState().KnownCalendarSeasons[0]); // Skip birthday events for characters if we do not have them unlocked yet (https://onlyg.it/OpenWF/SpaceNinjaServer/issues/2424)
// also handle sending of kiss cinematic at year rollover
if (
inventory.CalendarProgress!.Iteration != previousYearIteration &&
inventory.DialogueHistory &&
inventory.DialogueHistory.Dialogues
) {
let kalymos = false;
for (const { dialogueName, kissEmail } of [
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/ArthurDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/ArthurKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/EleanorDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/EleanorKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/LettieDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/LettieKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/JabirDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/AmirKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/AoiDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/AoiKissEmailItem"
},
{
dialogueName: "/Lotus/Types/Gameplay/1999Wf/Dialogue/QuincyDialogue_rom.dialogue",
kissEmail: "/Lotus/Types/Items/EmailItems/QuincyKissEmailItem"
}
]) {
const dialogue = inventory.DialogueHistory.Dialogues.find(x => x.DialogueName == dialogueName);
if (dialogue) {
if (dialogue.Rank == 7) {
await addEmailItem(inventory, kissEmail);
kalymos = false;
break;
}
]) {
const dialogue = inventory.DialogueHistory.Dialogues.find(x => x.DialogueName == dialogueName);
if (dialogue) {
if (dialogue.Rank == 7) {
await addEmailItem(inventory, kissEmail);
kalymos = false;
break;
}
if (dialogue.Rank == 6) {
kalymos = true;
}
if (dialogue.Rank == 6) {
kalymos = true;
}
}
if (kalymos) {
await addEmailItem(inventory, "/Lotus/Types/Items/EmailItems/KalymosKissEmailItem");
}
}
if (kalymos) {
await addEmailItem(inventory, "/Lotus/Types/Items/EmailItems/KalymosKissEmailItem");
}
}
@ -181,6 +195,63 @@ export const inventoryController: RequestHandler = async (request, response) =>
//await inventory.save();
}
for (let i = 0; i != inventory.QualifyingInvasions.length; ) {
const qi = inventory.QualifyingInvasions[i];
const invasion = getInvasionByOid(qi.invasionId.toString());
if (!invasion) {
logger.debug(`removing QualifyingInvasions entry for unknown invasion: ${qi.invasionId.toString()}`);
inventory.QualifyingInvasions.splice(i, 1);
continue;
}
if (invasion.Completed) {
let factionSidedWith: string | undefined;
let battlePay: ICountedItem[] | undefined;
if (qi.AttackerScore >= 3) {
factionSidedWith = invasion.Faction;
battlePay = invasion.AttackerReward.countedItems;
logger.debug(`invasion pay from ${factionSidedWith}`, { battlePay });
} else if (qi.DefenderScore >= 3) {
factionSidedWith = invasion.DefenderFaction;
battlePay = invasion.DefenderReward.countedItems;
logger.debug(`invasion pay from ${factionSidedWith}`, { battlePay });
}
if (factionSidedWith) {
if (battlePay) {
// Decoupling rewards from the inbox message because it may delete itself without being read
for (const item of battlePay) {
await addItem(inventory, item.ItemType, item.ItemCount);
}
await createMessage(account._id, [
{
sndr: eFaction.find(x => x.tag == factionSidedWith)?.name ?? factionSidedWith, // TOVERIFY
msg: `/Lotus/Language/G1Quests/${factionSidedWith}_InvasionThankyouMessageBody`,
sub: `/Lotus/Language/G1Quests/${factionSidedWith}_InvasionThankyouMessageSubject`,
countedAtt: battlePay,
attVisualOnly: true,
icon:
factionSidedWith == "FC_GRINEER"
? "/Lotus/Interface/Icons/Npcs/EliteRifleLancerAvatar.png" // Source: https://www.reddit.com/r/Warframe/comments/1aj4usx/battle_pay_worth_10_plat/, https://www.youtube.com/watch?v=XhNZ6ai6BOY
: "/Lotus/Interface/Icons/Npcs/CrewmanNormal.png", // My best source for this is https://www.youtube.com/watch?v=rxrCCFm73XE around 1:37
// TOVERIFY: highPriority?
endDate: new Date(Date.now() + 86400_000) // TOVERIFY: This type of inbox message seems to automatically delete itself. We'll just delete it after 24 hours, but it's not clear if this is correct.
}
]);
}
if (invasion.Faction != "FC_INFESTATION") {
// Sided with grineer -> opposed corpus -> send zanuka (harvester)
// Sided with corpus -> opposed grineer -> send g3 (death squad)
inventory[factionSidedWith != "FC_GRINEER" ? "DeathSquadable" : "Harvestable"] = true;
// TOVERIFY: Should this happen earlier?
// TOVERIFY: Should this send an (ephemeral) email?
}
}
logger.debug(`removing QualifyingInvasions entry for completed invasion: ${qi.invasionId.toString()}`);
inventory.QualifyingInvasions.splice(i, 1);
continue;
}
++i;
}
if (inventory.LastInventorySync) {
const lastSyncDuviriMood = Math.trunc(inventory.LastInventorySync.getTimestamp().getTime() / 7200000);
const currentDuviriMood = Math.trunc(Date.now() / 7200000);
@ -224,17 +295,17 @@ export const getInventoryResponse = async (
};
}
if (config.infiniteCredits) {
if (inventory.infiniteCredits) {
inventoryResponse.RegularCredits = 999999999;
}
if (config.infinitePlatinum) {
if (inventory.infinitePlatinum) {
inventoryResponse.PremiumCreditsFree = 0;
inventoryResponse.PremiumCredits = 999999999;
}
if (config.infiniteEndo) {
if (inventory.infiniteEndo) {
inventoryResponse.FusionPoints = 999999999;
}
if (config.infiniteRegalAya) {
if (inventory.infiniteRegalAya) {
inventoryResponse.PrimeTokens = 999999999;
}
@ -264,6 +335,17 @@ export const getInventoryResponse = async (
for (const uniqueName in ExportFlavour) {
inventoryResponse.FlavourItems.push({ ItemType: uniqueName });
}
} else if (config.worldState?.baroTennoConRelay) {
[
"/Lotus/Types/Items/Events/TennoConRelay2022EarlyAccess",
"/Lotus/Types/Items/Events/TennoConRelay2023EarlyAccess",
"/Lotus/Types/Items/Events/TennoConRelay2024EarlyAccess",
"/Lotus/Types/Items/Events/TennoConRelay2025EarlyAccess"
].forEach(uniqueName => {
if (!inventoryResponse.FlavourItems.some(x => x.ItemType == uniqueName)) {
inventoryResponse.FlavourItems.push({ ItemType: uniqueName });
}
});
}
if (config.unlockAllSkins) {
@ -368,7 +450,7 @@ export const getInventoryResponse = async (
}
if (inventoryResponse.InfestedFoundry) {
applyCheatsToInfestedFoundry(inventoryResponse.InfestedFoundry);
applyCheatsToInfestedFoundry(inventory, inventoryResponse.InfestedFoundry);
}
// Set 2FA enabled so trading post can be used

View File

@ -2,7 +2,7 @@ import { getAccountIdForRequest } from "@/src/services/loginService";
import { getInventory, updateCurrency, updateSlots } from "@/src/services/inventoryService";
import { RequestHandler } from "express";
import { InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
import { logger } from "@/src/utils/logger";
import { exhaustive } from "@/src/utils/ts-utils";
/*
loadout slots are additionally purchased slots only
@ -22,13 +22,44 @@ export const inventorySlotsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const body = JSON.parse(req.body as string) as IInventorySlotsRequest;
if (body.Bin != InventorySlot.SUITS && body.Bin != InventorySlot.PVE_LOADOUTS) {
logger.warn(`unexpected slot purchase of type ${body.Bin}, account may be overcharged`);
let price;
let amount;
switch (body.Bin) {
case InventorySlot.SUITS:
case InventorySlot.MECHSUITS:
case InventorySlot.PVE_LOADOUTS:
case InventorySlot.CREWMEMBERS:
price = 20;
amount = 1;
break;
case InventorySlot.SPACESUITS:
price = 12;
amount = 1;
break;
case InventorySlot.WEAPONS:
case InventorySlot.SPACEWEAPONS:
case InventorySlot.SENTINELS:
case InventorySlot.RJ_COMPONENT_AND_ARMAMENTS:
case InventorySlot.AMPS:
price = 12;
amount = 2;
break;
case InventorySlot.RIVENS:
price = 60;
amount = 3;
break;
default:
exhaustive(body.Bin);
throw new Error(`unexpected slot purchase of type ${body.Bin as string}`);
}
const inventory = await getInventory(accountId);
const currencyChanges = updateCurrency(inventory, 20, true);
updateSlots(inventory, body.Bin, 1, 1);
const currencyChanges = updateCurrency(inventory, price, true);
updateSlots(inventory, body.Bin, amount, amount);
await inventory.save();
res.json({ InventoryChanges: currencyChanges });

View File

@ -130,7 +130,7 @@ const createLoginResponse = (
resp.Groups = [];
}
if (version_compare(buildLabel, "2021.04.13.19.58") >= 0) {
resp.DTLS = 99;
resp.DTLS = 0; // bit 0 enables DTLS. if enabled, additional bits can be set, e.g. bit 2 to enable logging. on live, the value is 99.
}
if (version_compare(buildLabel, "2022.04.29.12.53") >= 0) {
resp.ClientType = account.ClientType;

View File

@ -6,7 +6,11 @@ import { addMissionInventoryUpdates, addMissionRewards } from "@/src/services/mi
import { getInventory } from "@/src/services/inventoryService";
import { getInventoryResponse } from "@/src/controllers/api/inventoryController";
import { logger } from "@/src/utils/logger";
import { IMissionInventoryUpdateResponse } from "@/src/types/missionTypes";
import {
IMissionInventoryUpdateResponse,
IMissionInventoryUpdateResponseBackToDryDock,
IMissionInventoryUpdateResponseRailjackInterstitial
} from "@/src/types/missionTypes";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { generateRewardSeed } from "@/src/services/rngService";
@ -95,11 +99,9 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
inventory.RewardSeed = generateRewardSeed();
}
await inventory.save();
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
//TODO: figure out when to send inventory. it is needed for many cases.
res.json({
InventoryJson: JSON.stringify(inventoryResponse),
const deltas: IMissionInventoryUpdateResponseRailjackInterstitial = {
InventoryChanges: inventoryChanges,
MissionRewards,
...credits,
@ -108,7 +110,25 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
SyndicateXPItemReward,
AffiliationMods,
ConquestCompletedMissionsCount
} satisfies IMissionInventoryUpdateResponse);
};
if (missionReport.RJ) {
logger.debug(`railjack interstitial request, sending only deltas`, deltas);
res.json(deltas);
} else if (missionReport.RewardInfo) {
logger.debug(`classic mission completion, sending everything`);
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
res.json({
InventoryJson: JSON.stringify(inventoryResponse),
...deltas
} satisfies IMissionInventoryUpdateResponse);
} else {
logger.debug(`no reward info, assuming this wasn't a mission completion and we should just sync inventory`);
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
res.json({
InventoryJson: JSON.stringify(inventoryResponse)
} satisfies IMissionInventoryUpdateResponseBackToDryDock);
}
sendWsBroadcastTo(account._id.toString(), { update_inventory: true });
};

View File

@ -1,5 +1,6 @@
import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import {
getInventory,
@ -194,4 +195,5 @@ export const modularWeaponCraftingController: RequestHandler = async (req, res)
MiscItems: miscItemChanges
}
});
sendWsBroadcastTo(accountId, { update_inventory: true });
};

View File

@ -15,6 +15,7 @@ import {
} from "@/src/services/inventoryService";
import { getDefaultUpgrades } from "@/src/services/itemDataService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { modularWeaponTypes } from "@/src/helpers/modularWeaponHelper";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { EquipmentFeatures } from "@/src/types/equipmentTypes";
@ -68,6 +69,7 @@ export const modularWeaponSaleController: RequestHandler = async (req, res) => {
res.json({
InventoryChanges: inventoryChanges
});
sendWsBroadcastTo(accountId, { update_inventory: true });
} else {
throw new Error(`unknown modularWeaponSale op: ${String(req.query.op)}`);
}

View File

@ -1,25 +1,52 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory } from "@/src/services/inventoryService";
import { addConsumables, getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IPlayerSkills } from "@/src/types/inventoryTypes/inventoryTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { RequestHandler } from "express";
export const playerSkillsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "PlayerSkills");
const inventory = await getInventory(accountId, "PlayerSkills Consumables");
const request = getJSONfromString<IPlayerSkillsRequest>(String(req.body));
const oldRank: number = inventory.PlayerSkills[request.Skill as keyof IPlayerSkills];
const cost = (request.Pool == "LPP_DRIFTER" ? drifterCosts[oldRank] : 1 << oldRank) * 1000;
inventory.PlayerSkills[request.Pool as keyof IPlayerSkills] -= cost;
inventory.PlayerSkills[request.Skill as keyof IPlayerSkills]++;
await inventory.save();
const inventoryChanges: IInventoryChanges = {};
if (request.Skill == "LPS_COMMAND") {
if (inventory.PlayerSkills.LPS_COMMAND == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/Consumable/CrewmateBall",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
}
} else if (request.Skill == "LPS_DRIFT_RIDING") {
if (inventory.PlayerSkills.LPS_DRIFT_RIDING == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/ErsatzSummon",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
}
}
await inventory.save();
res.json({
Pool: request.Pool,
PoolInc: -cost,
Skill: request.Skill,
Rank: oldRank + 1
Rank: oldRank + 1,
InventoryChanges: inventoryChanges
});
};

View File

@ -11,7 +11,7 @@ export const projectionManagerController: RequestHandler = async (req, res) => {
const [era, category, currentQuality] = parseProjection(request.projectionType);
const upgradeCost = config.dontSubtractVoidTraces
? 0
: (request.qualityTag - qualityKeywordToNumber[currentQuality]) * 25;
: qualityNumberToCost[request.qualityTag] - qualityNumberToCost[qualityKeywordToNumber[currentQuality]];
const newProjectionType = findProjection(era, category, qualityNumberToKeyword[request.qualityTag]);
addMiscItems(inventory, [
{
@ -49,6 +49,7 @@ const qualityKeywordToNumber: Record<VoidProjectionQuality, number> = {
VPQ_GOLD: 2,
VPQ_PLATINUM: 3
};
const qualityNumberToCost = [0, 25, 50, 100];
// e.g. "/Lotus/Types/Game/Projections/T2VoidProjectionProteaPrimeDBronze" -> ["Lith", "W5", "VPQ_BRONZE"]
const parseProjection = (typeName: string): [string, string, VoidProjectionQuality] => {

View File

@ -1,6 +1,7 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { RequestHandler } from "express";
export const releasePetController: RequestHandler = async (req, res) => {
@ -19,6 +20,7 @@ export const releasePetController: RequestHandler = async (req, res) => {
await inventory.save();
res.json({ inventoryChanges }); // Not a mistake; it's "inventoryChanges" here.
sendWsBroadcastTo(accountId, { update_inventory: true });
};
interface IReleasePetRequest {

View File

@ -0,0 +1,5 @@
import { RequestHandler } from "express";
export const resetQuestProgressController: RequestHandler = (_req, res) => {
res.send("1").end();
};

View File

@ -9,13 +9,16 @@ import {
freeUpSlot,
combineInventoryChanges,
addCrewShipRawSalvage,
addFusionPoints
addFusionPoints,
addCrewShipFusionPoints,
addFusionTreasures
} from "@/src/services/inventoryService";
import { InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
import { ExportDojoRecipes } from "warframe-public-export-plus";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { sendWsBroadcastEx } from "@/src/services/wsService";
import { parseFusionTreasure } from "@/src/helpers/inventoryHelpers";
export const sellController: RequestHandler = async (req, res) => {
const payload = JSON.parse(String(req.body)) as ISellRequest;
@ -26,6 +29,8 @@ export const sellController: RequestHandler = async (req, res) => {
requiredFields.add("RegularCredits");
} else if (payload.SellCurrency == "SC_FusionPoints") {
requiredFields.add("FusionPoints");
} else if (payload.SellCurrency == "SC_CrewShipFusionPoints") {
requiredFields.add("CrewShipFusionPoints");
} else {
requiredFields.add("MiscItems");
}
@ -79,6 +84,8 @@ export const sellController: RequestHandler = async (req, res) => {
inventory.RegularCredits += payload.SellPrice;
} else if (payload.SellCurrency == "SC_FusionPoints") {
addFusionPoints(inventory, payload.SellPrice);
} else if (payload.SellCurrency == "SC_CrewShipFusionPoints") {
addCrewShipFusionPoints(inventory, payload.SellPrice);
} else if (payload.SellCurrency == "SC_PrimeBucks") {
addMiscItems(inventory, [
{
@ -290,12 +297,17 @@ export const sellController: RequestHandler = async (req, res) => {
]);
});
}
if (payload.Items.FusionTreasures) {
payload.Items.FusionTreasures.forEach(sellItem => {
addFusionTreasures(inventory, [parseFusionTreasure(sellItem.String, sellItem.Count * -1)]);
});
}
await inventory.save();
res.json({
inventoryChanges: inventoryChanges // "inventoryChanges" for this response instead of the usual "InventoryChanges"
});
sendWsBroadcastTo(accountId, { update_inventory: true });
sendWsBroadcastEx({ update_inventory: true }, accountId, parseInt(String(req.query.wsid)));
};
interface ISellRequest {
@ -322,6 +334,7 @@ interface ISellRequest {
CrewMembers?: ISellItem[];
CrewShipWeapons?: ISellItem[];
CrewShipWeaponSkins?: ISellItem[];
FusionTreasures?: ISellItem[];
};
SellPrice: number;
SellCurrency:
@ -330,7 +343,8 @@ interface ISellRequest {
| "SC_FusionPoints"
| "SC_DistillPoints"
| "SC_CrewShipFusionPoints"
| "SC_Resources";
| "SC_Resources"
| "somethingelsewemightnotknowabout";
buildLabel: string;
}

View File

@ -1,20 +1,17 @@
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IShipDecorationsRequest } from "@/src/types/personalRoomsTypes";
import { logger } from "@/src/utils/logger";
import { IShipDecorationsRequest, IResetShipDecorationsRequest } from "@/src/types/personalRoomsTypes";
import { RequestHandler } from "express";
import { handleSetShipDecorations } from "@/src/services/shipCustomizationsService";
import { handleResetShipDecorations, handleSetShipDecorations } from "@/src/services/shipCustomizationsService";
export const shipDecorationsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const shipDecorationsRequest = JSON.parse(req.body as string) as IShipDecorationsRequest;
try {
if (req.query.reset == "1") {
const request = JSON.parse(req.body as string) as IResetShipDecorationsRequest;
const response = await handleResetShipDecorations(accountId, request);
res.send(response);
} else {
const shipDecorationsRequest = JSON.parse(req.body as string) as IShipDecorationsRequest;
const placedDecoration = await handleSetShipDecorations(accountId, shipDecorationsRequest);
res.send(placedDecoration);
} catch (error: unknown) {
if (error instanceof Error) {
logger.error(`error in shipDecorationsController: ${error.message}`);
res.status(400).json({ error: error.message });
}
}
};

View File

@ -10,6 +10,7 @@ import { logger } from "@/src/utils/logger";
export const updateChallengeProgressController: RequestHandler = async (req, res) => {
const challenges = getJSONfromString<IUpdateChallengeProgressRequest>(String(req.body));
const account = await getAccountForRequest(req);
logger.debug(`challenge report:`, challenges);
const inventory = await getInventory(
account._id.toString(),
@ -17,7 +18,7 @@ export const updateChallengeProgressController: RequestHandler = async (req, res
);
let affiliationMods: IAffiliationMods[] = [];
if (challenges.ChallengeProgress) {
affiliationMods = addChallenges(
affiliationMods = await addChallenges(
account,
inventory,
challenges.ChallengeProgress,

View File

@ -7,7 +7,6 @@ import { addMiscItems, addRecipes, getInventory, updateCurrency } from "@/src/se
import { getRecipeByResult } from "@/src/services/itemDataService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { addInfestedFoundryXP, applyCheatsToInfestedFoundry } from "@/src/services/infestedFoundryService";
import { config } from "@/src/services/configService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { EquipmentFeatures, IEquipmentDatabase } from "@/src/types/equipmentTypes";
@ -52,7 +51,7 @@ export const upgradesController: RequestHandler = async (req, res) => {
const recipe = getRecipeByResult(operation.UpgradeRequirement)!;
for (const ingredient of recipe.ingredients) {
totalPercentagePointsConsumed += ingredient.ItemCount / 10;
if (!config.infiniteHelminthMaterials) {
if (!inventory.infiniteHelminthMaterials) {
inventory.InfestedFoundry!.Resources!.find(x => x.ItemType == ingredient.ItemType)!.Count -=
ingredient.ItemCount;
}
@ -69,7 +68,7 @@ export const upgradesController: RequestHandler = async (req, res) => {
inventoryChanges.Recipes = recipeChanges;
inventoryChanges.InfestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry;
applyCheatsToInfestedFoundry(inventoryChanges.InfestedFoundry!);
applyCheatsToInfestedFoundry(inventory, inventoryChanges.InfestedFoundry!);
} else
switch (operation.UpgradeRequirement) {
case "/Lotus/Types/Items/MiscItems/OrokinReactor":

View File

@ -0,0 +1,33 @@
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
export const abilityOverrideController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const request = req.body as IAbilityOverrideRequest;
if (request.category === "Suits") {
const inventory = await getInventory(accountId, request.category);
const item = inventory[request.category].id(request.oid);
if (item) {
if (request.action == "set") {
item.Configs[request.configIndex].AbilityOverride = request.AbilityOverride;
} else {
item.Configs[request.configIndex].AbilityOverride = undefined;
}
await inventory.save();
}
}
res.end();
};
interface IAbilityOverrideRequest {
category: TEquipmentKey;
oid: string;
action: "set" | "remove";
configIndex: number;
AbilityOverride: {
Ability: string;
Index: number;
};
}

View File

@ -0,0 +1,65 @@
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
export const changeModularPartsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const request = req.body as IUpdateFingerPrintRequest;
const inventory = await getInventory(accountId, request.category);
const item = inventory[request.category].id(request.oid);
if (item) {
item.ModularParts = request.modularParts;
request.modularParts.forEach(part => {
const categoryMap = mapping[part];
if (categoryMap && categoryMap[request.category]) {
item.ItemType = categoryMap[request.category]!;
}
});
await inventory.save();
}
res.end();
};
interface IUpdateFingerPrintRequest {
category: TEquipmentKey;
oid: string;
modularParts: string[];
}
const mapping: Partial<Record<string, Partial<Record<TEquipmentKey, string>>>> = {
"/Lotus/Weapons/SolarisUnited/Secondary/SUModularSecondarySet1/Barrel/SUModularSecondaryBarrelAPart": {
LongGuns: "/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimaryShotgun",
Pistols: "/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryShotgun"
},
"/Lotus/Weapons/Infested/Pistols/InfKitGun/Barrels/InfBarrelEgg/InfModularBarrelEggPart": {
LongGuns: "/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimaryShotgun",
Pistols: "/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryShotgun"
},
"/Lotus/Weapons/SolarisUnited/Secondary/SUModularSecondarySet1/Barrel/SUModularSecondaryBarrelBPart": {
LongGuns: "/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimary",
Pistols: "/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondary"
},
"/Lotus/Weapons/SolarisUnited/Secondary/SUModularSecondarySet1/Barrel/SUModularSecondaryBarrelCPart": {
LongGuns: "/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimary",
Pistols: "/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondary"
},
"/Lotus/Weapons/SolarisUnited/Secondary/SUModularSecondarySet1/Barrel/SUModularSecondaryBarrelDPart": {
LongGuns: "/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimaryBeam",
Pistols: "/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryBeam"
},
"/Lotus/Weapons/Infested/Pistols/InfKitGun/Barrels/InfBarrelBeam/InfModularBarrelBeamPart": {
LongGuns: "/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimaryBeam",
Pistols: "/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryBeam"
},
"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartHeadA": {
MoaPets: "/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetAPowerSuit"
},
"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartHeadB": {
MoaPets: "/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetBPowerSuit"
},
"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartHeadC": {
MoaPets: "/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetCPowerSuit"
}
};

View File

@ -1,8 +1,8 @@
import { RequestHandler } from "express";
import { config } from "@/src/services/configService";
import { config, syncConfigWithDatabase } from "@/src/services/configService";
import { getAccountForRequest, isAdministrator } from "@/src/services/loginService";
import { saveConfig } from "@/src/services/configWatcherService";
import { sendWsBroadcastExcept } from "@/src/services/wsService";
import { saveConfig } from "@/src/services/configWriterService";
import { sendWsBroadcastEx } from "@/src/services/wsService";
export const getConfigController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
@ -25,7 +25,8 @@ export const setConfigController: RequestHandler = async (req, res) => {
const [obj, idx] = configIdToIndexable(id);
obj[idx] = value;
}
sendWsBroadcastExcept(parseInt(String(req.query.wsid)), { config_reloaded: true });
sendWsBroadcastEx({ config_reloaded: true }, undefined, parseInt(String(req.query.wsid)));
syncConfigWithDatabase();
await saveConfig();
res.end();
} else {
@ -37,6 +38,8 @@ const configIdToIndexable = (id: string): [Record<string, boolean | string | num
let obj = config as unknown as Record<string, never>;
const arr = id.split(".");
while (arr.length > 1) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
obj[arr[0]] ??= {} as never;
obj = obj[arr[0]];
arr.splice(0, 1);
}

View File

@ -11,6 +11,7 @@ import { GuildMember } from "@/src/models/guildModel";
import { Leaderboard } from "@/src/models/leaderboardModel";
import { deleteGuild } from "@/src/services/guildService";
import { Friendship } from "@/src/models/friendModel";
import { sendWsBroadcastTo } from "@/src/services/wsService";
export const deleteAccountController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
@ -36,5 +37,8 @@ export const deleteAccountController: RequestHandler = async (req, res) => {
Ship.deleteMany({ ShipOwnerId: accountId }),
Stats.deleteOne({ accountOwnerId: accountId })
]);
sendWsBroadcastTo(accountId, { logged_out: true });
res.end();
};

View File

@ -0,0 +1,34 @@
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getInventory } from "@/src/services/inventoryService";
import { RequestHandler } from "express";
const DEFAULT_UPGRADE_EXPIRY_MS = 7 * 24 * 60 * 60 * 1000; // 7 days
export const editSuitInvigorationUpgradeController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const { oid, data } = req.body as {
oid: string;
data?: {
DefensiveUpgrade: string;
OffensiveUpgrade: string;
UpgradesExpiry?: number;
};
};
const inventory = await getInventory(accountId);
const suit = inventory.Suits.id(oid)!;
if (data) {
suit.DefensiveUpgrade = data.DefensiveUpgrade;
suit.OffensiveUpgrade = data.OffensiveUpgrade;
if (data.UpgradesExpiry) {
suit.UpgradesExpiry = new Date(data.UpgradesExpiry);
} else {
suit.UpgradesExpiry = new Date(Date.now() + DEFAULT_UPGRADE_EXPIRY_MS);
}
} else {
suit.DefensiveUpgrade = undefined;
suit.OffensiveUpgrade = undefined;
suit.UpgradesExpiry = undefined;
}
await inventory.save();
res.end();
};

View File

@ -1,6 +1,7 @@
import { RequestHandler } from "express";
import { getDict, getItemName, getString } from "@/src/services/itemDataService";
import {
ExportAbilities,
ExportArcanes,
ExportAvionics,
ExportBoosters,
@ -57,6 +58,7 @@ interface ItemLists {
mods: ListedItem[];
Boosters: ListedItem[];
VarziaOffers: ListedItem[];
Abilities: ListedItem[];
//circuitGameModes: ListedItem[];
}
@ -94,7 +96,8 @@ const getItemListsController: RequestHandler = (req, response) => {
EvolutionProgress: [],
mods: [],
Boosters: [],
VarziaOffers: []
VarziaOffers: [],
Abilities: []
/*circuitGameModes: [
{
uniqueName: "Survival",
@ -132,6 +135,12 @@ const getItemListsController: RequestHandler = (req, response) => {
name: getString(item.name, lang),
exalted: item.exalted
});
item.abilities.forEach(ability => {
res.Abilities.push({
uniqueName: ability.uniqueName,
name: getString(ability.name || uniqueName, lang)
});
});
}
for (const [uniqueName, item] of Object.entries(ExportSentinels)) {
if (item.productCategory == "Sentinels" || item.productCategory == "KubrowPets") {
@ -144,18 +153,21 @@ const getItemListsController: RequestHandler = (req, response) => {
}
for (const [uniqueName, item] of Object.entries(ExportWeapons)) {
if (item.partType) {
if (!uniqueName.startsWith("/Lotus/Types/Items/Deimos/")) {
res.ModularParts.push({
uniqueName,
name: getString(item.name, lang),
partType: item.partType
});
}
if (uniqueName.split("/")[5] != "SentTrainingAmplifier") {
res.miscitems.push({
uniqueName: uniqueName,
name: getString(item.name, lang)
});
if (!uniqueName.split("/")[7]?.startsWith("PvPVariant")) {
// not a pvp variant
if (!uniqueName.startsWith("/Lotus/Types/Items/Deimos/")) {
res.ModularParts.push({
uniqueName,
name: getString(item.name, lang),
partType: item.partType
});
}
if (uniqueName.split("/")[5] != "SentTrainingAmplifier") {
res.miscitems.push({
uniqueName: uniqueName,
name: getString(item.name, lang)
});
}
}
} else if (item.totalDamage !== 0) {
if (
@ -348,6 +360,13 @@ const getItemListsController: RequestHandler = (req, response) => {
});
}
for (const [uniqueName, ability] of Object.entries(ExportAbilities)) {
res.Abilities.push({
uniqueName,
name: getString(ability.name || uniqueName, lang)
});
}
response.json(res);
};

View File

@ -1,7 +1,7 @@
import { RequestHandler } from "express";
import { getAccountForRequest, isAdministrator, isNameTaken } from "@/src/services/loginService";
import { config } from "@/src/services/configService";
import { saveConfig } from "@/src/services/configWatcherService";
import { saveConfig } from "@/src/services/configWriterService";
export const renameAccountController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);

View File

@ -0,0 +1,18 @@
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IAccountCheats } from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
export const setAccountCheatController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = req.body as ISetAccountCheatRequest;
const inventory = await getInventory(accountId, payload.key);
inventory[payload.key] = payload.value;
await inventory.save();
res.end();
};
interface ISetAccountCheatRequest {
key: keyof IAccountCheats;
value: boolean;
}

View File

@ -141,7 +141,7 @@ export const getProfileViewingDataGetController: RequestHandler = async (req, re
}
}
} else {
// eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
// eslint-disable-next-line @typescript-eslint/no-unsafe-argument
combinedStats[arrayName].push(entry as any);
}
}

View File

@ -1,6 +1,7 @@
import { IMongoDate, IOid, IOidWithLegacySupport } from "@/src/types/commonTypes";
import { Types } from "mongoose";
import { TRarity } from "warframe-public-export-plus";
import { IFusionTreasure } from "@/src/types/inventoryTypes/inventoryTypes";
export const version_compare = (a: string, b: string): number => {
const a_digits = a
@ -51,6 +52,20 @@ export const fromMongoDate = (date: IMongoDate): Date => {
return new Date(parseInt(date.$date.$numberLong));
};
export const parseFusionTreasure = (name: string, count: number): IFusionTreasure => {
const arr = name.split("_");
return {
ItemType: arr[0],
Sockets: parseInt(arr[1], 16),
ItemCount: count
};
};
export type TTraitsPool = Record<
"Colors" | "EyeColors" | "FurPatterns" | "BodyTypes" | "Heads" | "Tails",
{ type: string; rarity: TRarity }[]
>;
export const kubrowWeights: Record<TRarity, number> = {
COMMON: 6,
UNCOMMON: 4,
@ -65,126 +80,126 @@ export const kubrowFurPatternsWeights: Record<TRarity, number> = {
LEGENDARY: 1
};
export const catbrowDetails = {
export const catbrowDetails: TTraitsPool = {
Colors: [
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseA", rarity: "COMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseB", rarity: "COMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseC", rarity: "COMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseD", rarity: "COMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseA", rarity: "COMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseB", rarity: "COMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseC", rarity: "COMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseD", rarity: "COMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryA", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryB", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryC", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryD", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryA", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryB", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryC", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryD", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryA", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryB", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryC", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryD", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryA", rarity: "RARE" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryB", rarity: "RARE" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryC", rarity: "RARE" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryD", rarity: "RARE" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorAccentsA", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorAccentsB", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorAccentsC", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorAccentsD", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorAccentsA", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorAccentsB", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorAccentsC", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorAccentsD", rarity: "LEGENDARY" }
],
EyeColors: [
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesA", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesB", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesC", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesD", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesE", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesF", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesG", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesH", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesI", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesJ", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesK", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesL", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesM", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesN", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesA", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesB", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesC", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesD", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesE", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesF", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesG", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesH", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesI", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesJ", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesK", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesL", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesM", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorEyesN", rarity: "LEGENDARY" }
],
FurPatterns: [{ type: "/Lotus/Types/Game/CatbrowPet/Patterns/CatbrowPetPatternA", rarity: "COMMON" as TRarity }],
FurPatterns: [{ type: "/Lotus/Types/Game/CatbrowPet/Patterns/CatbrowPetPatternA", rarity: "COMMON" }],
BodyTypes: [
{ type: "/Lotus/Types/Game/CatbrowPet/BodyTypes/CatbrowPetRegularBodyType", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/BodyTypes/CatbrowPetRegularBodyType", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/CatbrowPet/BodyTypes/CatbrowPetRegularBodyType", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/CatbrowPet/BodyTypes/CatbrowPetRegularBodyType", rarity: "LEGENDARY" }
],
Heads: [
{ type: "/Lotus/Types/Game/CatbrowPet/Heads/CatbrowHeadA", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Heads/CatbrowHeadB", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Heads/CatbrowHeadC", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Heads/CatbrowHeadD", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/CatbrowPet/Heads/CatbrowHeadA", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Heads/CatbrowHeadB", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Heads/CatbrowHeadC", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Heads/CatbrowHeadD", rarity: "LEGENDARY" }
],
Tails: [
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailA", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailB", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailC", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailD", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailE", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailA", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailB", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailC", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailD", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailE", rarity: "LEGENDARY" }
]
};
export const kubrowDetails = {
export const kubrowDetails: TTraitsPool = {
Colors: [
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneA", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneB", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneC", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneD", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneE", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneF", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneG", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneH", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneA", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneB", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneC", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneD", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneE", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneF", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneG", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMundaneH", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidA", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidB", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidC", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidD", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidE", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidF", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidG", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidH", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidA", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidB", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidC", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidD", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidE", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidF", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidG", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorMidH", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantA", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantB", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantC", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantD", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantE", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantF", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantG", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantH", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantA", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantB", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantC", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantD", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantE", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantF", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantG", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorVibrantH", rarity: "LEGENDARY" }
],
EyeColors: [
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesA", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesB", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesC", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesD", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesE", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesF", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesG", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesH", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesI", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesA", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesB", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesC", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesD", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesE", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesF", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesG", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesH", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Colors/KubrowPetColorEyesI", rarity: "LEGENDARY" }
],
FurPatterns: [
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternB", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternA", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternB", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternA", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternC", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternD", rarity: "RARE" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternC", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternD", rarity: "RARE" },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternE", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternF", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternE", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternF", rarity: "LEGENDARY" }
],
BodyTypes: [
{ type: "/Lotus/Types/Game/KubrowPet/BodyTypes/KubrowPetRegularBodyType", rarity: "UNCOMMON" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/BodyTypes/KubrowPetHeavyBodyType", rarity: "LEGENDARY" as TRarity },
{ type: "/Lotus/Types/Game/KubrowPet/BodyTypes/KubrowPetThinBodyType", rarity: "LEGENDARY" as TRarity }
{ type: "/Lotus/Types/Game/KubrowPet/BodyTypes/KubrowPetRegularBodyType", rarity: "UNCOMMON" },
{ type: "/Lotus/Types/Game/KubrowPet/BodyTypes/KubrowPetHeavyBodyType", rarity: "LEGENDARY" },
{ type: "/Lotus/Types/Game/KubrowPet/BodyTypes/KubrowPetThinBodyType", rarity: "LEGENDARY" }
],
Heads: [],

View File

@ -22,8 +22,11 @@ export interface INemesisManifest {
ephemeraTypes?: Record<TInnateDamageTag, string>;
firstKillReward: string;
firstConvertReward: string;
messageTitle: string;
messageBody: string;
killMessageSubject: string;
killMessageBody: string;
convertMessageSubject: string;
convertMessageBody: string;
convertMessageIcon: string;
minBuild: string;
}
@ -57,8 +60,11 @@ class KuvaLichManifest implements INemesisManifest {
};
firstKillReward = "/Lotus/StoreItems/Upgrades/Skins/Clan/LichKillerBadgeItem";
firstConvertReward = "/Lotus/StoreItems/Upgrades/Skins/Sigils/KuvaLichSigil";
messageTitle = "/Lotus/Language/Inbox/VanquishKuvaMsgTitle";
messageBody = "/Lotus/Language/Inbox/VanquishLichMsgBody";
killMessageSubject = "/Lotus/Language/Inbox/VanquishKuvaMsgTitle";
killMessageBody = "/Lotus/Language/Inbox/VanquishLichMsgBody";
convertMessageSubject = "/Lotus/Language/Kingpins/InboxKuvaConvertedSubject";
convertMessageBody = "/Lotus/Language/Kingpins/InboxKuvaConvertedBody";
convertMessageIcon = "/Lotus/Interface/Graphics/WorldStatePanel/Grineer.png";
minBuild = "2019.10.31.22.42"; // 26.0.0
}
@ -131,8 +137,11 @@ class LawyerManifest implements INemesisManifest {
};
firstKillReward = "/Lotus/StoreItems/Upgrades/Skins/Clan/CorpusLichBadgeItem";
firstConvertReward = "/Lotus/StoreItems/Upgrades/Skins/Sigils/CorpusLichSigil";
messageTitle = "/Lotus/Language/Inbox/VanquishLawyerMsgTitle";
messageBody = "/Lotus/Language/Inbox/VanquishLichMsgBody";
killMessageSubject = "/Lotus/Language/Inbox/VanquishLawyerMsgTitle";
killMessageBody = "/Lotus/Language/Inbox/VanquishLichMsgBody";
convertMessageSubject = "/Lotus/Language/Kingpins/InboxSisterConvertedSubject";
convertMessageBody = "/Lotus/Language/Kingpins/InboxSisterConvertedBody";
convertMessageIcon = "/Lotus/Interface/Graphics/WorldStatePanel/Corpus.png";
minBuild = "2021.07.05.17.03"; // 30.5.0
}
@ -166,8 +175,11 @@ class InfestedLichManfest implements INemesisManifest {
ephemeraChance = 0;
firstKillReward = "/Lotus/StoreItems/Upgrades/Skins/Sigils/InfLichVanquishedSigil";
firstConvertReward = "/Lotus/StoreItems/Upgrades/Skins/Sigils/InfLichConvertedSigil";
messageTitle = "/Lotus/Language/Inbox/VanquishBandMsgTitle";
messageBody = "/Lotus/Language/Inbox/VanquishBandMsgBody";
killMessageSubject = "/Lotus/Language/Inbox/VanquishBandMsgTitle";
killMessageBody = "/Lotus/Language/Inbox/VanquishBandMsgBody";
convertMessageSubject = "/Lotus/Language/Kingpins/InboxBandConvertedSubject";
convertMessageBody = "/Lotus/Language/Kingpins/InboxBandConvertedBody";
convertMessageIcon = "/Lotus/Interface/Graphics/WorldStatePanel/Infested.png";
minBuild = "2025.03.18.09.51"; // 38.5.0
}

View File

@ -1,5 +1,17 @@
import { slotPurchaseNameToSlotName } from "@/src/services/purchaseService";
import { SlotPurchaseName } from "@/src/types/purchaseTypes";
import { SlotPurchase, SlotPurchaseName } from "@/src/types/purchaseTypes";
export const slotPurchaseNameToSlotName: SlotPurchase = {
SuitSlotItem: { name: "SuitBin", purchaseQuantity: 1 },
TwoSentinelSlotItem: { name: "SentinelBin", purchaseQuantity: 2 },
TwoWeaponSlotItem: { name: "WeaponBin", purchaseQuantity: 2 },
SpaceSuitSlotItem: { name: "SpaceSuitBin", purchaseQuantity: 1 },
TwoSpaceWeaponSlotItem: { name: "SpaceWeaponBin", purchaseQuantity: 2 },
MechSlotItem: { name: "MechBin", purchaseQuantity: 1 },
TwoOperatorWeaponSlotItem: { name: "OperatorAmpBin", purchaseQuantity: 2 },
RandomModSlotItem: { name: "RandomModBin", purchaseQuantity: 3 },
TwoCrewShipSalvageSlotItem: { name: "CrewShipSalvageBin", purchaseQuantity: 2 },
CrewMemberSlotItem: { name: "CrewMemberBin", purchaseQuantity: 1 }
};
export const isSlotPurchaseName = (slotPurchaseName: string): slotPurchaseName is SlotPurchaseName => {
return slotPurchaseName in slotPurchaseNameToSlotName;

View File

@ -23,10 +23,16 @@ export const crackRelic = async (
weights = { COMMON: 0, UNCOMMON: 0, RARE: 1, LEGENDARY: 0 };
}
logger.debug(`opening a relic of quality ${relic.quality}; rarity weights are`, weights);
const reward = getRandomWeightedReward(
let reward = getRandomWeightedReward(
ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
weights
)!;
if (config.relicRewardItemCountMultiplier !== undefined && (config.relicRewardItemCountMultiplier ?? 1) != 1) {
reward = {
...reward,
itemCount: reward.itemCount * config.relicRewardItemCountMultiplier
};
}
logger.debug(`relic rolled`, reward);
participant.Reward = reward.type;
@ -43,13 +49,7 @@ export const crackRelic = async (
// Give reward
combineInventoryChanges(
inventoryChanges,
(
await handleStoreItemAcquisition(
reward.type,
inventory,
reward.itemCount * (config.relicRewardItemCountMultiplier ?? 1)
)
).InventoryChanges
(await handleStoreItemAcquisition(reward.type, inventory, reward.itemCount)).InventoryChanges
);
return reward;

View File

@ -1,5 +1,5 @@
// First, init config.
import { config, configPath, loadConfig } from "@/src/services/configService";
import { config, configPath, loadConfig, syncConfigWithDatabase } from "@/src/services/configService";
import fs from "fs";
try {
loadConfig();
@ -7,7 +7,7 @@ try {
if (fs.existsSync("config.json")) {
console.log("Failed to load " + configPath + ": " + (e as Error).message);
} else {
console.log("Failed to load " + configPath + ". You can copy config.json.example to create your config file.");
console.log("Failed to load " + configPath + ". You can copy config-vanilla.json to create your config file.");
}
process.exit(1);
}
@ -18,17 +18,23 @@ logger.info("Starting up...");
// Proceed with normal startup: bring up config watcher service, validate config, connect to MongoDB, and finally start listening for HTTP.
import mongoose from "mongoose";
import path from "path";
import { JSONStringify } from "json-with-bigint";
import { startWebServer } from "@/src/services/webService";
import { syncConfigWithDatabase, validateConfig } from "@/src/services/configWatcherService";
import { validateConfig } from "@/src/services/configWatcherService";
import { updateWorldStateCollections } from "@/src/services/worldStateService";
import { repoDir } from "@/src/helpers/pathHelper";
// Patch JSON.stringify to work flawlessly with Bigints.
JSON.stringify = JSONStringify;
JSON.stringify = JSONStringify; // Patch JSON.stringify to work flawlessly with Bigints.
validateConfig();
fs.readFile(path.join(repoDir, "BUILD_DATE"), "utf-8", (err, data) => {
if (!err) {
logger.info(`Docker image was built on ${data.trim()}`);
}
});
mongoose
.connect(config.mongodbUrl)
.then(() => {

View File

@ -1,16 +1,11 @@
import { NextFunction, Request, Response } from "express";
import { logger } from "@/src/utils/logger";
import { logError } from "@/src/utils/logger";
export const errorHandler = (err: Error, req: Request, res: Response, _next: NextFunction): void => {
if (err.message == "Invalid accountId-nonce pair") {
res.status(400).send("Log-in expired");
} else if (err.stack) {
const stackArr = err.stack.split("\n");
stackArr[0] += ` while processing ${req.path} request`;
logger.error(stackArr.join("\n"));
res.status(500).end();
} else {
logger.error(`uncaught error while processing ${req.path} request: ${err.message}`);
logError(err, `processing ${req.path} request`);
res.status(500).end();
}
};

View File

@ -4,8 +4,12 @@ import { typeCountSchema } from "@/src/models/inventoryModels/inventoryModel";
import { IMongoDate, IOid, ITypeCount } from "@/src/types/commonTypes";
export interface IMessageClient
extends Omit<IMessageDatabase, "_id" | "date" | "startDate" | "endDate" | "ownerId" | "attVisualOnly" | "expiry"> {
extends Omit<
IMessageDatabase,
"_id" | "globaUpgradeId" | "date" | "startDate" | "endDate" | "ownerId" | "attVisualOnly" | "expiry"
> {
_id?: IOid;
globaUpgradeId?: IOid; // [sic]
date: IMongoDate;
startDate?: IMongoDate;
endDate?: IMongoDate;
@ -14,6 +18,7 @@ export interface IMessageClient
export interface IMessageDatabase extends IMessage {
ownerId: Types.ObjectId;
globaUpgradeId?: Types.ObjectId; // [sic]
date: Date; //created at
attVisualOnly?: boolean;
_id: Types.ObjectId;
@ -42,6 +47,7 @@ export interface IMessage {
acceptAction?: string;
declineAction?: string;
hasAccountAction?: boolean;
RegularCredits?: number;
}
export interface Arg {
@ -101,6 +107,7 @@ const giftSchema = new Schema<IGift>(
const messageSchema = new Schema<IMessageDatabase>(
{
ownerId: Schema.Types.ObjectId,
globaUpgradeId: Schema.Types.ObjectId,
sndr: String,
msg: String,
cinematic: String,
@ -133,7 +140,8 @@ const messageSchema = new Schema<IMessageDatabase>(
contextInfo: String,
acceptAction: String,
declineAction: String,
hasAccountAction: Boolean
hasAccountAction: Boolean,
RegularCredits: Number
},
{ id: false }
);
@ -144,7 +152,7 @@ messageSchema.virtual("messageId").get(function (this: IMessageDatabase) {
messageSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
const messageDatabase = returnedObject as IMessageDatabase;
const messageClient = returnedObject as IMessageClient;
@ -154,6 +162,10 @@ messageSchema.set("toJSON", {
delete returnedObject.attVisualOnly;
delete returnedObject.expiry;
if (messageDatabase.globaUpgradeId) {
messageClient.globaUpgradeId = toOid(messageDatabase.globaUpgradeId);
}
messageClient.date = toMongoDate(messageDatabase.date);
if (messageDatabase.startDate && messageDatabase.endDate) {

View File

@ -121,7 +121,7 @@ import {
export const typeCountSchema = new Schema<ITypeCount>({ ItemType: String, ItemCount: Number }, { _id: false });
typeCountSchema.set("toJSON", {
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
if (obj.ItemCount > 2147483647) {
obj.ItemCount = 2147483647;
} else if (obj.ItemCount < -2147483648) {
@ -189,7 +189,7 @@ operatorConfigSchema.virtual("ItemId").get(function () {
operatorConfigSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
}
@ -226,7 +226,7 @@ const ItemConfigSchema = new Schema<IItemConfig>(
);
ItemConfigSchema.set("toJSON", {
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject.__v;
}
});
@ -261,7 +261,7 @@ RawUpgrades.virtual("LastAdded").get(function () {
RawUpgrades.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
}
@ -282,7 +282,7 @@ upgradeSchema.virtual("ItemId").get(function () {
upgradeSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
}
@ -325,7 +325,7 @@ const crewMemberSchema = new Schema<ICrewMemberDatabase>(
crewMemberSchema.set("toJSON", {
virtuals: true,
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as ICrewMemberDatabase;
const client = obj as ICrewMemberClient;
@ -353,7 +353,7 @@ const FlavourItemSchema = new Schema(
);
FlavourItemSchema.set("toJSON", {
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
}
@ -367,7 +367,7 @@ FlavourItemSchema.set("toJSON", {
);
MailboxSchema.set("toJSON", {
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
const mailboxDatabase = returnedObject as HydratedDocument<IMailboxDatabase, { __v?: number }>;
delete mailboxDatabase.__v;
(returnedObject as IMailboxClient).LastInboxId = toOid(mailboxDatabase.LastInboxId);
@ -386,7 +386,7 @@ const DuviriInfoSchema = new Schema<IDuviriInfo>(
);
DuviriInfoSchema.set("toJSON", {
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject.__v;
}
});
@ -416,7 +416,7 @@ const droneSchema = new Schema<IDroneDatabase>(
);
droneSchema.set("toJSON", {
virtuals: true,
transform(_document, obj) {
transform(_document, obj: Record<string, any>) {
const client = obj as IDroneClient;
const db = obj as IDroneDatabase;
@ -457,7 +457,7 @@ const personalGoalProgressSchema = new Schema<IPersonalGoalProgressDatabase>(
personalGoalProgressSchema.set("toJSON", {
virtuals: true,
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as IPersonalGoalProgressDatabase;
const client = obj as IPersonalGoalProgressClient;
@ -502,7 +502,7 @@ StepSequencersSchema.virtual("ItemId").get(function () {
StepSequencersSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
}
@ -516,7 +516,7 @@ const kubrowPetEggSchema = new Schema<IKubrowPetEggDatabase>(
);
kubrowPetEggSchema.set("toJSON", {
virtuals: true,
transform(_document, obj) {
transform(_document, obj: Record<string, any>) {
const client = obj as IKubrowPetEggClient;
const db = obj as IKubrowPetEggDatabase;
@ -586,7 +586,7 @@ personalTechProjectSchema.virtual("ItemId").get(function () {
personalTechProjectSchema.set("toJSON", {
virtuals: true,
transform(_doc, ret, _options) {
transform(_doc, ret: Record<string, any>) {
delete ret._id;
delete ret.__v;
@ -687,7 +687,7 @@ const questKeysSchema = new Schema<IQuestKeyDatabase>(
);
questKeysSchema.set("toJSON", {
transform(_doc, ret, _options) {
transform(_doc, ret: Record<string, any>) {
const questKeysDatabase = ret as IQuestKeyDatabase;
if (questKeysDatabase.CompletionDate) {
@ -709,7 +709,7 @@ const invasionProgressSchema = new Schema<IInvasionProgressDatabase>(
);
invasionProgressSchema.set("toJSON", {
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as IInvasionProgressDatabase;
const client = obj as IInvasionProgressClient;
@ -748,7 +748,7 @@ weaponSkinsSchema.virtual("ItemId").get(function () {
weaponSkinsSchema.set("toJSON", {
virtuals: true,
transform(_doc, ret, _options) {
transform(_doc, ret: Record<string, any>) {
delete ret._id;
delete ret.__v;
}
@ -772,7 +772,7 @@ const periodicMissionCompletionsSchema = new Schema<IPeriodicMissionCompletionDa
);
periodicMissionCompletionsSchema.set("toJSON", {
transform(_doc, ret, _options) {
transform(_doc, ret: Record<string, any>) {
const periodicMissionCompletionDatabase = ret as IPeriodicMissionCompletionDatabase;
(periodicMissionCompletionDatabase as unknown as IPeriodicMissionCompletionResponse).date = toMongoDate(
@ -849,7 +849,7 @@ const endlessXpProgressSchema = new Schema<IEndlessXpProgressDatabase>(
);
endlessXpProgressSchema.set("toJSON", {
transform(_doc, ret) {
transform(_doc, ret: Record<string, any>) {
const db = ret as IEndlessXpProgressDatabase;
const client = ret as IEndlessXpProgressClient;
@ -898,7 +898,7 @@ const crewShipMemberSchema = new Schema<ICrewShipMemberDatabase>(
);
crewShipMemberSchema.set("toJSON", {
virtuals: true,
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as ICrewShipMemberDatabase;
const client = obj as ICrewShipMemberClient;
if (db.ItemId) {
@ -951,7 +951,7 @@ const dialogueSchema = new Schema<IDialogueDatabase>(
);
dialogueSchema.set("toJSON", {
virtuals: true,
transform(_doc, ret) {
transform(_doc, ret: Record<string, any>) {
const db = ret as IDialogueDatabase;
const client = ret as IDialogueClient;
@ -997,7 +997,7 @@ const kubrowPetPrintSchema = new Schema<IKubrowPetPrintDatabase>({
});
kubrowPetPrintSchema.set("toJSON", {
virtuals: true,
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as IKubrowPetPrintDatabase;
const client = obj as IKubrowPetPrintClient;
@ -1025,7 +1025,7 @@ const detailsSchema = new Schema<IKubrowPetDetailsDatabase>(
);
detailsSchema.set("toJSON", {
transform(_doc, returnedObject) {
transform(_doc, returnedObject: Record<string, any>) {
delete returnedObject.__v;
const db = returnedObject as IKubrowPetDetailsDatabase;
@ -1081,7 +1081,7 @@ EquipmentSchema.virtual("ItemId").get(function () {
EquipmentSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
@ -1132,7 +1132,7 @@ pendingRecipeSchema.virtual("ItemId").get(function () {
pendingRecipeSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
delete returnedObject.LongGuns;
@ -1170,7 +1170,7 @@ const infestedFoundrySchema = new Schema<IInfestedFoundryDatabase>(
);
infestedFoundrySchema.set("toJSON", {
transform(_doc, ret, _options) {
transform(_doc, ret: Record<string, any>) {
if (ret.AbilityOverrideUnlockCooldown) {
// eslint-disable-next-line @typescript-eslint/no-unsafe-argument
ret.AbilityOverrideUnlockCooldown = toMongoDate(ret.AbilityOverrideUnlockCooldown);
@ -1216,8 +1216,8 @@ const calenderProgressSchema = new Schema<ICalendarProgress>(
},
SeasonProgress: {
SeasonType: { type: String, required: true },
LastCompletedDayIdx: { type: Number, default: 0 },
LastCompletedChallengeDayIdx: { type: Number, default: 0 },
LastCompletedDayIdx: { type: Number, default: -1 },
LastCompletedChallengeDayIdx: { type: Number, default: -1 },
ActivatedChallenges: { type: [String], default: [] }
}
},
@ -1243,7 +1243,7 @@ const vendorPurchaseHistoryEntrySchema = new Schema<IVendorPurchaseHistoryEntryD
);
vendorPurchaseHistoryEntrySchema.set("toJSON", {
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as IVendorPurchaseHistoryEntryDatabase;
const client = obj as IVendorPurchaseHistoryEntryClient;
client.Expiry = toMongoDate(db.Expiry);
@ -1286,7 +1286,7 @@ const pendingCouponSchema = new Schema<IPendingCouponDatabase>(
);
pendingCouponSchema.set("toJSON", {
transform(_doc, ret, _options) {
transform(_doc, ret: Record<string, any>) {
(ret as IPendingCouponClient).Expiry = toMongoDate((ret as IPendingCouponDatabase).Expiry);
}
});
@ -1353,7 +1353,7 @@ const nemesisSchema = new Schema<INemesisDatabase>(
nemesisSchema.set("toJSON", {
virtuals: true,
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as INemesisDatabase;
const client = obj as INemesisClient;
@ -1383,7 +1383,7 @@ const lastSortieRewardSchema = new Schema<ILastSortieRewardDatabase>(
lastSortieRewardSchema.set("toJSON", {
virtuals: true,
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as ILastSortieRewardDatabase;
const client = obj as ILastSortieRewardClient;
@ -1425,6 +1425,14 @@ const hubNpcCustomizationSchema = new Schema<IHubNpcCustomization>(
const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
{
accountOwnerId: Schema.Types.ObjectId,
// SNS account cheats
infiniteCredits: Boolean,
infinitePlatinum: Boolean,
infiniteEndo: Boolean,
infiniteRegalAya: Boolean,
infiniteHelminthMaterials: Boolean,
SubscribedToEmails: { type: Number, default: 0 },
SubscribedToEmailsPersonalized: { type: Number, default: 0 },
RewardSeed: BigInt,
@ -1437,6 +1445,8 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
PremiumCreditsFree: { type: Number, default: 0 },
//Endo
FusionPoints: { type: Number, default: 0 },
//Dirac
CrewShipFusionPoints: { type: Number, default: 0 },
//Regal Aya
PrimeTokens: { type: Number, default: 0 },
@ -1790,7 +1800,7 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
);
inventorySchema.set("toJSON", {
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
delete returnedObject.accountOwnerId;

View File

@ -49,7 +49,7 @@ loadoutConfigSchema.virtual("ItemId").get(function () {
loadoutConfigSchema.set("toJSON", {
virtuals: true,
transform(_doc, ret, _options) {
transform(_doc, ret: Record<string, any>) {
delete ret._id;
delete ret.__v;
}
@ -62,6 +62,7 @@ export const loadoutSchema = new Schema<ILoadoutDatabase, loadoutModelType>({
NORMAL_PVP: [loadoutConfigSchema],
LUNARO: [loadoutConfigSchema],
OPERATOR: [loadoutConfigSchema],
GEAR: [loadoutConfigSchema],
KDRIVE: [loadoutConfigSchema],
DATAKNIFE: [loadoutConfigSchema],
MECH: [loadoutConfigSchema],
@ -71,7 +72,7 @@ export const loadoutSchema = new Schema<ILoadoutDatabase, loadoutModelType>({
});
loadoutSchema.set("toJSON", {
transform(_doc, ret, _options) {
transform(_doc, ret: Record<string, any>) {
delete ret._id;
delete ret.__v;
delete ret.loadoutOwnerId;
@ -88,6 +89,7 @@ type loadoutDocumentProps = {
NORMAL_PVP: Types.DocumentArray<ILoadoutConfigDatabase>;
LUNARO: Types.DocumentArray<ILoadoutConfigDatabase>;
OPERATOR: Types.DocumentArray<ILoadoutConfigDatabase>;
GEAR: Types.DocumentArray<ILoadoutConfigDatabase>;
KDRIVE: Types.DocumentArray<ILoadoutConfigDatabase>;
DATAKNIFE: Types.DocumentArray<ILoadoutConfigDatabase>;
MECH: Types.DocumentArray<ILoadoutConfigDatabase>;

View File

@ -32,7 +32,7 @@ const databaseAccountSchema = new Schema<IDatabaseAccountJson>(
);
databaseAccountSchema.set("toJSON", {
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
},

View File

@ -55,7 +55,7 @@ placedDecosSchema.virtual("id").get(function (this: IPlacedDecosDatabase) {
placedDecosSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
}
});
@ -78,7 +78,7 @@ const favouriteLoadoutSchema = new Schema<IFavouriteLoadoutDatabase>(
);
favouriteLoadoutSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
// eslint-disable-next-line @typescript-eslint/no-unsafe-argument
returnedObject.LoadoutId = toOid(returnedObject.LoadoutId);
}
@ -95,7 +95,7 @@ const plantSchema = new Schema<IPlantDatabase>(
plantSchema.set("toJSON", {
virtuals: true,
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const client = obj as IPlantClient;
const db = obj as IPlantDatabase;
@ -122,7 +122,9 @@ const apartmentSchema = new Schema<IApartmentDatabase>(
{
Rooms: [roomSchema],
FavouriteLoadouts: [favouriteLoadoutSchema],
Gardening: gardeningSchema
Gardening: gardeningSchema,
VideoWallBackdrop: String,
Soundscape: String
},
{ _id: false }
);
@ -156,7 +158,7 @@ const orbiterSchema = new Schema<IOrbiterDatabase>(
);
orbiterSchema.set("toJSON", {
virtuals: true,
transform(_doc, obj) {
transform(_doc, obj: Record<string, any>) {
const db = obj as IOrbiterDatabase;
const client = obj as IOrbiterClient;

View File

@ -22,7 +22,7 @@ shipSchema.virtual("ItemId").get(function () {
shipSchema.set("toJSON", {
virtuals: true,
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
const shipResponse = returnedObject as IShipInventory;
const shipDatabase = returnedObject as IShipDatabase;
delete returnedObject._id;

View File

@ -101,7 +101,7 @@ const statsSchema = new Schema<IStatsDatabase>({
});
statsSchema.set("toJSON", {
transform(_document, returnedObject) {
transform(_document, returnedObject: Record<string, any>) {
delete returnedObject._id;
delete returnedObject.__v;
delete returnedObject.accountOwnerId;

View File

@ -10,6 +10,7 @@ import { addPendingFriendController } from "@/src/controllers/api/addPendingFrie
import { addToAllianceController } from "@/src/controllers/api/addToAllianceController";
import { addToGuildController } from "@/src/controllers/api/addToGuildController";
import { adoptPetController } from "@/src/controllers/api/adoptPetController";
import { apartmentController } from "@/src/controllers/api/apartmentController";
import { arcaneCommonController } from "@/src/controllers/api/arcaneCommonController";
import { archonFusionController } from "@/src/controllers/api/archonFusionController";
import { artifactsController } from "@/src/controllers/api/artifactsController";
@ -65,6 +66,7 @@ import { getGuildLogController } from "@/src/controllers/api/getGuildLogControll
import { getIgnoredUsersController } from "@/src/controllers/api/getIgnoredUsersController";
import { getNewRewardSeedController } from "@/src/controllers/api/getNewRewardSeedController";
import { getProfileViewingDataPostController } from "@/src/controllers/dynamic/getProfileViewingDataController";
import { getPastWeeklyChallengesController } from "@/src/controllers/api/getPastWeeklyChallengesController";
import { getShipController } from "@/src/controllers/api/getShipController";
import { getVendorInfoController } from "@/src/controllers/api/getVendorInfoController";
import { getVoidProjectionRewardsController } from "@/src/controllers/api/getVoidProjectionRewardsController";
@ -112,6 +114,7 @@ import { removeFromGuildController } from "@/src/controllers/api/removeFromGuild
import { removeIgnoredUserController } from "@/src/controllers/api/removeIgnoredUserController";
import { renamePetController } from "@/src/controllers/api/renamePetController";
import { rerollRandomModController } from "@/src/controllers/api/rerollRandomModController";
import { resetQuestProgressController } from "@/src/controllers/api/resetQuestProgressController";
import { retrievePetFromStasisController } from "@/src/controllers/api/retrievePetFromStasisController";
import { saveDialogueController } from "@/src/controllers/api/saveDialogueController";
import { saveLoadoutController } from "@/src/controllers/api/saveLoadoutController";
@ -167,6 +170,7 @@ const apiRouter = express.Router();
// get
apiRouter.get("/abandonLibraryDailyTask.php", abandonLibraryDailyTaskController);
apiRouter.get("/abortDojoComponentDestruction.php", abortDojoComponentDestructionController);
apiRouter.get("/apartment.php", apartmentController);
apiRouter.get("/cancelGuildAdvertisement.php", cancelGuildAdvertisementController);
apiRouter.get("/changeDojoRoot.php", changeDojoRootController);
apiRouter.get("/changeGuildRank.php", changeGuildRankController);
@ -192,6 +196,7 @@ apiRouter.get("/getGuildLog.php", getGuildLogController);
apiRouter.get("/getIgnoredUsers.php", getIgnoredUsersController);
apiRouter.get("/getMessages.php", inboxController); // unsure if this is correct, but needed for U17
apiRouter.get("/getNewRewardSeed.php", getNewRewardSeedController);
apiRouter.get("/getPastWeeklyChallenges.php", getPastWeeklyChallengesController)
apiRouter.get("/getShip.php", getShipController);
apiRouter.get("/getShipDecos.php", (_req, res) => { res.end(); }); // needed to log in on U22.8
apiRouter.get("/getVendorInfo.php", getVendorInfoController);
@ -209,6 +214,7 @@ apiRouter.get("/questControl.php", questControlController);
apiRouter.get("/queueDojoComponentDestruction.php", queueDojoComponentDestructionController);
apiRouter.get("/removeFriend.php", removeFriendGetController);
apiRouter.get("/removeFromAlliance.php", removeFromAllianceController);
apiRouter.get("/resetQuestProgress.php", resetQuestProgressController);
apiRouter.get("/setActiveQuest.php", setActiveQuestController);
apiRouter.get("/setActiveShip.php", setActiveShipController);
apiRouter.get("/setAllianceGuildPermissions.php", setAllianceGuildPermissionsController);

View File

@ -15,6 +15,7 @@ import { webuiFileChangeDetectedController } from "@/src/controllers/custom/webu
import { completeAllMissionsController } from "@/src/controllers/custom/completeAllMissionsController";
import { addMissingHelminthBlueprintsController } from "@/src/controllers/custom/addMissingHelminthBlueprintsController";
import { abilityOverrideController } from "@/src/controllers/custom/abilityOverrideController";
import { createAccountController } from "@/src/controllers/custom/createAccountController";
import { createMessageController } from "@/src/controllers/custom/createMessageController";
import { addCurrencyController } from "@/src/controllers/custom/addCurrencyController";
@ -25,6 +26,9 @@ import { manageQuestsController } from "@/src/controllers/custom/manageQuestsCon
import { setEvolutionProgressController } from "@/src/controllers/custom/setEvolutionProgressController";
import { setBoosterController } from "@/src/controllers/custom/setBoosterController";
import { updateFingerprintController } from "@/src/controllers/custom/updateFingerprintController";
import { changeModularPartsController } from "@/src/controllers/custom/changeModularPartsController";
import { editSuitInvigorationUpgradeController } from "@/src/controllers/custom/editSuitInvigorationUpgradeController";
import { setAccountCheatController } from "@/src/controllers/custom/setAccountCheatController";
import { getConfigController, setConfigController } from "@/src/controllers/custom/configController";
@ -45,6 +49,7 @@ customRouter.get("/webuiFileChangeDetected", webuiFileChangeDetectedController);
customRouter.get("/completeAllMissions", completeAllMissionsController);
customRouter.get("/addMissingHelminthBlueprints", addMissingHelminthBlueprintsController);
customRouter.post("/abilityOverride", abilityOverrideController);
customRouter.post("/createAccount", createAccountController);
customRouter.post("/createMessage", createMessageController);
customRouter.post("/addCurrency", addCurrencyController);
@ -55,6 +60,9 @@ customRouter.post("/manageQuests", manageQuestsController);
customRouter.post("/setEvolutionProgress", setEvolutionProgressController);
customRouter.post("/setBooster", setBoosterController);
customRouter.post("/updateFingerprint", updateFingerprintController);
customRouter.post("/changeModularParts", changeModularPartsController);
customRouter.post("/editSuitInvigorationUpgrade", editSuitInvigorationUpgradeController);
customRouter.post("/setAccountCheat", setAccountCheatController);
customRouter.post("/getConfig", getConfigController);
customRouter.post("/setConfig", setConfigController);

View File

@ -2,6 +2,7 @@ import fs from "fs";
import path from "path";
import { repoDir } from "@/src/helpers/pathHelper";
import { args } from "@/src/helpers/commandLineArguments";
import { Inbox } from "@/src/models/inboxModel";
export interface IConfig {
mongodbUrl: string;
@ -19,11 +20,6 @@ export interface IConfig {
skipTutorial?: boolean;
skipAllDialogue?: boolean;
unlockAllScans?: boolean;
infiniteCredits?: boolean;
infinitePlatinum?: boolean;
infiniteEndo?: boolean;
infiniteRegalAya?: boolean;
infiniteHelminthMaterials?: boolean;
claimingBlueprintRefundsIngredients?: boolean;
dontSubtractPurchaseCreditCost?: boolean;
dontSubtractPurchasePlatinumCost?: boolean;
@ -80,8 +76,21 @@ export interface IConfig {
creditBoost?: boolean;
affinityBoost?: boolean;
resourceBoost?: boolean;
starDays?: boolean;
tennoLiveRelay?: boolean;
baroTennoConRelay?: boolean;
wolfHunt?: boolean;
longShadow?: boolean;
hallowedFlame?: boolean;
hallowedNightmares?: boolean;
hallowedNightmaresRewardsOverride?: number;
proxyRebellion?: boolean;
proxyRebellionRewardsOverride?: number;
galleonOfGhouls?: number;
ghoulEmergenceOverride?: boolean;
plagueStarOverride?: boolean;
starDaysOverride?: boolean;
dogDaysOverride?: boolean;
dogDaysRewardsOverride?: number;
eidolonOverride?: string;
vallisOverride?: string;
duviriOverride?: string;
@ -113,9 +122,26 @@ export const loadConfig = (): void => {
// Set all values to undefined now so if the new config.json omits some fields that were previously present, it's correct in-memory.
for (const key of Object.keys(config)) {
// eslint-disable-next-line @typescript-eslint/no-explicit-any, @typescript-eslint/no-unsafe-member-access
// eslint-disable-next-line @typescript-eslint/no-unsafe-member-access
(config as any)[key] = undefined;
}
Object.assign(config, newConfig);
};
export const syncConfigWithDatabase = (): void => {
// Event messages are deleted after endDate. Since we don't use beginDate/endDate and instead have config toggles, we need to delete the messages once those bools are false.
// Also, for some reason, I can't just do `Inbox.deleteMany(...)`; - it needs this whole circus.
if (!config.worldState?.creditBoost) {
void Inbox.deleteMany({ globaUpgradeId: "5b23106f283a555109666672" }).then(() => {});
}
if (!config.worldState?.affinityBoost) {
void Inbox.deleteMany({ globaUpgradeId: "5b23106f283a555109666673" }).then(() => {});
}
if (!config.worldState?.resourceBoost) {
void Inbox.deleteMany({ globaUpgradeId: "5b23106f283a555109666674" }).then(() => {});
}
if (!config.worldState?.galleonOfGhouls) {
void Inbox.deleteMany({ goalTag: "GalleonRobbery" }).then(() => {});
}
};

View File

@ -1,17 +1,13 @@
import chokidar from "chokidar";
import fsPromises from "fs/promises";
import { logger } from "@/src/utils/logger";
import { config, configPath, loadConfig } from "@/src/services/configService";
import { config, configPath, loadConfig, syncConfigWithDatabase } from "@/src/services/configService";
import { saveConfig, shouldReloadConfig } from "@/src/services/configWriterService";
import { getWebPorts, startWebServer, stopWebServer } from "@/src/services/webService";
import { sendWsBroadcast } from "@/src/services/wsService";
import { Inbox } from "@/src/models/inboxModel";
import varzia from "@/static/fixed_responses/worldState/varzia.json";
let amnesia = false;
chokidar.watch(configPath).on("change", () => {
if (amnesia) {
amnesia = false;
} else {
if (shouldReloadConfig()) {
logger.info("Detected a change to config file, reloading its contents.");
try {
loadConfig();
@ -71,15 +67,3 @@ export const validateConfig = (): void => {
void saveConfig();
}
};
export const saveConfig = async (): Promise<void> => {
amnesia = true;
await fsPromises.writeFile(configPath, JSON.stringify(config, null, 2));
};
export const syncConfigWithDatabase = (): void => {
// Event messages are deleted after endDate. Since we don't use beginDate/endDate and instead have config toggles, we need to delete the messages once those bools are false.
if (!config.worldState?.galleonOfGhouls) {
void Inbox.deleteMany({ goalTag: "GalleonRobbery" }).then(() => {}); // For some reason, I can't just do `Inbox.deleteMany(...)`; it needs this whole circus.
}
};

View File

@ -0,0 +1,17 @@
import fsPromises from "fs/promises";
import { config, configPath } from "@/src/services/configService";
let amnesia = false;
export const saveConfig = async (): Promise<void> => {
amnesia = true;
await fsPromises.writeFile(configPath, JSON.stringify(config, null, 2));
};
export const shouldReloadConfig = (): boolean => {
if (amnesia) {
amnesia = false;
return false;
}
return true;
};

View File

@ -13,6 +13,7 @@ import {
IDojoComponentDatabase,
IDojoContributable,
IDojoDecoClient,
IDojoDecoDatabase,
IGuildClient,
IGuildMemberClient,
IGuildMemberDatabase,
@ -309,7 +310,7 @@ export const removeDojoRoom = async (
guild.DojoEnergy -= meta.energy;
}
moveResourcesToVault(guild, component);
component.Decos?.forEach(deco => moveResourcesToVault(guild, deco));
component.Decos?.forEach(deco => refundDojoDeco(guild, component, deco));
if (guild.RoomChanges) {
const index = guild.RoomChanges.findIndex(x => x.componentId.equals(component._id));
@ -344,6 +345,14 @@ export const removeDojoDeco = (
component.Decos!.findIndex(x => x._id.equals(decoId)),
1
)[0];
refundDojoDeco(guild, component, deco);
};
export const refundDojoDeco = (
guild: TGuildDatabaseDocument,
component: IDojoComponentDatabase,
deco: IDojoDecoDatabase
): void => {
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type);
if (meta) {
if (meta.capacityCost) {
@ -369,7 +378,7 @@ export const removeDojoDeco = (
]);
}
}
moveResourcesToVault(guild, deco);
moveResourcesToVault(guild, deco); // Refund resources spent on construction
};
const moveResourcesToVault = (guild: TGuildDatabaseDocument, component: IDojoContributable): void => {

View File

@ -422,6 +422,7 @@ export const importLoadOutPresets = (db: ILoadoutDatabase, client: ILoadOutPrese
db.NORMAL_PVP = client.NORMAL_PVP.map(convertLoadOutConfig);
db.LUNARO = client.LUNARO.map(convertLoadOutConfig);
db.OPERATOR = client.OPERATOR.map(convertLoadOutConfig);
db.GEAR = client.GEAR.map(convertLoadOutConfig);
db.KDRIVE = client.KDRIVE.map(convertLoadOutConfig);
db.DATAKNIFE = client.DATAKNIFE.map(convertLoadOutConfig);
db.MECH = client.MECH.map(convertLoadOutConfig);

View File

@ -35,7 +35,7 @@ export const createNewEventMessages = async (req: Request): Promise<void> => {
const baroIndex = Math.trunc((Date.now() - 910800000) / (unixTimesInMs.day * 14));
const baroStart = baroIndex * (unixTimesInMs.day * 14) + 910800000;
const baroActualStart = baroStart + unixTimesInMs.day * (config.baroAlwaysAvailable ? 0 : 12);
if (account.LatestEventMessageDate.getTime() < baroActualStart) {
if (Date.now() >= baroActualStart && account.LatestEventMessageDate.getTime() < baroActualStart) {
newEventMessages.push({
sndr: "/Lotus/Language/G1Quests/VoidTraderName",
sub: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceTitle",
@ -55,20 +55,77 @@ export const createNewEventMessages = async (req: Request): Promise<void> => {
}
// BUG: Deleting the inbox message manually means it'll just be automatically re-created. This is because we don't use startDate/endDate for these config-toggled events.
if (config.worldState?.galleonOfGhouls) {
if (!(await Inbox.exists({ ownerId: account._id, goalTag: "GalleonRobbery" }))) {
newEventMessages.push({
sndr: "/Lotus/Language/Bosses/BossCouncilorVayHek",
sub: "/Lotus/Language/Events/GalleonRobberyIntroMsgTitle",
msg: "/Lotus/Language/Events/GalleonRobberyIntroMsgDesc",
icon: "/Lotus/Interface/Icons/Npcs/VayHekPortrait.png",
transmission: "/Lotus/Sounds/Dialog/GalleonOfGhouls/DGhoulsWeekOneInbox0010VayHek",
att: ["/Lotus/Upgrades/Skins/Events/OgrisOldSchool"],
startDate: new Date(),
goalTag: "GalleonRobbery"
});
}
const promises = [];
if (config.worldState?.creditBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666672" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666672"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleCreditsName",
msg: "/Lotus/Language/Items/EventDoubleCreditsDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.affinityBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666673" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666673"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleAffinityName",
msg: "/Lotus/Language/Items/EventDoubleAffinityDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.resourceBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666674" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666674"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleResourceName",
msg: "/Lotus/Language/Items/EventDoubleResourceDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.galleonOfGhouls) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, goalTag: "GalleonRobbery" }))) {
newEventMessages.push({
sndr: "/Lotus/Language/Bosses/BossCouncilorVayHek",
sub: "/Lotus/Language/Events/GalleonRobberyIntroMsgTitle",
msg: "/Lotus/Language/Events/GalleonRobberyIntroMsgDesc",
icon: "/Lotus/Interface/Icons/Npcs/VayHekPortrait.png",
transmission: "/Lotus/Sounds/Dialog/GalleonOfGhouls/DGhoulsWeekOneInbox0010VayHek",
att: ["/Lotus/Upgrades/Skins/Events/OgrisOldSchool"],
startDate: new Date(),
goalTag: "GalleonRobbery"
});
}
})()
);
}
await Promise.all(promises);
if (newEventMessages.length === 0) {
return;

View File

@ -1,8 +1,11 @@
import { ExportRecipes } from "warframe-public-export-plus";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { IInfestedFoundryClient, IInfestedFoundryDatabase } from "@/src/types/inventoryTypes/inventoryTypes";
import {
IAccountCheats,
IInfestedFoundryClient,
IInfestedFoundryDatabase
} from "@/src/types/inventoryTypes/inventoryTypes";
import { addRecipes } from "@/src/services/inventoryService";
import { config } from "@/src/services/configService";
import { ITypeCount } from "@/src/types/commonTypes";
export const addInfestedFoundryXP = (infestedFoundry: IInfestedFoundryDatabase, delta: number): ITypeCount[] => {
@ -97,8 +100,8 @@ export const handleSubsumeCompletion = (inventory: TInventoryDatabaseDocument):
return recipeChanges;
};
export const applyCheatsToInfestedFoundry = (infestedFoundry: IInfestedFoundryClient): void => {
if (config.infiniteHelminthMaterials) {
export const applyCheatsToInfestedFoundry = (cheats: IAccountCheats, infestedFoundry: IInfestedFoundryClient): void => {
if (cheats.infiniteHelminthMaterials) {
infestedFoundry.Resources = [
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthCalx", Count: 1000 },
{ ItemType: "/Lotus/Types/Items/InfestedFoundry/HelminthBiotics", Count: 1000 },

View File

@ -25,7 +25,8 @@ import {
INemesisWeaponTargetFingerprint,
INemesisPetTargetFingerprint,
IDialogueDatabase,
IKubrowPetPrintClient
IKubrowPetPrintClient,
equipmentKeys
} from "@/src/types/inventoryTypes/inventoryTypes";
import { IGenericUpdate, IUpdateNodeIntrosResponse } from "@/src/types/genericUpdate";
import { IKeyChainRequest, IMissionInventoryUpdateRequest } from "@/src/types/requestTypes";
@ -67,7 +68,8 @@ import {
kubrowDetails,
kubrowFurPatternsWeights,
kubrowWeights,
toOid
toOid,
TTraitsPool
} from "@/src/helpers/inventoryHelpers";
import { addQuestKey, completeQuest } from "@/src/services/questService";
import { handleBundleAcqusition } from "@/src/services/purchaseService";
@ -481,11 +483,14 @@ export const addItem = async (
if (quantity != 1) {
logger.warn(`adding 1 of ${typeName} ${targetFingerprint} even tho quantity ${quantity} was requested`);
}
inventory.Upgrades.push({
ItemType: typeName,
UpgradeFingerprint: targetFingerprint
});
return {}; // there's not exactly a common "InventoryChanges" format for these
const upgrade =
inventory.Upgrades[
inventory.Upgrades.push({
ItemType: typeName,
UpgradeFingerprint: targetFingerprint
}) - 1
];
return { Upgrades: [upgrade.toJSON<IUpgradeClient>()] };
}
const changes = [
{
@ -811,7 +816,7 @@ export const addItem = async (
if (!seed) {
throw new Error(`Expected crew member to have a seed`);
}
seed |= 0x33b81en << 32n;
seed |= BigInt(Math.trunc(inventory.Created.getTime() / 1000) & 0xffffff) << 32n;
return {
...addCrewMember(inventory, typeName, seed),
...occupySlot(inventory, InventorySlot.CREWMEMBERS, premiumPurchase)
@ -1048,6 +1053,21 @@ export const addSpaceSuit = (
return inventoryChanges;
};
const createRandomTraits = (kubrowPetName: string, traitsPool: TTraitsPool): ITraits => {
return {
BaseColor: getRandomWeightedReward(traitsPool.Colors, kubrowWeights)!.type,
SecondaryColor: getRandomWeightedReward(traitsPool.Colors, kubrowWeights)!.type,
TertiaryColor: getRandomWeightedReward(traitsPool.Colors, kubrowWeights)!.type,
AccentColor: getRandomWeightedReward(traitsPool.Colors, kubrowWeights)!.type,
EyeColor: getRandomWeightedReward(traitsPool.EyeColors, kubrowWeights)!.type,
FurPattern: getRandomWeightedReward(traitsPool.FurPatterns, kubrowFurPatternsWeights)!.type,
Personality: kubrowPetName,
BodyType: getRandomWeightedReward(traitsPool.BodyTypes, kubrowWeights)!.type,
Head: traitsPool.Heads.length ? getRandomWeightedReward(traitsPool.Heads, kubrowWeights)!.type : undefined,
Tail: traitsPool.Tails.length ? getRandomWeightedReward(traitsPool.Tails, kubrowWeights)!.type : undefined
};
};
export const addKubrowPet = (
inventory: TInventoryDatabaseDocument,
kubrowPetName: string,
@ -1064,7 +1084,6 @@ export const addKubrowPet = (
addSpecialItem(inventory, specialItem, inventoryChanges);
}
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const configs: IItemConfig[] = applyDefaultUpgrades(inventory, kubrowPet?.defaultUpgrades);
if (!details) {
@ -1074,9 +1093,10 @@ export const addKubrowPet = (
"/Lotus/Types/Game/CatbrowPet/VampireCatbrowPetPowerSuit"
].includes(kubrowPetName);
let traits: ITraits;
const traitsPool = isCatbrow ? catbrowDetails : kubrowDetails;
let dominantTraits: ITraits;
if (kubrowPetName == "/Lotus/Types/Game/CatbrowPet/VampireCatbrowPetPowerSuit") {
traits = {
dominantTraits = {
BaseColor: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorBaseVampire",
SecondaryColor: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorSecondaryVampire",
TertiaryColor: "/Lotus/Types/Game/CatbrowPet/Colors/CatbrowPetColorTertiaryVampire",
@ -1089,19 +1109,35 @@ export const addKubrowPet = (
Tail: "/Lotus/Types/Game/CatbrowPet/Tails/CatbrowTailVampire"
};
} else {
const traitsPool = isCatbrow ? catbrowDetails : kubrowDetails;
traits = {
BaseColor: getRandomWeightedReward(traitsPool.Colors, kubrowWeights)!.type,
SecondaryColor: getRandomWeightedReward(traitsPool.Colors, kubrowWeights)!.type,
TertiaryColor: getRandomWeightedReward(traitsPool.Colors, kubrowWeights)!.type,
AccentColor: getRandomWeightedReward(traitsPool.Colors, kubrowWeights)!.type,
EyeColor: getRandomWeightedReward(traitsPool.EyeColors, kubrowWeights)!.type,
FurPattern: getRandomWeightedReward(traitsPool.FurPatterns, kubrowFurPatternsWeights)!.type,
Personality: kubrowPetName,
BodyType: getRandomWeightedReward(traitsPool.BodyTypes, kubrowWeights)!.type,
Head: isCatbrow ? getRandomWeightedReward(traitsPool.Heads, kubrowWeights)!.type : undefined,
Tail: isCatbrow ? getRandomWeightedReward(traitsPool.Tails, kubrowWeights)!.type : undefined
};
dominantTraits = createRandomTraits(kubrowPetName, traitsPool);
if (kubrowPetName == "/Lotus/Types/Game/KubrowPet/ChargerKubrowPetPowerSuit") {
dominantTraits.BodyType = "/Lotus/Types/Game/KubrowPet/BodyTypes/ChargerKubrowPetBodyType";
dominantTraits.FurPattern = "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternInfested";
}
}
const recessiveTraits: ITraits = createRandomTraits(
getRandomElement(
isCatbrow
? [
"/Lotus/Types/Game/CatbrowPet/MirrorCatbrowPetPowerSuit",
"/Lotus/Types/Game/CatbrowPet/CheshireCatbrowPetPowerSuit"
]
: [
"/Lotus/Types/Game/KubrowPet/AdventurerKubrowPetPowerSuit",
"/Lotus/Types/Game/KubrowPet/FurtiveKubrowPetPowerSuit",
"/Lotus/Types/Game/KubrowPet/GuardKubrowPetPowerSuit",
"/Lotus/Types/Game/KubrowPet/HunterKubrowPetPowerSuit",
"/Lotus/Types/Game/KubrowPet/RetrieverKubrowPetPowerSuit"
]
)!,
traitsPool
);
for (const key of Object.keys(recessiveTraits) as (keyof ITraits)[]) {
// My heurstic approximation is a 20% chance for a dominant trait to be copied into the recessive traits. TODO: A more scientific statistical analysis maybe?
if (Math.random() < 0.2) {
recessiveTraits[key] = dominantTraits[key]!;
}
}
details = {
@ -1113,8 +1149,8 @@ export const addKubrowPet = (
HatchDate: premiumPurchase ? new Date() : new Date(Date.now() + 10 * unixTimesInMs.hour), // On live, this seems to be somewhat randomised so that the pet hatches 9~11 hours after start.
IsMale: !!getRandomInt(0, 1),
Size: getRandomInt(70, 100) / 100,
DominantTraits: traits,
RecessiveTraits: traits
DominantTraits: dominantTraits,
RecessiveTraits: recessiveTraits
};
}
@ -1165,8 +1201,8 @@ export const updateSlots = (
}
};
const isCurrencyTracked = (usePremium: boolean): boolean => {
return usePremium ? !config.infinitePlatinum : !config.infiniteCredits;
const isCurrencyTracked = (inventory: TInventoryDatabaseDocument, usePremium: boolean): boolean => {
return usePremium ? !inventory.infinitePlatinum : !inventory.infiniteCredits;
};
export const updateCurrency = (
@ -1175,7 +1211,7 @@ export const updateCurrency = (
usePremium: boolean,
inventoryChanges: IInventoryChanges = {}
): IInventoryChanges => {
if (price != 0 && isCurrencyTracked(usePremium)) {
if (price != 0 && isCurrencyTracked(inventory, usePremium)) {
if (usePremium) {
if (inventory.PremiumCreditsFree > 0) {
const premiumCreditsFreeDelta = Math.min(price, inventory.PremiumCreditsFree) * -1;
@ -1206,6 +1242,15 @@ export const addFusionPoints = (inventory: TInventoryDatabaseDocument, add: numb
return add;
};
export const addCrewShipFusionPoints = (inventory: TInventoryDatabaseDocument, add: number): number => {
if (inventory.CrewShipFusionPoints + add > 2147483647) {
logger.warn(`capping CrewShipFusionPoints balance at 2147483647`);
add = 2147483647 - inventory.CrewShipFusionPoints;
}
inventory.CrewShipFusionPoints += add;
return add;
};
const standingLimitBinToInventoryKey: Record<
Exclude<TStandingLimitBin, "STANDING_LIMIT_BIN_NONE">,
keyof IDailyAffiliations
@ -1297,7 +1342,7 @@ export const addStanding = (
// TODO: AffiliationMods support (Nightwave).
export const updateGeneric = async (data: IGenericUpdate, accountId: string): Promise<IUpdateNodeIntrosResponse> => {
const inventory = await getInventory(accountId, "NodeIntrosCompleted MiscItems");
const inventory = await getInventory(accountId, "NodeIntrosCompleted MiscItems ShipDecorations");
// Make it an array for easier parsing.
if (typeof data.NodeIntrosCompleted === "string") {
@ -1306,7 +1351,15 @@ export const updateGeneric = async (data: IGenericUpdate, accountId: string): Pr
const inventoryChanges: IInventoryChanges = {};
for (const node of data.NodeIntrosCompleted) {
if (node == "KayaFirstVisitPack") {
if (node == "TC2025") {
inventoryChanges.ShipDecorations = [
{
ItemType: "/Lotus/Types/Items/ShipDecos/TauGrineerLancerBobbleHead",
ItemCount: 1
}
];
addShipDecorations(inventory, inventoryChanges.ShipDecorations);
} else if (node == "KayaFirstVisitPack") {
inventoryChanges.MiscItems = [
{
ItemType: "/Lotus/Types/Items/MiscItems/1999FixedStickersPack",
@ -1600,6 +1653,15 @@ export const addEmailItem = async (
return inventoryChanges;
};
const xpEarningParts: readonly string[] = [
"LWPT_BLADE",
"LWPT_GUN_BARREL",
"LWPT_AMP_OCULUS",
"LWPT_MOA_HEAD",
"LWPT_ZANUKA_HEAD",
"LWPT_HB_DECK"
];
export const applyClientEquipmentUpdates = (
inventory: TInventoryDatabaseDocument,
gearArray: IEquipmentClient[],
@ -1618,15 +1680,34 @@ export const applyClientEquipmentUpdates = (
item.XP ??= 0;
item.XP += XP;
const xpinfoIndex = inventory.XPInfo.findIndex(x => x.ItemType == item.ItemType);
if (xpinfoIndex !== -1) {
const xpinfo = inventory.XPInfo[xpinfoIndex];
xpinfo.XP += XP;
} else {
inventory.XPInfo.push({
ItemType: item.ItemType,
XP: XP
});
if (
categoryName != "SpecialItems" ||
item.ItemType == "/Lotus/Powersuits/Khora/Kavat/KhoraKavatPowerSuit" ||
item.ItemType == "/Lotus/Powersuits/Khora/Kavat/KhoraPrimeKavatPowerSuit"
) {
let xpItemType = item.ItemType;
if (item.ModularParts) {
for (const part of item.ModularParts) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const partType = ExportWeapons[part]?.partType;
if (partType !== undefined && xpEarningParts.indexOf(partType) != -1) {
xpItemType = part;
break;
}
}
logger.debug(`adding xp to ${xpItemType} for modular item ${fromOid(ItemId)} (${item.ItemType})`);
}
const xpinfoIndex = inventory.XPInfo.findIndex(x => x.ItemType == xpItemType);
if (xpinfoIndex !== -1) {
const xpinfo = inventory.XPInfo[xpinfoIndex];
xpinfo.XP += XP;
} else {
inventory.XPInfo.push({
ItemType: xpItemType,
XP: XP
});
}
}
}
@ -1831,25 +1912,90 @@ export const addLoreFragmentScans = (inventory: TInventoryDatabaseDocument, arr:
});
};
export const addChallenges = (
const challengeRewardsInboxMessages: Record<string, IMessageCreationTemplate> = {
SentEvoEphemeraRankOne: {
sub: "/Lotus/Language/Inbox/EvolvingEphemeraUnlockAName",
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Inbox/EvolvingEphemeraUnlockADesc",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
att: ["/Lotus/Upgrades/Skins/Effects/NarmerEvolvingEphemeraB"]
},
SentEvoEphemeraRankTwo: {
sub: "/Lotus/Language/Inbox/EvolvingEphemeraUnlockBName",
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Inbox/EvolvingEphemeraUnlockBDesc",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
att: ["/Lotus/Upgrades/Skins/Effects/NarmerEvolvingEphemeraC"]
},
SentEvoSyandanaRankOne: {
sub: "/Lotus/Language/Inbox/EvolvingSyandanaUnlockAName",
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Inbox/EvolvingSyandanaUnlockADesc",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
att: ["/Lotus/Upgrades/Skins/Scarves/NarmerEvolvingSyandanaBCape"]
},
SentEvoSyandanaRankTwo: {
sub: "/Lotus/Language/Inbox/EvolvingSyandanaUnlockBName",
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Inbox/EvolvingSyandanaUnlockBDesc",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
att: ["/Lotus/Upgrades/Skins/Scarves/NarmerEvolvingSyandanaCCape"]
},
SentEvoSekharaRankOne: {
sub: "/Lotus/Language/Inbox/EvolvingSekharaUnlockAName",
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Inbox/EvolvingSekharaUnlockADesc",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
att: ["/Lotus/Upgrades/Skins/Clan/ZarimanEvolvingSekharaBadgeItemB"]
},
SentEvoSekharaRankTwo: {
sub: "/Lotus/Language/Inbox/EvolvingSekharaUnlockBName",
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Inbox/EvolvingSekharaUnlockBDesc",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
att: ["/Lotus/Upgrades/Skins/Clan/ZarimanEvolvingSekharaBadgeItemC"]
}
};
export const addChallenges = async (
account: TAccountDocument,
inventory: TInventoryDatabaseDocument,
ChallengeProgress: IChallengeProgress[],
SeasonChallengeCompletions: ISeasonChallenge[] | undefined
): IAffiliationMods[] => {
ChallengeProgress.forEach(({ Name, Progress }) => {
const itemIndex = inventory.ChallengeProgress.findIndex(i => i.Name === Name);
if (itemIndex !== -1) {
inventory.ChallengeProgress[itemIndex].Progress = Progress;
): Promise<IAffiliationMods[]> => {
for (const { Name, Progress, Completed } of ChallengeProgress) {
let dbChallenge = inventory.ChallengeProgress.find(x => x.Name == Name);
if (dbChallenge) {
dbChallenge.Progress = Progress;
} else {
inventory.ChallengeProgress.push({ Name, Progress });
dbChallenge = { Name, Progress };
inventory.ChallengeProgress.push(dbChallenge);
}
if (Name.startsWith("Calendar")) {
addString(getCalendarProgress(inventory).SeasonProgress.ActivatedChallenges, Name);
}
});
if ((Completed?.length ?? 0) > (dbChallenge.Completed?.length ?? 0)) {
dbChallenge.Completed ??= [];
for (const completion of Completed!) {
if (dbChallenge.Completed.indexOf(completion) == -1) {
dbChallenge.Completed.push(completion);
if (completion == "challengeRewards") {
if (Name in challengeRewardsInboxMessages) {
await createMessage(account._id, [challengeRewardsInboxMessages[Name]]);
// Would love to somehow let the client know about inbox or inventory changes, but there doesn't seem to anything for updateChallengeProgress.
continue;
}
logger.warn(`ignoring unknown challenge completion`, { challenge: Name, completion });
dbChallenge.Completed = [];
}
}
}
} else {
dbChallenge.Completed = Completed;
}
}
const affiliationMods: IAffiliationMods[] = [];
if (SeasonChallengeCompletions) {
@ -1897,7 +2043,7 @@ export const addCalendarProgress = (inventory: TInventoryDatabaseDocument, value
calendarProgress.SeasonProgress.LastCompletedChallengeDayIdx = currentSeason.Days.findIndex(
day => day.events.length != 0 && day.events[0].challenge == value[value.length - 1].challenge
);
checkCalendarChallengeCompletion(calendarProgress, currentSeason);
checkCalendarAutoAdvance(inventory, currentSeason);
};
export const addMissionComplete = (inventory: TInventoryDatabaseDocument, { Tag, Completes, Tier }: IMission): void => {
@ -2045,6 +2191,21 @@ export const cleanupInventory = (inventory: TInventoryDatabaseDocument): void =>
inventory.LotusCustomization.syancol = {};
}
}
{
let numFixed = 0;
for (const equipmentKey of equipmentKeys) {
for (const item of inventory[equipmentKey]) {
if (item.ModularParts?.length === 0) {
item.ModularParts = undefined;
++numFixed;
}
}
}
if (numFixed != 0) {
logger.debug(`removed ModularParts from ${numFixed} non-modular items`);
}
}
};
export const getDialogue = (inventory: TInventoryDatabaseDocument, dialogueName: string): IDialogueDatabase => {
@ -2082,8 +2243,8 @@ export const getCalendarProgress = (inventory: TInventoryDatabaseDocument): ICal
},
SeasonProgress: {
SeasonType: currentSeason.Season,
LastCompletedDayIdx: 0,
LastCompletedChallengeDayIdx: 0,
LastCompletedDayIdx: -1,
LastCompletedChallengeDayIdx: -1,
ActivatedChallenges: []
}
};
@ -2104,16 +2265,44 @@ export const getCalendarProgress = (inventory: TInventoryDatabaseDocument): ICal
return inventory.CalendarProgress;
};
export const checkCalendarChallengeCompletion = (
calendarProgress: ICalendarProgress,
export const checkCalendarAutoAdvance = (
inventory: TInventoryDatabaseDocument,
currentSeason: ICalendarSeason
): void => {
const dayIndex = calendarProgress.SeasonProgress.LastCompletedDayIdx + 1;
if (calendarProgress.SeasonProgress.LastCompletedChallengeDayIdx >= dayIndex) {
const calendarProgress = inventory.CalendarProgress!;
for (
let dayIndex = calendarProgress.SeasonProgress.LastCompletedDayIdx + 1;
dayIndex != currentSeason.Days.length;
++dayIndex
) {
const day = currentSeason.Days[dayIndex];
if (day.events.length != 0 && day.events[0].type == "CET_CHALLENGE") {
if (day.events.length == 0) {
// birthday
if (day.day == 1) {
// kaya
if ((inventory.Affiliations.find(x => x.Tag == "HexSyndicate")?.Title || 0) >= 4) {
break;
}
logger.debug(`cannot talk to kaya, skipping birthday`);
calendarProgress.SeasonProgress.LastCompletedDayIdx++;
} else if (day.day == 74 || day.day == 355) {
// minerva, velimir
if ((inventory.Affiliations.find(x => x.Tag == "HexSyndicate")?.Title || 0) >= 5) {
break;
}
logger.debug(`cannot talk to minerva/velimir, skipping birthday`);
calendarProgress.SeasonProgress.LastCompletedDayIdx++;
} else {
break;
}
} else if (day.events[0].type == "CET_CHALLENGE") {
if (calendarProgress.SeasonProgress.LastCompletedChallengeDayIdx < dayIndex) {
break;
}
//logger.debug(`already completed the challenge, skipping ahead`);
calendarProgress.SeasonProgress.LastCompletedDayIdx++;
} else {
break;
}
}
};

View File

@ -32,7 +32,7 @@ export const getUsernameFromEmail = async (email: string): Promise<string> => {
name = nameFromEmail + suffix;
} while (await isNameTaken(name));
}
return nameFromEmail;
return name;
};
export const createAccount = async (accountData: IDatabaseAccountRequiredFields): Promise<IDatabaseAccountJson> => {

View File

@ -50,7 +50,7 @@ import { getEntriesUnsafe } from "@/src/utils/ts-utils";
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
import { IMissionCredits, IMissionReward } from "@/src/types/missionTypes";
import { crackRelic } from "@/src/helpers/relicHelper";
import { createMessage } from "@/src/services/inboxService";
import { createMessage, IMessageCreationTemplate } from "@/src/services/inboxService";
import kuriaMessage50 from "@/static/fixed_responses/kuriaMessages/fiftyPercent.json";
import kuriaMessage75 from "@/static/fixed_responses/kuriaMessages/seventyFivePercent.json";
import kuriaMessage100 from "@/static/fixed_responses/kuriaMessages/oneHundredPercent.json";
@ -76,13 +76,18 @@ import {
} from "@/src/services/worldStateService";
import { config } from "@/src/services/configService";
import libraryDailyTasks from "@/static/fixed_responses/libraryDailyTasks.json";
import { ISyndicateMissionInfo } from "@/src/types/worldStateTypes";
import { IGoal, ISyndicateMissionInfo } from "@/src/types/worldStateTypes";
import { fromOid } from "@/src/helpers/inventoryHelpers";
import { TAccountDocument } from "@/src/services/loginService";
import { ITypeCount } from "@/src/types/commonTypes";
import { IEquipmentClient } from "@/src/types/equipmentTypes";
const getRotations = (rewardInfo: IRewardInfo, tierOverride?: number): number[] => {
// Disruption missions just tell us (https://onlyg.it/OpenWF/SpaceNinjaServer/issues/2599)
if (rewardInfo.rewardTierOverrides) {
return rewardInfo.rewardTierOverrides;
}
// For Spy missions, e.g. 3 vaults cracked = A, B, C
if (rewardInfo.VaultsCracked) {
const rotations: number[] = [];
@ -92,14 +97,23 @@ const getRotations = (rewardInfo: IRewardInfo, tierOverride?: number): number[]
return rotations;
}
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const missionIndex: number | undefined = ExportRegions[rewardInfo.node]?.missionIndex;
const region = ExportRegions[rewardInfo.node] as IRegion | undefined;
const missionIndex: number | undefined = region?.missionIndex;
// For Rescue missions
if (missionIndex == 3 && rewardInfo.rewardTier) {
return [rewardInfo.rewardTier];
}
// 'rewardQualifications' is unreliable for non-endless railjack missions (https://onlyg.it/OpenWF/SpaceNinjaServer/issues/2586, https://onlyg.it/OpenWF/SpaceNinjaServer/issues/2612)
switch (region?.missionName) {
case "/Lotus/Language/Missions/MissionName_Railjack":
case "/Lotus/Language/Missions/MissionName_RailjackVolatile":
case "/Lotus/Language/Missions/MissionName_RailjackExterminate":
case "/Lotus/Language/Missions/MissionName_RailjackAssassinate":
return [0];
}
const rotationCount = rewardInfo.rewardQualifications?.length || 0;
// Empty or absent rewardQualifications should not give rewards when:
@ -292,7 +306,7 @@ export const addMissionInventoryUpdates = async (
addRecipes(inventory, value);
break;
case "ChallengeProgress":
addChallenges(account, inventory, value, inventoryUpdates.SeasonChallengeCompletions);
await addChallenges(account, inventory, value, inventoryUpdates.SeasonChallengeCompletions);
break;
case "FusionTreasures":
addFusionTreasures(inventory, value);
@ -558,6 +572,7 @@ export const addMissionInventoryUpdates = async (
}
]);
}
inventory.DeathSquadable = false;
break;
}
case "LockedWeaponGroup": {
@ -576,7 +591,7 @@ export const addMissionInventoryUpdates = async (
break;
}
case "IncHarvester": {
inventory.Harvestable = true;
// Unsure what to do with this
break;
}
case "CurrentLoadOutIds": {
@ -613,37 +628,93 @@ export const addMissionInventoryUpdates = async (
if (goal && goal.Personal) {
inventory.PersonalGoalProgress ??= [];
const goalProgress = inventory.PersonalGoalProgress.find(x => x.goalId.equals(goal._id.$oid));
if (goalProgress) {
goalProgress.Best = Math.max(goalProgress.Best, uploadProgress.Best);
goalProgress.Count += uploadProgress.Count;
} else {
if (!goalProgress) {
inventory.PersonalGoalProgress.push({
Best: uploadProgress.Best,
Count: uploadProgress.Count,
Tag: goal.Tag,
goalId: new Types.ObjectId(goal._id.$oid)
});
}
const currentNode = inventoryUpdates.RewardInfo!.node;
let currentMissionKey;
if (currentNode == goal.Node) {
currentMissionKey = goal.MissionKeyName;
} else if (goal.ConcurrentNodes && goal.ConcurrentMissionKeyNames) {
for (let i = 0; i < goal.ConcurrentNodes.length; i++) {
if (currentNode == goal.ConcurrentNodes[i]) {
currentMissionKey = goal.ConcurrentMissionKeyNames[i];
break;
}
}
}
if (currentMissionKey && currentMissionKey in goalMessagesByKey) {
const totalCount = (goalProgress?.Count ?? 0) + uploadProgress.Count;
let reward;
if (goal.InterimGoals && goal.InterimRewards) {
for (let i = 0; i < goal.InterimGoals.length; i++) {
if (
goal.InterimGoals[i] &&
goal.InterimGoals[i] <= totalCount &&
(!goalProgress || goalProgress.Count < goal.InterimGoals[i]) &&
goal.InterimRewards[i]
) {
reward = goal.InterimRewards[i];
break;
}
}
}
if (
goal.Reward &&
goal.Reward.items &&
goal.MissionKeyName &&
goal.MissionKeyName in goalMessagesByKey
!reward &&
goal.Goal &&
goal.Goal <= totalCount &&
(!goalProgress || goalProgress.Count < goal.Goal) &&
goal.Reward
) {
// Send reward via inbox
const info = goalMessagesByKey[goal.MissionKeyName];
await createMessage(inventory.accountOwnerId, [
{
reward = goal.Reward;
}
if (
!reward &&
goal.BonusGoal &&
goal.BonusGoal <= totalCount &&
(!goalProgress || goalProgress.Count < goal.BonusGoal) &&
goal.BonusReward
) {
reward = goal.BonusReward;
}
if (reward) {
if (currentMissionKey in goalMessagesByKey) {
// Send reward via inbox
const info = goalMessagesByKey[currentMissionKey];
const message: IMessageCreationTemplate = {
sndr: info.sndr,
msg: info.msg,
att: goal.Reward.items.map(x => (isStoreItem(x) ? fromStoreItem(x) : x)),
sub: info.sub,
icon: info.icon,
highPriority: true
};
if (reward.items) {
message.att = reward.items.map(x => (isStoreItem(x) ? fromStoreItem(x) : x));
}
]);
if (reward.countedItems) {
message.countedAtt = reward.countedItems;
}
if (reward.credits) {
message.RegularCredits = reward.credits;
}
await createMessage(inventory.accountOwnerId, [message]);
}
}
}
if (goalProgress) {
goalProgress.Best = Math.max(goalProgress.Best, uploadProgress.Best);
goalProgress.Count += uploadProgress.Count;
}
}
}
break;
@ -770,26 +841,24 @@ export const addMissionInventoryUpdates = async (
}
}
if (value.killed) {
await createMessage(inventory.accountOwnerId, [
{
sndr: "/Lotus/Language/Bosses/Ordis",
msg: manifest.messageBody,
arg: [
{
Key: "LICH_NAME",
Tag: value.nemesisName
}
],
att: att,
countedAtt: countedAtt,
attVisualOnly: true,
sub: manifest.messageTitle,
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
highPriority: true
}
]);
}
await createMessage(inventory.accountOwnerId, [
{
sndr: value.killed ? "/Lotus/Language/Bosses/Ordis" : value.nemesisName,
msg: value.killed ? manifest.killMessageBody : manifest.convertMessageBody,
arg: [
{
Key: "LICH_NAME",
Tag: value.nemesisName
}
],
att: att,
countedAtt: countedAtt,
attVisualOnly: true,
sub: value.killed ? manifest.killMessageSubject : manifest.convertMessageSubject,
icon: value.killed ? "/Lotus/Interface/Icons/Npcs/Ordis.png" : manifest.convertMessageIcon,
highPriority: true
}
]);
inventory.Nemesis = undefined;
}
@ -971,7 +1040,8 @@ export const addMissionRewards = async (
Missions: missions,
RegularCredits: creditDrops,
VoidTearParticipantsCurrWave: voidTearWave,
StrippedItems: strippedItems
StrippedItems: strippedItems,
AffiliationChanges: AffiliationMods
}: IMissionInventoryUpdateRequest,
firstCompletion: boolean
): Promise<AddMissionRewardsReturnType> => {
@ -991,7 +1061,6 @@ export const addMissionRewards = async (
);
logger.debug("random mission drops:", MissionRewards);
const inventoryChanges: IInventoryChanges = {};
const AffiliationMods: IAffiliationMods[] = [];
let SyndicateXPItemReward;
let ConquestCompletedMissionsCount;
@ -1000,8 +1069,16 @@ export const addMissionRewards = async (
if (rewardInfo.goalId) {
const goal = getWorldState().Goals.find(x => x._id.$oid == rewardInfo.goalId);
if (goal?.MissionKeyName) {
levelKeyName = goal.MissionKeyName;
if (goal) {
if (rewardInfo.node == goal.Node && goal.MissionKeyName) levelKeyName = goal.MissionKeyName;
if (goal.ConcurrentNodes && goal.ConcurrentMissionKeyNames) {
for (let i = 0; i < goal.ConcurrentNodes.length && i < goal.ConcurrentMissionKeyNames.length; i++) {
if (rewardInfo.node == goal.ConcurrentNodes[i]) {
levelKeyName = goal.ConcurrentMissionKeyNames[i];
break;
}
}
}
}
}
@ -1253,6 +1330,8 @@ export const addMissionRewards = async (
}
}
AffiliationMods ??= [];
if (rewardInfo.JobStage != undefined && rewardInfo.jobId) {
// eslint-disable-next-line @typescript-eslint/no-unused-vars
const [jobType, unkIndex, hubNode, syndicateMissionId] = rewardInfo.jobId.split("_");
@ -1260,9 +1339,29 @@ export const addMissionRewards = async (
if (syndicateMissionId) {
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
}
const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
let syndicateEntry: ISyndicateMissionInfo | IGoal | undefined = syndicateMissions.find(
m => m._id.$oid === syndicateMissionId
);
if (
[
"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBounty"
].some(prefix => jobType.startsWith(prefix))
) {
const { Goals } = getWorldState(undefined);
syndicateEntry = Goals.find(m => m._id.$oid === syndicateMissionId);
if (syndicateEntry) syndicateEntry.Tag = syndicateEntry.JobAffiliationTag!;
}
if (syndicateEntry && syndicateEntry.Jobs) {
let currentJob = syndicateEntry.Jobs[rewardInfo.JobTier!];
if (
[
"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBounty"
].some(prefix => jobType.startsWith(prefix))
) {
currentJob = syndicateEntry.Jobs.find(j => j.jobType === jobType)!;
}
if (syndicateEntry.Tag === "EntratiSyndicate") {
if (
[
@ -1282,9 +1381,7 @@ export const addMissionRewards = async (
}
}
}
let medallionAmount = Math.floor(
Math.min(rewardInfo.JobStage, currentJob.xpAmounts.length - 1) / (rewardInfo.Q ? 0.8 : 1)
);
let medallionAmount = Math.floor(currentJob.xpAmounts[rewardInfo.JobStage] / (rewardInfo.Q ? 0.8 : 1));
if (
["DeimosEndlessAreaDefenseBounty", "DeimosEndlessExcavateBounty", "DeimosEndlessPurifyBounty"].some(
ending => jobType.endsWith(ending)
@ -1303,35 +1400,45 @@ export const addMissionRewards = async (
ItemCount: medallionAmount
});
SyndicateXPItemReward = medallionAmount;
logger.debug(
`Giving ${medallionAmount} medallions for the ${rewardInfo.JobStage} stage of the ${rewardInfo.JobTier} tier bounty`
);
} else {
if (rewardInfo.JobTier! >= 0) {
const specialCase = [
{ endings: ["Heists/HeistProfitTakerBountyOne"], stage: 2, amount: 1000 },
{ endings: ["Hunts/AllTeralystsHunt"], stage: 2, amount: 5000 },
{
endings: [
"Hunts/TeralystHunt",
"Heists/HeistProfitTakerBountyTwo",
"Heists/HeistProfitTakerBountyThree",
"Heists/HeistProfitTakerBountyFour",
"Heists/HeistExploiterBountyOne"
],
amount: 1000
}
];
const specialCaseReward = specialCase.find(
rule =>
rule.endings.some(e => jobType.endsWith(e)) &&
(rule.stage === undefined || rewardInfo.JobStage === rule.stage)
);
if (specialCaseReward) {
addStanding(inventory, syndicateEntry.Tag, specialCaseReward.amount, AffiliationMods);
} else {
addStanding(
inventory,
syndicateEntry.Tag,
Math.floor(currentJob.xpAmounts[rewardInfo.JobStage] / (rewardInfo.Q ? 0.8 : 1)),
AffiliationMods
);
} else {
if (jobType.endsWith("Heists/HeistProfitTakerBountyOne") && rewardInfo.JobStage === 2) {
addStanding(inventory, syndicateEntry.Tag, 1000, AffiliationMods);
}
if (jobType.endsWith("Hunts/AllTeralystsHunt") && rewardInfo.JobStage === 2) {
addStanding(inventory, syndicateEntry.Tag, 5000, AffiliationMods);
}
if (
[
"Hunts/TeralystHunt",
"Heists/HeistProfitTakerBountyTwo",
"Heists/HeistProfitTakerBountyThree",
"Heists/HeistProfitTakerBountyFour",
"Heists/HeistExploiterBountyOne"
].some(ending => jobType.endsWith(ending))
) {
addStanding(inventory, syndicateEntry.Tag, 1000, AffiliationMods);
}
}
}
}
if (jobType == "/Lotus/Types/Gameplay/Eidolon/Jobs/NewbieJob") {
addStanding(inventory, "CetusSyndicate", Math.floor(200 / (rewardInfo.Q ? 0.8 : 1)), AffiliationMods);
}
}
if (rewardInfo.challengeMissionId) {
@ -1348,6 +1455,7 @@ export const addMissionRewards = async (
ItemCount: medallionAmount
});
SyndicateXPItemReward = medallionAmount;
logger.debug(`Giving ${medallionAmount} medallions for the ${tier} tier bounty`);
} else {
let standingAmount = (tier + 1) * 1000;
if (tier > 5) standingAmount = 7500; // InfestedLichBounty
@ -1636,7 +1744,10 @@ function getRandomMissionDrops(
rewardManifests = [
"/Lotus/Types/Game/MissionDecks/DuviriEncounterRewards/DuviriMurmurFinalSteelChestRewards"
];
} else if (RewardInfo.T == 70) {
} else if (
RewardInfo.T == 70 ||
RewardInfo.T == 6 // https://onlyg.it/OpenWF/SpaceNinjaServer/issues/2526
) {
// Orowyrm chest, gives 10 Pathos Clamps, or 15 on Steel Path.
drops.push({
StoreItem: "/Lotus/StoreItems/Types/Gameplay/Duviri/Resource/DuviriDragonDropItem",
@ -1658,7 +1769,19 @@ function getRandomMissionDrops(
if (syndicateMissionId) {
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
}
const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
let syndicateEntry: ISyndicateMissionInfo | IGoal | undefined = syndicateMissions.find(
m => m._id.$oid === syndicateMissionId
);
if (
[
"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBounty"
].some(prefix => jobType.startsWith(prefix))
) {
const { Goals } = getWorldState(undefined);
syndicateEntry = Goals.find(m => m._id.$oid === syndicateMissionId);
if (syndicateEntry) syndicateEntry.Tag = syndicateEntry.JobAffiliationTag!;
}
if (syndicateEntry && syndicateEntry.Jobs) {
let job = syndicateEntry.Jobs[RewardInfo.JobTier!];
@ -1743,6 +1866,14 @@ function getRandomMissionDrops(
}
}
}
if (
[
"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBounty"
].some(prefix => jobType.startsWith(prefix))
) {
job = syndicateEntry.Jobs.find(j => j.jobType === jobType)!;
}
rewardManifests = [job.rewards];
if (job.xpAmounts.length > 1) {
const curentStage = RewardInfo.JobStage! + 1;
@ -1770,6 +1901,11 @@ function getRandomMissionDrops(
}
}
}
if (jobType == "/Lotus/Types/Gameplay/Eidolon/Jobs/NewbieJob") {
rewardManifests = ["/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierATableARewards"];
rotations = [3];
if (RewardInfo.Q) rotations.push(3);
}
}
} else if (RewardInfo.challengeMissionId) {
const rewardTables: Record<string, string[]> = {
@ -1866,6 +2002,36 @@ function getRandomMissionDrops(
}
});
// Railjack Abandoned Cache Rewards, Rotation A (Mandatory Objectives)
if (RewardInfo.POICompletions) {
if (region.cacheRewardManifest) {
const deck = ExportRewards[region.cacheRewardManifest];
for (let cache = 0; cache != RewardInfo.POICompletions; ++cache) {
const drop = getRandomRewardByChance(deck[0]);
if (drop) {
drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount, FromEnemyCache: true });
}
}
} else {
logger.error(`POI completed, but there was no cache reward manifest at ${RewardInfo.node}`);
}
}
// Railjack Abandoned Cache Rewards, Rotation B (Optional Objectives)
if (RewardInfo.LootDungeonCompletions) {
if (region.cacheRewardManifest) {
const deck = ExportRewards[region.cacheRewardManifest];
for (let cache = 0; cache != RewardInfo.LootDungeonCompletions; ++cache) {
const drop = getRandomRewardByChance(deck[1]);
if (drop) {
drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount, FromEnemyCache: true });
}
}
} else {
logger.error(`Loot dungeon completed, but there was no cache reward manifest at ${RewardInfo.node}`);
}
}
if (region.cacheRewardManifest && RewardInfo.EnemyCachesFound) {
const deck = ExportRewards[region.cacheRewardManifest];
for (let rotation = 0; rotation != RewardInfo.EnemyCachesFound; ++rotation) {
@ -2079,5 +2245,143 @@ const goalMessagesByKey: Record<string, { sndr: string; msg: string; sub: string
msg: "/Lotus/Language/Messages/GalleonRobbery2025RewardMsgC",
sub: "/Lotus/Language/Messages/GalleonRobbery2025MissionTitleC",
icon: "/Lotus/Interface/Icons/Npcs/VayHekPortrait.png"
},
"/Lotus/Types/Keys/TacAlertKeyWaterFightA": {
sndr: "/Lotus/Language/Bosses/BossKelaDeThaym",
msg: "/Lotus/Language/Inbox/WaterFightRewardMsgA",
sub: "/Lotus/Language/Inbox/WaterFightRewardSubjectA",
icon: "/Lotus/Interface/Icons/Npcs/Grineer/KelaDeThaym.png"
},
"/Lotus/Types/Keys/TacAlertKeyWaterFightB": {
sndr: "/Lotus/Language/Bosses/BossKelaDeThaym",
msg: "/Lotus/Language/Inbox/WaterFightRewardMsgB",
sub: "/Lotus/Language/Inbox/WaterFightRewardSubjectB",
icon: "/Lotus/Interface/Icons/Npcs/Grineer/KelaDeThaym.png"
},
"/Lotus/Types/Keys/TacAlertKeyWaterFightC": {
sndr: "/Lotus/Language/Bosses/BossKelaDeThaym",
msg: "/Lotus/Language/Inbox/WaterFightRewardMsgC",
sub: "/Lotus/Language/Inbox/WaterFightRewardSubjectC",
icon: "/Lotus/Interface/Icons/Npcs/Grineer/KelaDeThaym.png"
},
"/Lotus/Types/Keys/TacAlertKeyWaterFightD": {
sndr: "/Lotus/Language/Bosses/BossKelaDeThaym",
msg: "/Lotus/Language/Inbox/WaterFightRewardMsgD",
sub: "/Lotus/Language/Inbox/WaterFightRewardSubjectD",
icon: "/Lotus/Interface/Icons/Npcs/Grineer/KelaDeThaym.png"
},
"/Lotus/Types/Keys/WolfTacAlertReduxA": {
sndr: "/Lotus/Language/Bosses/NoraNight",
msg: "/Lotus/Language/Inbox/WolfTacAlertBody",
sub: "/Lotus/Language/Inbox/WolfTacAlertTitle",
icon: "/Lotus/Interface/Icons/Npcs/Seasonal/NoraNight.png"
},
"/Lotus/Types/Keys/WolfTacAlertReduxB": {
sndr: "/Lotus/Language/Bosses/NoraNight",
msg: "/Lotus/Language/Inbox/WolfTacAlertBody",
sub: "/Lotus/Language/Inbox/WolfTacAlertTitle",
icon: "/Lotus/Interface/Icons/Npcs/Seasonal/NoraNight.png"
},
"/Lotus/Types/Keys/WolfTacAlertReduxD": {
sndr: "/Lotus/Language/Bosses/NoraNight",
msg: "/Lotus/Language/Inbox/WolfTacAlertBody",
sub: "/Lotus/Language/Inbox/WolfTacAlertTitle",
icon: "/Lotus/Interface/Icons/Npcs/Seasonal/NoraNight.png"
},
"/Lotus/Types/Keys/WolfTacAlertReduxC": {
sndr: "/Lotus/Language/Bosses/NoraNight",
msg: "/Lotus/Language/Inbox/WolfTacAlertBody",
sub: "/Lotus/Language/Inbox/WolfTacAlertTitle",
icon: "/Lotus/Interface/Icons/Npcs/Seasonal/NoraNight.png"
},
"/Lotus/Types/Keys/LanternEndlessEventKeyA": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/LanternEndlessEventKeyB": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/LanternEndlessEventKeyD": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/LanternEndlessEventKeyC": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyHalloween": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBonusBody",
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBonusTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyHalloweenBonus": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBody",
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyHalloweenTimeAttack": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBody",
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionOne": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionTwo": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionThree": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionFour": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/GenericTacAlertBadgeRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertBadgeRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchEasy": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/ProjectNightwatchRewardMsgA",
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionOneTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatch": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionTwoTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchHard": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionThreeTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchBonus": {
sndr: "/Lotus/Language/Bosses/Lotus",
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionFourTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
}
};

View File

@ -1,4 +1,4 @@
import { parseSlotPurchaseName } from "@/src/helpers/purchaseHelpers";
import { parseSlotPurchaseName, slotPurchaseNameToSlotName } from "@/src/helpers/purchaseHelpers";
import { getSubstringFromKeyword } from "@/src/helpers/stringHelpers";
import {
addBooster,
@ -14,7 +14,6 @@ import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import {
IPurchaseRequest,
IPurchaseResponse,
SlotPurchase,
IInventoryChanges,
PurchaseSource,
IPurchaseParams
@ -328,7 +327,7 @@ export const handlePurchase = async (
purchaseResponse.InventoryChanges.MiscItems ??= [];
purchaseResponse.InventoryChanges.MiscItems.push(invItem);
}
} else if (!config.infiniteRegalAya) {
} else if (!inventory.infiniteRegalAya) {
inventory.PrimeTokens -= offer.PrimePrice! * purchaseRequest.PurchaseParams.Quantity;
purchaseResponse.InventoryChanges.PrimeTokens ??= 0;
@ -472,19 +471,6 @@ export const handleStoreItemAcquisition = async (
return purchaseResponse;
};
export const slotPurchaseNameToSlotName: SlotPurchase = {
SuitSlotItem: { name: "SuitBin", purchaseQuantity: 1 },
TwoSentinelSlotItem: { name: "SentinelBin", purchaseQuantity: 2 },
TwoWeaponSlotItem: { name: "WeaponBin", purchaseQuantity: 2 },
SpaceSuitSlotItem: { name: "SpaceSuitBin", purchaseQuantity: 1 },
TwoSpaceWeaponSlotItem: { name: "SpaceWeaponBin", purchaseQuantity: 2 },
MechSlotItem: { name: "MechBin", purchaseQuantity: 1 },
TwoOperatorWeaponSlotItem: { name: "OperatorAmpBin", purchaseQuantity: 2 },
RandomModSlotItem: { name: "RandomModBin", purchaseQuantity: 3 },
TwoCrewShipSalvageSlotItem: { name: "CrewShipSalvageBin", purchaseQuantity: 2 },
CrewMemberSlotItem: { name: "CrewMemberBin", purchaseQuantity: 1 }
};
// // extra = everything above the base +2 slots (depending on slot type)
// // new slot above base = extra + 1 and slots +1
// // new frame = slots -1
@ -581,7 +567,7 @@ const handleBoosterPackPurchase = async (
purchaseResponse.InventoryChanges,
await addItem(inventory, specialItemReward.Item)
);
// TOVERIFY: Is the SpecialItemRewardAttenuation entry removed now?
atten.Atten = 0;
} else {
atten.Atten += specialItemReward.PityIncreaseRate!;
}

View File

@ -236,7 +236,7 @@ const handleQuestCompletion = async (
setupKahlSyndicate(inventory);
}
// Whispers in the Walls is unlocked once The New + Heart of Deimos are completed.
// Whispers in the Walls is unlocked once The New War + Heart of Deimos are completed.
if (
doesQuestCompletionFinishSet(inventory, questKey, [
"/Lotus/Types/Keys/NewWarQuest/NewWarQuestKeyChain",

View File

@ -151,4 +151,57 @@ export class SRng {
arr[lastIdx] = tmp;
}
}
shuffledArray<T>(inarr: readonly T[]): T[] {
const arr = [...inarr];
this.shuffleArray(arr);
return arr;
}
}
export const sequentiallyUniqueRandomElement = <T>(
deck: readonly T[],
idx: number,
lookbehind: number,
seed: number = 0
): T | undefined => {
// This algorithm may modify a shuffle up to index `lookbehind + 1`. It assumes that the last `lookbehind` cards are not adjusted.
if (lookbehind + 1 >= deck.length - lookbehind) {
throw new Error(
`this algorithm cannot guarantee ${lookbehind} unique cards in a row with a deck of size ${deck.length}`
);
}
const iteration = Math.trunc(idx / deck.length);
const card = idx % deck.length;
const currentShuffle = new SRng(mixSeeds(new SRng(iteration).randomInt(0, 100_000), seed)).shuffledArray(deck);
if (card < currentShuffle.length - lookbehind) {
// We are indexing before the end of the deck, so adjustments may be needed to achieve uniqueness.
const window: T[] = [];
{
const previousShuffle = new SRng(
mixSeeds(new SRng(iteration - 1).randomInt(0, 100_000), seed)
).shuffledArray(deck);
for (let i = previousShuffle.length - lookbehind; i != previousShuffle.length; ++i) {
window.push(previousShuffle[i]);
}
}
// From this point on, `window.length == lookbehind` should hold.
for (let i = 0; i != lookbehind; ++i) {
if (window.indexOf(currentShuffle[i]) != -1) {
for (let j = i; ; ++j) {
// `j < currentShuffle.length - lookbehind` should hold.
if (window.indexOf(currentShuffle[j]) == -1) {
const tmp = currentShuffle[j];
currentShuffle[j] = currentShuffle[i];
currentShuffle[i] = tmp;
break;
}
}
}
window.splice(0, 1);
window.push(currentShuffle[i]);
}
}
return currentShuffle[card];
};

View File

@ -1,6 +1,8 @@
import { getPersonalRooms } from "@/src/services/personalRoomsService";
import { getShip } from "@/src/services/shipService";
import {
IResetShipDecorationsRequest,
IResetShipDecorationsResponse,
ISetPlacedDecoInfoRequest,
ISetShipCustomizationsRequest,
IShipDecorationsRequest,
@ -52,12 +54,7 @@ export const handleSetShipDecorations = async (
): Promise<IShipDecorationsResponse> => {
const personalRooms = await getPersonalRooms(accountId);
const rooms =
placedDecoration.BootLocation == "SHOP"
? personalRooms.TailorShop.Rooms
: placedDecoration.IsApartment
? personalRooms.Apartment.Rooms
: personalRooms.Ship.Rooms;
const rooms = getRoomsForBootLocation(personalRooms, placedDecoration);
const roomToPlaceIn = rooms.find(room => room.Name === placedDecoration.Room);
@ -159,7 +156,6 @@ export const handleSetShipDecorations = async (
if (!config.unlockAllShipDecorations) {
const inventory = await getInventory(accountId);
const itemType = Object.entries(ExportResources).find(arr => arr[1].deco == placedDecoration.Type)![0];
if (placedDecoration.Sockets !== undefined) {
addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: placedDecoration.Sockets, ItemCount: -1 }]);
} else {
@ -192,17 +188,62 @@ export const handleSetShipDecorations = async (
const getRoomsForBootLocation = (
personalRooms: TPersonalRoomsDatabaseDocument,
bootLocation: TBootLocation | undefined
request: { BootLocation?: TBootLocation; IsApartment?: boolean }
): RoomsType[] => {
if (bootLocation == "SHOP") {
if (request.BootLocation == "SHOP") {
return personalRooms.TailorShop.Rooms;
}
if (bootLocation == "APARTMENT") {
if (request.BootLocation == "APARTMENT" || request.IsApartment) {
return personalRooms.Apartment.Rooms;
}
return personalRooms.Ship.Rooms;
};
export const handleResetShipDecorations = async (
accountId: string,
request: IResetShipDecorationsRequest
): Promise<IResetShipDecorationsResponse> => {
const [personalRooms, inventory] = await Promise.all([getPersonalRooms(accountId), getInventory(accountId)]);
const room = getRoomsForBootLocation(personalRooms, request).find(room => room.Name === request.Room);
if (!room) {
throw new Error(`unknown room: ${request.Room}`);
}
for (const deco of room.PlacedDecos) {
const entry = Object.entries(ExportResources).find(arr => arr[1].deco == deco.Type);
if (!entry) {
throw new Error(`unknown deco type: ${deco.Type}`);
}
const [itemType, meta] = entry;
if (meta.capacityCost === undefined) {
throw new Error(`unknown deco type: ${deco.Type}`);
}
// refund item
if (!config.unlockAllShipDecorations) {
if (deco.Sockets !== undefined) {
addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: deco.Sockets, ItemCount: 1 }]);
} else {
addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: 1 }]);
}
}
// refund capacity
room.MaxCapacity += meta.capacityCost;
}
// empty room
room.PlacedDecos.splice(0, room.PlacedDecos.length);
await Promise.all([personalRooms.save(), inventory.save()]);
return {
ResetRoom: request.Room,
ClaimedDecos: [], // Not sure what this is for; the client already implies that the decos were returned to inventory.
NewCapacity: room.MaxCapacity
};
};
export const handleSetPlacedDecoInfo = async (accountId: string, req: ISetPlacedDecoInfoRequest): Promise<void> => {
if (req.GuildId && req.ComponentId) {
const guild = (await Guild.findById(req.GuildId))!;
@ -217,7 +258,7 @@ export const handleSetPlacedDecoInfo = async (accountId: string, req: ISetPlaced
const personalRooms = await getPersonalRooms(accountId);
const room = getRoomsForBootLocation(personalRooms, req.BootLocation).find(room => room.Name === req.Room);
const room = getRoomsForBootLocation(personalRooms, req).find(room => room.Name === req.Room);
if (!room) {
throw new Error(`unknown room: ${req.Room}`);
}

File diff suppressed because it is too large Load Diff

View File

@ -5,6 +5,7 @@ import { Account } from "@/src/models/loginModel";
import { createAccount, createNonce, getUsernameFromEmail, isCorrectPassword } from "@/src/services/loginService";
import { IDatabaseAccountJson } from "@/src/types/loginTypes";
import { HydratedDocument } from "mongoose";
import { logError } from "@/src/utils/logger";
let wsServer: ws.Server | undefined;
let wssServer: ws.Server | undefined;
@ -43,7 +44,7 @@ export const stopWsServers = (promises: Promise<void>[]): void => {
let lastWsid: number = 0;
interface IWsCustomData extends ws {
id?: number;
id: number;
accountId?: string;
}
@ -88,63 +89,67 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
// eslint-disable-next-line @typescript-eslint/no-misused-promises
ws.on("message", async msg => {
const data = JSON.parse(String(msg)) as IWsMsgFromClient;
if (data.auth) {
let account: IDatabaseAccountJson | null = await Account.findOne({ email: data.auth.email });
if (account) {
if (isCorrectPassword(data.auth.password, account.password)) {
if (!account.Nonce) {
account.ClientType = "webui";
account.Nonce = createNonce();
await (account as HydratedDocument<IDatabaseAccountJson>).save();
try {
const data = JSON.parse(String(msg)) as IWsMsgFromClient;
if (data.auth) {
let account: IDatabaseAccountJson | null = await Account.findOne({ email: data.auth.email });
if (account) {
if (isCorrectPassword(data.auth.password, account.password)) {
if (!account.Nonce) {
account.ClientType = "webui";
account.Nonce = createNonce();
await (account as HydratedDocument<IDatabaseAccountJson>).save();
}
} else {
account = null;
}
} else if (data.auth.isRegister) {
const name = await getUsernameFromEmail(data.auth.email);
account = await createAccount({
email: data.auth.email,
password: data.auth.password,
ClientType: "webui",
LastLogin: new Date(),
DisplayName: name,
Nonce: createNonce()
});
}
if (account) {
(ws as IWsCustomData).accountId = account.id;
ws.send(
JSON.stringify({
auth_succ: {
id: account.id,
DisplayName: account.DisplayName,
Nonce: account.Nonce
}
} satisfies IWsMsgToClient)
);
} else {
account = null;
ws.send(
JSON.stringify({
auth_fail: {
isRegister: data.auth.isRegister
}
} satisfies IWsMsgToClient)
);
}
} else if (data.auth.isRegister) {
const name = await getUsernameFromEmail(data.auth.email);
account = await createAccount({
email: data.auth.email,
password: data.auth.password,
ClientType: "webui",
LastLogin: new Date(),
DisplayName: name,
Nonce: createNonce()
});
}
if (account) {
(ws as IWsCustomData).accountId = account.id;
ws.send(
JSON.stringify({
auth_succ: {
id: account.id,
DisplayName: account.DisplayName,
Nonce: account.Nonce
}
} satisfies IWsMsgToClient)
);
} else {
ws.send(
JSON.stringify({
auth_fail: {
isRegister: data.auth.isRegister
}
} satisfies IWsMsgToClient)
if (data.logout) {
const accountId = (ws as IWsCustomData).accountId;
(ws as IWsCustomData).accountId = undefined;
await Account.updateOne(
{
_id: accountId,
ClientType: "webui"
},
{
Nonce: 0
}
);
}
}
if (data.logout) {
const accountId = (ws as IWsCustomData).accountId;
(ws as IWsCustomData).accountId = undefined;
await Account.updateOne(
{
_id: accountId,
ClientType: "webui"
},
{
Nonce: 0
}
);
} catch (e) {
logError(e as Error, `processing websocket message`);
}
});
};
@ -181,18 +186,24 @@ export const sendWsBroadcastTo = (accountId: string, data: IWsMsgToClient): void
}
};
export const sendWsBroadcastExcept = (wsid: number | undefined, data: IWsMsgToClient): void => {
export const sendWsBroadcastEx = (data: IWsMsgToClient, accountId?: string, excludeWsid?: number): void => {
const msg = JSON.stringify(data);
if (wsServer) {
for (const client of wsServer.clients) {
if ((client as IWsCustomData).id != wsid) {
if (
(!accountId || (client as IWsCustomData).accountId == accountId) &&
(client as IWsCustomData).id != excludeWsid
) {
client.send(msg);
}
}
}
if (wssServer) {
for (const client of wssServer.clients) {
if ((client as IWsCustomData).id != wsid) {
if (
(!accountId || (client as IWsCustomData).accountId == accountId) &&
(client as IWsCustomData).id != excludeWsid
) {
client.send(msg);
}
}

View File

@ -1,4 +1,3 @@
/* eslint-disable @typescript-eslint/no-explicit-any */
import { Types } from "mongoose";
import { IOid, IMongoDate, IOidWithLegacySupport, ITypeCount } from "@/src/types/commonTypes";
import {
@ -20,6 +19,15 @@ export type InventoryDatabaseEquipment = {
[_ in TEquipmentKey]: IEquipmentDatabase[];
};
// Fields specific to SNS
export interface IAccountCheats {
infiniteCredits?: boolean;
infinitePlatinum?: boolean;
infiniteEndo?: boolean;
infiniteRegalAya?: boolean;
infiniteHelminthMaterials?: boolean;
}
export interface IInventoryDatabase
extends Omit<
IInventoryClient,
@ -62,7 +70,8 @@ export interface IInventoryDatabase
| "PersonalGoalProgress"
| TEquipmentKey
>,
InventoryDatabaseEquipment {
InventoryDatabaseEquipment,
IAccountCheats {
accountOwnerId: Types.ObjectId;
Created: Date;
TrainingDate: Date;
@ -216,6 +225,7 @@ export interface IInventoryClient extends IDailyAffiliations, InventoryClientEqu
PremiumCredits: number;
PremiumCreditsFree: number;
FusionPoints: number;
CrewShipFusionPoints: number; //Dirac (pre-rework Railjack)
PrimeTokens: number;
SuitBin: ISlots;
WeaponBin: ISlots;
@ -520,7 +530,8 @@ export enum InventorySlot {
SENTINELS = "SentinelBin",
AMPS = "OperatorAmpBin",
RJ_COMPONENT_AND_ARMAMENTS = "CrewShipSalvageBin",
CREWMEMBERS = "CrewMemberBin"
CREWMEMBERS = "CrewMemberBin",
RIVENS = "RandomModBin"
}
export interface ISlots {

View File

@ -23,12 +23,19 @@ export interface IMissionCredits {
DailyMissionBonus?: boolean;
}
export interface IMissionInventoryUpdateResponse extends Partial<IMissionCredits> {
export interface IMissionInventoryUpdateResponseRailjackInterstitial extends Partial<IMissionCredits> {
ConquestCompletedMissionsCount?: number;
InventoryJson?: string;
MissionRewards?: IMissionReward[];
InventoryChanges?: IInventoryChanges;
FusionPoints?: number;
SyndicateXPItemReward?: number;
AffiliationMods?: IAffiliationMods[];
}
export interface IMissionInventoryUpdateResponse extends IMissionInventoryUpdateResponseRailjackInterstitial {
InventoryJson?: string;
}
export interface IMissionInventoryUpdateResponseBackToDryDock {
InventoryJson: string;
}

View File

@ -91,12 +91,16 @@ export interface IApartmentClient {
Gardening: IGardeningClient;
Rooms: IRoom[];
FavouriteLoadouts: IFavouriteLoadout[];
VideoWallBackdrop?: string;
Soundscape?: string;
}
export interface IApartmentDatabase {
Gardening: IGardeningDatabase;
Rooms: IRoom[];
FavouriteLoadouts: IFavouriteLoadoutDatabase[];
VideoWallBackdrop?: string;
Soundscape?: string;
}
export interface IPlacedDecosDatabase {
@ -150,6 +154,17 @@ export interface IShipDecorationsResponse {
NewRoom?: string;
}
export interface IResetShipDecorationsRequest {
Room: string;
BootLocation?: TBootLocation;
}
export interface IResetShipDecorationsResponse {
ResetRoom: string;
ClaimedDecos: [];
NewCapacity: number;
}
export interface ISetPlacedDecoInfoRequest {
DecoType: string;
DecoId: string;

View File

@ -8,7 +8,8 @@ import {
IRecentVendorPurchaseClient,
TEquipmentKey,
ICrewMemberClient,
IKubrowPetPrintClient
IKubrowPetPrintClient,
IUpgradeClient
} from "@/src/types/inventoryTypes/inventoryTypes";
export enum PurchaseSource {
@ -73,6 +74,7 @@ export type IInventoryChanges = {
InfestedFoundry?: IInfestedFoundryClient;
Drones?: IDroneClient[];
MiscItems?: IMiscItem[];
ShipDecorations?: ITypeCount[];
EmailItems?: ITypeCount[];
CrewShipRawSalvage?: ITypeCount[];
Nemesis?: Partial<INemesisClient>;
@ -80,6 +82,7 @@ export type IInventoryChanges = {
RecentVendorPurchases?: IRecentVendorPurchaseClient; // < 38.5.0
CrewMembers?: ICrewMemberClient[];
KubrowPetPrints?: IKubrowPetPrintClient[];
Upgrades?: IUpgradeClient[]; // TOVERIFY
} & Record<
Exclude<
string,

View File

@ -148,6 +148,7 @@ export type IMissionInventoryUpdateRequest = {
MultiProgress: unknown[];
}[];
InvasionProgress?: IInvasionProgressClient[];
RJ?: boolean;
ConquestMissionsCompleted?: number;
duviriSuitSelection?: string;
duviriPistolSelection?: string;
@ -184,7 +185,10 @@ export interface IRewardInfo {
NemesisHintProgress?: number;
EOM_AFK?: number;
rewardQualifications?: string; // did a Survival for 5 minutes and this was "1"
rewardTierOverrides?: number[]; // Disruption
PurgatoryRewardQualifications?: string;
POICompletions?: number;
LootDungeonCompletions?: number;
rewardSeed?: number | bigint;
periodicMissionTag?: string;
T?: number; // Duviri

View File

@ -79,6 +79,7 @@ export interface ILoadoutDatabase {
NORMAL_PVP: ILoadoutConfigDatabase[];
LUNARO: ILoadoutConfigDatabase[];
OPERATOR: ILoadoutConfigDatabase[];
GEAR: ILoadoutConfigDatabase[];
KDRIVE: ILoadoutConfigDatabase[];
DATAKNIFE: ILoadoutConfigDatabase[];
MECH: ILoadoutConfigDatabase[];

View File

@ -5,13 +5,16 @@ export interface IWorldState {
Version: number; // for goals
BuildLabel: string;
Time: number;
InGameMarket: IInGameMarket;
Goals: IGoal[];
Alerts: [];
Sorties: ISortie[];
LiteSorties: ILiteSortie[];
SyndicateMissions: ISyndicateMissionInfo[];
ActiveMissions: IFissure[];
FlashSales: IFlashSale[];
GlobalUpgrades: IGlobalUpgrade[];
Invasions: IInvasion[];
NodeOverrides: INodeOverride[];
VoidTraders: IVoidTrader[];
PrimeVaultTraders: IPrimeVaultTrader[];
@ -36,19 +39,59 @@ export interface IGoal {
_id: IOid;
Activation: IMongoDate;
Expiry: IMongoDate;
Count: number;
Goal: number;
Success: number;
Personal: boolean;
Bounty?: boolean;
Count?: number;
Goal?: number;
InterimGoals?: number[];
BonusGoal?: number;
HealthPct?: number;
Success?: number;
Personal?: boolean;
Best?: boolean;
Bounty?: boolean; // Tactical Alert
Faction?: string;
ClampNodeScores?: boolean;
Desc: string;
ToolTip?: string;
Transmission?: string;
InstructionalItem?: string;
Icon: string;
Tag: string;
Node: string;
PrereqGoalTags?: string[];
Node?: string;
VictimNode?: string;
ConcurrentMissionKeyNames?: string[];
ConcurrentNodeReqs?: number[];
ConcurrentNodes?: string[];
RegionIdx?: number;
Regions?: number[];
MissionKeyName?: string;
Reward?: IMissionReward;
InterimRewards?: IMissionReward[];
BonusReward?: IMissionReward;
JobAffiliationTag?: string;
Jobs?: ISyndicateJob[];
PreviousJobs?: ISyndicateJob[];
JobCurrentVersion?: IOid;
JobPreviousVersion?: IOid;
ScoreVar?: string;
ScoreMaxTag?: string;
NightLevel?: string;
}
export interface ISyndicateJob {
jobType?: string;
rewards: string;
masteryReq?: number;
minEnemyLevel: number;
maxEnemyLevel: number;
xpAmounts: number[];
endless?: boolean;
locationTag?: string;
isVault?: boolean;
requiredItems?: string[];
useRequiredItemsAsMiscItemFee?: boolean;
}
export interface ISyndicateMissionInfo {
@ -58,17 +101,7 @@ export interface ISyndicateMissionInfo {
Tag: string;
Seed: number;
Nodes: string[];
Jobs?: {
jobType?: string;
rewards: string;
masteryReq: number;
minEnemyLevel: number;
maxEnemyLevel: number;
xpAmounts: number[];
endless?: boolean;
locationTag?: string;
isVault?: boolean;
}[];
Jobs?: ISyndicateJob[];
}
export interface IGlobalUpgrade {
@ -82,6 +115,28 @@ export interface IGlobalUpgrade {
LocalizeDescTag: string;
}
export interface IInvasion {
_id: IOid;
Faction: string;
DefenderFaction: string;
Node: string;
Count: number;
Goal: number;
LocTag: string;
Completed: boolean;
ChainID: IOid;
AttackerReward: IMissionReward;
AttackerMissionInfo: IInvasionMissionInfo;
DefenderReward: IMissionReward;
DefenderMissionInfo: IInvasionMissionInfo;
Activation: IMongoDate;
}
export interface IInvasionMissionInfo {
seed: number;
faction: string;
}
export interface IFissure {
_id: IOid;
Region: number;
@ -242,6 +297,7 @@ export interface IEndlessXpChoice {
export interface ISeasonChallenge {
_id: IOid;
Daily?: boolean;
Permanent?: boolean; // only for getPastWeeklyChallenges response
Activation: IMongoDate;
Expiry: IMongoDate;
Challenge: string;
@ -280,6 +336,37 @@ export type TCircuitGameMode =
| "Assassination"
| "Alchemy";
export interface IFlashSale {
TypeName: string;
ShowInMarket: boolean;
HideFromMarket: boolean;
SupporterPack: boolean;
Discount: number;
BogoBuy: number;
BogoGet: number;
PremiumOverride: number;
RegularOverride: number;
ProductExpiryOverride?: IMongoDate;
StartDate: IMongoDate;
EndDate: IMongoDate;
}
export interface IInGameMarket {
LandingPage: ILandingPage;
}
export interface ILandingPage {
Categories: IGameMarketCategory[];
}
export interface IGameMarketCategory {
CategoryName: string;
Name: string;
Icon: string;
AddToMenu?: boolean;
Items?: string[];
}
export interface ITmp {
cavabegin: string;
PurchasePlatformLockEnabled: boolean; // Seems unused

View File

@ -108,3 +108,13 @@ errorLog.on("new", filename => logger.info(`Using error log file: ${filename}`))
combinedLog.on("new", filename => logger.info(`Using combined log file: ${filename}`));
errorLog.on("rotate", filename => logger.info(`Rotated error log file: ${filename}`));
combinedLog.on("rotate", filename => logger.info(`Rotated combined log file: ${filename}`));
export const logError = (err: Error, context: string): void => {
if (err.stack) {
const stackArr = err.stack.split("\n");
stackArr[0] += ` while ${context}`;
logger.error(stackArr.join("\n"));
} else {
logger.error(`uncaught error while ${context}: ${err.message}`);
}
};

View File

@ -3,3 +3,5 @@ type Entries<T, K extends keyof T = keyof T> = (K extends unknown ? [K, T[K]] :
export function getEntriesUnsafe<T extends object>(object: T): Entries<T> {
return Object.entries(object) as Entries<T>;
}
export const exhaustive = (_: never): void => {};

View File

@ -135,5 +135,6 @@
"/Lotus/Language/EntratiLab/EntratiGeneral/HumanLoidLoved",
"ConquestSetupIntro",
"EntratiLabConquestHardModeUnlocked",
"/Lotus/Language/Npcs/KonzuPostNewWar"
"/Lotus/Language/Npcs/KonzuPostNewWar",
"/Lotus/Language/SolarisVenus/EudicoPostNewWar"
]

View File

@ -16,6 +16,10 @@
{
"ItemType": "/Lotus/Types/Keys/1999PrologueQuest/1999PrologueQuestKeyChain",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Items/EmailItems/TennokaiEmailItem",
"ItemCount": 1
}
]
}

View File

@ -304,7 +304,6 @@
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/AvatarImages/Seasonal/AvatarImageGlyphCookieKubrow", "PrimePrice": 80, "RegularPrice": 50000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Scarves/LisetScarf", "PrimePrice": 600, "RegularPrice": 400000 },
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/SuitCustomizations/ColourPickerTwitchBItemA", "PrimePrice": 220, "RegularPrice": 220000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Effects/FootstepsMaple", "PrimePrice": 15, "RegularPrice": 1000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Clan/BaroKavatBadgeItem", "PrimePrice": 50, "RegularPrice": 50000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Sigils/BaroKavatSigil", "PrimePrice": 55, "RegularPrice": 45000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Scarves/WraithTurbinesScarf", "PrimePrice": 400, "RegularPrice": 500000 },
@ -363,7 +362,6 @@
{ "ItemType": "/Lotus/StoreItems/Types/Items/MiscItems/PhotoboothTileInarosTomb", "PrimePrice": 325, "RegularPrice": 175000 },
{ "ItemType": "/Lotus/StoreItems/Types/Restoratives/Consumable/BaroFireWorksCrate", "PrimePrice": 50, "RegularPrice": 100000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/MiscItems/PhotoboothTileOrokinExtraction", "PrimePrice": 325, "RegularPrice": 175000 },
{ "ItemType": "/Lotus/StoreItems/Types/Keys/MummyQuestKeyBlueprint", "PrimePrice": 100, "RegularPrice": 25000 },
{ "ItemType": "/Lotus/StoreItems/Types/Restoratives/Consumable/AssassinBait", "PrimePrice": 200, "RegularPrice": 125000 },
{ "ItemType": "/Lotus/StoreItems/Types/Restoratives/Consumable/AssassinBaitB", "PrimePrice": 200, "RegularPrice": 125000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/ShipDecos/BaroKiTeerDecorationB", "PrimePrice": 100, "RegularPrice": 100000 },
@ -401,7 +399,39 @@
{ "ItemType": "/Lotus/StoreItems/Types/Items/ShipDecos/BaroKiTeerDecorationC", "PrimePrice": 100, "RegularPrice": 100000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/ShipDecos/PedistalPrime", "PrimePrice": 0, "RegularPrice": 1000000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/Emotes/BaroEmote", "PrimePrice": 0, "RegularPrice": 1000000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Mods/Rifle/EventSniperReloadDamageMod", "PrimePrice": 2995, "RegularPrice": 1000000 }
{ "ItemType": "/Lotus/StoreItems/Upgrades/Mods/Rifle/EventSniperReloadDamageMod", "PrimePrice": 2995, "RegularPrice": 1000000 },
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/AvatarImages/AvatarImageAvaClemCommunityGlyph", "PrimePrice": 20, "RegularPrice": 33333 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/ShipDecos/TennoconConcert2025Display", "PrimePrice": 90, "RegularPrice": 125000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/ShipDecos/SummerGameFestPoster", "PrimePrice": 90, "RegularPrice": 125000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/ShipDecos/RathuumEventPoster", "PrimePrice": 90, "RegularPrice": 125000 },
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/AvatarImages/Factions/GlyphFactionCorpus", "PrimePrice": 70, "RegularPrice": 55000 },
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/AvatarImages/Factions/GlyphFactionEntrati", "PrimePrice": 99, "RegularPrice": 1900 },
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/AvatarImages/Factions/GlyphFactionScaldra", "PrimePrice": 93, "RegularPrice": 1906 },
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/AvatarImages/Factions/GlyphFactionTechrot", "PrimePrice": 98, "RegularPrice": 1901 },
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/AvatarImages/Warframes/VorunaActionGlyph", "PrimePrice": 75, "RegularPrice": 60000 },
{ "ItemType": "/Lotus/StoreItems/Types/StoreItems/AvatarImages/AvatarImageVoidAngelBaro", "PrimePrice": 80, "RegularPrice": 50000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Sigils/1999DrippySigil", "PrimePrice": 50, "RegularPrice": 45000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Weapons/Rapier/CrpRapierSkin", "PrimePrice": 375, "RegularPrice": 400000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Events/OgrisOldSchool", "PrimePrice": 350, "RegularPrice": 325000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Skins/Sigils/PrismaLotusFlamesSigil", "PrimePrice": 55, "RegularPrice": 60000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Mods/Melee/Expert/WeaponMeleeFactionDamageMurmursExpert", "PrimePrice": 375, "RegularPrice": 130000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Mods/Pistol/Expert/WeaponRecoilReductionModExpert", "PrimePrice": 300, "RegularPrice": 220000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Mods/Rifle/Expert/WeaponRecoilReductionModExpert", "PrimePrice": 300, "RegularPrice": 220000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Mods/Shotgun/Expert/WeaponRecoilReductionModExpert", "PrimePrice": 300, "RegularPrice": 220000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/TenthAnniversaryLoginSongItem", "PrimePrice": 145, "RegularPrice": 165000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/AbyssofDagathSongItem", "PrimePrice": 150, "RegularPrice": 155000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/ZarimanLoginSongItem", "PrimePrice": 160, "RegularPrice": 180000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/DanteUnboundLoginSongItem", "PrimePrice": 150, "RegularPrice": 150000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/EmpyreanSongItem", "PrimePrice": 160, "RegularPrice": 155000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/DeimosLoginSongItem", "PrimePrice": 155, "RegularPrice": 160000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/JadeShadowsLoginSongItem", "PrimePrice": 150, "RegularPrice": 170000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/WhispersInTheWallLoginSongItem", "PrimePrice": 165, "RegularPrice": 170000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/CorpusRailjackLoginSongItem", "PrimePrice": 150, "RegularPrice": 165000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/LotusEatersSongItem", "PrimePrice": 165, "RegularPrice": 150000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/SongItems/KuvaLichLoginSongItem", "PrimePrice": 140, "RegularPrice": 170000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyBaro", "PrimePrice": 100, "RegularPrice": 125000 },
{ "ItemType": "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyInaros", "PrimePrice": 120, "RegularPrice": 90000 },
{ "ItemType": "/Lotus/StoreItems/Upgrades/Mods/Pistol/Expert/WeaponPistolFactionDamageMurmursExpert", "PrimePrice": 375, "RegularPrice": 130000 }
],
"allIfAny": [
[

View File

@ -0,0 +1,114 @@
{
"FC_CORPUS": [
"SettlementNode1",
"SettlementNode2",
"SettlementNode3",
"SettlementNode11",
"SettlementNode12",
"SettlementNode14",
"SettlementNode15",
"SettlementNode20",
"SolNode1",
"SolNode2",
"SolNode4",
"SolNode6",
"SolNode10",
"SolNode17",
"SolNode21",
"SolNode22",
"SolNode23",
"SolNode25",
"SolNode38",
"SolNode43",
"SolNode48",
"SolNode49",
"SolNode51",
"SolNode53",
"SolNode56",
"SolNode57",
"SolNode61",
"SolNode62",
"SolNode65",
"SolNode66",
"SolNode72",
"SolNode73",
"SolNode74",
"SolNode76",
"SolNode78",
"SolNode81",
"SolNode84",
"SolNode88",
"SolNode97",
"SolNode100",
"SolNode101",
"SolNode102",
"SolNode104",
"SolNode107",
"SolNode109",
"SolNode118",
"SolNode121",
"SolNode123",
"SolNode125",
"SolNode126",
"SolNode127",
"SolNode128",
"SolNode203",
"SolNode205",
"SolNode209",
"SolNode210",
"SolNode211",
"SolNode212",
"SolNode214",
"SolNode216",
"SolNode217",
"SolNode220"
],
"FC_GRINEER": [
"SolNode11",
"SolNode16",
"SolNode18",
"SolNode19",
"SolNode20",
"SolNode30",
"SolNode31",
"SolNode32",
"SolNode36",
"SolNode41",
"SolNode42",
"SolNode45",
"SolNode46",
"SolNode50",
"SolNode58",
"SolNode67",
"SolNode68",
"SolNode70",
"SolNode82",
"SolNode93",
"SolNode96",
"SolNode99",
"SolNode106",
"SolNode113",
"SolNode131",
"SolNode132",
"SolNode135",
"SolNode137",
"SolNode138",
"SolNode139",
"SolNode140",
"SolNode141",
"SolNode144",
"SolNode146",
"SolNode147",
"SolNode149",
"SolNode177",
"SolNode181",
"SolNode184",
"SolNode185",
"SolNode187",
"SolNode188",
"SolNode189",
"SolNode191",
"SolNode195",
"SolNode196"
]
}

View File

@ -0,0 +1,190 @@
{
"FC_GRINEER": {
"COMMON": [
{
"ItemType": "/Lotus/Types/Items/Research/ChemComponent",
"ItemCount": 3
}
],
"UNCOMMON": [
{
"ItemType": "/Lotus/Types/Recipes/Weapons/KarakWraithBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/KarakWraithBarrel",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/KarakWraithReceiver",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/KarakWraithStock",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/StrunWraithBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/StrunWraithBarrel",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/StrunWraithReceiver",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/StrunWraithStock",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/LatronWraithBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/LatronWraithBarrel",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/LatronWraithReceiver",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/LatronWraithStock",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/TwinVipersWraithBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/TwinVipersWraithBarrel",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/TwinVipersWraithLink",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/TwinVipersWraithReceiver",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/GrineerCombatKnifeSortieBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/GrineerCombatKnifeHilt",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/GrineerCombatKnifeBlade",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/GrineerCombatKnifeHeatsink",
"ItemCount": 1
}
],
"RARE": [
{
"ItemType": "/Lotus/Types/Recipes/Components/OrokinCatalystBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Components/OrokinReactorBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Components/FormaBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Components/UtilityUnlockerBlueprint",
"ItemCount": 1
}
]
},
"FC_CORPUS": {
"COMMON": [
{
"ItemType": "/Lotus/Types/Items/Research/EnergyComponent",
"ItemCount": 3
}
],
"UNCOMMON": [
{
"ItemType": "/Lotus/Types/Recipes/Weapons/DeraVandalBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/DeraVandalBarrel",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/DeraVandalReceiver",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/DeraVandalStock",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/SnipetronVandalBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/SnipetronVandalStock",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/SnipetronVandalReceiver",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/SnipetronVandalBarrel",
"ItemCount": 1
}
],
"RARE": [
{
"ItemType": "/Lotus/Types/Recipes/Components/OrokinCatalystBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Components/OrokinReactorBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Components/FormaBlueprint",
"ItemCount": 1
},
{
"ItemType": "/Lotus/Types/Recipes/Components/UtilityUnlockerBlueprint",
"ItemCount": 1
}
]
},
"FC_INFESTATION": {
"COMMON": [
{
"ItemType": "/Lotus/Types/Items/Research/BioComponent",
"ItemCount": 1
}
],
"UNCOMMON": [
{
"ItemType": "/Lotus/Types/Items/Research/BioComponent",
"ItemCount": 2
}
],
"RARE": [
{
"ItemType": "/Lotus/Types/Items/MiscItems/InfestedAladCoordinate",
"ItemCount": 1
}
]
}
}

View File

@ -117,46 +117,6 @@
]
}
},
"Invasions": [
{
"_id": {
"$oid": "67c8ec8b3d0d86b236c1c18f"
},
"Faction": "FC_INFESTATION",
"DefenderFaction": "FC_CORPUS",
"Node": "SolNode53",
"Count": -28558,
"Goal": 30000,
"LocTag": "/Lotus/Language/Menu/InfestedInvasionBoss",
"Completed": false,
"ChainID": {
"$oid": "67c8b6a2bde0dfd0f7c1c18d"
},
"AttackerReward": [],
"AttackerMissionInfo": {
"seed": 488863,
"faction": "FC_CORPUS"
},
"DefenderReward": {
"countedItems": [
{
"ItemType": "/Lotus/Types/Items/Research/EnergyComponent",
"ItemCount": 3
}
]
},
"DefenderMissionInfo": {
"seed": 127653,
"faction": "FC_INFESTATION",
"missionReward": []
},
"Activation": {
"$date": {
"$numberLong": "1741221003031"
}
}
}
],
"SyndicateMissions": [
{
"_id": { "$oid": "663a4fc5ba6f84724fa4804c" },
@ -349,7 +309,7 @@
],
"PrimeAccessAvailability": { "State": "PRIME1" },
"PrimeVaultAvailabilities": [false, false, false, false, false],
"PrimeTokenAvailability": false,
"PrimeTokenAvailability": true,
"LibraryInfo": { "LastCompletedTargetType": "/Lotus/Types/Game/Library/Targets/Research7Target" },
"PVPChallengeInstances": [
{

View File

@ -388,11 +388,11 @@
<div class="card" style="height: 400px;">
<h5 class="card-header" data-loc="inventory_hoverboards"></h5>
<div class="card-body overflow-auto">
<form class="input-group mb-3" onsubmit="doAcquireModularEquipment('HoverBoards');return false;">
<input class="form-control" id="acquire-type-HoverBoards-HB_DECK" list="datalist-ModularParts-HB_DECK" />
<input class="form-control" id="acquire-type-HoverBoards-HB_ENGINE" list="datalist-ModularParts-HB_ENGINE" />
<input class="form-control" id="acquire-type-HoverBoards-HB_FRONT" list="datalist-ModularParts-HB_FRONT" />
<input class="form-control" id="acquire-type-HoverBoards-HB_JET" list="datalist-ModularParts-HB_JET" />
<form class="input-group mb-3" onsubmit="doAcquireModularEquipment('Hoverboards');return false;">
<input class="form-control" id="acquire-type-Hoverboards-HB_DECK" list="datalist-ModularParts-HB_DECK" />
<input class="form-control" id="acquire-type-Hoverboards-HB_ENGINE" list="datalist-ModularParts-HB_ENGINE" />
<input class="form-control" id="acquire-type-Hoverboards-HB_FRONT" list="datalist-ModularParts-HB_FRONT" />
<input class="form-control" id="acquire-type-Hoverboards-HB_JET" list="datalist-ModularParts-HB_JET" />
<button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
</form>
<table class="table table-hover w-100">
@ -436,29 +436,37 @@
<h5 class="card-header" data-loc="general_bulkActions"></h5>
<div class="card-body">
<div class="mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="addMissingEquipment(['Suits']);" data-loc="inventory_bulkAddSuits"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkAddWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SpaceSuits']);" data-loc="inventory_bulkAddSpaceSuits"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkAddSpaceWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['Sentinels']);" data-loc="inventory_bulkAddSentinels"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SentinelWeapons']);" data-loc="inventory_bulkAddSentinelWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEvolutionProgress();" data-loc="inventory_bulkAddEvolutionProgress"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Suits']);" data-loc="inventory_bulkAddSuits"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkAddWeapons"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SpaceSuits']);" data-loc="inventory_bulkAddSpaceSuits"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkAddSpaceWeapons"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Sentinels']);" data-loc="inventory_bulkAddSentinels"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SentinelWeapons']);" data-loc="inventory_bulkAddSentinelWeapons"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEvolutionProgress);" data-loc="inventory_bulkAddEvolutionProgress"></button>
</div>
<div class="mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-success" onclick="maxRankAllEquipment(['Suits']);" data-loc="inventory_bulkRankUpSuits"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkRankUpWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SpaceSuits']);" data-loc="inventory_bulkRankUpSpaceSuits"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkRankUpSpaceWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['Sentinels']);" data-loc="inventory_bulkRankUpSentinels"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SentinelWeapons']);" data-loc="inventory_bulkRankUpSentinelWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEvolutions();" data-loc="inventory_bulkRankUpEvolutionProgress"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Suits']);" data-loc="inventory_bulkRankUpSuits"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkRankUpWeapons"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SpaceSuits']);" data-loc="inventory_bulkRankUpSpaceSuits"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkRankUpSpaceWeapons"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Sentinels']);" data-loc="inventory_bulkRankUpSentinels"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SentinelWeapons']);" data-loc="inventory_bulkRankUpSentinelWeapons"></button>
<button class="btn btn-success" onclick="debounce(maxRankAllEvolutions);" data-loc="inventory_bulkRankUpEvolutionProgress"></button>
</div>
</div>
</div>
</div>
<div id="detailedView-route" data-route="/webui/detailedView" data-title="Inventory | OpenWF WebUI">
<h3 class="mb-0"></h3>
<h3 id="detailedView-loading" class="mb-0" data-loc="general_loading"></h3>
<h3 id="detailedView-title" class="mb-0"></h3>
<p class="text-body-secondary"></p>
<div id="loadout-card" class="card mb-3 d-none">
<h5 class="card-header" data-loc="detailedView_loadoutLabel"></h5>
<div class="card-body">
<ul class="nav nav-tabs" id="loadoutTabs"></ul>
<div class="tab-content mt-3" id="loadoutTabsContent"></div>
</div>
</div>
<div id="archonShards-card" class="card mb-3 d-none">
<h5 class="card-header" data-loc="detailedView_archonShardsLabel"></h5>
<div class="card-body">
@ -477,6 +485,62 @@
</table>
</div>
</div>
<div id="edit-suit-invigorations-card" class="card mb-3 d-none">
<h5 class="card-header" data-loc="detailedView_suitInvigorationLabel"></h5>
<div class="card-body">
<form onsubmit="submitSuitInvigorationUpgrade(event)">
<div class="mb-3">
<label for="invigoration-offensive" class="form-label" data-loc="invigorations_offensiveLabel"></label>
<select class="form-select" id="dv-invigoration-offensive">
<option value="" data-loc="general_none"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerStrength" data-loc="invigorations_offensive_AbilityStrength"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerRange" data-loc="invigorations_offensive_AbilityRange"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerDuration" data-loc="invigorations_offensive_AbilityDuration"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationMeleeDamage" data-loc="invigorations_offensive_MeleeDamage"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPrimaryDamage" data-loc="invigorations_offensive_PrimaryDamage"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationSecondaryDamage" data-loc="invigorations_offensive_SecondaryDamage"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPrimaryCritChance" data-loc="invigorations_offensive_PrimaryCritChance"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationSecondaryCritChance" data-loc="invigorations_offensive_SecondaryCritChance"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationMeleeCritChance" data-loc="invigorations_offensive_MeleeCritChance"></option>
</select>
</div>
<div class="mb-3">
<label for="invigoration-defensive" class="form-label" data-loc="invigorations_defensiveLabel"></label>
<select class="form-select" id="dv-invigoration-defensive">
<option value="" data-loc="general_none"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationPowerEfficiency" data-loc="invigorations_utility_AbilityEfficiency"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationMovementSpeed" data-loc="invigorations_utility_SprintSpeed"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationParkourSpeed" data-loc="invigorations_utility_ParkourVelocity"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationHealth" data-loc="invigorations_utility_HealthMax"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationEnergy" data-loc="invigorations_utility_EnergyMax"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationStatusResistance" data-loc="invigorations_utility_StatusImmune"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationReloadSpeed" data-loc="invigorations_utility_ReloadSpeed"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationHealthRegen" data-loc="invigorations_utility_HealthRegen"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationArmor" data-loc="invigorations_utility_ArmorMax"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationJumps" data-loc="invigorations_utility_Jumps"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationEnergyRegen" data-loc="invigorations_utility_EnergyRegen"></option>
</select>
</div>
<div class="mb-3">
<label for="invigoration-expiry" class="form-label" data-loc="invigorations_expiryLabel"></label>
<input type="datetime-local" class="form-control" id="dv-invigoration-expiry" />
</div>
<div class="d-flex gap-2">
<button type="submit" class="btn btn-primary" data-loc="general_setButton"></button>
<button type="button" class="btn btn-danger" onclick="clearSuitInvigorationUpgrades()" data-loc="code_remove"></button>
</div>
</form>
</div>
</div>
<div id="modularParts-card" class="card mb-3 d-none">
<h5 class="card-header" data-loc="detailedView_modularPartsLabel"></h5>
<div class="card-body">
<form id="modularParts-form" class="input-group mb-3" onsubmit="handleModularPartsChange(event)"></form>
</div>
</div>
<div id="valenceBonus-card" class="card mb-3 d-none">
<h5 class="card-header" data-loc="detailedView_valenceBonusLabel"></h5>
<div class="card-body">
@ -485,7 +549,7 @@
<select class="form-control" id="valenceBonus-innateDamage"></select>
<input type="number" id="valenceBonus-procent" min="25" max="60" step="0.1" class="form-control" style="max-width:100px" />
<button class="btn btn-primary" type="submit" value="set" data-loc="general_setButton"></button>
<button class="btn btn-danger" type="submit" value="remove" data-loc="general_removeButton"></button>
<button class="btn btn-danger" type="submit" value="remove" data-loc="code_remove"></button>
</form>
</div>
</div>
@ -527,8 +591,8 @@
<form class="input-group mb-3" onsubmit="doAcquireMod();return false;">
<input class="form-control" id="mod-count" type="number" value="1"/>
<input class="form-control w-50" id="mod-to-acquire" list="datalist-mods" />
<button class="btn btn-success" onclick="window.maxed=true" type="submit" data-loc="mods_addMax"></button>
<button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
<button class="btn btn-success" onclick="window.maxed=true" data-loc="mods_addMax"></button>
</form>
<table class="table table-hover w-100">
<tbody id="mods-list"></tbody>
@ -599,26 +663,6 @@
<input class="form-check-input" type="checkbox" id="unlockAllScans" />
<label class="form-check-label" for="unlockAllScans" data-loc="cheats_unlockAllScans"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteCredits" />
<label class="form-check-label" for="infiniteCredits" data-loc="cheats_infiniteCredits"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infinitePlatinum" />
<label class="form-check-label" for="infinitePlatinum" data-loc="cheats_infinitePlatinum"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteEndo" />
<label class="form-check-label" for="infiniteEndo" data-loc="cheats_infiniteEndo"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteRegalAya" />
<label class="form-check-label" for="infiniteRegalAya" data-loc="cheats_infiniteRegalAya"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteHelminthMaterials" />
<label class="form-check-label" for="infiniteHelminthMaterials" data-loc="cheats_infiniteHelminthMaterials"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="claimingBlueprintRefundsIngredients" />
<label class="form-check-label" for="claimingBlueprintRefundsIngredients" data-loc="cheats_claimingBlueprintRefundsIngredients"></label>
@ -803,21 +847,21 @@
<label class="form-label" for="spoofMasteryRank" data-loc="cheats_spoofMasteryRank"></label>
<div class="input-group">
<input class="form-control" id="spoofMasteryRank" type="number" min="-1" max="65535" data-default="-1" />
<button class="btn btn-primary" type="submit" data-loc="cheats_save"></button>
<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2" onsubmit="doSaveConfigInt('relicRewardItemCountMultiplier'); return false;">
<label class="form-label" for="relicRewardItemCountMultiplier" data-loc="cheats_relicRewardItemCountMultiplier"></label>
<div class="input-group">
<input class="form-control" id="relicRewardItemCountMultiplier" type="number" min="1" max="1000000" data-default="1" />
<button class="btn btn-primary" type="submit" data-loc="cheats_save"></button>
<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2" onsubmit="doSaveConfigInt('nightwaveStandingMultiplier'); return false;">
<label class="form-label" for="nightwaveStandingMultiplier" data-loc="cheats_nightwaveStandingMultiplier"></label>
<div class="input-group">
<input class="form-control" id="nightwaveStandingMultiplier" type="number" min="1" max="1000000" data-default="1" />
<button class="btn btn-primary" type="submit" data-loc="cheats_save"></button>
<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
</div>
</form>
</div>
@ -827,9 +871,30 @@
<div class="col-md-6">
<div class="card mb-3">
<h5 class="card-header" data-loc="cheats_account"></h5>
<div class="card-body">
<div class="mb-2 d-flex flex-wrap gap-2">
<div class="card-body" id="account-cheats">
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteCredits" />
<label class="form-check-label" for="infiniteCredits" data-loc="cheats_infiniteCredits"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infinitePlatinum" />
<label class="form-check-label" for="infinitePlatinum" data-loc="cheats_infinitePlatinum"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteEndo" />
<label class="form-check-label" for="infiniteEndo" data-loc="cheats_infiniteEndo"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteRegalAya" />
<label class="form-check-label" for="infiniteRegalAya" data-loc="cheats_infiniteRegalAya"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="infiniteHelminthMaterials" />
<label class="form-check-label" for="infiniteHelminthMaterials" data-loc="cheats_infiniteHelminthMaterials"></label>
</div>
<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="debounce(doUnlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
<button class="btn btn-primary" onclick="debounce(markAllAsRead);" data-loc="cheats_markAllAsRead"></button>
<button class="btn btn-primary" onclick="doUnlockAllFocusSchools();" data-loc="cheats_unlockAllFocusSchools"></button>
<button class="btn btn-primary" onclick="doHelminthUnlockAll();" data-loc="cheats_helminthUnlockAll"></button>
<button class="btn btn-primary" onclick="debounce(addMissingHelminthRecipes);" data-loc="cheats_addMissingSubsumedAbilities"></button>
@ -861,22 +926,120 @@
<label class="form-check-label" for="worldState.resourceBoost" data-loc="worldState_resourceBoost"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="worldState.starDays" />
<label class="form-check-label" for="worldState.starDays" data-loc="worldState_starDays"></label>
<input class="form-check-input" type="checkbox" id="worldState.tennoLiveRelay" />
<label class="form-check-label" for="worldState.tennoLiveRelay" data-loc="worldState_tennoLiveRelay"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="worldState.baroTennoConRelay" />
<label class="form-check-label" for="worldState.baroTennoConRelay" data-loc="worldState_baroTennoConRelay"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="worldState.varziaFullyStocked" />
<label class="form-check-label" for="worldState.varziaFullyStocked" data-loc="worldState_varziaFullyStocked"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="worldState.wolfHunt" />
<label class="form-check-label" for="worldState.wolfHunt" data-loc="worldState_wolfHunt"></label>
<abbr data-loc-inc="worldState_galleonOfGhouls"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><path d="M320 576C461.4 576 576 461.4 576 320C576 178.6 461.4 64 320 64C178.6 64 64 178.6 64 320C64 461.4 178.6 576 320 576zM320 200C333.3 200 344 210.7 344 224L344 336C344 349.3 333.3 360 320 360C306.7 360 296 349.3 296 336L296 224C296 210.7 306.7 200 320 200zM293.3 416C292.7 406.1 297.6 396.7 306.1 391.5C314.6 386.4 325.3 386.4 333.8 391.5C342.3 396.7 347.2 406.1 346.6 416C347.2 425.9 342.3 435.3 333.8 440.5C325.3 445.6 314.6 445.6 306.1 440.5C297.6 435.3 292.7 425.9 293.3 416z"/></svg></abbr>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="worldState.longShadow" />
<label class="form-check-label" for="worldState.longShadow" data-loc="worldState_longShadow"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="worldState.hallowedFlame" />
<label class="form-check-label" for="worldState.hallowedFlame" data-loc="worldState_hallowedFlame"></label>
<abbr data-loc-inc="worldState_hallowedNightmares|worldState_dogDays"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><path d="M320 576C461.4 576 576 461.4 576 320C576 178.6 461.4 64 320 64C178.6 64 64 178.6 64 320C64 461.4 178.6 576 320 576zM320 200C333.3 200 344 210.7 344 224L344 336C344 349.3 333.3 360 320 360C306.7 360 296 349.3 296 336L296 224C296 210.7 306.7 200 320 200zM293.3 416C292.7 406.1 297.6 396.7 306.1 391.5C314.6 386.4 325.3 386.4 333.8 391.5C342.3 396.7 347.2 406.1 346.6 416C347.2 425.9 342.3 435.3 333.8 440.5C325.3 445.6 314.6 445.6 306.1 440.5C297.6 435.3 292.7 425.9 293.3 416z"/></svg></abbr>
</div>
<div class="form-group mt-2 d-flex gap-2">
<div class="flex-fill">
<label class="form-label" for="worldState.hallowedNightmares" data-loc="worldState_hallowedNightmares"></label>
<abbr data-loc-inc="worldState_hallowedFlame|worldState_dogDays"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><path d="M320 576C461.4 576 576 461.4 576 320C576 178.6 461.4 64 320 64C178.6 64 64 178.6 64 320C64 461.4 178.6 576 320 576zM320 200C333.3 200 344 210.7 344 224L344 336C344 349.3 333.3 360 320 360C306.7 360 296 349.3 296 336L296 224C296 210.7 306.7 200 320 200zM293.3 416C292.7 406.1 297.6 396.7 306.1 391.5C314.6 386.4 325.3 386.4 333.8 391.5C342.3 396.7 347.2 406.1 346.6 416C347.2 425.9 342.3 435.3 333.8 440.5C325.3 445.6 314.6 445.6 306.1 440.5C297.6 435.3 292.7 425.9 293.3 416z"/></svg></abbr>
<select class="form-control" id="worldState.hallowedNightmares" data-default="false">
<option value="true" data-loc="enabled"></option>
<option value="false" data-loc="disabled"></option>
</select>
</div>
<div class="flex-fill">
<label class="form-label" for="worldState.hallowedNightmaresRewardsOverride" data-loc="worldState_hallowedNightmaresRewards"></label>
<select class="form-control" id="worldState.hallowedNightmaresRewardsOverride" data-default="0">
<option value="0" data-loc="worldState_from_year" data-loc-year="2018"></option>
<option value="1" data-loc="worldState_from_year" data-loc-year="2016"></option>
<option value="2" data-loc="worldState_from_year" data-loc-year="2015"></option>
</select>
</div>
</div>
<div class="form-group mt-2 d-flex gap-2">
<div class="flex-fill">
<label class="form-label" for="worldState.proxyRebellion" data-loc="worldState_proxyRebellion"></label>
<select class="form-control" id="worldState.proxyRebellion" data-default="false">
<option value="true" data-loc="enabled"></option>
<option value="false" data-loc="disabled"></option>
</select>
</div>
<div class="flex-fill">
<label class="form-label" for="worldState.proxyRebellionRewardsOverride" data-loc="worldState_proxyRebellionRewards"></label>
<select class="form-control" id="worldState.proxyRebellionRewardsOverride" data-default="0">
<option value="0" data-loc="worldState_from_year" data-loc-year="2019"></option>
<option value="1" data-loc="worldState_from_year" data-loc-year="2018"></option>
</select>
</div>
</div>
<div class="form-group mt-2">
<label class="form-label" for="worldState.galleonOfGhouls" data-loc="worldState_galleonOfGhouls"></label>
<select class="form-control" id="worldState.galleonOfGhouls" data-default="">
<abbr data-loc-inc="worldState_wolfHunt"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><path d="M320 576C461.4 576 576 461.4 576 320C576 178.6 461.4 64 320 64C178.6 64 64 178.6 64 320C64 461.4 178.6 576 320 576zM320 200C333.3 200 344 210.7 344 224L344 336C344 349.3 333.3 360 320 360C306.7 360 296 349.3 296 336L296 224C296 210.7 306.7 200 320 200zM293.3 416C292.7 406.1 297.6 396.7 306.1 391.5C314.6 386.4 325.3 386.4 333.8 391.5C342.3 396.7 347.2 406.1 346.6 416C347.2 425.9 342.3 435.3 333.8 440.5C325.3 445.6 314.6 445.6 306.1 440.5C297.6 435.3 292.7 425.9 293.3 416z"/></svg></abbr>
<select class="form-control" id="worldState.galleonOfGhouls" data-default="0">
<option value="0" data-loc="disabled"></option>
<option value="1" data-loc="worldState_we1"></option>
<option value="2" data-loc="worldState_we2"></option>
<option value="3" data-loc="worldState_we3"></option>
</select>
</div>
<div class="form-group mt-2">
<label class="form-label" for="worldState.ghoulEmergenceOverride" data-loc="worldState_ghoulEmergence"></label>
<select class="form-control" id="worldState.ghoulEmergenceOverride" data-default="null">
<option value="null" data-loc="normal"></option>
<option value="true" data-loc="enabled"></option>
<option value="false" data-loc="disabled"></option>
</select>
</div>
<div class="form-group mt-2">
<label class="form-label" for="worldState.plagueStarOverride" data-loc="worldState_plagueStar"></label>
<select class="form-control" id="worldState.plagueStarOverride" data-default="null">
<option value="null" data-loc="normal"></option>
<option value="true" data-loc="enabled"></option>
<option value="false" data-loc="disabled"></option>
</select>
</div>
<div class="form-group mt-2">
<label class="form-label" for="worldState.starDaysOverride" data-loc="worldState_starDays"></label>
<select class="form-control" id="worldState.starDaysOverride" data-default="null">
<option value="null" data-loc="normal"></option>
<option value="true" data-loc="enabled"></option>
<option value="false" data-loc="disabled"></option>
</select>
</div>
<div class="form-group mt-2 d-flex gap-2">
<div class="flex-fill">
<label class="form-label" for="worldState.dogDaysOverride" data-loc="worldState_dogDays"></label>
<abbr data-loc-inc="worldState_hallowedFlame|worldState_hallowedNightmares"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><path d="M320 576C461.4 576 576 461.4 576 320C576 178.6 461.4 64 320 64C178.6 64 64 178.6 64 320C64 461.4 178.6 576 320 576zM320 200C333.3 200 344 210.7 344 224L344 336C344 349.3 333.3 360 320 360C306.7 360 296 349.3 296 336L296 224C296 210.7 306.7 200 320 200zM293.3 416C292.7 406.1 297.6 396.7 306.1 391.5C314.6 386.4 325.3 386.4 333.8 391.5C342.3 396.7 347.2 406.1 346.6 416C347.2 425.9 342.3 435.3 333.8 440.5C325.3 445.6 314.6 445.6 306.1 440.5C297.6 435.3 292.7 425.9 293.3 416z"/></svg></abbr>
<select class="form-control" id="worldState.dogDaysOverride" data-default="null">
<option value="null" data-loc="normal"></option>
<option value="true" data-loc="enabled"></option>
<option value="false" data-loc="disabled"></option>
</select>
</div>
<div class="flex-fill">
<label class="form-label" for="worldState.dogDaysRewardsOverride" data-loc="worldState_dogDaysRewards"></label>
<select class="form-control" id="worldState.dogDaysRewardsOverride" data-default="null">
<option value="null" data-loc="normal"></option>
<option value="3" data-loc="worldState_from_year" data-loc-year="2025"></option>
<option value="2" data-loc="worldState_from_year" data-loc-year="2024"></option>
<option value="1" data-loc="worldState_from_year" data-loc-year="2023"></option>
<option value="0" data-loc="worldState_pre_year" data-loc-year="2023"></option>
</select>
</div>
</div>
<div class="form-group mt-2">
<label class="form-label" for="worldState.eidolonOverride" data-loc="worldState_eidolonOverride"></label>
<select class="form-control" id="worldState.eidolonOverride" data-default="">
@ -942,14 +1105,14 @@
<label class="form-label" for="worldState.circuitGameModes" data-loc="worldState_theCircuitOverride"></label>
<div class="input-group">
<input id="worldState.circuitGameModes" type="text" class="form-control tags-input" list="datalist-circuitGameModes" />
<button class="btn btn-primary" type="submit" data-loc="cheats_save"></button>
<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2" onsubmit="doSaveConfigFloat('worldState.darvoStockMultiplier'); return false;">
<label class="form-label" for="worldState.darvoStockMultiplier" data-loc="worldState_darvoStockMultiplier"></label>
<div class="input-group">
<input id="worldState.darvoStockMultiplier" class="form-control" type="number" step="0.01" data-default="1" />
<button class="btn btn-primary" type="submit" data-loc="cheats_save"></button>
<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
</div>
</form>
</div>
@ -1015,6 +1178,7 @@
<datalist id="datalist-ModularParts-KUBROW_ANTIGEN"></datalist>
<datalist id="datalist-ModularParts-KUBROW_MUTAGEN"></datalist>
<datalist id="datalist-Boosters"></datalist>
<datalist id="datalist-Abilities"></datalist>
<datalist id="datalist-circuitGameModes">
<option>Survival</option>
<option>VoidFlood</option>

View File

@ -18,7 +18,7 @@ const sendAuth = isRegister => {
window.ws.send(
JSON.stringify({
auth: {
email: localStorage.getItem("email"),
email: localStorage.getItem("email").toLowerCase(),
password: wp.encSync(localStorage.getItem("password")),
isRegister
}
@ -28,7 +28,8 @@ const sendAuth = isRegister => {
};
function openWebSocket() {
window.ws = new WebSocket("/custom/ws");
const wsProto = location.protocol === "https:" ? "wss://" : "ws://";
window.ws = new WebSocket(wsProto + location.host + "/custom/ws");
window.ws.onopen = () => {
ws_is_open = true;
sendAuth(false);
@ -118,9 +119,16 @@ function doLogin() {
window.registerSubmit = false;
}
async function revalidateAuthz() {
await getWebSocket();
// We have a websocket connection, so authz should be good.
function revalidateAuthz() {
return new Promise(resolve => {
let interval;
interval = setInterval(() => {
if (ws_is_open && !auth_pending) {
clearInterval(interval);
resolve();
}
}, 10);
});
}
function logout() {
@ -194,6 +202,17 @@ function updateLocElements() {
document.querySelectorAll("[data-loc-placeholder]").forEach(elm => {
elm.placeholder = loc(elm.getAttribute("data-loc-placeholder"));
});
document.querySelectorAll("[data-loc-inc]").forEach(elm => {
const incWith = elm
.getAttribute("data-loc-inc")
.split("|")
.map(key => loc(key))
.join(", ");
elm.title = `${loc("worldState_incompatibleWith")} ${incWith}`;
});
document.querySelectorAll("[data-loc-year]").forEach(elm => {
elm.innerHTML = elm.innerHTML.replace("|YEAR|", elm.getAttribute("data-loc-year"));
});
}
function setActiveLanguage(lang) {
@ -204,7 +223,7 @@ function setActiveLanguage(lang) {
document.querySelector("[data-lang=" + lang + "]").classList.add("active");
window.dictPromise = new Promise(resolve => {
const webui_lang = ["en", "ru", "fr", "de", "zh", "es"].indexOf(lang) == -1 ? "en" : lang;
const webui_lang = ["en", "ru", "fr", "de", "zh", "es", "uk"].indexOf(lang) == -1 ? "en" : lang;
let script = document.getElementById("translations");
if (script) document.documentElement.removeChild(script);
@ -273,6 +292,8 @@ function fetchItemList() {
window.itemListPromise = new Promise(resolve => {
const req = $.get("/custom/getItemLists?lang=" + window.lang);
req.done(async data => {
window.allQuestKeys = data.QuestKeys;
await dictPromise;
document.querySelectorAll('[id^="datalist-"]').forEach(datalist => {
@ -280,7 +301,8 @@ function fetchItemList() {
});
const syndicateNone = document.createElement("option");
syndicateNone.textContent = loc("cheats_none");
syndicateNone.value = "";
syndicateNone.textContent = loc("general_none");
document.getElementById("changeSyndicate").innerHTML = "";
document.getElementById("changeSyndicate").appendChild(syndicateNone);
@ -301,8 +323,8 @@ function fetchItemList() {
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeAbilityDurationMythic": loc("upgrade_WarframeAbilityDuration").split("|VAL|").join("15"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeAbilityStrength": loc("upgrade_WarframeAbilityStrength").split("|VAL|").join("10"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeAbilityStrengthMythic": loc("upgrade_WarframeAbilityStrength").split("|VAL|").join("15"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeArmourMax": loc("upgrade_WarframeArmourMax").split("|VAL|").join("150"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeArmourMaxMythic": loc("upgrade_WarframeArmourMax").split("|VAL|").join("225"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeArmourMax": loc("upgrade_WarframeArmorMax").split("|VAL|").join("150"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeArmourMaxMythic": loc("upgrade_WarframeArmorMax").split("|VAL|").join("225"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeBlastProc": loc("upgrade_WarframeBlastProc").split("|VAL|").join("5"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeBlastProcMythic": loc("upgrade_WarframeBlastProc").split("|VAL|").join("7.5"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeCastingSpeed": loc("upgrade_WarframeCastingSpeed").split("|VAL|").join("25"),
@ -331,8 +353,8 @@ function fetchItemList() {
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeParkourVelocityMythic": loc("upgrade_WarframeParkourVelocity").split("|VAL|").join("22.5"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeRadiationDamageBoost": loc("upgrade_WarframeRadiationDamageBoost").split("|VAL|").join("10"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeRadiationDamageBoostMythic": loc("upgrade_WarframeRadiationDamageBoost").split("|VAL|").join("15"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeRegen": loc("upgrade_WarframeRegen").split("|VAL|").join("5"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeRegenMythic": loc("upgrade_WarframeRegen").split("|VAL|").join("7.5"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeRegen": loc("upgrade_WarframeHealthRegen").split("|VAL|").join("5"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeRegenMythic": loc("upgrade_WarframeHealthRegen").split("|VAL|").join("7.5"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeShieldMax": loc("upgrade_WarframeShieldMax").split("|VAL|").join("150"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeShieldMaxMythic": loc("upgrade_WarframeShieldMax").split("|VAL|").join("225"),
"/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/ArchonCrystalUpgradeWarframeStartingEnergy": loc("upgrade_WarframeStartingEnergy").split("|VAL|").join("30"),
@ -486,6 +508,9 @@ function fetchItemList() {
uniqueLevelCaps = items;
} else if (type == "Syndicates") {
items.forEach(item => {
if (item.uniqueName === "ConclaveSyndicate") {
return;
}
if (item.uniqueName.startsWith("RadioLegion")) {
item.name += " (" + item.uniqueName + ")";
}
@ -580,6 +605,8 @@ function fetchItemList() {
}
fetchItemList();
const accountCheats = document.querySelectorAll("#account-cheats input[id]");
// Assumes that caller revalidates authz
function updateInventory() {
const req = $.get("/api/inventory.php?" + window.authz + "&xpBasedLevelCapDisabled=1");
@ -728,7 +755,10 @@ function updateInventory() {
td.appendChild(a);
}
if (["Suits", "LongGuns", "Pistols", "Melee", "SpaceGuns", "SpaceMelee"].includes(category)) {
if (
["Suits", "LongGuns", "Pistols", "Melee", "SpaceGuns", "SpaceMelee"].includes(category) ||
modularWeapons.includes(item.ItemType)
) {
const a = document.createElement("a");
a.href = "/webui/detailedView?productCategory=" + category + "&itemId=" + item.ItemId.$oid;
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M278.5 215.6L23 471c-9.4 9.4-9.4 24.6 0 33.9s24.6 9.4 33.9 0l57-57h68c49.7 0 97.9-14.4 139-41c11.1-7.2 5.5-23-7.8-23c-5.1 0-9.2-4.1-9.2-9.2c0-4.1 2.7-7.6 6.5-8.8l81-24.3c2.5-.8 4.8-2.1 6.7-4l22.4-22.4c10.1-10.1 2.9-27.3-11.3-27.3l-32.2 0c-5.1 0-9.2-4.1-9.2-9.2c0-4.1 2.7-7.6 6.5-8.8l112-33.6c4-1.2 7.4-3.9 9.3-7.7C506.4 207.6 512 184.1 512 160c0-41-16.3-80.3-45.3-109.3l-5.5-5.5C432.3 16.3 393 0 352 0s-80.3 16.3-109.3 45.3L139 149C91 197 64 262.1 64 330v55.3L253.6 195.8c6.2-6.2 16.4-6.2 22.6 0c5.4 5.4 6.1 13.6 2.2 19.8z"/></svg>`;
@ -859,15 +889,11 @@ function updateInventory() {
const datalistEvolutionProgress = document.querySelectorAll("#datalist-EvolutionProgress option");
const formEvolutionProgress = document.querySelector('form[onsubmit*="doAcquireEvolution()"]');
const giveAllQEvolutionProgress = document.querySelector(
'button[onclick*="addMissingEvolutionProgress()"]'
);
if (datalistEvolutionProgress.length === 0) {
formEvolutionProgress.classList.add("disabled");
formEvolutionProgress.querySelector("input").disabled = true;
formEvolutionProgress.querySelector("button").disabled = true;
giveAllQEvolutionProgress.disabled = true;
}
if (data.CrewShipHarnesses?.length) {
@ -879,6 +905,14 @@ function updateInventory() {
// Populate quests route
document.getElementById("QuestKeys-list").innerHTML = "";
window.allQuestKeys.forEach(questKey => {
if (!data.QuestKeys.some(x => x.ItemType == questKey.uniqueName)) {
const datalist = document.getElementById("datalist-QuestKeys");
if (!datalist.querySelector(`option[data-key="${questKey.uniqueName}"]`)) {
readdQuestKey(itemMap, questKey.uniqueName);
}
}
});
data.QuestKeys.forEach(item => {
const tr = document.createElement("tr");
tr.setAttribute("data-item-type", item.ItemType);
@ -972,10 +1006,7 @@ function updateInventory() {
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
const option = document.createElement("option");
option.setAttribute("data-key", item.ItemType);
option.value = itemMap[item.ItemType]?.name ?? item.ItemType;
document.getElementById("datalist-QuestKeys").appendChild(option);
readdQuestKey(itemMap, item.ItemType);
doQuestUpdate("deleteKey", item.ItemType);
};
a.title = loc("code_remove");
@ -1010,13 +1041,19 @@ function updateInventory() {
if (item.ItemType.substr(0, 32) == "/Lotus/Upgrades/Mods/Randomized/") {
const rivenType = item.ItemType.substr(32);
const fingerprint = JSON.parse(item.UpgradeFingerprint);
if (fingerprint.buffs) {
if ("buffs" in fingerprint) {
// Riven has been revealed?
const tr = document.createElement("tr");
{
const td = document.createElement("td");
td.textContent = itemMap[fingerprint.compat]?.name ?? fingerprint.compat;
td.textContent += " " + RivenParser.parseRiven(rivenType, fingerprint, 1).name;
td.textContent += " ";
try {
td.textContent += RivenParser.parseRiven(rivenType, fingerprint, 1).name;
} catch (e) {
console.warn("malformed riven", { rivenType, fingerprint });
td.textContent += " [Malformed Riven]";
}
td.innerHTML +=
" <span title='" +
loc("code_buffsNumber") +
@ -1166,14 +1203,15 @@ function updateInventory() {
const item = data[category].find(x => x.ItemId.$oid == oid);
if (item) {
document.getElementById("detailedView-loading").classList.add("d-none");
if (item.ItemName) {
$("#detailedView-route h3").text(item.ItemName);
$("#detailedView-title").text(item.ItemName);
$("#detailedView-route .text-body-secondary").text(
itemMap[item.ItemType]?.name ?? item.ItemType
);
} else {
$("#detailedView-route h3").text(itemMap[item.ItemType]?.name ?? item.ItemType);
$("#detailedView-route .text-body-secondary").text("");
$("#detailedView-title").text(itemMap[item.ItemType]?.name ?? item.ItemType);
}
if (category == "Suits") {
@ -1213,6 +1251,127 @@ function updateInventory() {
}
document.getElementById("crystals-list").appendChild(tr);
});
document.getElementById("edit-suit-invigorations-card").classList.remove("d-none");
const { OffensiveUpgrade, DefensiveUpgrade, UpgradesExpiry } =
suitInvigorationUpgradeData(item);
document.getElementById("dv-invigoration-offensive").value = OffensiveUpgrade;
document.getElementById("dv-invigoration-defensive").value = DefensiveUpgrade;
document.getElementById("dv-invigoration-expiry").value = UpgradesExpiry;
{
document.getElementById("loadout-card").classList.remove("d-none");
const maxModConfigNum = Math.min(2 + (item.ModSlotPurchases ?? 0), 5);
const configs = item.Configs ?? [];
const loadoutTabs = document.getElementById("loadoutTabs");
const loadoutTabsContent = document.getElementById("loadoutTabsContent");
loadoutTabs.innerHTML = "";
loadoutTabsContent.innerHTML = "";
for (let i = 0; i <= maxModConfigNum; i++) {
const config = configs[i] ?? {};
{
const li = document.createElement("li");
li.classList.add("nav-item");
const button = document.createElement("button");
button.classList.add("nav-link");
if (i === 0) button.classList.add("active");
button.id = `config${i}-tab`;
button.setAttribute("data-bs-toggle", "tab");
button.setAttribute("data-bs-target", `#config${i}`);
button.innerHTML = config.Name?.trim() || String.fromCharCode(65 + i);
li.appendChild(button);
loadoutTabs.appendChild(li);
}
{
const tabDiv = document.createElement("div");
tabDiv.classList = "tab-pane";
if (i === 0) tabDiv.classList.add("show", "active");
tabDiv.id = `config${i}`;
{
const abilityOverrideForm = document.createElement("form");
abilityOverrideForm.classList = "form-group mt-2";
abilityOverrideForm.setAttribute(
"onsubmit",
`handleAbilityOverride(event, ${i});return false;`
);
const abilityOverrideFormLabel = document.createElement("label");
abilityOverrideFormLabel.setAttribute("data-loc", "abilityOverride_label");
abilityOverrideFormLabel.innerHTML = loc("abilityOverride_label");
abilityOverrideFormLabel.classList = "form-label";
abilityOverrideFormLabel.setAttribute(
"for",
`abilityOverride-ability-config-${i}`
);
abilityOverrideForm.appendChild(abilityOverrideFormLabel);
const abilityOverrideInputGroup = document.createElement("div");
abilityOverrideInputGroup.classList = "input-group";
abilityOverrideForm.appendChild(abilityOverrideInputGroup);
const abilityOverrideInput = document.createElement("input");
abilityOverrideInput.id = `abilityOverride-ability-config-${i}`;
abilityOverrideInput.classList = "form-control";
abilityOverrideInput.setAttribute("list", "datalist-Abilities");
if (config.AbilityOverride) {
const datalist = document.getElementById("datalist-Abilities");
const options = Array.from(datalist.options);
abilityOverrideInput.value = options.find(
option =>
config.AbilityOverride.Ability == option.getAttribute("data-key")
).value;
}
abilityOverrideInputGroup.appendChild(abilityOverrideInput);
const abilityOverrideOnSlot = document.createElement("span");
abilityOverrideOnSlot.classList = "input-group-text";
abilityOverrideOnSlot.setAttribute("data-loc", "abilityOverride_onSlot");
abilityOverrideOnSlot.innerHTML = loc("abilityOverride_onSlot");
abilityOverrideInputGroup.appendChild(abilityOverrideOnSlot);
const abilityOverrideSecondInput = document.createElement("input");
abilityOverrideSecondInput.id = `abilityOverride-ability-index-config-${i}`;
abilityOverrideSecondInput.classList = "form-control";
abilityOverrideSecondInput.setAttribute("type", "number");
abilityOverrideSecondInput.setAttribute("min", "0");
abilityOverrideSecondInput.setAttribute("max", "3");
if (config.AbilityOverride)
abilityOverrideSecondInput.value = config.AbilityOverride.Index;
abilityOverrideInputGroup.appendChild(abilityOverrideSecondInput);
const abilityOverrideSetButton = document.createElement("button");
abilityOverrideSetButton.classList = "btn btn-primary";
abilityOverrideSetButton.setAttribute("type", "submit");
abilityOverrideSetButton.setAttribute("value", "set");
abilityOverrideSetButton.setAttribute("data-loc", "general_setButton");
abilityOverrideSetButton.innerHTML = loc("general_setButton");
abilityOverrideInputGroup.appendChild(abilityOverrideSetButton);
const abilityOverrideRemoveButton = document.createElement("button");
abilityOverrideRemoveButton.classList = "btn btn-danger";
abilityOverrideRemoveButton.setAttribute("type", "submit");
abilityOverrideRemoveButton.setAttribute("value", "remove");
abilityOverrideRemoveButton.setAttribute("data-loc", "code_remove");
abilityOverrideRemoveButton.innerHTML = loc("code_remove");
abilityOverrideInputGroup.appendChild(abilityOverrideRemoveButton);
abilityOverrideForm.appendChild(abilityOverrideInputGroup);
tabDiv.appendChild(abilityOverrideForm);
}
loadoutTabsContent.appendChild(tabDiv);
}
}
}
} else if (["LongGuns", "Pistols", "Melee", "SpaceGuns", "SpaceMelee"].includes(category)) {
document.getElementById("valenceBonus-card").classList.remove("d-none");
document.getElementById("valenceBonus-innateDamage").value = "";
@ -1225,6 +1384,35 @@ function updateInventory() {
document.getElementById("valenceBonus-procent").value = Math.round(buffValue * 1000) / 10;
}
}
if (modularWeapons.includes(item.ItemType)) {
document.getElementById("modularParts-card").classList.remove("d-none");
const form = document.getElementById("modularParts-form");
form.innerHTML = "";
const requiredParts = getRequiredParts(category, item.ItemType);
requiredParts.forEach(modularPart => {
const input = document.createElement("input");
input.classList.add("form-control");
input.id = "detailedView-modularPart-" + modularPart;
input.setAttribute("list", "datalist-ModularParts-" + modularPart);
const datalist = document.getElementById("datalist-ModularParts-" + modularPart);
const options = Array.from(datalist.options);
input.value =
options.find(option => item.ModularParts.includes(option.getAttribute("data-key")))
?.value || "";
form.appendChild(input);
});
const changeButton = document.createElement("button");
changeButton.classList.add("btn");
changeButton.classList.add("btn-primary");
changeButton.type = "submit";
changeButton.setAttribute("data-loc", "cheats_changeButton");
changeButton.innerHTML = loc("cheats_changeButton");
form.appendChild(changeButton);
}
} else {
single.loadRoute("/webui/inventory");
}
@ -1287,6 +1475,10 @@ function updateInventory() {
}
document.getElementById("Boosters-list").appendChild(tr);
});
for (const elm of accountCheats) {
elm.checked = !!data[elm.id];
}
});
});
}
@ -1324,47 +1516,41 @@ function doAcquireEquipment(category) {
});
}
function doAcquireModularEquipment(category, WeaponType) {
let requiredParts;
let Parts = [];
function getRequiredParts(category, WeaponType) {
switch (category) {
case "HoverBoards":
WeaponType = "/Lotus/Types/Vehicles/Hoverboard/HoverboardSuit";
requiredParts = ["HB_DECK", "HB_ENGINE", "HB_FRONT", "HB_JET"];
break;
case "Hoverboards":
return ["HB_DECK", "HB_ENGINE", "HB_FRONT", "HB_JET"];
case "OperatorAmps":
requiredParts = ["AMP_OCULUS", "AMP_CORE", "AMP_BRACE"];
break;
return ["AMP_OCULUS", "AMP_CORE", "AMP_BRACE"];
case "Melee":
requiredParts = ["BLADE", "HILT", "HILT_WEIGHT"];
break;
return ["BLADE", "HILT", "HILT_WEIGHT"];
case "LongGuns":
requiredParts = ["GUN_BARREL", "GUN_PRIMARY_HANDLE", "GUN_CLIP"];
break;
return ["GUN_BARREL", "GUN_PRIMARY_HANDLE", "GUN_CLIP"];
case "Pistols":
requiredParts = ["GUN_BARREL", "GUN_SECONDARY_HANDLE", "GUN_CLIP"];
break;
return ["GUN_BARREL", "GUN_SECONDARY_HANDLE", "GUN_CLIP"];
case "MoaPets":
if (WeaponType == "/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPowerSuit") {
requiredParts = ["MOA_ENGINE", "MOA_PAYLOAD", "MOA_HEAD", "MOA_LEG"];
} else {
requiredParts = ["ZANUKA_BODY", "ZANUKA_HEAD", "ZANUKA_LEG", "ZANUKA_TAIL"];
}
break;
case "KubrowPets":
if (
[
"/Lotus/Types/Friendly/Pets/CreaturePets/VulpineInfestedCatbrowPetPowerSuit",
"/Lotus/Types/Friendly/Pets/CreaturePets/HornedInfestedCatbrowPetPowerSuit",
"/Lotus/Types/Friendly/Pets/CreaturePets/ArmoredInfestedCatbrowPetPowerSuit"
].includes(WeaponType)
) {
requiredParts = ["CATBROW_ANTIGEN", "CATBROW_MUTAGEN"];
} else {
requiredParts = ["KUBROW_ANTIGEN", "KUBROW_MUTAGEN"];
}
break;
return WeaponType === "/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPowerSuit"
? ["MOA_ENGINE", "MOA_PAYLOAD", "MOA_HEAD", "MOA_LEG"]
: ["ZANUKA_BODY", "ZANUKA_HEAD", "ZANUKA_LEG", "ZANUKA_TAIL"];
case "KubrowPets": {
return WeaponType.endsWith("InfestedCatbrowPetPowerSuit")
? ["CATBROW_ANTIGEN", "CATBROW_MUTAGEN"]
: ["KUBROW_ANTIGEN", "KUBROW_MUTAGEN"];
}
}
}
function doAcquireModularEquipment(category, WeaponType) {
if (category === "Hoverboards") WeaponType = "/Lotus/Types/Vehicles/Hoverboard/HoverboardSuit";
const requiredParts = getRequiredParts(category, WeaponType);
let Parts = [];
requiredParts.forEach(part => {
const partName = getKey(document.getElementById("acquire-type-" + category + "-" + part));
if (partName) {
@ -1481,19 +1667,22 @@ function doAcquireEvolution() {
setEvolutionProgress([{ ItemType: uniqueName, Rank: permanentEvolutionWeapons.has(uniqueName) ? 0 : 1 }]);
}
$("input[list]").on("input", function () {
$(document).on("input", "input[list]", function () {
$(this).removeClass("is-invalid");
});
function dispatchAddItemsRequestsBatch(requests) {
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/addItems?" + window.authz,
contentType: "application/json",
data: JSON.stringify(requests)
});
req.done(() => {
updateInventory();
return new Promise(resolve => {
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/addItems?" + window.authz,
contentType: "application/json",
data: JSON.stringify(requests)
});
req.done(() => {
updateInventory();
resolve();
});
});
});
}
@ -1514,7 +1703,7 @@ function addMissingEquipment(categories) {
});
});
if (requests.length != 0 && window.confirm(loc("code_addItemsConfirm").split("|COUNT|").join(requests.length))) {
dispatchAddItemsRequestsBatch(requests);
return dispatchAddItemsRequestsBatch(requests);
}
}
@ -1530,7 +1719,7 @@ function addMissingEvolutionProgress() {
requests.push({ ItemType: uniqueName, Rank: permanentEvolutionWeapons.has(uniqueName) ? 0 : 1 });
});
if (requests.length != 0 && window.confirm(loc("code_addItemsConfirm").split("|COUNT|").join(requests.length))) {
setEvolutionProgress(requests);
return setEvolutionProgress(requests);
}
}
@ -1698,7 +1887,7 @@ function disposeOfGear(category, oid) {
];
revalidateAuthz().then(() => {
$.post({
url: "/api/sell.php?" + window.authz,
url: "/api/sell.php?" + window.authz + "&wsid=" + wsid,
contentType: "text/plain",
data: JSON.stringify(data)
});
@ -1720,7 +1909,7 @@ function disposeOfItems(category, type, count) {
];
revalidateAuthz().then(() => {
$.post({
url: "/api/sell.php?" + window.authz,
url: "/api/sell.php?" + window.authz + "&wsid=" + wsid,
contentType: "text/plain",
data: JSON.stringify(data)
});
@ -1757,14 +1946,17 @@ function maturePet(oid, revert) {
}
function setEvolutionProgress(requests) {
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/setEvolutionProgress?" + window.authz,
contentType: "application/json",
data: JSON.stringify(requests)
});
req.done(() => {
updateInventory();
return new Promise(resolve => {
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/setEvolutionProgress?" + window.authz,
contentType: "application/json",
data: JSON.stringify(requests)
});
req.done(() => {
updateInventory();
resolve();
});
});
});
}
@ -1923,6 +2115,8 @@ function doAcquireModMax() {
alert("doAcquireModMax: " + uniqueName);
}
// Cheats route
const uiConfigs = [...$(".config-form input[id], .config-form select[id]")].map(x => x.id);
for (const id of uiConfigs) {
@ -1930,7 +2124,13 @@ for (const id of uiConfigs) {
if (elm.tagName == "SELECT") {
elm.onchange = function () {
let value = this.value;
if (!isNaN(parseInt(value))) {
if (value == "true") {
value = true;
} else if (value == "false") {
value = false;
} else if (value == "null") {
value = null;
} else if (!isNaN(parseInt(value))) {
value = parseInt(value);
}
$.post({
@ -1954,6 +2154,19 @@ for (const id of uiConfigs) {
}
}
document.querySelectorAll(".config-form .input-group").forEach(grp => {
const input = grp.querySelector("input");
const btn = grp.querySelector("button");
input.oninput = input.onchange = function () {
btn.classList.remove("btn-secondary");
btn.classList.add("btn-primary");
};
btn.onclick = function () {
btn.classList.remove("btn-primary");
btn.classList.add("btn-secondary");
};
});
function doSaveConfigInt(id) {
$.post({
url: "/custom/setConfig?" + window.authz + "&wsid=" + wsid,
@ -1988,8 +2201,6 @@ function doSaveConfigStringArray(id) {
});
}
// Cheats route
single.getRoute("/webui/cheats").on("beforeload", function () {
let interval;
interval = setInterval(() => {
@ -2010,7 +2221,7 @@ single.getRoute("/webui/cheats").on("beforeload", function () {
if (elm.type == "checkbox") {
elm.checked = value;
} else if (elm.classList.contains("tags-input")) {
elm.value = value.join(", ");
elm.value = (value ?? []).join(", ");
elm.oninput();
} else {
elm.value = value ?? elm.getAttribute("data-default");
@ -2019,6 +2230,10 @@ single.getRoute("/webui/cheats").on("beforeload", function () {
})
.fail(res => {
if (res.responseText == "Log-in expired") {
if (ws_is_open && !auth_pending) {
console.warn("Credentials invalidated but the server didn't let us know");
sendAuth();
}
revalidateAuthz().then(() => {
if (single.getCurrentPath() == "/webui/cheats") {
single.loadRoute("/webui/cheats");
@ -2097,6 +2312,23 @@ function doIntrinsicsUnlockAll() {
});
}
document.querySelectorAll("#account-cheats input[type=checkbox]").forEach(elm => {
elm.onchange = function () {
revalidateAuthz().then(() => {
$.post({
url: "/custom/setAccountCheat?" + window.authz /*+ "&wsid=" + wsid*/,
contentType: "application/json",
data: JSON.stringify({
key: elm.id,
value: elm.checked
})
});
});
};
});
// Mods route
function doAddAllMods() {
let modsAll = new Set();
for (const child of document.getElementById("datalist-mods").children) {
@ -2141,7 +2373,7 @@ function doRemoveUnrankedMods() {
req.done(inventory => {
window.itemListPromise.then(itemMap => {
$.post({
url: "/api/sell.php?" + window.authz,
url: "/api/sell.php?" + window.authz + "&wsid=" + wsid,
contentType: "text/plain",
data: JSON.stringify({
SellCurrency: "SC_RegularCredits",
@ -2171,8 +2403,14 @@ function doAddMissingMaxRankMods() {
// DetailedView Route
single.getRoute("#detailedView-route").on("beforeload", function () {
this.element.querySelector("h3").textContent = "Loading...";
document.getElementById("detailedView-loading").classList.remove("d-none");
document.getElementById("detailedView-title").textContent = "";
document.querySelector("#detailedView-route .text-body-secondary").textContent = "";
document.getElementById("loadout-card").classList.add("d-none");
document.getElementById("archonShards-card").classList.add("d-none");
document.getElementById("edit-suit-invigorations-card").classList.add("d-none");
document.getElementById("modularParts-card").classList.add("d-none");
document.getElementById("modularParts-form").innerHTML = "";
document.getElementById("valenceBonus-card").classList.add("d-none");
if (window.didInitialInventoryUpdate) {
updateInventory();
@ -2254,6 +2492,13 @@ function doAddCurrency(currency) {
});
}
function readdQuestKey(itemMap, itemType) {
const option = document.createElement("option");
option.setAttribute("data-key", itemType);
option.value = itemMap[itemType]?.name ?? itemType;
document.getElementById("datalist-QuestKeys").appendChild(option);
}
function doQuestUpdate(operation, itemType) {
revalidateAuthz().then(() => {
$.post({
@ -2323,22 +2568,10 @@ function handleModularSelection(category) {
modularFieldsZanuka.style.display = "none";
}
} else if (inventoryCategory === "KubrowPets") {
if (
[
"/Lotus/Types/Friendly/Pets/CreaturePets/VulpineInfestedCatbrowPetPowerSuit",
"/Lotus/Types/Friendly/Pets/CreaturePets/HornedInfestedCatbrowPetPowerSuit",
"/Lotus/Types/Friendly/Pets/CreaturePets/ArmoredInfestedCatbrowPetPowerSuit"
].includes(key)
) {
if (key.endsWith("InfestedCatbrowPetPowerSuit")) {
modularFieldsCatbrow.style.display = "";
modularFieldsKubrow.style.display = "none";
} else if (
[
"/Lotus/Types/Friendly/Pets/CreaturePets/VizierPredatorKubrowPetPowerSuit",
"/Lotus/Types/Friendly/Pets/CreaturePets/PharaohPredatorKubrowPetPowerSuit",
"/Lotus/Types/Friendly/Pets/CreaturePets/MedjayPredatorKubrowPetPowerSuit"
].includes(key)
) {
} else if (key.endsWith("PredatorKubrowPetPowerSuit")) {
modularFieldsCatbrow.style.display = "none";
modularFieldsKubrow.style.display = "";
} else {
@ -2439,9 +2672,17 @@ function formatDatetime(fmt, date) {
const calls_in_flight = new Set();
async function debounce(func, ...args) {
calls_in_flight.add(func);
await func(...args);
calls_in_flight.delete(func);
if (!func.name) {
throw new Error(`cannot debounce anonymous functions`);
}
const callid = JSON.stringify({ func: func.name, args });
if (!calls_in_flight.has(callid)) {
calls_in_flight.add(callid);
await func(...args);
calls_in_flight.delete(callid);
} else {
console.log("debouncing", callid);
}
}
async function doMaxPlexus() {
@ -2764,3 +3005,146 @@ document.querySelectorAll("#sidebar .nav-link").forEach(function (elm) {
window.scrollTo(0, 0);
});
});
async function markAllAsRead() {
await revalidateAuthz();
const { Inbox } = await fetch("/api/inbox.php?" + window.authz).then(x => x.json());
let any = false;
for (const msg of Inbox) {
if (!msg.r) {
await fetch("/api/inbox.php?" + window.authz + "&messageId=" + msg.messageId.$oid);
any = true;
}
}
toast(loc(any ? "code_succRelog" : "code_nothingToDo"));
}
function handleModularPartsChange(event) {
event.preventDefault();
const urlParams = new URLSearchParams(window.location.search);
const form = document.getElementById("modularParts-form");
const inputs = form.querySelectorAll("input");
const modularParts = [];
inputs.forEach(input => {
const key = getKey(input);
if (!key) {
input.classList.add("is-invalid");
} else {
modularParts.push(key);
}
});
if (inputs.length == modularParts.length) {
revalidateAuthz().then(() => {
$.post({
url: "/custom/changeModularParts?" + window.authz,
contentType: "application/json",
data: JSON.stringify({
category: urlParams.get("productCategory"),
oid: urlParams.get("itemId"),
modularParts
})
}).then(function () {
toast(loc("code_succChange"));
updateInventory();
});
});
}
}
function suitInvigorationUpgradeData(suitData) {
let expiryDate = "";
if (suitData.UpgradesExpiry) {
if (suitData.UpgradesExpiry.$date) {
expiryDate = new Date(parseInt(suitData.UpgradesExpiry.$date.$numberLong));
} else if (typeof suitData.UpgradesExpiry === "number") {
expiryDate = new Date(suitData.UpgradesExpiry);
} else if (suitData.UpgradesExpiry instanceof Date) {
expiryDate = suitData.UpgradesExpiry;
}
if (expiryDate && !isNaN(expiryDate.getTime())) {
const year = expiryDate.getFullYear();
const month = String(expiryDate.getMonth() + 1).padStart(2, "0");
const day = String(expiryDate.getDate()).padStart(2, "0");
const hours = String(expiryDate.getHours()).padStart(2, "0");
const minutes = String(expiryDate.getMinutes()).padStart(2, "0");
expiryDate = `${year}-${month}-${day}T${hours}:${minutes}`;
} else {
expiryDate = "";
}
}
return {
oid: suitData.ItemId.$oid,
OffensiveUpgrade: suitData.OffensiveUpgrade || "",
DefensiveUpgrade: suitData.DefensiveUpgrade || "",
UpgradesExpiry: expiryDate
};
}
function submitSuitInvigorationUpgrade(event) {
event.preventDefault();
const oid = new URLSearchParams(window.location.search).get("itemId");
const offensiveUpgrade = document.getElementById("dv-invigoration-offensive").value;
const defensiveUpgrade = document.getElementById("dv-invigoration-defensive").value;
const expiry = document.getElementById("dv-invigoration-expiry").value;
if (!offensiveUpgrade || !defensiveUpgrade) {
alert(loc("code_requiredInvigorationUpgrade"));
return;
}
const data = {
OffensiveUpgrade: offensiveUpgrade,
DefensiveUpgrade: defensiveUpgrade
};
if (expiry) {
data.UpgradesExpiry = new Date(expiry).getTime();
}
editSuitInvigorationUpgrade(oid, data);
}
function clearSuitInvigorationUpgrades() {
editSuitInvigorationUpgrade(new URLSearchParams(window.location.search).get("itemId"), null);
}
async function editSuitInvigorationUpgrade(oid, data) {
/* data?: {
DefensiveUpgrade: string;
OffensiveUpgrade: string;
UpgradesExpiry?: number;
}*/
$.post({
url: "/custom/editSuitInvigorationUpgrade?" + window.authz,
contentType: "application/json",
data: JSON.stringify({ oid, data })
}).done(function () {
updateInventory();
});
}
function handleAbilityOverride(event, configIndex) {
event.preventDefault();
const urlParams = new URLSearchParams(window.location.search);
const action = event.submitter.value;
const Ability = getKey(document.getElementById(`abilityOverride-ability-config-${configIndex}`));
const Index = document.getElementById(`abilityOverride-ability-index-config-${configIndex}`).value;
revalidateAuthz().then(() => {
$.post({
url: "/custom/abilityOverride?" + window.authz,
contentType: "application/json",
data: JSON.stringify({
category: urlParams.get("productCategory"),
oid: urlParams.get("itemId"),
configIndex,
action,
AbilityOverride: {
Ability,
Index
}
})
}).done(function () {
updateInventory();
});
});
}

View File

@ -11,7 +11,8 @@
margin-left: 7rem;
}
body.logged-in:has([data-lang="de"].active) #main-content {
body.logged-in:has([data-lang="de"].active) #main-content,
body.logged-in:has([data-lang="uk"].active) #main-content {
margin-left: 8rem;
}
@ -28,9 +29,12 @@ body:not(.logged-in) .user-dropdown {
display: none;
}
td.text-end > a > svg {
/* font awesome icons */
svg {
fill: currentColor;
height: 1em;
}
td.text-end > a > svg {
margin-left: 0.5em;
margin-bottom: 4px; /* to centre the icon */
}

View File

@ -1,13 +1,14 @@
// German translation by Animan8000
dict = {
general_inventoryUpdateNote: `[UNTRANSLATED] Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`,
general_inventoryUpdateNote: `Hinweis: Um Änderungen im Spiel zu sehen, musst du dein Inventar neu synchronisieren, z. B. mit dem /sync Befehl des Bootstrappers, durch Besuch eines Dojo/Relais oder durch erneutes Einloggen.`,
general_addButton: `Hinzufügen`,
general_setButton: `[UNTRANSLATED] Set`,
general_removeButton: `[UNTRANSLATED] Remove`,
general_setButton: `Festlegen`,
general_none: `Keines`,
general_bulkActions: `Massenaktionen`,
general_loading: `Lädt...`,
code_loginFail: `[UNTRANSLATED] Login failed. Double-check the email and password.`,
code_regFail: `[UNTRANSLATED] Registration failed. Account already exists?`,
code_loginFail: `Anmeldung fehlgeschlagen. Bitte überprüfe deine Angaben.`,
code_regFail: `Registrierung fehlgeschlagen. Account existiert bereits?`,
code_changeNameConfirm: `In welchen Namen möchtest du deinen Account umbenennen?`,
code_deleteAccountConfirm: `Bist du sicher, dass du deinen Account |DISPLAYNAME| (|EMAIL|) löschen möchtest? Diese Aktion kann nicht rückgängig gemacht werden.`,
code_archgun: `Arch-Gewehr`,
@ -45,6 +46,8 @@ dict = {
code_focusUnlocked: `|COUNT| neue Fokus-Schulen freigeschaltet! Ein Inventar-Update wird benötigt, damit die Änderungen im Spiel sichtbar werden. Die Sternenkarte zu besuchen, sollte der einfachste Weg sein, dies auszulösen.`,
code_addModsConfirm: `Bist du sicher, dass du |COUNT| Mods zu deinem Account hinzufügen möchtest?`,
code_succImport: `Erfolgreich importiert.`,
code_succRelog: `Fertig. Bitte beachte, dass du dich neu einloggen musst, um Änderungen im Spiel zu sehen.`,
code_nothingToDo: `Fertig. Es gab nichts zu tun.`,
code_gild: `Veredeln`,
code_moa: `Moa`,
code_zanuka: `Jagdhund`,
@ -59,6 +62,8 @@ dict = {
code_pigment: `Pigment`,
code_mature: `Für den Kampf auswachsen lassen`,
code_unmature: `Genetisches Altern zurücksetzen`,
code_succChange: `Erfolgreich geändert.`,
code_requiredInvigorationUpgrade: `Du musst sowohl ein offensives & defensives Upgrade auswählen.`,
login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
login_emailLabel: `E-Mail-Adresse`,
login_passwordLabel: `Passwort`,
@ -88,7 +93,7 @@ dict = {
inventory_moaPets: `Moas`,
inventory_kubrowPets: `Bestien`,
inventory_evolutionProgress: `Incarnon-Entwicklungsfortschritte`,
inventory_Boosters: `[UNTRANSLATED] Boosters`,
inventory_Boosters: `Booster`,
inventory_bulkAddSuits: `Fehlende Warframes hinzufügen`,
inventory_bulkAddWeapons: `Fehlende Waffen hinzufügen`,
inventory_bulkAddSpaceSuits: `Fehlende Archwings hinzufügen`,
@ -103,7 +108,7 @@ dict = {
inventory_bulkRankUpSentinels: `Alle Wächter auf Max. Rang`,
inventory_bulkRankUpSentinelWeapons: `Alle Wächter-Waffen auf Max. Rang`,
inventory_bulkRankUpEvolutionProgress: `Alle Incarnon-Entwicklungsfortschritte auf Max. Rang`,
inventory_maxPlexus: `[UNTRANSLATED] Max Rank Plexus`,
inventory_maxPlexus: `Plexus auf Max. Rang`,
quests_list: `Quests`,
quests_completeAll: `Alle Quests abschließen`,
@ -120,14 +125,46 @@ dict = {
detailedView_archonShardsDescription: `Du kannst diese unbegrenzten Slots nutzen, um eine Vielzahl von Verbesserungen anzuwenden.`,
detailedView_archonShardsDescription2: `Hinweis: Jede Archon-Scherbe benötigt beim Laden etwas Zeit, um angewendet zu werden.`,
detailedView_valenceBonusLabel: `Valenz-Bonus`,
detailedView_valenceBonusDescription: `[UNTRANSLATED] You can set or remove the Valence Bonus from your weapon.`,
detailedView_valenceBonusDescription: `Du kannst den Valenz-Bonus deiner Waffe festlegen oder entfernen.`,
detailedView_modularPartsLabel: `Modulare Teile ändern`,
detailedView_suitInvigorationLabel: `Warframe-Kräftigung`,
detailedView_loadoutLabel: `Loadouts`,
invigorations_offensive_AbilityStrength: `+200% Fähigkeitsstärke`,
invigorations_offensive_AbilityRange: `+100% Fähigkeitsreichweite`,
invigorations_offensive_AbilityDuration: `+100% Fähigkeitsdauer`,
invigorations_offensive_MeleeDamage: `+250% Nahkampfschaden`,
invigorations_offensive_PrimaryDamage: `+250% Primärwaffen Schaden`,
invigorations_offensive_SecondaryDamage: `+250% Sekundärwaffen Schaden`,
invigorations_offensive_PrimaryCritChance: `+200% Primärwaffen Krit. Chance`,
invigorations_offensive_SecondaryCritChance: `+200% Sekundärwaffen Krit. Chance`,
invigorations_offensive_MeleeCritChance: `+200% Nahkampfwaffen Krit. Chance`,
invigorations_utility_AbilityEfficiency: `+75% Fähigkeitseffizienz`,
invigorations_utility_SprintSpeed: `+75% Sprintgeschwindigkeit`,
invigorations_utility_ParkourVelocity: `+75% Parkourgeschwindigkeit`,
invigorations_utility_HealthMax: `+1000 Gesundheit`,
invigorations_utility_EnergyMax: `+200% Max. Energie`,
invigorations_utility_StatusImmune: `Immun gegen Statuseffekte`,
invigorations_utility_ReloadSpeed: `+75% Nachladegeschwindigkeit`,
invigorations_utility_HealthRegen: `+25 Gesundheitsregeneration pro Sekunde`,
invigorations_utility_ArmorMax: `+1000 Rüstung`,
invigorations_utility_Jumps: `+5 Sprung-Zurücksetzungen`,
invigorations_utility_EnergyRegen: `+2 Energieregeneration pro Sekunde`,
invigorations_offensiveLabel: `Offensives Upgrade`,
invigorations_defensiveLabel: `Defensives Upgrade`,
invigorations_expiryLabel: `Upgrades Ablaufdatum (optional)`,
abilityOverride_label: `Fähigkeitsüberschreibung`,
abilityOverride_onSlot: `auf Slot`,
mods_addRiven: `Riven hinzufügen`,
mods_fingerprint: `Fingerabdruck`,
mods_fingerprintHelp: `Benötigst du Hilfe mit dem Fingerabdruck?`,
mods_rivens: `Rivens`,
mods_mods: `Mods`,
mods_addMax: `[UNTRANSLATED] Add Maxed`,
mods_addMax: `Max. hinzufügen`,
mods_addMissingUnrankedMods: `Fehlende Mods ohne Rang hinzufügen`,
mods_removeUnranked: `Mods ohne Rang entfernen`,
mods_addMissingMaxRankMods: `Fehlende Mods mit Max. Rang hinzufügen`,
@ -137,17 +174,17 @@ dict = {
cheats_skipAllDialogue: `Alle Dialoge überspringen`,
cheats_unlockAllScans: `Alle Scans freischalten`,
cheats_unlockAllMissions: `Alle Missionen freischalten`,
cheats_unlockAllMissions_ok: `[UNTRANSLATED] Success. Please note that you'll need to enter a dojo/relay or relog for the client to refresh the star chart.`,
cheats_unlockAllMissions_ok: `Erfolgreich. Bitte beachte, dass du ein Dojo/Relais besuchen oder dich neu einloggen musst, damit die Sternenkarte aktualisiert wird.`,
cheats_infiniteCredits: `Unendlich Credits`,
cheats_infinitePlatinum: `Unendlich Platinum`,
cheats_infiniteEndo: `Unendlich Endo`,
cheats_infiniteRegalAya: `Unendlich Reines Aya`,
cheats_infiniteHelminthMaterials: `Unendlich Helminth-Materialien`,
cheats_claimingBlueprintRefundsIngredients: `Fertige Blaupausen erstatten Ressourcen zurück`,
cheats_dontSubtractPurchaseCreditCost: `[UNTRANSLATED] Don't Subtract Purchase Credit Cost`,
cheats_dontSubtractPurchasePlatinumCost: `[UNTRANSLATED] Don't Subtract Purchase Platinum Cost`,
cheats_dontSubtractPurchaseItemCost: `[UNTRANSLATED] Don't Subtract Purchase Item Cost`,
cheats_dontSubtractPurchaseStandingCost: `[UNTRANSLATED] Don't Subtract Purchase Standing Cost`,
cheats_dontSubtractPurchaseCreditCost: `Credits beim Kauf nicht verbrauchen`,
cheats_dontSubtractPurchasePlatinumCost: `Platinum beim Kauf nicht verbrauchen`,
cheats_dontSubtractPurchaseItemCost: `Gegenstände beim Kauf nicht verbrauchen`,
cheats_dontSubtractPurchaseStandingCost: `Ansehen beim Kauf nicht verbrauchen`,
cheats_dontSubtractVoidTraces: `Void-Spuren nicht verbrauchen`,
cheats_dontSubtractConsumables: `Verbrauchsgegenstände (Ausrüstung) nicht verbrauchen`,
cheats_unlockAllShipFeatures: `Alle Schiffs-Funktionen freischalten`,
@ -167,11 +204,11 @@ dict = {
cheats_noVendorPurchaseLimits: `Keine Kaufbeschränkungen bei Händlern`,
cheats_noDeathMarks: `Keine Todesmarkierungen`,
cheats_noKimCooldowns: `Keine Wartezeit bei KIM`,
cheats_fullyStockedVendors: `[UNTRANSLATED] Fully Stocked Vendors`,
cheats_baroAlwaysAvailable: `[UNTRANSLATED] Baro Always Available`,
cheats_baroFullyStocked: `[UNTRANSLATED] Baro Fully Stocked`,
cheats_fullyStockedVendors: `Händler haben volles Inventar`,
cheats_baroAlwaysAvailable: `Baro immer im Relais verfügbar`,
cheats_baroFullyStocked: `Baro hat volles Inventar`,
cheats_syndicateMissionsRepeatable: `Syndikat-Missionen wiederholbar`,
cheats_unlockAllProfitTakerStages: `[UNTRANSLATED] Unlock All Profit Taker Stages`,
cheats_unlockAllProfitTakerStages: `Alle Profiteintreiber-Phasen freischalten`,
cheats_instantFinishRivenChallenge: `Riven-Mod Herausforderung sofort abschließen`,
cheats_instantResourceExtractorDrones: `Sofortige Ressourcen-Extraktor-Drohnen`,
cheats_noResourceExtractorDronesDamage: `Kein Schaden für Ressourcen-Extraktor-Drohnen`,
@ -182,128 +219,145 @@ dict = {
cheats_noDojoResearchCosts: `Keine Dojo-Forschungskosten`,
cheats_noDojoResearchTime: `Keine Dojo-Forschungszeit`,
cheats_fastClanAscension: `Schneller Clan-Aufstieg`,
cheats_missionsCanGiveAllRelics: `[UNTRANSLATED] Missions Can Give All Relics`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `[UNTRANSLATED] Exceptional Relics Always Give Bronze Reward`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `[UNTRANSLATED] Flawless Relics Always Give Silver Reward`,
cheats_radiantRelicsAlwaysGiveGoldReward: `[UNTRANSLATED] Radiant Relics Always Give Gold Reward`,
cheats_unlockAllSimarisResearchEntries: `[UNTRANSLATED] Unlock All Simaris Research Entries`,
cheats_disableDailyTribute: `[UNTRANSLATED] Disable Daily Tribute`,
cheats_missionsCanGiveAllRelics: `Alle Relikte als Missionsbelohnung möglich`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `Überragende Relikte geben immer Bronze-Belohnung`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `Makellose Relikte geben immer Silber-Belohnung`,
cheats_radiantRelicsAlwaysGiveGoldReward: `Strahlende Relikte geben immer Gold-Belohnung`,
cheats_unlockAllSimarisResearchEntries: `Alle Simaris-Forschungseinträge freischalten`,
cheats_disableDailyTribute: `Täglicher Tribut deaktivieren`,
cheats_spoofMasteryRank: `Gefälschter Meisterschaftsrang (-1 zum deaktivieren)`,
cheats_relicRewardItemCountMultiplier: `[UNTRANSLATED] Relic Reward Item Count Multiplier`,
cheats_nightwaveStandingMultiplier: `[UNTRANSLATED] Nightwave Standing Multiplier`,
cheats_save: `[UNTRANSLATED] Save`,
cheats_relicRewardItemCountMultiplier: `Belohnungsmultiplikator für Relikte`,
cheats_nightwaveStandingMultiplier: `Nightwave Ansehen Multiplikator`,
cheats_save: `Speichern`,
cheats_account: `Account`,
cheats_unlockAllFocusSchools: `Alle Fokus-Schulen freischalten`,
cheats_helminthUnlockAll: `Helminth vollständig aufleveln`,
cheats_addMissingSubsumedAbilities: `[UNTRANSLATED] Add Missing Subsumed Abilities`,
cheats_addMissingSubsumedAbilities: `Fehlende konsumierte Fähigkeiten hinzufügen`,
cheats_intrinsicsUnlockAll: `Alle Inhärenzen auf Max. Rang`,
cheats_changeSupportedSyndicate: `Unterstütztes Syndikat`,
cheats_changeButton: `Ändern`,
cheats_none: `Keines`,
cheats_markAllAsRead: `Posteingang als gelesen markieren`,
worldState: `[UNTRANSLATED] World State`,
worldState_creditBoost: `[UNTRANSLATED] Credit Boost`,
worldState_affinityBoost: `[UNTRANSLATED] Affinity Boost`,
worldState_resourceBoost: `[UNTRANSLATED] Resource Boost`,
worldState_starDays: `[UNTRANSLATED] Star Days`,
worldState_galleonOfGhouls: `[UNTRANSLATED] Galleon of Ghouls`,
disabled: `[UNTRANSLATED] Disabled`,
worldState_we1: `[UNTRANSLATED] Weekend 1`,
worldState_we2: `[UNTRANSLATED] Weekend 2`,
worldState_we3: `[UNTRANSLATED] Weekend 3`,
worldState_eidolonOverride: `[UNTRANSLATED] Eidolon Override`,
worldState_day: `[UNTRANSLATED] Day`,
worldState_night: `[UNTRANSLATED] Night`,
worldState_vallisOverride: `[UNTRANSLATED] Orb Vallis Override`,
worldState_warm: `[UNTRANSLATED] Warm`,
worldState_cold: `[UNTRANSLATED] Cold`,
worldState_duviriOverride: `[UNTRANSLATED] Duviri Override`,
worldState_joy: `[UNTRANSLATED] Joy`,
worldState_anger: `[UNTRANSLATED] Anger`,
worldState_envy: `[UNTRANSLATED] Envy`,
worldState_sorrow: `[UNTRANSLATED] Sorrow`,
worldState_fear: `[UNTRANSLATED] Fear`,
worldState_nightwaveOverride: `[UNTRANSLATED] Nightwave Override`,
worldState_RadioLegionIntermission13Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 9`,
worldState_RadioLegionIntermission12Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 8`,
worldState_RadioLegionIntermission11Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 7`,
worldState_RadioLegionIntermission10Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 6`,
worldState_RadioLegionIntermission9Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 5`,
worldState_RadioLegionIntermission8Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 4`,
worldState_RadioLegionIntermission7Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 3`,
worldState_RadioLegionIntermission6Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 2`,
worldState_RadioLegionIntermission5Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 1`,
worldState_RadioLegionIntermission4Syndicate: `[UNTRANSLATED] Nora's Choice`,
worldState_RadioLegionIntermission3Syndicate: `[UNTRANSLATED] Intermission III`,
worldState_RadioLegion3Syndicate: `[UNTRANSLATED] Glassmaker`,
worldState_RadioLegionIntermission2Syndicate: `[UNTRANSLATED] Intermission II`,
worldState_RadioLegion2Syndicate: `[UNTRANSLATED] The Emissary`,
worldState_RadioLegionIntermissionSyndicate: `[UNTRANSLATED] Intermission I`,
worldState_RadioLegionSyndicate: `[UNTRANSLATED] The Wolf of Saturn Six`,
worldState_fissures: `[UNTRANSLATED] Fissures`,
normal: `[UNTRANSLATED] Normal`,
worldState_allAtOnceNormal: `[UNTRANSLATED] All At Once, Normal`,
worldState_allAtOnceSteelPath: `[UNTRANSLATED] All At Once, Steel Path`,
worldState_theCircuitOverride: `[UNTRANSLATED] The Circuit Override`,
worldState_darvoStockMultiplier: `[UNTRANSLATED] Darvo Stock Multiplier`,
worldState_varziaFullyStocked: `[UNTRANSLATED] Varzia Fully Stocked`,
worldState_varziaOverride: `[UNTRANSLATED] Varzia Rotation Override`,
worldState: `Weltstatus`,
worldState_creditBoost: `Event Booster: Credit`,
worldState_affinityBoost: `Event Booster: Erfahrung`,
worldState_resourceBoost: `Event Booster: Ressourcen`,
worldState_tennoLiveRelay: `TennoLive Relais`,
worldState_baroTennoConRelay: `Baros TennoCon Relais`,
worldState_starDays: `Sternen-Tage`,
worldState_galleonOfGhouls: `Galeone der Ghule`,
worldState_ghoulEmergence: `Ghul Ausrottung`,
worldState_plagueStar: `Plagenstern`,
worldState_dogDays: `Hitzefrei`,
worldState_dogDaysRewards: `[UNTRANSLATED] Dog Days Rewards`,
worldState_wolfHunt: `Wolfsjagd (2025)`,
worldState_longShadow: `Lange Schatten`,
worldState_hallowedFlame: `Geweihte Flamme`,
worldState_hallowedNightmares: `Geweihte Albträume`,
worldState_hallowedNightmaresRewards: `[UNTRANSLATED] Hallowed Nightmares Rewards`,
worldState_proxyRebellion: `Proxy-Rebellion`,
worldState_proxyRebellionRewards: `[UNTRANSLATED] Proxy Rebellion Rewards`,
worldState_from_year: `[UNTRANSLATED] from |YEAR|`,
worldState_pre_year: `[UNTRANSLATED] pre |YEAR|`,
worldState_incompatibleWith: `[UNTRANSLATED] Incompatible with:`,
enabled: `Aktiviert`,
disabled: `Deaktiviert`,
worldState_we1: `Wochenende 1`,
worldState_we2: `Wochenende 2`,
worldState_we3: `Wochenende 3`,
worldState_eidolonOverride: `Eidolon-Überschreibung`,
worldState_day: `Tag`,
worldState_night: `Nacht`,
worldState_vallisOverride: `Orbis-Tal-Überschreibung`,
worldState_warm: `Warm`,
worldState_cold: `Kalt`,
worldState_duviriOverride: `Duviri-Überschreibung`,
worldState_joy: `Freude`,
worldState_anger: `Wut`,
worldState_envy: `Neid`,
worldState_sorrow: `Trauer`,
worldState_fear: `Angst`,
worldState_nightwaveOverride: `Nightwave-Überschreibung`,
worldState_RadioLegionIntermission13Syndicate: `Noras Mix - Vol. 9`,
worldState_RadioLegionIntermission12Syndicate: `Noras Mix - Vol. 8`,
worldState_RadioLegionIntermission11Syndicate: `Noras Mix - Vol. 7`,
worldState_RadioLegionIntermission10Syndicate: `Noras Mix - Vol. 6`,
worldState_RadioLegionIntermission9Syndicate: `Noras Mix - Vol. 5`,
worldState_RadioLegionIntermission8Syndicate: `Noras Mix - Vol. 4`,
worldState_RadioLegionIntermission7Syndicate: `Noras Mix - Vol. 3`,
worldState_RadioLegionIntermission6Syndicate: `Noras Mix - Vol. 2`,
worldState_RadioLegionIntermission5Syndicate: `Noras Mix - Vol. 1`,
worldState_RadioLegionIntermission4Syndicate: `Noras Wahl`,
worldState_RadioLegionIntermission3Syndicate: `Sendepause III`,
worldState_RadioLegion3Syndicate: `Der Glasmacher`,
worldState_RadioLegionIntermission2Syndicate: `Sendepause II`,
worldState_RadioLegion2Syndicate: `Der Botschafter`,
worldState_RadioLegionIntermissionSyndicate: `Sendepause I`,
worldState_RadioLegionSyndicate: `Der Wolf von Saturn Six`,
worldState_fissures: `Void-Risse`,
normal: `Normal`,
worldState_allAtOnceNormal: `Alle gleichzeitig, Normal`,
worldState_allAtOnceSteelPath: `Alle gleichzeitig, Stählerne Pfad`,
worldState_theCircuitOverride: `Der Rundkurs-Überschreibung`,
worldState_darvoStockMultiplier: `Darvo-Vorratsmultiplikator`,
worldState_varziaFullyStocked: `Varzia hat volles Inventar`,
worldState_varziaOverride: `Varzia-Angebotsüberschreibung`,
import_importNote: `Du kannst hier eine vollständige oder teilweise Inventarantwort (Client-Darstellung) einfügen. Alle Felder, die vom Importer unterstützt werden, <b>werden in deinem Account überschrieben</b>.`,
import_submit: `Absenden`,
import_samples: `[UNTRANSLATED] Samples:`,
import_samples_maxFocus: `[UNTRANSLATED] All Focus Schools Maxed Out`,
import_samples: `Beispiele:`,
import_samples_maxFocus: `Alle Fokus-Schulen maximiert`,
upgrade_Equilibrium: `[UNTRANSLATED] +|VAL|% Energy from Health pickups, +|VAL|% Health from Energy pickups`,
upgrade_MeleeCritDamage: `[UNTRANSLATED] +|VAL|% Melee Critical Damage`,
upgrade_PrimaryStatusChance: `[UNTRANSLATED] +|VAL|% Primary Status Chance`,
upgrade_SecondaryCritChance: `[UNTRANSLATED] +|VAL|% Secondary Critical Chance`,
upgrade_WarframeAbilityDuration: `[UNTRANSLATED] +|VAL|% Ability Duration`,
upgrade_WarframeAbilityStrength: `[UNTRANSLATED] +|VAL|% Ability Strength`,
upgrade_WarframeArmourMax: `[UNTRANSLATED] +|VAL| Armor`,
upgrade_WarframeBlastProc: `[UNTRANSLATED] +|VAL| Shields on kill with Blast Damage`,
upgrade_WarframeCastingSpeed: `[UNTRANSLATED] +|VAL|% Casting Speed`,
upgrade_WarframeCorrosiveDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Corrosion Status`,
upgrade_WarframeCorrosiveStack: `[UNTRANSLATED] Increase max stacks of Corrosion Status by +|VAL|`,
upgrade_WarframeCritDamageBoost: `[UNTRANSLATED] +|VAL|% Melee Critical Damage (Doubles over 500 Energy)`,
upgrade_WarframeElectricDamage: `[UNTRANSLATED] +|VAL1|% Primary Electricity Damage (+|VAL2|% per additional Shard)`,
upgrade_WarframeElectricDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Electricity Status`,
upgrade_WarframeEnergyMax: `[UNTRANSLATED] +|VAL| Energy Max`,
upgrade_WarframeGlobeEffectEnergy: `[UNTRANSLATED] +|VAL|% Energy Orb Effectiveness`,
upgrade_WarframeGlobeEffectHealth: `[UNTRANSLATED] +|VAL|% Health Orb Effectiveness`,
upgrade_WarframeHealthMax: `[UNTRANSLATED] +|VAL| Health`,
upgrade_WarframeHPBoostFromImpact: `[UNTRANSLATED] +|VAL1| Health on kill with Blast Damage (Max |VAL2| Health)`,
upgrade_WarframeParkourVelocity: `[UNTRANSLATED] +|VAL|% Parkour Velocity`,
upgrade_WarframeRadiationDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Radiation Status`,
upgrade_WarframeRegen: `[UNTRANSLATED] +|VAL| Health Regen/s`,
upgrade_WarframeShieldMax: `[UNTRANSLATED] +|VAL| Shield`,
upgrade_WarframeStartingEnergy: `[UNTRANSLATED] +|VAL|% Energy on Spawn`,
upgrade_WarframeToxinDamage: `[UNTRANSLATED] +|VAL|% Toxin Status Effect Damage`,
upgrade_WarframeToxinHeal: `[UNTRANSLATED] +|VAL| Health on damaging enemies with Toxin Status`,
upgrade_WeaponCritBoostFromHeat: `[UNTRANSLATED] +|VAL1|% Secondary Critical Chance per Heat-affected enemy killed (Max |VAL2|%)`,
upgrade_AvatarAbilityRange: `[UNTRANSLATED] +7.5% Ability Range`,
upgrade_AvatarAbilityEfficiency: `[UNTRANSLATED] +5% Ability Efficiency`,
upgrade_AvatarEnergyRegen: `[UNTRANSLATED] +0.5 Energy Regen/s`,
upgrade_AvatarEnemyRadar: `[UNTRANSLATED] +5m Enemy Radar`,
upgrade_AvatarLootRadar: `[UNTRANSLATED] +7m Loot Radar`,
upgrade_WeaponAmmoMax: `[UNTRANSLATED] +15% Ammo Max`,
upgrade_EnemyArmorReductionAura: `[UNTRANSLATED] -3% Enemy Armor`,
upgrade_OnExecutionAmmo: `[UNTRANSLATED] +100% Primary and Secondary Magazine Refill on Mercy`,
upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] +100% Health Orb Chance on Mercy`,
upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] +50% Energy Orb Chance on Mercy`,
upgrade_OnFailHackReset: `[UNTRANSLATED] +50% Hacking Retry Chance`,
upgrade_DamageReductionOnHack: `[UNTRANSLATED] +75% Damage Reduction while Hacking`,
upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`,
upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`,
upgrade_AvatarTimeLimitIncrease: `[UNTRANSLATED] +8s to Hacking`,
upgrade_ElectrifyOnHack: `[UNTRANSLATED] Shock enemies within 20m while Hacking`,
upgrade_OnExecutionTerrify: `[UNTRANSLATED] +50% chance for enemies within 15m to cower in fear for 8 seconds on Mercy`,
upgrade_OnHackLockers: `[UNTRANSLATED] Unlock 5 lockers within 20m after Hacking`,
upgrade_OnExecutionBlind: `[UNTRANSLATED] Blind enemies within 18m on Mercy`,
upgrade_OnExecutionDrainPower: `[UNTRANSLATED] +100% chance for next ability cast to gain +50% Ability Strength on Mercy`,
upgrade_OnHackSprintSpeed: `[UNTRANSLATED] +75% Sprint Speed for 15s after Hacking`,
upgrade_SwiftExecute: `[UNTRANSLATED] +50% Mercy Kill Speed`,
upgrade_OnHackInvis: `[UNTRANSLATED] Invisible for 15 seconds after Hacking`,
upgrade_Equilibrium: `+|VAL|% Energie bei Gesundheitskugeln, +|VAL|% Gesundheit bei Energiekugeln`,
upgrade_MeleeCritDamage: `+|VAL|% Krit. Nahkampfschaden`,
upgrade_PrimaryStatusChance: `+|VAL|% Primärwaffen Statuschance`,
upgrade_SecondaryCritChance: `+|VAL|% Sekundärwaffen Krit. Chance`,
upgrade_WarframeAbilityDuration: `+|VAL|% Fähigkeitsdauer`,
upgrade_WarframeAbilityStrength: `+|VAL|% Fähigkeitsstärke`,
upgrade_WarframeArmorMax: `+|VAL| Rüstung`,
upgrade_WarframeBlastProc: `+|VAL| Schilde beim Töten eines Gegners mit Explosionsschaden`,
upgrade_WarframeCastingSpeed: `+|VAL|% Aktivierungsgeschwindigkeit`,
upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% Fähigkeitsschaden auf Gegner, die von Korrosions-Status betroffen sind`,
upgrade_WarframeCorrosiveStack: `Erhöhe maximale Stapelanzahl von Korrosions-Status um +|VAL|`,
upgrade_WarframeCritDamageBoost: `+|VAL|% Krit. Nahkampfschaden (verdoppelt bei über 500 Energie)`,
upgrade_WarframeElectricDamage: `+|VAL1|% Primärwaffen Elektrizitätsschaden (+|VAL2|% pro zusätzlicher Scherbe)`,
upgrade_WarframeElectricDamageBoost: `+|VAL|% Fähigkeitsschaden auf Gegner, die von Elektrizitäts-Status betroffen sind`,
upgrade_WarframeEnergyMax: `+|VAL| Max. Energie`,
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% Wirksamkeit bei Energiekugeln`,
upgrade_WarframeGlobeEffectHealth: `+|VAL|% Wirksamkeit bei Gesundheitskugeln`,
upgrade_WarframeHealthMax: `+|VAL| Gesundheit`,
upgrade_WarframeHPBoostFromImpact: `+|VAL1| Gesundheit beim Töten eines Gegners mit Explosionsschaden (Max. |VAL2| Gesundheit)`,
upgrade_WarframeParkourVelocity: `+|VAL|% Parkourgeschwindigkeit`,
upgrade_WarframeRadiationDamageBoost: `+|VAL|% Fähigkeitsschaden auf Gegner, die von Strahlungs-Status betroffen sind`,
upgrade_WarframeHealthRegen: `+|VAL| Gesundheitsregeneration pro Sekunde`,
upgrade_WarframeShieldMax: `+|VAL| Schildkapazität`,
upgrade_WarframeStartingEnergy: `+|VAL|% Max. Energie beim Spawnen`,
upgrade_WarframeToxinDamage: `+|VAL|% Schaden durch Gift-Statuseffekte`,
upgrade_WarframeToxinHeal: `+|VAL| Gesundheit beim Schaden an Gegnern mit Gift-Status`,
upgrade_WeaponCritBoostFromHeat: `+|VAL1|% Sekundärwaffen Krit. Chance pro getötetem Gegner mit Hitze-Statuseffekt (Max. |VAL2|%)`,
upgrade_AvatarAbilityRange: `+7.5% Fähigkeitsreichweite`,
upgrade_AvatarAbilityEfficiency: `+5% Fähigkeitseffizienz`,
upgrade_AvatarEnergyRegen: `+0.5 Energieregeneration pro Sekunde`,
upgrade_AvatarEnemyRadar: `+5m Feindradar`,
upgrade_AvatarLootRadar: `+7m Beuteradar`,
upgrade_WeaponAmmoMax: `+15% Max. Munition`,
upgrade_EnemyArmorReductionAura: `-3% Rüstung bei Feinden`,
upgrade_OnExecutionAmmo: `+100% Magazinfüllung für Primär- und Sekundärwaffen bei Gnadenstoß`,
upgrade_OnExecutionHealthDrop: `+100% Gesundheitskugel Chance bei Gnadenstoß`,
upgrade_OnExecutionEnergyDrop: `+50% Energiekugel Chance bei Gnadenstoß`,
upgrade_OnFailHackReset: `+50% Chance, das Hacken bei Fehlschlag zu wiederholen`,
upgrade_DamageReductionOnHack: `+75% Schadensreduktion beim Hacken`,
upgrade_OnExecutionReviveCompanion: `Gnadenstoß-Kills verkürzen die Erholungszeit des Begleiters um 15s`,
upgrade_OnExecutionParkourSpeed: `+60% Parkourgeschwindigkeit für 15s nach Gnadenstoß`,
upgrade_AvatarTimeLimitIncrease: `+8s extra Zeit beim Hacken`,
upgrade_ElectrifyOnHack: `Setze beim Hacken Gegner innerhalb von 20m unter Strom`,
upgrade_OnExecutionTerrify: `+50% Chance bei Gnadenstoß, dass Feinde innerhalb von 15m vor Furcht für 8s kauern`,
upgrade_OnHackLockers: `Schließe nach dem Hacken 5 Spinde innerhalb von 20m auf`,
upgrade_OnExecutionBlind: `Blende bei einem Gnadenstoß Gegner innerhalb von 18m`,
upgrade_OnExecutionDrainPower: `Nächste Fähigkeit erhält +50% Fähigkeitsstärke nach Gnadenstoß`,
upgrade_OnHackSprintSpeed: `+75% Sprintgeschwindigkeit für 15s nach dem Hacken`,
upgrade_SwiftExecute: `+50% Gnadenstoßgeschwindigkeit`,
upgrade_OnHackInvis: `+15s Unsichtbarkeit nach dem Hacken`,
damageType_Electricity: `Elektrizität`,
damageType_Fire: `Hitze`,
@ -313,8 +367,8 @@ dict = {
damageType_Poison: `Gift`,
damageType_Radiation: `Strahlung`,
theme_dark: `[UNTRANSLATED] Dark Theme`,
theme_light: `[UNTRANSLATED] Light Theme`,
theme_dark: `Dunkles Design`,
theme_light: `Helles Design`,
prettier_sucks_ass: ``
};

View File

@ -2,8 +2,9 @@ dict = {
general_inventoryUpdateNote: `Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`,
general_addButton: `Add`,
general_setButton: `Set`,
general_removeButton: `Remove`,
general_none: `None`,
general_bulkActions: `Bulk Actions`,
general_loading: `Loading...`,
code_loginFail: `Login failed. Double-check the email and password.`,
code_regFail: `Registration failed. Account already exists?`,
@ -44,6 +45,8 @@ dict = {
code_focusUnlocked: `Unlocked |COUNT| new focus schools! An inventory update will be needed for the changes to be reflected in-game. Visiting the navigation should be the easiest way to trigger that.`,
code_addModsConfirm: `Are you sure you want to add |COUNT| mods to your account?`,
code_succImport: `Successfully imported.`,
code_succRelog: `Done. Please note that you'll need to relog to see a difference in-game.`,
code_nothingToDo: `Done. There was nothing to do.`,
code_gild: `Gild`,
code_moa: `Moa`,
code_zanuka: `Hound`,
@ -58,6 +61,8 @@ dict = {
code_pigment: `Pigment`,
code_mature: `Mature for combat`,
code_unmature: `Regress genetic aging`,
code_succChange: `Successfully changed.`,
code_requiredInvigorationUpgrade: `You must select both an offensive & defensive upgrade.`,
login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
login_emailLabel: `Email address`,
login_passwordLabel: `Password`,
@ -120,6 +125,38 @@ dict = {
detailedView_archonShardsDescription2: `Note that each archon shard takes some time to be applied when loading in.`,
detailedView_valenceBonusLabel: `Valence Bonus`,
detailedView_valenceBonusDescription: `You can set or remove the Valence Bonus from your weapon.`,
detailedView_modularPartsLabel: `Change Modular Parts`,
detailedView_suitInvigorationLabel: `Warframe Invigoration`,
detailedView_loadoutLabel: `Loadouts`,
invigorations_offensive_AbilityStrength: `+200% Ability Strength`,
invigorations_offensive_AbilityRange: `+100% Ability Range`,
invigorations_offensive_AbilityDuration: `+100% Ability Duration`,
invigorations_offensive_MeleeDamage: `+250% Melee Damage`,
invigorations_offensive_PrimaryDamage: `+250% Primary Damage`,
invigorations_offensive_SecondaryDamage: `+250% Secondary Damage`,
invigorations_offensive_PrimaryCritChance: `+200% Primary Critical Chance`,
invigorations_offensive_SecondaryCritChance: `+200% Secondary Critical Chance`,
invigorations_offensive_MeleeCritChance: `+200% Melee Critical Chance`,
invigorations_utility_AbilityEfficiency: `+75% Ability Efficiency`,
invigorations_utility_SprintSpeed: `+75% Sprint Speed`,
invigorations_utility_ParkourVelocity: `+75% Parkour Velocity`,
invigorations_utility_HealthMax: `+1000 Health`,
invigorations_utility_EnergyMax: `+200% Energy Max`,
invigorations_utility_StatusImmune: `Immune to Status Effects`,
invigorations_utility_ReloadSpeed: `+75% Reload Speed`,
invigorations_utility_HealthRegen: `+25 Health Regen/s`,
invigorations_utility_ArmorMax: `+1000 Armor`,
invigorations_utility_Jumps: `+5 Jump Resets`,
invigorations_utility_EnergyRegen: `+2 Energy Regen/s`,
invigorations_offensiveLabel: `Offensive Upgrade`,
invigorations_defensiveLabel: `Defensive Upgrade`,
invigorations_expiryLabel: `Upgrades Expiry (optional)`,
abilityOverride_label: `Ability Override`,
abilityOverride_onSlot: `on slot`,
mods_addRiven: `Add Riven`,
mods_fingerprint: `Fingerprint`,
@ -198,21 +235,38 @@ dict = {
cheats_intrinsicsUnlockAll: `Max Rank All Intrinsics`,
cheats_changeSupportedSyndicate: `Supported syndicate`,
cheats_changeButton: `Change`,
cheats_none: `None`,
cheats_markAllAsRead: `Mark Inbox As Read`,
worldState: `World State`,
worldState_creditBoost: `Credit Boost`,
worldState_affinityBoost: `Affinity Boost`,
worldState_resourceBoost: `Resource Boost`,
worldState_tennoLiveRelay: `TennoLive Relay`,
worldState_baroTennoConRelay: `Baro's TennoCon Relay`,
worldState_starDays: `Star Days`,
worldState_galleonOfGhouls: `Galleon of Ghouls`,
worldState_ghoulEmergence: `Ghoul Purge`,
worldState_plagueStar: `Plague Star`,
worldState_dogDays: `Dog Days`,
worldState_dogDaysRewards: `Dog Days Rewards`,
worldState_wolfHunt: `Wolf Hunt (2025)`,
worldState_longShadow: `Long Shadow`,
worldState_hallowedFlame: `Hallowed Flame`,
worldState_hallowedNightmares: `Hallowed Nightmares`,
worldState_hallowedNightmaresRewards: `Hallowed Nightmares Rewards`,
worldState_proxyRebellion: `Proxy Rebellion`,
worldState_proxyRebellionRewards: `Proxy Rebellion Rewards`,
worldState_from_year: `from |YEAR|`,
worldState_pre_year: `pre |YEAR|`,
worldState_incompatibleWith: `Incompatible with:`,
enabled: `Enabled`,
disabled: `Disabled`,
worldState_we1: `Weekend 1`,
worldState_we2: `Weekend 2`,
worldState_we3: `Weekend 3`,
worldState_eidolonOverride: `Eidolon Override`,
worldState_day: `Day`,
worldState_night: `Night`,
worldState_eidolonOverride: `Eidolon/Deimos Override`,
worldState_day: `Day/Fass`,
worldState_night: `Night/Vome`,
worldState_vallisOverride: `Orb Vallis Override`,
worldState_warm: `Warm`,
worldState_cold: `Cold`,
@ -259,7 +313,7 @@ dict = {
upgrade_SecondaryCritChance: `+|VAL|% Secondary Critical Chance`,
upgrade_WarframeAbilityDuration: `+|VAL|% Ability Duration`,
upgrade_WarframeAbilityStrength: `+|VAL|% Ability Strength`,
upgrade_WarframeArmourMax: `+|VAL| Armor`,
upgrade_WarframeArmorMax: `+|VAL| Armor`,
upgrade_WarframeBlastProc: `+|VAL| Shields on kill with Blast Damage`,
upgrade_WarframeCastingSpeed: `+|VAL|% Casting Speed`,
upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% Ability Damage on enemies affected by Corrosion Status`,
@ -274,7 +328,7 @@ dict = {
upgrade_WarframeHPBoostFromImpact: `+|VAL1| Health on kill with Blast Damage (Max |VAL2| Health)`,
upgrade_WarframeParkourVelocity: `+|VAL|% Parkour Velocity`,
upgrade_WarframeRadiationDamageBoost: `+|VAL|% Ability Damage on enemies affected by Radiation Status`,
upgrade_WarframeRegen: `+|VAL| Health Regen/s`,
upgrade_WarframeHealthRegen: `+|VAL| Health Regen/s`,
upgrade_WarframeShieldMax: `+|VAL| Shield`,
upgrade_WarframeStartingEnergy: `+|VAL|% Energy on Spawn`,
upgrade_WarframeToxinDamage: `+|VAL|% Toxin Status Effect Damage`,
@ -299,7 +353,7 @@ dict = {
upgrade_OnExecutionTerrify: `+50% chance for enemies within 15m to cower in fear for 8 seconds on Mercy`,
upgrade_OnHackLockers: `Unlock 5 lockers within 20m after Hacking`,
upgrade_OnExecutionBlind: `Blind enemies within 18m on Mercy`,
upgrade_OnExecutionDrainPower: `+100% chance for next ability cast to gain +50% Ability Strength on Mercy`,
upgrade_OnExecutionDrainPower: `Next ability cast gains +50% Ability Strength on Mercy`,
upgrade_OnHackSprintSpeed: `+75% Sprint Speed for 15s after Hacking`,
upgrade_SwiftExecute: `+50% Mercy Kill Speed`,
upgrade_OnHackInvis: `Invisible for 15 seconds after Hacking`,

View File

@ -3,8 +3,9 @@ dict = {
general_inventoryUpdateNote: `Para ver los cambios en el juego, necesitas volver a sincronizar tu inventario, por ejemplo, usando el comando /sync del bootstrapper, visitando un dojo o repetidor, o volviendo a iniciar sesión.`,
general_addButton: `Agregar`,
general_setButton: `Establecer`,
general_removeButton: `Quitar`,
general_none: `Ninguno`,
general_bulkActions: `Acciones masivas`,
general_loading: `Cargando...`,
code_loginFail: `Error al iniciar sesión. Verifica el correo electrónico y la contraseña.`,
code_regFail: `Error al registrar la cuenta. ¿Ya existe una cuenta con este correo?`,
@ -35,7 +36,7 @@ dict = {
code_succRemoved: `Eliminado exitosamente.`,
code_buffsNumber: `Cantidad de mejoras`,
code_cursesNumber: `Cantidad de maldiciones`,
code_rerollsNumber: `Cantidad de reintentos`,
code_rerollsNumber: `Cantidad de rerolls`,
code_viewStats: `Ver estadísticas`,
code_rank: `Rango`,
code_rankUp: `Subir de rango`,
@ -45,6 +46,8 @@ dict = {
code_focusUnlocked: `¡Desbloqueadas |COUNT| nuevas escuelas de enfoque! Se necesita una actualización del inventario para reflejar los cambios en el juego. Visitar la navegación debería ser la forma más sencilla de activarlo.`,
code_addModsConfirm: `¿Estás seguro de que deseas agregar |COUNT| modificadores a tu cuenta?`,
code_succImport: `Importación exitosa.`,
code_succRelog: `Hecho. Ten en cuenta que deberás volver a iniciar sesión para ver los cambios en el juego.`,
code_nothingToDo: `Hecho. No había nada que hacer.`,
code_gild: `Refinar`,
code_moa: `Moa`,
code_zanuka: `Sabueso`,
@ -59,6 +62,8 @@ dict = {
code_pigment: `Pigmento`,
code_mature: `Listo para el combate`,
code_unmature: `Regresar el envejecimiento genético`,
code_succChange: `Cambiado correctamente`,
code_requiredInvigorationUpgrade: `Debes seleccionar una mejora ofensiva y una defensiva.`,
login_description: `Inicia sesión con las credenciales de tu cuenta OpenWF (las mismas que usas en el juego al conectarte a este servidor).`,
login_emailLabel: `Dirección de correo electrónico`,
login_passwordLabel: `Contraseña`,
@ -116,18 +121,50 @@ dict = {
currency_PrimeTokens: `Aya Real`,
currency_owned: `Tienes |COUNT|.`,
detailedView_archonShardsLabel: `Ranuras de Fragmento de Archón`,
detailedView_archonShardsLabel: `Ranuras de Fragmento de Arconte`,
detailedView_archonShardsDescription: `Puedes usar estas ranuras ilimitadas para aplicar una amplia variedad de mejoras`,
detailedView_archonShardsDescription2: `Ten en cuenta que cada fragmento de archón tarda un poco en aplicarse al cargar`,
detailedView_valenceBonusLabel: `Bônus de Valência`,
detailedView_valenceBonusDescription: `Puedes establecer o quitar el bono de valencia de tu arma.`,
detailedView_archonShardsDescription2: `Ten en cuenta que cada fragmento de arconte tarda un poco en aplicarse al cargar`,
detailedView_valenceBonusLabel: `Bonus de Valéncia`,
detailedView_valenceBonusDescription: `Puedes establecer o quitar el bonus de valencia de tu arma.`,
detailedView_modularPartsLabel: `Cambiar partes modulares`,
detailedView_suitInvigorationLabel: `Vigorización de Warframe`,
detailedView_loadoutLabel: `Equipamientos`,
invigorations_offensive_AbilityStrength: `+200% Fuerza de Habilidad`,
invigorations_offensive_AbilityRange: `+100% Alcance de Habilidad`,
invigorations_offensive_AbilityDuration: `+100% Duración de Habilidad`,
invigorations_offensive_MeleeDamage: `+250% Daño Cuerpo a Cuerpo`,
invigorations_offensive_PrimaryDamage: `+250% Daño de Arma Principal`,
invigorations_offensive_SecondaryDamage: `+250% Daño de Arma Secundaria`,
invigorations_offensive_PrimaryCritChance: `+200% Probabilidad Crítica de Arma Principal`,
invigorations_offensive_SecondaryCritChance: `+200% Probabilidad Crítica de Arma Secundaria`,
invigorations_offensive_MeleeCritChance: `+200% Probabilidad Crítica Cuerpo a Cuerpo`,
invigorations_utility_AbilityEfficiency: `+75% Eficiencia de Habilidad`,
invigorations_utility_SprintSpeed: `+75% Velocidad de Sprint`,
invigorations_utility_ParkourVelocity: `+75% Velocidad de Parkour`,
invigorations_utility_HealthMax: `+1000 Salud Máx.`,
invigorations_utility_EnergyMax: `+200% Energía Máx.`,
invigorations_utility_StatusImmune: `Inmune a Efectos de Estado`,
invigorations_utility_ReloadSpeed: `+75% Velocidad de Recarga`,
invigorations_utility_HealthRegen: `+25 Regeneración de Salud/s`,
invigorations_utility_ArmorMax: `+1000 Armadura Máx.`,
invigorations_utility_Jumps: `+5 Restablecimientos de Salto`,
invigorations_utility_EnergyRegen: `+2 Regeneración de Energía/s`,
invigorations_offensiveLabel: `Mejora Ofensiva`,
invigorations_defensiveLabel: `Mejora Defensiva`,
invigorations_expiryLabel: `Caducidad de Mejoras (opcional)`,
abilityOverride_label: `Intercambio de Habilidad`,
abilityOverride_onSlot: `en el espacio`,
mods_addRiven: `Agregar Agrietado`,
mods_fingerprint: `Huella digital`,
mods_fingerprintHelp: `¿Necesitas ayuda con la huella digital?`,
mods_rivens: `Agrietados`,
mods_mods: `Mods`,
mods_addMax: `[UNTRANSLATED] Add Maxed`,
mods_addMax: `Agregar al máximo`,
mods_addMissingUnrankedMods: `Agregar mods sin rango faltantes`,
mods_removeUnranked: `Quitar mods sin rango`,
mods_addMissingMaxRankMods: `Agregar mods de rango máximo faltantes`,
@ -143,18 +180,18 @@ dict = {
cheats_infiniteEndo: `Endo infinito`,
cheats_infiniteRegalAya: `Aya Real infinita`,
cheats_infiniteHelminthMaterials: `Materiales Helminto infinitos`,
cheats_claimingBlueprintRefundsIngredients: `Reclamar ingredientes devueltos por planos`,
cheats_dontSubtractPurchaseCreditCost: `No restar costo en créditos de la compra`,
cheats_dontSubtractPurchasePlatinumCost: `No restar costo en platino de la compra`,
cheats_dontSubtractPurchaseItemCost: `No restar costo de ítem en la compra`,
cheats_dontSubtractPurchaseStandingCost: `No restar costo en reputación de la compra`,
cheats_claimingBlueprintRefundsIngredients: `Reclamar planos devuelve los ingredientes`,
cheats_dontSubtractPurchaseCreditCost: `No restar costo en créditos al comprar`,
cheats_dontSubtractPurchasePlatinumCost: `No restar costo en platino al comprar`,
cheats_dontSubtractPurchaseItemCost: `No restar costo de ítem al comprar`,
cheats_dontSubtractPurchaseStandingCost: `No restar costo en reputación al comprar`,
cheats_dontSubtractVoidTraces: `No descontar vestigios del Vacío`,
cheats_dontSubtractConsumables: `No restar consumibles`,
cheats_unlockAllShipFeatures: `Desbloquear todas las funciones de nave`,
cheats_unlockAllShipDecorations: `Desbloquear todas las decoraciones de nave`,
cheats_unlockAllFlavourItems: `Desbloquear todos los <abbr title="Conjuntos de animaciones, glifos, paletas, etc.">ítems estéticos</abbr>`,
cheats_unlockAllSkins: `Desbloquear todas las apariencias`,
cheats_unlockAllCapturaScenes: `Desbloquear todas las escenas Captura`,
cheats_unlockAllSkins: `Desbloquear todas las skins`,
cheats_unlockAllCapturaScenes: `Desbloquear todas las escenas de Captura`,
cheats_unlockAllDecoRecipes: `Desbloquear todas las recetas decorativas del dojo`,
cheats_universalPolarityEverywhere: `Polaridad universal en todas partes`,
cheats_unlockDoubleCapacityPotatoesEverywhere: `Patatas en todas partes`,
@ -171,7 +208,7 @@ dict = {
cheats_baroAlwaysAvailable: `Baro siempre disponible`,
cheats_baroFullyStocked: `Baro con stock completo`,
cheats_syndicateMissionsRepeatable: `Misiones de sindicato rejugables`,
cheats_unlockAllProfitTakerStages: `Deslobquea todas las etapas del Roba-ganancias`,
cheats_unlockAllProfitTakerStages: `Desbloquea todas las etapas del Roba-ganancias`,
cheats_instantFinishRivenChallenge: `Terminar desafío de agrietado inmediatamente`,
cheats_instantResourceExtractorDrones: `Drones de extracción de recursos instantáneos`,
cheats_noResourceExtractorDronesDamage: `Sin daño a los drones extractores de recursos`,
@ -183,13 +220,13 @@ dict = {
cheats_noDojoResearchTime: `Sin tiempo de investigación del dojo`,
cheats_fastClanAscension: `Ascenso rápido del clan`,
cheats_missionsCanGiveAllRelics: `Las misiones pueden otorgar todas las reliquias`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `[UNTRANSLATED] Exceptional Relics Always Give Bronze Reward`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `[UNTRANSLATED] Flawless Relics Always Give Silver Reward`,
cheats_radiantRelicsAlwaysGiveGoldReward: `[UNTRANSLATED] Radiant Relics Always Give Gold Reward`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `Las reliquias excepcionales siempre otorgan recompensa de bronce`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `Las reliquias impecables siempre otorgan recompensa de plata`,
cheats_radiantRelicsAlwaysGiveGoldReward: `Las reliquias radiantes siempre otorgan recompensa de oro`,
cheats_unlockAllSimarisResearchEntries: `Desbloquear todas las entradas de investigación de Simaris`,
cheats_disableDailyTribute: `Desactivar tributo diario`,
cheats_spoofMasteryRank: `Rango de maestría simulado (-1 para desactivar)`,
cheats_relicRewardItemCountMultiplier: `[UNTRANSLATED] Relic Reward Item Count Multiplier`,
cheats_relicRewardItemCountMultiplier: `Multiplicador de cantidad de recompensas de reliquia`,
cheats_nightwaveStandingMultiplier: `Multiplicador de Reputación de Onda Nocturna`,
cheats_save: `Guardar`,
cheats_account: `Cuenta`,
@ -199,14 +236,31 @@ dict = {
cheats_intrinsicsUnlockAll: `Maximizar todos los intrínsecos`,
cheats_changeSupportedSyndicate: `Sindicatos disponibles`,
cheats_changeButton: `Cambiar`,
cheats_none: `Ninguno`,
cheats_markAllAsRead: `Marcar bandeja de entrada como leída`,
worldState: `Estado del mundo`,
worldState_creditBoost: `Potenciador de Créditos`,
worldState_affinityBoost: `Potenciador de Afinidad`,
worldState_resourceBoost: `Potenciador de Recursos`,
worldState_tennoLiveRelay: `Repetidor de TennoLive`,
worldState_baroTennoConRelay: `Repetidor de Baro de la TennoCon`,
worldState_starDays: `Días estelares`,
worldState_galleonOfGhouls: `Galeón de Gules`,
worldState_ghoulEmergence: `Purga de Gules`,
worldState_plagueStar: `Estrella Infestada`,
worldState_dogDays: `Canícula`,
worldState_dogDaysRewards: `Recompensas de Canícula`,
worldState_wolfHunt: `Cacería del Lobo (2025)`,
worldState_longShadow: `Sombra Prolongada`,
worldState_hallowedFlame: `Llama Sagrada`,
worldState_hallowedNightmares: `Pesadillas Sagradas`,
worldState_hallowedNightmaresRewards: `Recompensas de Pesadillas Sagradas`,
worldState_proxyRebellion: `Rebelión Proxy`,
worldState_proxyRebellionRewards: `Recompensas de Rebelión Proxy`,
worldState_from_year: `de |YEAR|`,
worldState_pre_year: `antes de |YEAR|`,
worldState_incompatibleWith: `No compatible con:`,
enabled: `Activado`,
disabled: `Desactivado`,
worldState_we1: `Semana 1`,
worldState_we2: `Semana 2`,
@ -246,8 +300,8 @@ dict = {
worldState_allAtOnceSteelPath: `Todo a la vez, Camino de Acero`,
worldState_theCircuitOverride: `Cambio del Circuito`,
worldState_darvoStockMultiplier: `Multiplicador de stock de Darvo`,
worldState_varziaFullyStocked: `[UNTRANSLATED] Varzia Fully Stocked`,
worldState_varziaOverride: `[UNTRANSLATED] Varzia Rotation Override`,
worldState_varziaFullyStocked: `Varzia con stock completo`,
worldState_varziaOverride: `Cambio en rotación de Varzia`,
import_importNote: `Puedes proporcionar una respuesta de inventario completa o parcial (representación del cliente) aquí. Todos los campos compatibles con el importador <b>serán sobrescritos</b> en tu cuenta.`,
import_submit: `Enviar`,
@ -260,11 +314,11 @@ dict = {
upgrade_SecondaryCritChance: `+|VAL|% de probabilidad crítica en armas secundarias`,
upgrade_WarframeAbilityDuration: `+|VAL|% de duración de habilidades`,
upgrade_WarframeAbilityStrength: `+|VAL|% de fuerza de habilidades`,
upgrade_WarframeArmourMax: `+|VAL| de armadura`,
upgrade_WarframeArmorMax: `+|VAL| de armadura`,
upgrade_WarframeBlastProc: `+|VAL| de escudos al matar con daño de explosión`,
upgrade_WarframeCastingSpeed: `+|VAL|% de velocidad de lanzamiento de habilidades`,
upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% de daño de habilidades a enemigos con estado corrosivo`,
upgrade_WarframeCorrosiveStack: `Aumenta los acumuladores máximos de estado corrosivo en +|VAL|`,
upgrade_WarframeCorrosiveStack: `Aumenta los stacks máximos de estado corrosivo en +|VAL|`,
upgrade_WarframeCritDamageBoost: `+|VAL|% de daño crítico cuerpo a cuerpo (se duplica con más de 500 de energía)`,
upgrade_WarframeElectricDamage: `+|VAL1|% de daño eléctrico en armas primarias (+|VAL2|% por fragmento adicional)`,
upgrade_WarframeElectricDamageBoost: `+|VAL|% de daño de habilidades a enemigos con estado eléctrico`,
@ -275,7 +329,7 @@ dict = {
upgrade_WarframeHPBoostFromImpact: `+|VAL1| de salud al eliminar con daño explosivo (máx. |VAL2| de salud)`,
upgrade_WarframeParkourVelocity: `+|VAL|% de velocidad de parkour`,
upgrade_WarframeRadiationDamageBoost: `+|VAL|% de daño de habilidades a enemigos con estado radiactivo`,
upgrade_WarframeRegen: `+|VAL| de regeneración de salud por segundo`,
upgrade_WarframeHealthRegen: `+|VAL| de regeneración de salud por segundo`,
upgrade_WarframeShieldMax: `+|VAL| de escudo`,
upgrade_WarframeStartingEnergy: `+|VAL|% de energía al reaparecer`,
upgrade_WarframeToxinDamage: `+|VAL|% de daño por efecto de estado tóxico`,
@ -288,30 +342,30 @@ dict = {
upgrade_AvatarLootRadar: `+7m de radar de botín`,
upgrade_WeaponAmmoMax: `+15% de munición máxima`,
upgrade_EnemyArmorReductionAura: `-3% de armadura enemiga`,
upgrade_OnExecutionAmmo: `Recarga al 100% el cargador primario y secundario tras ejecución (Misericordia)`,
upgrade_OnExecutionHealthDrop: `100% de probabilidad de soltar un orbe de salud tras ejecución (Misericordia)`,
upgrade_OnExecutionEnergyDrop: `50% de probabilidad de soltar un orbe de energía tras ejecución (Misericordia)`,
upgrade_OnExecutionAmmo: `Recarga al 100% el cargador primario y secundario tras ejecución (Mercy)`,
upgrade_OnExecutionHealthDrop: `100% de probabilidad de soltar un orbe de salud tras ejecución (Mercy)`,
upgrade_OnExecutionEnergyDrop: `50% de probabilidad de soltar un orbe de energía tras ejecución (Mercy)`,
upgrade_OnFailHackReset: `+50% de probabilidad de reintento al fallar un hackeo`,
upgrade_DamageReductionOnHack: `75% de reducción de daño al hackear`,
upgrade_OnExecutionReviveCompanion: `Las ejecuciones reducen el tiempo de recuperación del compañero en 15s`,
upgrade_OnExecutionParkourSpeed: `+60% de velocidad de parkour durante 15s tras una ejecución`,
upgrade_OnExecutionParkourSpeed: `+60% de velocidad de parkour durante 15s tras una ejecución (Mercy)`,
upgrade_AvatarTimeLimitIncrease: `+8s para hackear`,
upgrade_ElectrifyOnHack: `Electrocuta a los enemigos en un radio de 20m al hackear`,
upgrade_OnExecutionTerrify: `50% de probabilidad de que enemigos en un radio de 15m entren en pánico por 8s tras una ejecución`,
upgrade_OnExecutionTerrify: `50% de probabilidad de que enemigos en un radio de 15m entren en pánico por 8s tras una ejecución (Mercy)`,
upgrade_OnHackLockers: `Desbloquea 5 casilleros en un radio de 20m tras hackear`,
upgrade_OnExecutionBlind: `Ciega a los enemigos en un radio de 18m tras una ejecución`,
upgrade_OnExecutionDrainPower: `100% de probabilidad de que la siguiente habilidad tenga +50% de fuerza tras una ejecución`,
upgrade_OnExecutionBlind: `Ciega a los enemigos en un radio de 18m tras una ejecución (Mercy)`,
upgrade_OnExecutionDrainPower: `La próxima habilidad usada gana +50% de fuerza al realizar tras una ejecución (Mercy)`,
upgrade_OnHackSprintSpeed: `+75% de velocidad de carrera durante 15s después de hackear`,
upgrade_SwiftExecute: `[UNTRANSLATED] +50% Mercy Kill Speed`,
upgrade_OnHackInvis: `[UNTRANSLATED] Invisible for 15 seconds after Hacking`,
upgrade_SwiftExecute: `+50% de velocidad al ejecutar remates (Mercy)`,
upgrade_OnHackInvis: `Invisible durante 15 segundos después de hackear`,
damageType_Electricity: `Eletricidade`,
damageType_Fire: `Ígneo`,
damageType_Freeze: `Glacial`,
damageType_Impact: `Colisivo`,
damageType_Electricity: `Eletricidad`,
damageType_Fire: `Calor`,
damageType_Freeze: `Frío`,
damageType_Impact: `Impacto`,
damageType_Magnetic: `Magnético`,
damageType_Poison: `Tóxico`,
damageType_Radiation: `Radioativo`,
damageType_Radiation: `Radiactivo`,
theme_dark: `Tema Oscuro`,
theme_light: `Tema Claro`,

View File

@ -1,10 +1,11 @@
// French translation by Vitruvio
dict = {
general_inventoryUpdateNote: `[UNTRANSLATED] Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`,
general_inventoryUpdateNote: `Note : Pour voir les changements en jeu, l'inventaire doit être actualisé. Cela se fait en tapant /sync dans le tchat, en visitant un dojo/relais ou en se reconnectant.`,
general_addButton: `Ajouter`,
general_setButton: `[UNTRANSLATED] Set`,
general_removeButton: `[UNTRANSLATED] Remove`,
general_setButton: `Définir`,
general_none: `Aucun`,
general_bulkActions: `Action groupée`,
general_loading: `Chargement...`,
code_loginFail: `Connexion échouée. Vérifiez le mot de passe.`,
code_regFail: `Enregistrement impossible. Compte existant?`,
@ -45,6 +46,8 @@ dict = {
code_focusUnlocked: `|COUNT| écoles de Focus déverrouillées ! Synchronisation de l'inventaire nécessaire.`,
code_addModsConfirm: `Ajouter |COUNT| mods à l'inventaire ?`,
code_succImport: `Importé.`,
code_succRelog: `Succès. Un redémarrage du jeu est nécessaire.`,
code_nothingToDo: `Succès.`,
code_gild: `Polir`,
code_moa: `Moa`,
code_zanuka: `Molosse`,
@ -59,6 +62,8 @@ dict = {
code_pigment: `Pigment`,
code_mature: `Maturer pour le combat`,
code_unmature: `Régrésser l'âge génétique`,
code_succChange: `Changement effectué.`,
code_requiredInvigorationUpgrade: `Augmentation offensive et défensive requises.`,
login_description: `Connexion avec les informations de connexion OpenWF.`,
login_emailLabel: `Email`,
login_passwordLabel: `Mot de passe`,
@ -120,14 +125,46 @@ dict = {
detailedView_archonShardsDescription: `Slots illimités pour appliquer plusieurs améliorations`,
detailedView_archonShardsDescription2: `Un délai sera présent entre l'application des éclats et le chargement en jeu.`,
detailedView_valenceBonusLabel: `Bonus de Valence`,
detailedView_valenceBonusDescription: `[UNTRANSLATED] You can set or remove the Valence Bonus from your weapon.`,
detailedView_valenceBonusDescription: `Définir le Bonus Valence de l'arme.`,
detailedView_modularPartsLabel: `Changer l'équipement modulaire`,
detailedView_suitInvigorationLabel: `Invigoration de Warframe`,
detailedView_loadoutLabel: `Équipements`,
invigorations_offensive_AbilityStrength: `+200% de puissance de pouvoir`,
invigorations_offensive_AbilityRange: `+100% de portée de pouvoir`,
invigorations_offensive_AbilityDuration: `+100% de durée de pouvoir`,
invigorations_offensive_MeleeDamage: `+250% de dégâts de mêlée`,
invigorations_offensive_PrimaryDamage: `+250% de dégâts d'arme primaire`,
invigorations_offensive_SecondaryDamage: `+250% de dégâts d'arme secondaire`,
invigorations_offensive_PrimaryCritChance: `+200% de chances critique sur arme primaire`,
invigorations_offensive_SecondaryCritChance: `+200% de chances critique sur arme secondaire`,
invigorations_offensive_MeleeCritChance: `+200% de chances critique en mêlée`,
invigorations_utility_AbilityEfficiency: `+75% d'efficacité de pouvoir`,
invigorations_utility_SprintSpeed: `+75% de vitesse de course`,
invigorations_utility_ParkourVelocity: `+75% de vélocité de parkour`,
invigorations_utility_HealthMax: `+1000 de vie`,
invigorations_utility_EnergyMax: `+200% d'énergie max`,
invigorations_utility_StatusImmune: `Immunisé contre les effets de statut`,
invigorations_utility_ReloadSpeed: `+75% de vitesse de rechargement`,
invigorations_utility_HealthRegen: `+25 de vie régénérés/s`,
invigorations_utility_ArmorMax: `+1000 d'armure`,
invigorations_utility_Jumps: `+5 réinitialisations de saut`,
invigorations_utility_EnergyRegen: `+2 d'énergie régénérés/s`,
invigorations_offensiveLabel: `Amélioration offensive`,
invigorations_defensiveLabel: `Amélioration défensive`,
invigorations_expiryLabel: `Expiration de l'invigoration (optionnel)`,
abilityOverride_label: `Remplacement de pouvoir`,
abilityOverride_onSlot: `Sur l'emplacement`,
mods_addRiven: `Ajouter un riven`,
mods_fingerprint: `Empreinte`,
mods_fingerprintHelp: `Besoin d'aide pour l'empreinte ?`,
mods_rivens: `Rivens`,
mods_mods: `Mods`,
mods_addMax: `[UNTRANSLATED] Add Maxed`,
mods_addMax: `Ajouter les mods niveau max`,
mods_addMissingUnrankedMods: `Ajouter les mods sans rang manquants`,
mods_removeUnranked: `Retirer les mods sans rang`,
mods_addMissingMaxRankMods: `Ajouter les mods niveau max manquants`,
@ -137,7 +174,7 @@ dict = {
cheats_skipAllDialogue: `Passer les dialogues`,
cheats_unlockAllScans: `Débloquer tous les scans`,
cheats_unlockAllMissions: `Débloquer toutes les missions`,
cheats_unlockAllMissions_ok: `[UNTRANSLATED] Success. Please note that you'll need to enter a dojo/relay or relog for the client to refresh the star chart.`,
cheats_unlockAllMissions_ok: `Succès. Une actualisation de l'inventaire est nécessaire.`,
cheats_infiniteCredits: `Crédits infinis`,
cheats_infinitePlatinum: `Platinum infini`,
cheats_infiniteEndo: `Endo infini`,
@ -168,8 +205,8 @@ dict = {
cheats_noDeathMarks: `Aucune marque d'assassin`,
cheats_noKimCooldowns: `Aucun cooldown sur le KIM`,
cheats_fullyStockedVendors: `Les vendeurs ont un stock à 100%`,
cheats_baroAlwaysAvailable: `[UNTRANSLATED] Baro Always Available`,
cheats_baroFullyStocked: `[UNTRANSLATED] Baro Fully Stocked`,
cheats_baroAlwaysAvailable: `Baro toujours présent`,
cheats_baroFullyStocked: `Stock de Baro au max`,
cheats_syndicateMissionsRepeatable: `Mission syndicat répétables`,
cheats_unlockAllProfitTakerStages: `Débloquer toutes les étapes du Preneur de Profit`,
cheats_instantFinishRivenChallenge: `Débloquer le challenge Riven instantanément`,
@ -183,75 +220,92 @@ dict = {
cheats_noDojoResearchTime: `Aucun temps de recherche (Dojo)`,
cheats_fastClanAscension: `Ascension de clan rapide`,
cheats_missionsCanGiveAllRelics: `Les missions donnent toutes les reliques`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `[UNTRANSLATED] Exceptional Relics Always Give Bronze Reward`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `[UNTRANSLATED] Flawless Relics Always Give Silver Reward`,
cheats_radiantRelicsAlwaysGiveGoldReward: `[UNTRANSLATED] Radiant Relics Always Give Gold Reward`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `Les reliques exceptionnelles donnent toujours une récompense en bronze`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `Les reliques parfaites donnent toujours une récompense en argent`,
cheats_radiantRelicsAlwaysGiveGoldReward: `Les reliques éclatantes donnent toujours une récompense en or`,
cheats_unlockAllSimarisResearchEntries: `Débloquer toute les recherches chez Simaris`,
cheats_disableDailyTribute: `[UNTRANSLATED] Disable Daily Tribute`,
cheats_disableDailyTribute: `Désactiver la récompense quotidienne de connexion`,
cheats_spoofMasteryRank: `Rang de maîtrise personnalisé (-1 pour désactiver)`,
cheats_relicRewardItemCountMultiplier: `[UNTRANSLATED] Relic Reward Item Count Multiplier`,
cheats_relicRewardItemCountMultiplier: `Multiplicateur de récompenses de relique`,
cheats_nightwaveStandingMultiplier: `Multiplicateur de réputation d'Ondes Nocturnes`,
cheats_save: `Sauvegarder`,
cheats_account: `Compte`,
cheats_unlockAllFocusSchools: `Débloquer toutes les écoles de focus`,
cheats_helminthUnlockAll: `Helminth niveau max`,
cheats_addMissingSubsumedAbilities: `[UNTRANSLATED] Add Missing Subsumed Abilities`,
cheats_addMissingSubsumedAbilities: `Ajouter les capacités subsumées manquantes`,
cheats_intrinsicsUnlockAll: `Inhérences niveau max`,
cheats_changeSupportedSyndicate: `Allégeance`,
cheats_changeButton: `Changer`,
cheats_none: `Aucun`,
cheats_markAllAsRead: `Marquer la boîte de réception comme lue`,
worldState: `[UNTRANSLATED] World State`,
worldState_creditBoost: `[UNTRANSLATED] Credit Boost`,
worldState_affinityBoost: `[UNTRANSLATED] Affinity Boost`,
worldState_resourceBoost: `[UNTRANSLATED] Resource Boost`,
worldState_starDays: `[UNTRANSLATED] Star Days`,
worldState_galleonOfGhouls: `[UNTRANSLATED] Galleon of Ghouls`,
disabled: `[UNTRANSLATED] Disabled`,
worldState_we1: `[UNTRANSLATED] Weekend 1`,
worldState_we2: `[UNTRANSLATED] Weekend 2`,
worldState_we3: `[UNTRANSLATED] Weekend 3`,
worldState_eidolonOverride: `[UNTRANSLATED] Eidolon Override`,
worldState_day: `[UNTRANSLATED] Day`,
worldState_night: `[UNTRANSLATED] Night`,
worldState_vallisOverride: `[UNTRANSLATED] Orb Vallis Override`,
worldState_warm: `[UNTRANSLATED] Warm`,
worldState_cold: `[UNTRANSLATED] Cold`,
worldState_duviriOverride: `[UNTRANSLATED] Duviri Override`,
worldState_joy: `[UNTRANSLATED] Joy`,
worldState_anger: `[UNTRANSLATED] Anger`,
worldState_envy: `[UNTRANSLATED] Envy`,
worldState_sorrow: `[UNTRANSLATED] Sorrow`,
worldState_fear: `[UNTRANSLATED] Fear`,
worldState_nightwaveOverride: `[UNTRANSLATED] Nightwave Override`,
worldState_RadioLegionIntermission13Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 9`,
worldState_RadioLegionIntermission12Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 8`,
worldState_RadioLegionIntermission11Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 7`,
worldState_RadioLegionIntermission10Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 6`,
worldState_RadioLegionIntermission9Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 5`,
worldState_RadioLegionIntermission8Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 4`,
worldState_RadioLegionIntermission7Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 3`,
worldState_RadioLegionIntermission6Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 2`,
worldState_RadioLegionIntermission5Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 1`,
worldState_RadioLegionIntermission4Syndicate: `[UNTRANSLATED] Nora's Choice`,
worldState_RadioLegionIntermission3Syndicate: `[UNTRANSLATED] Intermission III`,
worldState_RadioLegion3Syndicate: `[UNTRANSLATED] Glassmaker`,
worldState_RadioLegionIntermission2Syndicate: `[UNTRANSLATED] Intermission II`,
worldState_RadioLegion2Syndicate: `[UNTRANSLATED] The Emissary`,
worldState_RadioLegionIntermissionSyndicate: `[UNTRANSLATED] Intermission I`,
worldState_RadioLegionSyndicate: `[UNTRANSLATED] The Wolf of Saturn Six`,
worldState_fissures: `[UNTRANSLATED] Fissures`,
normal: `[UNTRANSLATED] Normal`,
worldState_allAtOnceNormal: `[UNTRANSLATED] All At Once, Normal`,
worldState_allAtOnceSteelPath: `[UNTRANSLATED] All At Once, Steel Path`,
worldState_theCircuitOverride: `[UNTRANSLATED] The Circuit Override`,
worldState_darvoStockMultiplier: `[UNTRANSLATED] Darvo Stock Multiplier`,
worldState_varziaFullyStocked: `[UNTRANSLATED] Varzia Fully Stocked`,
worldState_varziaOverride: `[UNTRANSLATED] Varzia Rotation Override`,
worldState: `Carte Solaire`,
worldState_creditBoost: `Booster de Crédit`,
worldState_affinityBoost: `Booster d'Affinité`,
worldState_resourceBoost: `Booster de Ressource`,
worldState_tennoLiveRelay: `Relais TennoLive`,
worldState_baroTennoConRelay: `Relais Baro TennoCon`,
worldState_starDays: `Jours Stellaires`,
worldState_galleonOfGhouls: `Galion des Goules`,
worldState_ghoulEmergence: `Purge des Goules`,
worldState_plagueStar: `Fléau Céleste`,
worldState_dogDays: `Bataille d'Eau`,
worldState_dogDaysRewards: `[UNTRANSLATED] Dog Days Rewards`,
worldState_wolfHunt: `Chasse au Loup (2025)`,
worldState_longShadow: `La Propagation des Ombres`,
worldState_hallowedFlame: `Flamme Hantée`,
worldState_hallowedNightmares: `Cauchemars Hantés`,
worldState_hallowedNightmaresRewards: `[UNTRANSLATED] Hallowed Nightmares Rewards`,
worldState_proxyRebellion: `Rébellion Proxy`,
worldState_proxyRebellionRewards: `[UNTRANSLATED] Proxy Rebellion Rewards`,
worldState_from_year: `[UNTRANSLATED] from |YEAR|`,
worldState_pre_year: `[UNTRANSLATED] pre |YEAR|`,
worldState_incompatibleWith: `[UNTRANSLATED] Incompatible with:`,
enabled: `Activé`,
disabled: `Désactivé`,
worldState_we1: `Weekend 1`,
worldState_we2: `Weekend 2`,
worldState_we3: `Weekend 3`,
worldState_eidolonOverride: `Météo Plaines d'Eidolon`,
worldState_day: `Jour`,
worldState_night: `Nuit`,
worldState_vallisOverride: `Météo Vallée Orbis`,
worldState_warm: `Chaud`,
worldState_cold: `Froid`,
worldState_duviriOverride: `Spirale Duviri`,
worldState_joy: `Joie`,
worldState_anger: `Colère`,
worldState_envy: `Envie `,
worldState_sorrow: `hagrin`,
worldState_fear: `Peur`,
worldState_nightwaveOverride: `Saison d'Ondes Nocturnes`,
worldState_RadioLegionIntermission13Syndicate: `Mix de Nora Vol. 9`,
worldState_RadioLegionIntermission12Syndicate: `Mix de Nora Vol. 8`,
worldState_RadioLegionIntermission11Syndicate: `Mix de Nora Vol. 7`,
worldState_RadioLegionIntermission10Syndicate: `Mix de Nora Vol. 6`,
worldState_RadioLegionIntermission9Syndicate: `Mix de Nora Vol. 5`,
worldState_RadioLegionIntermission8Syndicate: `Mix de Nora Vol. 4`,
worldState_RadioLegionIntermission7Syndicate: `Mix de Nora Vol. 3`,
worldState_RadioLegionIntermission6Syndicate: `Mix de Nora Vol. 2`,
worldState_RadioLegionIntermission5Syndicate: `Mix de Nora Vol. 1`,
worldState_RadioLegionIntermission4Syndicate: `La Sélection de Nora`,
worldState_RadioLegionIntermission3Syndicate: `Intermission III`,
worldState_RadioLegion3Syndicate: `Les Mystères du Verre`,
worldState_RadioLegionIntermission2Syndicate: `Intermission II`,
worldState_RadioLegion2Syndicate: `L'Émissaire`,
worldState_RadioLegionIntermissionSyndicate: `Intermission I`,
worldState_RadioLegionSyndicate: `Le Loup de Saturne Six`,
worldState_fissures: `Fissures`,
normal: `Normal`,
worldState_allAtOnceNormal: `Toutes, Normal`,
worldState_allAtOnceSteelPath: `Toutes, Route de l'Acier`,
worldState_theCircuitOverride: `Remplacement du Circuit`,
worldState_darvoStockMultiplier: `Multiplicateur du stock de Darvo`,
worldState_varziaFullyStocked: `Stock de Varzia au max`,
worldState_varziaOverride: `Rotation de Varzia`,
import_importNote: `Import manuel. Toutes les modifcations supportées par l'inventaire <b>écraseront celles présentes dans la base de données</b>.`,
import_submit: `Soumettre`,
import_samples: `Echantillons :`,
import_samples: `Échantillons :`,
import_samples_maxFocus: `Toutes les écoles de focus au rang max`,
upgrade_Equilibrium: `Ramasser de la santé donne +|VAL|% d'énergie supplémentaire. Ramasser de l'énergie donne +|VAL|% de santé supplémentaire.`,
@ -260,7 +314,7 @@ dict = {
upgrade_SecondaryCritChance: `+|VAL|% de chance critique sur arme secondaire`,
upgrade_WarframeAbilityDuration: `+|VAL|% de durée de pouvoir`,
upgrade_WarframeAbilityStrength: `+|VAL|% de puissance de pouvoir`,
upgrade_WarframeArmourMax: `+|VAL| d'armure`,
upgrade_WarframeArmorMax: `+|VAL| d'armure`,
upgrade_WarframeBlastProc: `+|VAL| de boucliers sur élimination avec des dégats d'explosion`,
upgrade_WarframeCastingSpeed: `+|VAL|% de vitesse de lancement de pouvoir`,
upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% de dégâts de pouvoir sur les ennemis affectés par du statut corrosif`,
@ -272,10 +326,10 @@ dict = {
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% d'efficacité d'orbe d'énergie`,
upgrade_WarframeGlobeEffectHealth: `+|VAL|% d'efficacité d'orbe de santé`,
upgrade_WarframeHealthMax: `+|VAL| de santé`,
upgrade_WarframeHPBoostFromImpact: `[UNTRANSLATED] +|VAL1| Health on kill with Blast Damage (Max |VAL2| Health)`,
upgrade_WarframeHPBoostFromImpact: `+|VAL1| de vie sur élimination avec des dégâts d'explostion (Max |VAL2| Health)`,
upgrade_WarframeParkourVelocity: `+|VAL|% de vélocité de parkour`,
upgrade_WarframeRadiationDamageBoost: `+|VAL|% de dégâts de pouvoir sur les ennemis affectés par du statut radiation`,
upgrade_WarframeRegen: `+|VAL| régénération de santé/s`,
upgrade_WarframeHealthRegen: `+|VAL| régénération de santé/s`,
upgrade_WarframeShieldMax: `+|VAL| de boucliers`,
upgrade_WarframeStartingEnergy: `+|VAL|% d'énergie sur apparition`,
upgrade_WarframeToxinDamage: `+|VAL|% de dégâts sur le statut poison`,
@ -291,7 +345,7 @@ dict = {
upgrade_OnExecutionAmmo: `100% de rechargement des armes primaires et secondaires sur une une miséricorde`,
upgrade_OnExecutionHealthDrop: `100% de chance de drop une orbe de santé sur une miséricorde`,
upgrade_OnExecutionEnergyDrop: `50% de chance de drop une orbe d'énergie sur une miséricorde`,
upgrade_OnFailHackReset: `[UNTRANSLATED] +50% Hacking Retry Chance`,
upgrade_OnFailHackReset: `+50% de chance de refaire un piratage`,
upgrade_DamageReductionOnHack: `75% de réduction de dégâts pendant un piratage`,
upgrade_OnExecutionReviveCompanion: `Les miséricordes réduisent le temps de récupération du compagnon de 15s`,
upgrade_OnExecutionParkourSpeed: `+60% de vitesse de parkour pendant 15s après une miséricorde`,
@ -300,10 +354,10 @@ dict = {
upgrade_OnExecutionTerrify: `Les ennemis dans un rayon de 15m ont 50% de chance de s'enfuir après une miséricorde`,
upgrade_OnHackLockers: `5 casiers s'ouvrent dans un rayon de 20m après un piratage`,
upgrade_OnExecutionBlind: `Les ennemis sont aveuglés dans un rayon de 18 après une miséricorde`,
upgrade_OnExecutionDrainPower: `100% pour le prochain pouvoir de gagner +50% de puissance de pouvoir sur miséricorde`,
upgrade_OnExecutionDrainPower: `Le prochain pouvoir activé gagne +50% de puissance de pouvoir après une miséricorde`,
upgrade_OnHackSprintSpeed: `+75% de vitesse de course pendant 15s après un piratage`,
upgrade_SwiftExecute: `[UNTRANSLATED] +50% Mercy Kill Speed`,
upgrade_OnHackInvis: `[UNTRANSLATED] Invisible for 15 seconds after Hacking`,
upgrade_SwiftExecute: `+50% de vitesse de d'éxecution en miséricorde`,
upgrade_OnHackInvis: `Invisible pendant 15s après un piratage`,
damageType_Electricity: `Électrique`,
damageType_Fire: `Feu`,
@ -313,8 +367,8 @@ dict = {
damageType_Poison: `Poison`,
damageType_Radiation: `Radiations`,
theme_dark: `[UNTRANSLATED] Dark Theme`,
theme_light: `[UNTRANSLATED] Light Theme`,
theme_dark: `Thème sombre`,
theme_light: `Thème clair`,
prettier_sucks_ass: ``
};

View File

@ -1,13 +1,14 @@
// Russian translation by AMelonInsideLemon
// Russian translation by AMelonInsideLemon, LoseFace
dict = {
general_inventoryUpdateNote: `[UNTRANSLATED] Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`,
general_inventoryUpdateNote: `Примечание: Чтобы увидеть изменения в игре, вам нужно повторно синхронизировать свой инвентарь, например, используя команду /sync загрузчика, посетив Додзё/Реле или перезагрузив игру.`,
general_addButton: `Добавить`,
general_setButton: `Установить`,
general_removeButton: `Удалить`,
general_none: `Отсутствует`,
general_bulkActions: `Массовые действия`,
general_loading: `Загрузка...`,
code_loginFail: `[UNTRANSLATED] Login failed. Double-check the email and password.`,
code_regFail: `[UNTRANSLATED] Registration failed. Account already exists?`,
code_loginFail: `Не удалось войти. Проверьте адрес электронной почты и пароль.`,
code_regFail: `Не удалось зарегистрироваться. Учетная запись уже существует?`,
code_changeNameConfirm: `Какое имя вы хотите установить для своей учетной записи?`,
code_deleteAccountConfirm: `Вы уверены, что хотите удалить аккаунт |DISPLAYNAME| (|EMAIL|)? Это действие нельзя отменить.`,
code_archgun: `Арч-Пушка`,
@ -33,9 +34,9 @@ dict = {
code_noEquipmentToRankUp: `Нет снаряжения для повышения ранга.`,
code_succAdded: `Успешно добавлено.`,
code_succRemoved: `Успешно удалено.`,
code_buffsNumber: `Количество усилений`,
code_cursesNumber: `Количество проклятий`,
code_rerollsNumber: `Количество циклов`,
code_buffsNumber: `Количество позитивных эффектов`,
code_cursesNumber: `Количество негативных эффектов`,
code_rerollsNumber: `Количество рероллов`,
code_viewStats: `Просмотр характеристики`,
code_rank: `Ранг`,
code_rankUp: `Повысить Ранг`,
@ -45,12 +46,14 @@ dict = {
code_focusUnlocked: `Разблокировано |COUNT| новых школ фокуса! Для отображения изменений в игре потребуется обновление инвентаря. Посещение навигации — самый простой способ этого добиться.`,
code_addModsConfirm: `Вы уверены, что хотите добавить |COUNT| модов на ваш аккаунт?`,
code_succImport: `Успешно импортировано.`,
code_succRelog: `Готово. Обратите внимание, что вам нужно будет перезайти, чтобы увидеть изменения в игре.`,
code_nothingToDo: `Готово. Нечего делать.`,
code_gild: `Улучшить`,
code_moa: `МОА`,
code_zanuka: `Гончая`,
code_stage: `Этап`,
code_complete: `Завершить`,
code_nextStage: `Cледующий этап`,
code_nextStage: `Следующий этап`,
code_prevStage: `Предыдущий этап`,
code_reset: `Сбросить`,
code_setInactive: `Сделать квест неактивным`,
@ -59,6 +62,8 @@ dict = {
code_pigment: `Пигмент`,
code_mature: `Подготовить к сражениям`,
code_unmature: `Регрессия генетического старения`,
code_succChange: `Успешно изменено.`,
code_requiredInvigorationUpgrade: `Вы должны выбрать как атакующее, так и вспомогательное улучшение.`,
login_description: `Войдите, используя учетные данные OpenWF (те же, что и в игре при подключении к этому серверу).`,
login_emailLabel: `Адрес электронной почты`,
login_passwordLabel: `Пароль`,
@ -88,14 +93,14 @@ dict = {
inventory_moaPets: `МОА`,
inventory_kubrowPets: `Звери`,
inventory_evolutionProgress: `Прогресс эволюции Инкарнонов`,
inventory_Boosters: `[UNTRANSLATED] Boosters`,
inventory_Boosters: `Бустеры`,
inventory_bulkAddSuits: `Добавить отсутствующие варфреймы`,
inventory_bulkAddWeapons: `Добавить отсутствующее оружие`,
inventory_bulkAddSpaceSuits: `Добавить отсутствующие арчвинги`,
inventory_bulkAddSpaceWeapons: `Добавить отсутствующее оружие арчвингов`,
inventory_bulkAddSentinels: `Добавить отсутствующих стражей`,
inventory_bulkAddSentinelWeapons: `Добавить отсутствующее оружие стражей`,
inventory_bulkAddEvolutionProgress: `Добавить отсуствующий прогресс эволюции Инкарнонов`,
inventory_bulkAddEvolutionProgress: `Добавить отсутствующий прогресс эволюции Инкарнонов`,
inventory_bulkRankUpSuits: `Максимальный ранг всех варфреймов`,
inventory_bulkRankUpWeapons: `Максимальный ранг всего оружия`,
inventory_bulkRankUpSpaceSuits: `Максимальный ранг всех арчвингов`,
@ -103,7 +108,7 @@ dict = {
inventory_bulkRankUpSentinels: `Максимальный ранг всех стражей`,
inventory_bulkRankUpSentinelWeapons: `Максимальный ранг всего оружия стражей`,
inventory_bulkRankUpEvolutionProgress: `Максимальный ранг всех эволюций Инкарнонов`,
inventory_maxPlexus: `[UNTRANSLATED] Max Rank Plexus`,
inventory_maxPlexus: `Максимальный ранг Плексуса`,
quests_list: `Квесты`,
quests_completeAll: `Завершить все квесты`,
@ -118,16 +123,48 @@ dict = {
detailedView_archonShardsLabel: `Ячейки осколков архонта`,
detailedView_archonShardsDescription: `Вы можете использовать эти неограниченные ячейки для установки множества улучшений.`,
detailedView_archonShardsDescription2: `Обратите внимание: каждый фрагмент архонта применяется с задержкой при загрузке.`,
detailedView_archonShardsDescription2: `Обратите внимание: каждый осколок архонта применяется с задержкой при загрузке.`,
detailedView_valenceBonusLabel: `Бонус Валентности`,
detailedView_valenceBonusDescription: `Вы можете установить или убрать бонус валентности с вашего оружия.`,
detailedView_modularPartsLabel: `Изменить Модульные Части`,
detailedView_suitInvigorationLabel: `Воодушевление Варфрейма`,
detailedView_loadoutLabel: `Конфигурации`,
invigorations_offensive_AbilityStrength: `+200% Сила Способностей`,
invigorations_offensive_AbilityRange: `+100% Радиус Способностей`,
invigorations_offensive_AbilityDuration: `+100% Длительность Способностей`,
invigorations_offensive_MeleeDamage: `+250% Урон Ближнего Боя`,
invigorations_offensive_PrimaryDamage: `+250% Урон Основного Оружия`,
invigorations_offensive_SecondaryDamage: `+250% Урон Вторичного Оружия`,
invigorations_offensive_PrimaryCritChance: `+200% Шанс Критического Урона Основного Оружия`,
invigorations_offensive_SecondaryCritChance: `+200% Шанс Критического Урона Вторичного Оружия`,
invigorations_offensive_MeleeCritChance: `+200% Шанс Критического Урона Ближнего Боя`,
invigorations_utility_AbilityEfficiency: `+75% Энергоэффективность Способностей`,
invigorations_utility_SprintSpeed: `+75% Скорость Бега`,
invigorations_utility_ParkourVelocity: `+75% Скорость Паркура`,
invigorations_utility_HealthMax: `+1000 Здоровья`,
invigorations_utility_EnergyMax: `+200% Максимум Энергии`,
invigorations_utility_StatusImmune: `Иммунитет к Эффектам Статуса`,
invigorations_utility_ReloadSpeed: `+75% Скорость Перезарядки`,
invigorations_utility_HealthRegen: `+25 Здоровья в секунду`,
invigorations_utility_ArmorMax: `+1000 Брони`,
invigorations_utility_Jumps: `+5 Сбросов Прыжков`,
invigorations_utility_EnergyRegen: `+2 Энергии в секунду`,
invigorations_offensiveLabel: `Атакующее Улучшение`,
invigorations_defensiveLabel: `Вспомогательное Улучшение`,
invigorations_expiryLabel: `Срок действия Воодушевления (необязательно)`,
abilityOverride_label: `Переопределение способности`,
abilityOverride_onSlot: `в ячейке`,
mods_addRiven: `Добавить Мод Разлома`,
mods_fingerprint: `Отпечаток`,
mods_fingerprintHelp: `Нужна помощь с отпечатком?`,
mods_rivens: `Моды Разлома`,
mods_mods: `Моды`,
mods_addMax: `[UNTRANSLATED] Add Maxed`,
mods_addMax: `Добавить максимально улучшенный`,
mods_addMissingUnrankedMods: `Добавить недостающие моды без ранга`,
mods_removeUnranked: `Удалить моды без ранга`,
mods_addMissingMaxRankMods: `Добавить недостающие моды максимального ранга`,
@ -137,19 +174,19 @@ dict = {
cheats_skipAllDialogue: `Пропустить все диалоги`,
cheats_unlockAllScans: `Разблокировать все сканирования`,
cheats_unlockAllMissions: `Разблокировать все миссии`,
cheats_unlockAllMissions_ok: `[UNTRANSLATED] Success. Please note that you'll need to enter a dojo/relay or relog for the client to refresh the star chart.`,
cheats_unlockAllMissions_ok: `Успех. Пожалуйста, обратите внимание, что вам нужно будет войти в Додзё/Реле или перезайти, чтобы клиент обновил звездную карту.`,
cheats_infiniteCredits: `Бесконечные кредиты`,
cheats_infinitePlatinum: `Бесконечная платина`,
cheats_infiniteEndo: `Бесконечное эндо`,
cheats_infiniteRegalAya: `Бесконечная Королевская Айя`,
cheats_infiniteHelminthMaterials: `Бесконечные Выделения Гельминта`,
cheats_claimingBlueprintRefundsIngredients: `[UNTRANSLATED] Claiming Blueprint Refunds Ingredients`,
cheats_dontSubtractPurchaseCreditCost: `[UNTRANSLATED] Don't Subtract Purchase Credit Cost`,
cheats_dontSubtractPurchasePlatinumCost: `[UNTRANSLATED] Don't Subtract Purchase Platinum Cost`,
cheats_dontSubtractPurchaseItemCost: `[UNTRANSLATED] Don't Subtract Purchase Item Cost`,
cheats_dontSubtractPurchaseStandingCost: `[UNTRANSLATED] Don't Subtract Purchase Standing Cost`,
cheats_dontSubtractVoidTraces: `[UNTRANSLATED] Don't Subtract Void Traces`,
cheats_dontSubtractConsumables: `Не уменьшать количество расходников`,
cheats_infiniteHelminthMaterials: `Бесконечные Секреции Гельминта`,
cheats_claimingBlueprintRefundsIngredients: `Возврат ингредиентов чертежей`,
cheats_dontSubtractPurchaseCreditCost: `Не вычитать стоимость кредитов при покупке`,
cheats_dontSubtractPurchasePlatinumCost: `Не вычитать стоимость платины при покупке`,
cheats_dontSubtractPurchaseItemCost: `Не вычитать стоимость предметов при покупке`,
cheats_dontSubtractPurchaseStandingCost: `Не вычитать стоимость репутации при покупке`,
cheats_dontSubtractVoidTraces: `Не вычитать количество Отголосков Бездны`,
cheats_dontSubtractConsumables: `Не вычитать количество расходников`,
cheats_unlockAllShipFeatures: `Разблокировать все функции корабля`,
cheats_unlockAllShipDecorations: `Разблокировать все украшения корабля`,
cheats_unlockAllFlavourItems: `Разблокировать все <abbr title="Наборы анимаций, глифы, палитры и т. д.">уникальные предметы</abbr>`,
@ -157,41 +194,41 @@ dict = {
cheats_unlockAllCapturaScenes: `Разблокировать все сцены Каптуры`,
cheats_unlockAllDecoRecipes: `Разблокировать все рецепты декораций Дoдзё`,
cheats_universalPolarityEverywhere: `Универсальная полярность везде`,
cheats_unlockDoubleCapacityPotatoesEverywhere: `Катализаторы везде`,
cheats_unlockDoubleCapacityPotatoesEverywhere: `Реакторы/Катализаторы орокин везде`,
cheats_unlockExilusEverywhere: `Адаптеры Эксилус везде`,
cheats_unlockArcanesEverywhere: `Адаптеры для мистификаторов везде`,
cheats_noDailyStandingLimits: `Без ежедневных лимитов репутации`,
cheats_noDailyFocusLimit: `Без ежедневных лимитов фокуса`,
cheats_noArgonCrystalDecay: `Без распада аргоновых кристаллов`,
cheats_noMasteryRankUpCooldown: `Повышение ранга мастерства без кулдауна`,
cheats_noVendorPurchaseLimits: `Отсутствие лимитов на покупки у вендоров`,
cheats_noDeathMarks: `Без меток сметри`,
cheats_noVendorPurchaseLimits: `Отсутствие лимитов на покупки у торговцев`,
cheats_noDeathMarks: `Без меток смерти`,
cheats_noKimCooldowns: `Чаты KIM без кулдауна`,
cheats_fullyStockedVendors: `[UNTRANSLATED] Fully Stocked Vendors`,
cheats_baroAlwaysAvailable: `[UNTRANSLATED] Baro Always Available`,
cheats_baroFullyStocked: `[UNTRANSLATED] Baro Fully Stocked`,
cheats_syndicateMissionsRepeatable: `[UNTRANSLATED] Syndicate Missions Repeatable`,
cheats_unlockAllProfitTakerStages: `[UNTRANSLATED] Unlock All Profit Taker Stages`,
cheats_instantFinishRivenChallenge: `[UNTRANSLATED] Instant Finish Riven Challenge`,
cheats_instantResourceExtractorDrones: `Мгновенные Экстракторы Ресурсов`,
cheats_fullyStockedVendors: `Полностью укомплектованные торговцы`,
cheats_baroAlwaysAvailable: `Баро всегда доступен`,
cheats_baroFullyStocked: `Баро полностью укомплектован`,
cheats_syndicateMissionsRepeatable: `Повторять миссии синдиката`,
cheats_unlockAllProfitTakerStages: `Разблокировать все этапы Сферы извлечения прибыли`,
cheats_instantFinishRivenChallenge: `Мгновенное завершение испытания Мода разлома`,
cheats_instantResourceExtractorDrones: `Мгновенно добывающие дроны-сборщики`,
cheats_noResourceExtractorDronesDamage: `Без урона по дронам-сборщикам`,
cheats_skipClanKeyCrafting: `Пропустить крафт кланового ключа`,
cheats_noDojoRoomBuildStage: `Мгновенное Строительтво Комнат Додзё`,
cheats_noDojoDecoBuildStage: `Мгновенное Строительтво Декораций Додзё`,
cheats_noDojoRoomBuildStage: `Мгновенное строительство Комнат Додзё`,
cheats_noDojoDecoBuildStage: `Мгновенное строительство Декораций Додзё`,
cheats_fastDojoRoomDestruction: `Мгновенные Уничтожение Комнат Додзё`,
cheats_noDojoResearchCosts: `Бесплатные Исследование Додзё`,
cheats_noDojoResearchTime: `Мгновенные Исследование Додзё`,
cheats_fastClanAscension: `Мгновенное Вознесение Клана`,
cheats_missionsCanGiveAllRelics: `[UNTRANSLATED] Missions Can Give All Relics`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `[UNTRANSLATED] Exceptional Relics Always Give Bronze Reward`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `[UNTRANSLATED] Flawless Relics Always Give Silver Reward`,
cheats_radiantRelicsAlwaysGiveGoldReward: `[UNTRANSLATED] Radiant Relics Always Give Gold Reward`,
cheats_unlockAllSimarisResearchEntries: `[UNTRANSLATED] Unlock All Simaris Research Entries`,
cheats_disableDailyTribute: `[UNTRANSLATED] Disable Daily Tribute`,
cheats_spoofMasteryRank: `Подделанный ранг мастерства (-1 для отключения)`,
cheats_relicRewardItemCountMultiplier: `[UNTRANSLATED] Relic Reward Item Count Multiplier`,
cheats_nightwaveStandingMultiplier: `[UNTRANSLATED] Nightwave Standing Multiplier`,
cheats_save: `[UNTRANSLATED] Save`,
cheats_missionsCanGiveAllRelics: `Миссии могут давать все реликвии`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `Необычные реликвии всегда дают бронзовую награду`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `Бесподобные реликвии всегда дают серебряную награду`,
cheats_radiantRelicsAlwaysGiveGoldReward: `Сияющие реликвии всегда дают золотую награду`,
cheats_unlockAllSimarisResearchEntries: `Разблокировать все записи исследований Симэриса`,
cheats_disableDailyTribute: `Отключить Ежедневные награды`,
cheats_spoofMasteryRank: `Поддельный ранг мастерства (-1 для отключения)`,
cheats_relicRewardItemCountMultiplier: `Мультипликатор количества предметов награды реликвии`,
cheats_nightwaveStandingMultiplier: `Мультипликатор репутации Ночной волны`,
cheats_save: `Сохранить`,
cheats_account: `Аккаунт`,
cheats_unlockAllFocusSchools: `Разблокировать все школы фокуса`,
cheats_helminthUnlockAll: `Полностью улучшить Гельминта`,
@ -199,111 +236,128 @@ dict = {
cheats_intrinsicsUnlockAll: `Полностью улучшить Модуляры`,
cheats_changeSupportedSyndicate: `Поддерживаемый синдикат`,
cheats_changeButton: `Изменить`,
cheats_none: `Отсутствует`,
cheats_markAllAsRead: `Пометить все входящие как прочитанные`,
worldState: `[UNTRANSLATED] World State`,
worldState_creditBoost: `[UNTRANSLATED] Credit Boost`,
worldState_affinityBoost: `[UNTRANSLATED] Affinity Boost`,
worldState_resourceBoost: `[UNTRANSLATED] Resource Boost`,
worldState_starDays: `[UNTRANSLATED] Star Days`,
worldState_galleonOfGhouls: `[UNTRANSLATED] Galleon of Ghouls`,
disabled: `[UNTRANSLATED] Disabled`,
worldState_we1: `[UNTRANSLATED] Weekend 1`,
worldState_we2: `[UNTRANSLATED] Weekend 2`,
worldState_we3: `[UNTRANSLATED] Weekend 3`,
worldState_eidolonOverride: `[UNTRANSLATED] Eidolon Override`,
worldState_day: `[UNTRANSLATED] Day`,
worldState_night: `[UNTRANSLATED] Night`,
worldState_vallisOverride: `[UNTRANSLATED] Orb Vallis Override`,
worldState_warm: `[UNTRANSLATED] Warm`,
worldState_cold: `[UNTRANSLATED] Cold`,
worldState_duviriOverride: `[UNTRANSLATED] Duviri Override`,
worldState_joy: `[UNTRANSLATED] Joy`,
worldState_anger: `[UNTRANSLATED] Anger`,
worldState_envy: `[UNTRANSLATED] Envy`,
worldState_sorrow: `[UNTRANSLATED] Sorrow`,
worldState_fear: `[UNTRANSLATED] Fear`,
worldState_nightwaveOverride: `[UNTRANSLATED] Nightwave Override`,
worldState_RadioLegionIntermission13Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 9`,
worldState_RadioLegionIntermission12Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 8`,
worldState_RadioLegionIntermission11Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 7`,
worldState_RadioLegionIntermission10Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 6`,
worldState_RadioLegionIntermission9Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 5`,
worldState_RadioLegionIntermission8Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 4`,
worldState_RadioLegionIntermission7Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 3`,
worldState_RadioLegionIntermission6Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 2`,
worldState_RadioLegionIntermission5Syndicate: `[UNTRANSLATED] Nora's Mix Vol. 1`,
worldState_RadioLegionIntermission4Syndicate: `[UNTRANSLATED] Nora's Choice`,
worldState_RadioLegionIntermission3Syndicate: `[UNTRANSLATED] Intermission III`,
worldState_RadioLegion3Syndicate: `[UNTRANSLATED] Glassmaker`,
worldState_RadioLegionIntermission2Syndicate: `[UNTRANSLATED] Intermission II`,
worldState_RadioLegion2Syndicate: `[UNTRANSLATED] The Emissary`,
worldState_RadioLegionIntermissionSyndicate: `[UNTRANSLATED] Intermission I`,
worldState_RadioLegionSyndicate: `[UNTRANSLATED] The Wolf of Saturn Six`,
worldState_fissures: `[UNTRANSLATED] Fissures`,
normal: `[UNTRANSLATED] Normal`,
worldState_allAtOnceNormal: `[UNTRANSLATED] All At Once, Normal`,
worldState_allAtOnceSteelPath: `[UNTRANSLATED] All At Once, Steel Path`,
worldState_theCircuitOverride: `[UNTRANSLATED] The Circuit Override`,
worldState_darvoStockMultiplier: `[UNTRANSLATED] Darvo Stock Multiplier`,
worldState: `Состояние мира`,
worldState_creditBoost: `Глобальный бустер кредитов`,
worldState_affinityBoost: `Глобальный бустер синтеза`,
worldState_resourceBoost: `Глобальный бустер ресурсов`,
worldState_tennoLiveRelay: `Реле TennoLive`,
worldState_baroTennoConRelay: `Реле Баро TennoCon`,
worldState_starDays: `Звёздные дни`,
worldState_galleonOfGhouls: `Галеон Гулей`,
worldState_ghoulEmergence: `Избавление от гулей`,
worldState_plagueStar: `Чумная звезда`,
worldState_dogDays: `Знойные дни`,
worldState_dogDaysRewards: `Награды Знойных дней`,
worldState_wolfHunt: `Волчья Охота (2025)`,
worldState_longShadow: `Длинная Тень`,
worldState_hallowedFlame: `Священное пламя`,
worldState_hallowedNightmares: `Священные Кошмары`,
worldState_hallowedNightmaresRewards: `Награды Священных Кошмаров`,
worldState_proxyRebellion: `Восстание Роботов`,
worldState_proxyRebellionRewards: `Награды Восстания Роботов`,
worldState_from_year: `из |YEAR|`,
worldState_pre_year: `до |YEAR|`,
worldState_incompatibleWith: `Несовместимо с:`,
enabled: `Включено`,
disabled: `Отключено`,
worldState_we1: `Выходные 1`,
worldState_we2: `Выходные 2`,
worldState_we3: `Выходные 3`,
worldState_eidolonOverride: `Цикл Равнин Эйдолона/Деймоса`,
worldState_day: `День/Фэз`,
worldState_night: `Ночь/Воум`,
worldState_vallisOverride: `Цикл Долины сфер`,
worldState_warm: `Тепло`,
worldState_cold: `Холод`,
worldState_duviriOverride: `Цикл Дувири`,
worldState_joy: `Радость`,
worldState_anger: `Гнев`,
worldState_envy: `Зависть`,
worldState_sorrow: `Печаль`,
worldState_fear: `Страх`,
worldState_nightwaveOverride: `Сезон Ночной волны`,
worldState_RadioLegionIntermission13Syndicate: `Микс Норы, Диск 9`,
worldState_RadioLegionIntermission12Syndicate: `Микс Норы, Диск 8`,
worldState_RadioLegionIntermission11Syndicate: `Микс Норы, Диск 7`,
worldState_RadioLegionIntermission10Syndicate: `Микс Норы, Диск 6`,
worldState_RadioLegionIntermission9Syndicate: `Микс Норы, Диск 5`,
worldState_RadioLegionIntermission8Syndicate: `Микс Норы, Диск 4`,
worldState_RadioLegionIntermission7Syndicate: `Микс Норы, Диск 3`,
worldState_RadioLegionIntermission6Syndicate: `Микс Норы, Диск 2`,
worldState_RadioLegionIntermission5Syndicate: `Микс Норы, Диск 1`,
worldState_RadioLegionIntermission4Syndicate: `Выбор Норы`,
worldState_RadioLegionIntermission3Syndicate: `Антракт III`,
worldState_RadioLegion3Syndicate: `Стеклодув`,
worldState_RadioLegionIntermission2Syndicate: `Антракт II`,
worldState_RadioLegion2Syndicate: `Эмиссар`,
worldState_RadioLegionIntermissionSyndicate: `Антракт I`,
worldState_RadioLegionSyndicate: `Волк Сатурна Шесть`,
worldState_fissures: `Разрывы бездны`,
normal: `Стандартные`,
worldState_allAtOnceNormal: `Все сразу, в обычном режиме`,
worldState_allAtOnceSteelPath: `Все сразу, в режиме Стального Пути`,
worldState_theCircuitOverride: `Типы миссий в подземелье Дувири`,
worldState_darvoStockMultiplier: `Множитель Запасов Дарво`,
worldState_varziaFullyStocked: `Полный Ассортимент Варзии`,
worldState_varziaOverride: `Изменение Ротации Варзии`,
import_importNote: `Вы можете загрузить полный или частичный ответ инвентаря (клиентское представление) здесь. Все поддерживаемые поля <b>будут перезаписаны</b> в вашем аккаунте.`,
import_submit: `Отправить`,
import_samples: `[UNTRANSLATED] Samples:`,
import_samples_maxFocus: `[UNTRANSLATED] All Focus Schools Maxed Out`,
import_samples: `Пример:`,
import_samples_maxFocus: `Все школы Фокуса максимального уровня`,
upgrade_Equilibrium: `[UNTRANSLATED] +|VAL|% Energy from Health pickups, +|VAL|% Health from Energy pickups`,
upgrade_MeleeCritDamage: `[UNTRANSLATED] +|VAL|% Melee Critical Damage`,
upgrade_PrimaryStatusChance: `[UNTRANSLATED] +|VAL|% Primary Status Chance`,
upgrade_SecondaryCritChance: `[UNTRANSLATED] +|VAL|% Secondary Critical Chance`,
upgrade_WarframeAbilityDuration: `[UNTRANSLATED] +|VAL|% Ability Duration`,
upgrade_WarframeAbilityStrength: `[UNTRANSLATED] +|VAL|% Ability Strength`,
upgrade_WarframeArmourMax: `[UNTRANSLATED] +|VAL| Armor`,
upgrade_WarframeBlastProc: `[UNTRANSLATED] +|VAL| Shields on kill with Blast Damage`,
upgrade_WarframeCastingSpeed: `[UNTRANSLATED] +|VAL|% Casting Speed`,
upgrade_WarframeCorrosiveDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Corrosion Status`,
upgrade_WarframeCorrosiveStack: `[UNTRANSLATED] Increase max stacks of Corrosion Status by +|VAL|`,
upgrade_WarframeCritDamageBoost: `[UNTRANSLATED] +|VAL|% Melee Critical Damage (Doubles over 500 Energy)`,
upgrade_WarframeElectricDamage: `[UNTRANSLATED] +|VAL1|% Primary Electricity Damage (+|VAL2|% per additional Shard)`,
upgrade_WarframeElectricDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Electricity Status`,
upgrade_WarframeEnergyMax: `[UNTRANSLATED] +|VAL| Energy Max`,
upgrade_WarframeGlobeEffectEnergy: `[UNTRANSLATED] +|VAL|% Energy Orb Effectiveness`,
upgrade_WarframeGlobeEffectHealth: `[UNTRANSLATED] +|VAL|% Health Orb Effectiveness`,
upgrade_WarframeHealthMax: `[UNTRANSLATED] +|VAL| Health`,
upgrade_WarframeHPBoostFromImpact: `[UNTRANSLATED] +|VAL1| Health on kill with Blast Damage (Max |VAL2| Health)`,
upgrade_WarframeParkourVelocity: `[UNTRANSLATED] +|VAL|% Parkour Velocity`,
upgrade_WarframeRadiationDamageBoost: `[UNTRANSLATED] +|VAL|% Ability Damage on enemies affected by Radiation Status`,
upgrade_WarframeRegen: `[UNTRANSLATED] +|VAL| Health Regen/s`,
upgrade_WarframeShieldMax: `[UNTRANSLATED] +|VAL| Shield`,
upgrade_WarframeStartingEnergy: `[UNTRANSLATED] +|VAL|% Energy on Spawn`,
upgrade_WarframeToxinDamage: `[UNTRANSLATED] +|VAL|% Toxin Status Effect Damage`,
upgrade_WarframeToxinHeal: `[UNTRANSLATED] +|VAL| Health on damaging enemies with Toxin Status`,
upgrade_WeaponCritBoostFromHeat: `[UNTRANSLATED] +|VAL1|% Secondary Critical Chance per Heat-affected enemy killed (Max |VAL2|%)`,
upgrade_AvatarAbilityRange: `[UNTRANSLATED] +7.5% Ability Range`,
upgrade_AvatarAbilityEfficiency: `[UNTRANSLATED] +5% Ability Efficiency`,
upgrade_AvatarEnergyRegen: `[UNTRANSLATED] +0.5 Energy Regen/s`,
upgrade_AvatarEnemyRadar: `[UNTRANSLATED] +5m Enemy Radar`,
upgrade_AvatarLootRadar: `[UNTRANSLATED] +7m Loot Radar`,
upgrade_WeaponAmmoMax: `[UNTRANSLATED] +15% Ammo Max`,
upgrade_EnemyArmorReductionAura: `[UNTRANSLATED] -3% Enemy Armor`,
upgrade_OnExecutionAmmo: `[UNTRANSLATED] +100% Primary and Secondary Magazine Refill on Mercy`,
upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] +100% Health Orb Chance on Mercy`,
upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] +50% Energy Orb Chance on Mercy`,
upgrade_OnFailHackReset: `[UNTRANSLATED] +50% Hacking Retry Chance`,
upgrade_DamageReductionOnHack: `[UNTRANSLATED] +75% Damage Reduction while Hacking`,
upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`,
upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`,
upgrade_AvatarTimeLimitIncrease: `[UNTRANSLATED] +8s to Hacking`,
upgrade_ElectrifyOnHack: `[UNTRANSLATED] Shock enemies within 20m while Hacking`,
upgrade_OnExecutionTerrify: `[UNTRANSLATED] +50% chance for enemies within 15m to cower in fear for 8 seconds on Mercy`,
upgrade_OnHackLockers: `[UNTRANSLATED] Unlock 5 lockers within 20m after Hacking`,
upgrade_OnExecutionBlind: `[UNTRANSLATED] Blind enemies within 18m on Mercy`,
upgrade_OnExecutionDrainPower: `[UNTRANSLATED] +100% chance for next ability cast to gain +50% Ability Strength on Mercy`,
upgrade_OnHackSprintSpeed: `[UNTRANSLATED] +75% Sprint Speed for 15s after Hacking`,
upgrade_SwiftExecute: `[UNTRANSLATED] +50% Mercy Kill Speed`,
upgrade_OnHackInvis: `[UNTRANSLATED] Invisible for 15 seconds after Hacking`,
upgrade_Equilibrium: `+|VAL|% Энергия от подбирания здоровья, +|VAL|% Здоровье от подбирания энергии`,
upgrade_MeleeCritDamage: `+|VAL|% Критический урон ближнего боя`,
upgrade_PrimaryStatusChance: `+|VAL|% Шанс наложения статуса основным оружием`,
upgrade_SecondaryCritChance: `+|VAL|% Шанс критического удара вторичным оружием`,
upgrade_WarframeAbilityDuration: `+|VAL|% Длительность способностей`,
upgrade_WarframeAbilityStrength: `+|VAL|% Сила способностей`,
upgrade_WarframeArmorMax: `+|VAL| Броня`,
upgrade_WarframeBlastProc: `+|VAL| Щиты при убийстве с Взрывным Уроном`,
upgrade_WarframeCastingSpeed: `+|VAL|% Скорость Применения Способностей`,
upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% Урон Способностей по врагам, пораженным Коррозией`,
upgrade_WarframeCorrosiveStack: `Увеличить макс. стаки Коррозии на +|VAL|`,
upgrade_WarframeCritDamageBoost: `+|VAL|% Критический Урон Ближнего Боя (Удваивается при 500 Энергии)`,
upgrade_WarframeElectricDamage: `+|VAL1|% Урон Электричеством Основным Оружием (+|VAL2|% за каждый дополнительный Осколок)`,
upgrade_WarframeElectricDamageBoost: `+|VAL|% Урон Способностей по врагам, пораженным Электричеством`,
upgrade_WarframeEnergyMax: `+|VAL| Макс. Энергия`,
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% Эффективность сфер Энергии`,
upgrade_WarframeGlobeEffectHealth: `+|VAL|% Эффективность сфер Здоровья`,
upgrade_WarframeHealthMax: `+|VAL| Макс. Здоровье`,
upgrade_WarframeHPBoostFromImpact: `+|VAL1| Здоровья при убийстве с Взрывным Уроном (Макс. |VAL2| Здоровья)`,
upgrade_WarframeParkourVelocity: `+|VAL|% Скорость Паркура`,
upgrade_WarframeRadiationDamageBoost: `+|VAL|% Урон Способностей по врагам, пораженным Радиацией`,
upgrade_WarframeHealthRegen: `+|VAL| Здоровья в секунду`,
upgrade_WarframeShieldMax: `+|VAL| Щитов`,
upgrade_WarframeStartingEnergy: `+|VAL|% Энергии при Спавне`,
upgrade_WarframeToxinDamage: `+|VAL|% Урон Токсином`,
upgrade_WarframeToxinHeal: `+|VAL| Здоровья при нанесении урона врагам с Токсином`,
upgrade_WeaponCritBoostFromHeat: `+|VAL1|% Шанс Критического Удара Вторичным Оружием за каждого убитого врага, пораженного Огнем (Макс. |VAL2|%)`,
upgrade_AvatarAbilityRange: `+7.5% Радиус Способностей`,
upgrade_AvatarAbilityEfficiency: `+5% Энергоэффективность Способностей`,
upgrade_AvatarEnergyRegen: `+0.5 Регенерация Энергии в секунду`,
upgrade_AvatarEnemyRadar: `+5m обнаружение врагов`,
upgrade_AvatarLootRadar: `+7m обнаружение добычи`,
upgrade_WeaponAmmoMax: `+15% Макс. Патронов`,
upgrade_EnemyArmorReductionAura: `-3% Броня Врагов`,
upgrade_OnExecutionAmmo: `+100% Заполнение Магазина Основного и Вторичного Оружия при убийстве Милосердием`,
upgrade_OnExecutionHealthDrop: `+100% Шанс Падения сферы Здоровья при убийстве Милосердием`,
upgrade_OnExecutionEnergyDrop: `+50% Шанс Падения сферы Энергии при убийстве Милосердием`,
upgrade_OnFailHackReset: `+50% Шанс Повтора Взлома`,
upgrade_DamageReductionOnHack: `+75% Уменьшение Урона во время Взлома`,
upgrade_OnExecutionReviveCompanion: `Убийства Милосердием уменьшают время восстановления Компаньона на 15 секунд`,
upgrade_OnExecutionParkourSpeed: `+60% Скорость Паркура после убийства Милосердием на 15 секунд`,
upgrade_AvatarTimeLimitIncrease: `+8 секунд к Взлому`,
upgrade_ElectrifyOnHack: `Шокировать врагов в пределах 20 метров во время Взлома`,
upgrade_OnExecutionTerrify: `+50% шанс, что враги в пределах 15 метров будут дрожать от страха в течение 8 секунд после убийства Милосердием`,
upgrade_OnHackLockers: `Открыть 5 шкафчиков в пределах 20 метров после Взлома`,
upgrade_OnExecutionBlind: `Ослепить врагов в пределах 18 метров после убийства Милосердием`,
upgrade_OnExecutionDrainPower: `Следующее использование способности получает +50% Силы Способности после убийства Милосердием`,
upgrade_OnHackSprintSpeed: `+75% Скорость Бега в течение 15 секунд после Взлома`,
upgrade_SwiftExecute: `+50% Скорость Убийства Милосердием`,
upgrade_OnHackInvis: `Невидимость в течение 15 секунд после Взлома`,
damageType_Electricity: `Электричество`,
damageType_Fire: `Огонь`,
@ -313,8 +367,8 @@ dict = {
damageType_Poison: `Токсин`,
damageType_Radiation: `Радиация`,
theme_dark: `[UNTRANSLATED] Dark Theme`,
theme_light: `[UNTRANSLATED] Light Theme`,
theme_dark: `Темная тема`,
theme_light: `Светлая тема`,
prettier_sucks_ass: ``
};

View File

@ -0,0 +1,374 @@
// Ukrainian translation by LoseFace
dict = {
general_inventoryUpdateNote: `Пам'ятка: Щоб побачити зміни в грі, вам потрібно повторно синхронізувати свій інвентар, наприклад, використовуючи команду /sync завантажувача, відвідавши Доджьо/Реле або перезавантаживши гру.`,
general_addButton: `Добавити`,
general_setButton: `Встановити`,
general_none: `Відсутній`,
general_bulkActions: `Масові дії`,
general_loading: `Завантаження...`,
code_loginFail: `Не вдалося увійти. Перевірте адресу електронної пошти та пароль.`,
code_regFail: `Не вдалося зареєструватися. Обліковий запис вже існує?`,
code_changeNameConfirm: `Яке ім'я ви хочете встановити для свого облікового запису?`,
code_deleteAccountConfirm: `Ви впевнені, що хочете видалити обліковий запис |DISPLAYNAME| (|EMAIL|)? Цю дію не можна скасувати.`,
code_archgun: `Арч-Пушка`,
code_melee: `Ближній бій`,
code_pistol: `Пістолет`,
code_rifle: `Гвинтівка`,
code_shotgun: `Рушниця`,
code_kitgun: `Складостріл`,
code_zaw: `Зо`,
code_moteAmp: `Порошинка`,
code_amp: `Підсилювач`,
code_kDrive: `К-Драйв`,
code_legendaryCore: `Легендарне ядро`,
code_traumaticPeculiar: `Травмуюча Странність`,
code_starter: `|MOD| (Пошкоджений)`,
code_badItem: `(Самозванець)`,
code_maxRank: `Максимальний рівень`,
code_rename: `Переіменувати`,
code_renamePrompt: `Введіть нове ім'я:`,
code_remove: `Видалити`,
code_addItemsConfirm: `Ви впевнені, що хочете додати |COUNT| предметів на ваш обліковий запис?`,
code_succRankUp: `Рівень успішно підвищено`,
code_noEquipmentToRankUp: `Немає спорядження для підвищення рівня.`,
code_succAdded: `Успішно додано.`,
code_succRemoved: `Успішно видалено.`,
code_buffsNumber: `Кількість позитивних ефектів`,
code_cursesNumber: `Кількість негативних ефектів`,
code_rerollsNumber: `Кількість рероллів`,
code_viewStats: `Перегляд характеристики`,
code_rank: `Рівень`,
code_rankUp: `Підвищити рівень`,
code_rankDown: `Понизити рівень`,
code_count: `Кількість`,
code_focusAllUnlocked: `Всі школи фокуса вже розблоковані.`,
code_focusUnlocked: `Розблоковано |COUNT| нових шкіл фокуса! Для відображення змін в грі знадобиться оновлення спорядження. Відвідування навігації — найпростіший спосіб цього досягти.`,
code_addModsConfirm: `Ви впевнені, що хочете додати |COUNT| модифікаторів на ваш обліковий запис?`,
code_succImport: `Успішно імпортовано.`,
code_succRelog: `Готово. Зверніть увагу, що вам потрібно буде перезайти, щоб побачити зміни в грі.`,
code_nothingToDo: `Готово. Немає що робити.`,
code_gild: `Покращити`,
code_moa: `МОА`,
code_zanuka: `Гончарка`,
code_stage: `Етап`,
code_complete: `Завершити`,
code_nextStage: `Наступний етап`,
code_prevStage: `Попередній етап`,
code_reset: `Скинути`,
code_setInactive: `Зробити пригоду неактивною`,
code_completed: `Завершено`,
code_active: `Активний`,
code_pigment: `Пігмент`,
code_mature: `Підготувати до бою`,
code_unmature: `Обернути старіння`,
code_succChange: `Успішно змінено.`,
code_requiredInvigorationUpgrade: `Ви повинні вибрати як атакуюче, так і допоміжне покращення.`,
login_description: `Увійдіть, використовуючи облікові дані OpenWF (ті ж, що й у грі при підключенні до цього сервера).`,
login_emailLabel: `Адреса електронної пошти`,
login_passwordLabel: `Пароль`,
login_loginButton: `Увійти`,
login_registerButton: `Зареєструватися`,
navbar_logout: `Вийти`,
navbar_renameAccount: `Переіменувати обліковий запис`,
navbar_deleteAccount: `Видалити обліковий запис`,
navbar_inventory: `Спорядження`,
navbar_mods: `Моди`,
navbar_quests: `Пригоди`,
navbar_cheats: `Чити`,
navbar_import: `Імпорт`,
inventory_addItems: `Додати предмети`,
inventory_suits: `Ворфрейми`,
inventory_longGuns: `Основне озброєння`,
inventory_pistols: `Допоміжне озброєння`,
inventory_melee: `Холодне озброєння`,
inventory_spaceSuits: `Арквінґи`,
inventory_spaceGuns: `Озброєння арквінґів`,
inventory_spaceMelee: `Холодне озброєння арквінґів`,
inventory_mechSuits: `Некрамехи`,
inventory_sentinels: `Вартові`,
inventory_sentinelWeapons: `Озброєння вартових`,
inventory_operatorAmps: `Підсилювачі`,
inventory_hoverboards: `К-Драйви`,
inventory_moaPets: `МОА`,
inventory_kubrowPets: `Тварини`,
inventory_evolutionProgress: `Прогрес Еволюції Інкарнонов`,
inventory_Boosters: `Бустери`,
inventory_bulkAddSuits: `Додати відсутні ворфрейми`,
inventory_bulkAddWeapons: `Додати відсутнє озброєння`,
inventory_bulkAddSpaceSuits: `Додати відсутні арквінґи`,
inventory_bulkAddSpaceWeapons: `Додати відсутнє озброєння арквінґів`,
inventory_bulkAddSentinels: `Додати відсутніх вартових`,
inventory_bulkAddSentinelWeapons: `Додати відсутнє озброєння вартових`,
inventory_bulkAddEvolutionProgress: `Додати відсутній прогрес Еволюції Інкарнонов`,
inventory_bulkRankUpSuits: `Максимальний рівень всіх ворфреймів`,
inventory_bulkRankUpWeapons: `Максимальний рівень всього озброєння`,
inventory_bulkRankUpSpaceSuits: `Максимальний рівень всіх арквінґів`,
inventory_bulkRankUpSpaceWeapons: `Максимальний рівень всього озброєння арквінґів`,
inventory_bulkRankUpSentinels: `Максимальний рівень всіх вартових`,
inventory_bulkRankUpSentinelWeapons: `Максимальний рівень всього озброєння вартових`,
inventory_bulkRankUpEvolutionProgress: `Максимальний рівень всіх еволюцій Інкарнонов`,
inventory_maxPlexus: `Максимальний рівень Плексу`,
quests_list: `Пригоди`,
quests_completeAll: `Закінчити всі пригоди`,
quests_resetAll: `Скинути прогрес всіх пригод`,
quests_giveAll: `Видати всі пригоди`,
currency_RegularCredits: `Кредити`,
currency_PremiumCredits: `Платина`,
currency_FusionPoints: `Ендо`,
currency_PrimeTokens: `Королівські Ая`,
currency_owned: `У тебе |COUNT|.`,
detailedView_archonShardsLabel: `Клітинки осколків архонта`,
detailedView_archonShardsDescription: `Ви можете використовувати ці необмежені клітинки для встановлення безлічі вдосконалень.`,
detailedView_archonShardsDescription2: `Зверніть увагу: кожен уламок архонта застосовується з затримкою при завантаженні.`,
detailedView_valenceBonusLabel: `Ознака Валентності`,
detailedView_valenceBonusDescription: `Ви можете встановити або прибрати ознака валентності з вашої зброї.`,
detailedView_modularPartsLabel: `Змінити Модульні Частини`,
detailedView_suitInvigorationLabel: `Зміцнення Ворфрейма`,
detailedView_loadoutLabel: `Конфігурації`,
invigorations_offensive_AbilityStrength: `+200% Потужності Здібностей`,
invigorations_offensive_AbilityRange: `+100% Досяжність Здібностей`,
invigorations_offensive_AbilityDuration: `+100% Тривалість Здібностей`,
invigorations_offensive_MeleeDamage: `+250% Шкода Ближнього Бою`,
invigorations_offensive_PrimaryDamage: `+250% Шкода Основного Озброєння`,
invigorations_offensive_SecondaryDamage: `+250% Шкода Допоміжного Озброєння`,
invigorations_offensive_PrimaryCritChance: `+200% Імовірність Критичної Шкоди Основного Озброєння`,
invigorations_offensive_SecondaryCritChance: `+200% Імовірність Критичної Шкоди Допоміжного Озброєння`,
invigorations_offensive_MeleeCritChance: `+200% Імовірність Критичної Шкоди Ближнього Бою`,
invigorations_utility_AbilityEfficiency: `+75% Ощадливість Здібностей`,
invigorations_utility_SprintSpeed: `+75% Швидкість Бігу`,
invigorations_utility_ParkourVelocity: `+75% Швидкість Паркура`,
invigorations_utility_HealthMax: `+1000 Здоров'я`,
invigorations_utility_EnergyMax: `+200% Максимум Енергії`,
invigorations_utility_StatusImmune: `Імунітет до Ефектів Статусу`,
invigorations_utility_ReloadSpeed: `+75% Швидкість Перезаряджання`,
invigorations_utility_HealthRegen: `+25 Здоров'я в секунду`,
invigorations_utility_ArmorMax: `+1000 Захисту`,
invigorations_utility_Jumps: `+5 Оновлень Стрибків`,
invigorations_utility_EnergyRegen: `+2 Енергії в секунду`,
invigorations_offensiveLabel: `Атакуюче Вдосконалення`,
invigorations_defensiveLabel: `Вспомогательное Вдосконалення`,
invigorations_expiryLabel: `Термін дії Зміцнення (необов'язково)`,
abilityOverride_label: `Перевизначення здібностей`,
abilityOverride_onSlot: `у клітинці`,
mods_addRiven: `Добавити Модифікатор Розколу`,
mods_fingerprint: `Відбиток`,
mods_fingerprintHelp: `Потрібна допомога з відбитком?`,
mods_rivens: `Модифікатори Розколу`,
mods_mods: `Модифікатори`,
mods_addMax: `Добавити максимально вдосконалений`,
mods_addMissingUnrankedMods: `Добавити недостаючі модифікатори без рівня`,
mods_removeUnranked: `Видалити модифікатори без рівня`,
mods_addMissingMaxRankMods: `Добавити недостаючі модифікатори максимального рівня`,
cheats_administratorRequirement: `Ви повинні бути адміністратором для використання цієї функції. Щоб стати адміністратором, додайте <code>\"|DISPLAYNAME|\"</code> в <code>administratorNames</code> в config.json.`,
cheats_server: `Сервер`,
cheats_skipTutorial: `Пропустити навчання`,
cheats_skipAllDialogue: `Пропустити всі діалоги`,
cheats_unlockAllScans: `Розблокувати всі сканування`,
cheats_unlockAllMissions: `Розблокувати всі місії`,
cheats_unlockAllMissions_ok: `Успіх. Будь ласка, зверніть увагу, що вам потрібно буде увійти в Доджьо/Реле або перезайти, щоб клієнт оновив зоряну мапу.`,
cheats_infiniteCredits: `Бескінечні кредити`,
cheats_infinitePlatinum: `Бескінечна платина`,
cheats_infiniteEndo: `Бескінечне ендо`,
cheats_infiniteRegalAya: `Бескінечна Королівська Ая`,
cheats_infiniteHelminthMaterials: `Бескінечні Секреції Гельмінта`,
cheats_claimingBlueprintRefundsIngredients: `Повернення інгредієнтів креслеників`,
cheats_dontSubtractPurchaseCreditCost: `Не вираховувати вартість кредитів при купівлі`,
cheats_dontSubtractPurchasePlatinumCost: `Не вираховувати вартість платини при купівлі`,
cheats_dontSubtractPurchaseItemCost: `Не вираховувати вартість предметів при купівлі`,
cheats_dontSubtractPurchaseStandingCost: `Не вираховувати вартість репутації при купівлі`,
cheats_dontSubtractVoidTraces: `Не вираховувати кількість Відголосків Безодні`,
cheats_dontSubtractConsumables: `Не вираховувати кількість витратних матеріалів`,
cheats_unlockAllShipFeatures: `Розблокувати всі функції судна`,
cheats_unlockAllShipDecorations: `Розблокувати всі прикраси судна`,
cheats_unlockAllFlavourItems: `Розблокувати всі <abbr title="Набори анімацій, гліфи, палітри і т. д.">унікальні предмети</abbr>`,
cheats_unlockAllSkins: `Розблокувати всі скіни`,
cheats_unlockAllCapturaScenes: `Розблокувати всі сцени Світлописця`,
cheats_unlockAllDecoRecipes: `Розблокувати всі рецепти декорацій Доджьо`,
cheats_universalPolarityEverywhere: `Будь-яка полярність скрізь`,
cheats_unlockDoubleCapacityPotatoesEverywhere: `Орокінські Реактори/Каталізатори скрізь`,
cheats_unlockExilusEverywhere: `Ексилотримач скрізь`,
cheats_unlockArcanesEverywhere: `Тримач містифікаторів скрізь`,
cheats_noDailyStandingLimits: `Без щоденних лімітів репутації`,
cheats_noDailyFocusLimit: `Без щоденних лімітів фокуса`,
cheats_noArgonCrystalDecay: `Без розпаду аргонових кристалів`,
cheats_noMasteryRankUpCooldown: `Підвищення ранга майстерності без очікування`,
cheats_noVendorPurchaseLimits: `Відсутність лімітів на купівлю у продавців`,
cheats_noDeathMarks: `Без позначок смерті`,
cheats_noKimCooldowns: `Чати KIM без очікування`,
cheats_fullyStockedVendors: `Повністю укомплектовані продавці`,
cheats_baroAlwaysAvailable: `Баро завжди доступний`,
cheats_baroFullyStocked: `Баро повністю укомплектований`,
cheats_syndicateMissionsRepeatable: `Повторювати місії синдиката`,
cheats_unlockAllProfitTakerStages: `Розблокувати всі етапи Привласнювачки`,
cheats_instantFinishRivenChallenge: `Миттєве завершення випробування Модифікатора Розколу`,
cheats_instantResourceExtractorDrones: `Миттєво добуваючі дрони-видобувачі`,
cheats_noResourceExtractorDronesDamage: `Без шкоди по дронам-видобувачам`,
cheats_skipClanKeyCrafting: `Пропустити створення кланового ключа`,
cheats_noDojoRoomBuildStage: `Миттєве будівництво Кімнат Доджьо`,
cheats_noDojoDecoBuildStage: `Миттєве будівництво Декорацій Доджьо`,
cheats_fastDojoRoomDestruction: `Миттєве знищення Кімнат Доджьо`,
cheats_noDojoResearchCosts: `Безкоштовні Дослідження Доджьо`,
cheats_noDojoResearchTime: `Миттєві Дослідження Доджьо`,
cheats_fastClanAscension: `Миттєве Піднесення Клану`,
cheats_missionsCanGiveAllRelics: `Місії можуть давати всі реліквії`,
cheats_exceptionalRelicsAlwaysGiveBronzeReward: `Вийняткові реліквії завжди дають бронзову нагороду`,
cheats_flawlessRelicsAlwaysGiveSilverReward: `Бездоганні реліквії завжди дають срібну нагороду`,
cheats_radiantRelicsAlwaysGiveGoldReward: `Сяйнисті реліквії завжди дають золоту нагороду`,
cheats_unlockAllSimarisResearchEntries: `Розблокувати всі записи досліджень Симаріса`,
cheats_disableDailyTribute: `Вимкнути щоденні нагороди`,
cheats_spoofMasteryRank: `Підроблений ранг майстерності (-1 для вимкнення)`,
cheats_relicRewardItemCountMultiplier: `Множник кількості предметів нагороди реліквії`,
cheats_nightwaveStandingMultiplier: `Множник репутації Нічної хвилі`,
cheats_save: `Зберегти`,
cheats_account: `Обліковий запис`,
cheats_unlockAllFocusSchools: `Розблокувати всі школи фокуса`,
cheats_helminthUnlockAll: `Повністю покращити Гельмінта`,
cheats_addMissingSubsumedAbilities: `Додати відсутні поглинуті здібності`,
cheats_intrinsicsUnlockAll: `Повністю покращити Кваліфікації`,
cheats_changeSupportedSyndicate: `Підтримуваний синдикат`,
cheats_changeButton: `Змінити`,
cheats_markAllAsRead: `Помітити всі вхідні як прочитані`,
worldState: `Стан світу`,
worldState_creditBoost: `Глобальний бустер кредитів`,
worldState_affinityBoost: `Глобальний бустер синтезу`,
worldState_resourceBoost: `Глобальний бустер ресурсів`,
worldState_tennoLiveRelay: `Реле TennoLive`,
worldState_baroTennoConRelay: `Реле Баро TennoCon`,
worldState_starDays: `Зоряні дні`,
worldState_galleonOfGhouls: `Гульський Галеон`,
worldState_ghoulEmergence: `Зачищення від гулів`,
worldState_plagueStar: `Морова зірка`,
worldState_dogDays: `Спекотні дні`,
worldState_dogDaysRewards: `Нагороди Спекотних днів`,
worldState_wolfHunt: `Полювання на Вовка (2025)`,
worldState_longShadow: `Довга тінь`,
worldState_hallowedFlame: `Священне полум'я`,
worldState_hallowedNightmares: `Священні жахіття`,
worldState_hallowedNightmaresRewards: `Нагороди Священних Жахіть`,
worldState_proxyRebellion: `Повстання роботів`,
worldState_proxyRebellionRewards: `Нагороди Повстання роботів`,
worldState_from_year: `з |YEAR|`,
worldState_pre_year: `до |YEAR|`,
worldState_incompatibleWith: `Несумісне з:`,
enabled: `Увімкнено`,
disabled: `Вимкнено`,
worldState_we1: `Вихідні 1`,
worldState_we2: `Вихідні 2`,
worldState_we3: `Вихідні 3`,
worldState_eidolonOverride: `Цикл Рівнин Ейдолонів/Деймоса`,
worldState_day: `День/Фасс`,
worldState_night: `Ніч/Воум`,
worldState_vallisOverride: `Цикл Долини куль`,
worldState_warm: `Тепло`,
worldState_cold: `Холод`,
worldState_duviriOverride: `Цикл Дувірі`,
worldState_joy: `Радість`,
worldState_anger: `Гнів`,
worldState_envy: `Заздрість`,
worldState_sorrow: `Скорбота`,
worldState_fear: `Страх`,
worldState_nightwaveOverride: `Сезон Нічної хвилі`,
worldState_RadioLegionIntermission13Syndicate: `Вибірка Нори 9`,
worldState_RadioLegionIntermission12Syndicate: `Вибірка Нори 8`,
worldState_RadioLegionIntermission11Syndicate: `Вибірка Нори 7`,
worldState_RadioLegionIntermission10Syndicate: `Вибірка Нори 6`,
worldState_RadioLegionIntermission9Syndicate: `Вибірка Нори 5`,
worldState_RadioLegionIntermission8Syndicate: `Вибірка Нори 4`,
worldState_RadioLegionIntermission7Syndicate: `Вибірка Нори 3`,
worldState_RadioLegionIntermission6Syndicate: `Вибірка Нори 2`,
worldState_RadioLegionIntermission5Syndicate: `Вибірка Нори 1`,
worldState_RadioLegionIntermission4Syndicate: `Вибір Нори`,
worldState_RadioLegionIntermission3Syndicate: `Антракт III`,
worldState_RadioLegion3Syndicate: `Скляр`,
worldState_RadioLegionIntermission2Syndicate: `Антракт II`,
worldState_RadioLegion2Syndicate: `Емісар`,
worldState_RadioLegionIntermissionSyndicate: `Антракт I`,
worldState_RadioLegionSyndicate: `Вовк із Сатурна-6`,
worldState_fissures: `Прориви порожнечі`,
normal: `Стандартні`,
worldState_allAtOnceNormal: `Всі одразу, в звичайному режимі`,
worldState_allAtOnceSteelPath: `Всі одразу, в режимі Шляху Сталі`,
worldState_theCircuitOverride: `Типи місій у підземеллі Дувірі`,
worldState_darvoStockMultiplier: `Множник Запасів Дарво`,
worldState_varziaFullyStocked: `Повний Асортимент Варзії`,
worldState_varziaOverride: `Зміна Ротації Варзії`,
import_importNote: `Ви можете завантажити повну або часткову відповідь спорядження (клієнтське представлення) тут. Всі підтримувані поля <b>будуть перезаписані</b> у вашому акаунті.`,
import_submit: `Відправити`,
import_samples: `Приклад:`,
import_samples_maxFocus: `Всі школи Фокуса максимального рівня`,
upgrade_Equilibrium: `+|VAL|% Енергія від підбирання здоров'я, +|VAL|% Здоров'я від підбирання енергії`,
upgrade_MeleeCritDamage: `+|VAL|% Критична шкода ближнього бою`,
upgrade_PrimaryStatusChance: `+|VAL|% Імовірність накладення ефекту стану основною зброєю`,
upgrade_SecondaryCritChance: `+|VAL|% Імовірність критичної шкоди допоміжною зброєю`,
upgrade_WarframeAbilityDuration: `+|VAL|% Тривалість здібностей`,
upgrade_WarframeAbilityStrength: `+|VAL|% Потужність здібностей`,
upgrade_WarframeArmorMax: `+|VAL| Захист`,
upgrade_WarframeBlastProc: `+|VAL| Щит при вбивстві з Вибуховим Уронoм`,
upgrade_WarframeCastingSpeed: `+|VAL|% Швидкість Застосування Здібностей`,
upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% Урон Здібностей по ворогам, ураженим Корозією`,
upgrade_WarframeCorrosiveStack: `Збільшити макс. стаки Корозії на +|VAL|`,
upgrade_WarframeCritDamageBoost: `+|VAL|% Критична шкода Ближнього Бою (Подвоюється при 500 Енергії)`,
upgrade_WarframeElectricDamage: `+|VAL1|% Урон Електрикою Основним Озброєнням (+|VAL2|% за кожен додатковий Уламок)`,
upgrade_WarframeElectricDamageBoost: `+|VAL|% Шкода Здібностей по ворогам, ураженим Електрикою`,
upgrade_WarframeEnergyMax: `+|VAL| Макс. Енергія`,
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% Ефективність згустків Енергії`,
upgrade_WarframeGlobeEffectHealth: `+|VAL|% Ефективність згустків Здоров'я`,
upgrade_WarframeHealthMax: `+|VAL| Макс. Здоров'я`,
upgrade_WarframeHPBoostFromImpact: `+|VAL1| Здоров'я при вбивстві з Вибуховою шкодою (Макс. |VAL2| Здоров'я)`,
upgrade_WarframeParkourVelocity: `+|VAL|% Швидкість Паркура`,
upgrade_WarframeRadiationDamageBoost: `+|VAL|% Шкода Здібностей по ворогам, ураженим Радіацією`,
upgrade_WarframeHealthRegen: `+|VAL| Здоров'я в секунду`,
upgrade_WarframeShieldMax: `+|VAL| Щиту`,
upgrade_WarframeStartingEnergy: `+|VAL|% Енергії при Спавні`,
upgrade_WarframeToxinDamage: `+|VAL|% Шкода Токсином`,
upgrade_WarframeToxinHeal: `+|VAL| Здоров'я при нанесенні шкоди ворогам з Токсином`,
upgrade_WeaponCritBoostFromHeat: `+|VAL1|% Імовірність Критичної Шкоди Допоміжною Зброєю за кожного вбитого ворога, ураженого Термічною шкодою (Макс. |VAL2|%)`,
upgrade_AvatarAbilityRange: `+7.5% Досяжність Здібностей`,
upgrade_AvatarAbilityEfficiency: `+5% Ощадливість Здібностей`,
upgrade_AvatarEnergyRegen: `+0.5 Відновлення Енергії в секунду`,
upgrade_AvatarEnemyRadar: `+5m Виявлення ворогів`,
upgrade_AvatarLootRadar: `+7m Виявлення здобичі`,
upgrade_WeaponAmmoMax: `+15% Макс. Набоїв`,
upgrade_EnemyArmorReductionAura: `-3% Захист Ворогів`,
upgrade_OnExecutionAmmo: `+100% Заповнення Магазина Основного і Допоміжного Озброєння при вбивстві Милосердям`,
upgrade_OnExecutionHealthDrop: `+100% Імовірність Падіння згустка Здоров'я при вбивстві Милосердям`,
upgrade_OnExecutionEnergyDrop: `+50% Імовірність Падіння згустка Енергії при вбивстві Милосердям`,
upgrade_OnFailHackReset: `+50% Імовірність Повтора Зламу`,
upgrade_DamageReductionOnHack: `+75% Зменшення Шкоди під час Зламу`,
upgrade_OnExecutionReviveCompanion: `Вбивства Милосердям зменшують час відновлення Компаньйона на 15 секунд`,
upgrade_OnExecutionParkourSpeed: `+60% Швидкість Паркура після вбивства Милосердям на 15 секунд`,
upgrade_AvatarTimeLimitIncrease: `+8 секунд до Зламу`,
upgrade_ElectrifyOnHack: `Шокувати ворогів в межах 20 метрів під час Зламу`,
upgrade_OnExecutionTerrify: `+50% Імовірність, що вороги в межах 15 метрів будуть тремтіти від страху протягом 8 секунд після вбивства Милосердям`,
upgrade_OnHackLockers: `Відкрити 5 шафок в межах 20 метрів після Зламу`,
upgrade_OnExecutionBlind: `Засліпити ворогів в межах 18 метрів після вбивства Милосердям`,
upgrade_OnExecutionDrainPower: `Наступне застосування здібності отримує +50% Потужності Здібності після вбивства Милосердям`,
upgrade_OnHackSprintSpeed: `+75% Швидкість Бігу протягом 15 секунд після Зламу`,
upgrade_SwiftExecute: `+50% Швидкість Вбивства Милосердям`,
upgrade_OnHackInvis: `Невидимість протягом 15 секунд після Зламу`,
damageType_Electricity: `Електричний`,
damageType_Fire: `Трммічний`,
damageType_Freeze: `Крижаний`,
damageType_Impact: `Ударний`,
damageType_Magnetic: `Магнетичний`,
damageType_Poison: `Токсичний`,
damageType_Radiation: `Радіаційний`,
theme_dark: `Темна тема`,
theme_light: `Світла тема`,
prettier_sucks_ass: ``
};

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