fix: use flat rush cost at <50% progress (#2634)
otherwise the cost would be increased instead of decreased Reviewed-on: #2634 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
parent
5d5554a80e
commit
264e9cfc98
@ -102,7 +102,10 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
|
||||
const secondsElapsed = Math.trunc(Date.now() / 1000) - start;
|
||||
const progress = secondsElapsed / recipe.buildTime;
|
||||
logger.debug(`rushing recipe at ${Math.trunc(progress * 100)}% completion`);
|
||||
const cost = Math.round(recipe.skipBuildTimePrice * (1 - (progress - 0.5)));
|
||||
const cost =
|
||||
progress > 0.5
|
||||
? Math.round(recipe.skipBuildTimePrice * (1 - (progress - 0.5)))
|
||||
: recipe.skipBuildTimePrice;
|
||||
InventoryChanges = {
|
||||
...InventoryChanges,
|
||||
...updateCurrency(inventory, cost, true)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user