fix: use flat rush cost at <50% progress (#2634)
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otherwise the cost would be increased instead of decreased

Reviewed-on: #2634
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-08-16 05:39:00 -07:00 committed by Sainan
parent 5d5554a80e
commit 264e9cfc98

View File

@ -102,7 +102,10 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
const secondsElapsed = Math.trunc(Date.now() / 1000) - start;
const progress = secondsElapsed / recipe.buildTime;
logger.debug(`rushing recipe at ${Math.trunc(progress * 100)}% completion`);
const cost = Math.round(recipe.skipBuildTimePrice * (1 - (progress - 0.5)));
const cost =
progress > 0.5
? Math.round(recipe.skipBuildTimePrice * (1 - (progress - 0.5)))
: recipe.skipBuildTimePrice;
InventoryChanges = {
...InventoryChanges,
...updateCurrency(inventory, cost, true)