feat(webui): unlock level cap (#2799)
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Closes #2620

Reviewed-on: #2799
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
This commit is contained in:
AMelonInsideLemon 2025-09-21 02:53:16 -07:00 committed by Sainan
parent 87da94658d
commit 3d8aa60838
11 changed files with 74 additions and 14 deletions

View File

@ -37,10 +37,10 @@ interface ListedItem {
chainLength?: number;
parazon?: boolean;
alwaysAvailable?: boolean;
maxLevelCap?: number;
}
interface ItemLists {
uniqueLevelCaps: Record<string, number>;
Suits: ListedItem[];
LongGuns: ListedItem[];
Melee: ListedItem[];
@ -83,7 +83,6 @@ const toTitleCase = (str: string): string => {
const getItemListsController: RequestHandler = (req, response) => {
const lang = getDict(typeof req.query.lang == "string" ? req.query.lang : "en");
const res: ItemLists = {
uniqueLevelCaps: {},
Suits: [],
LongGuns: [],
Melee: [],
@ -144,7 +143,8 @@ const getItemListsController: RequestHandler = (req, response) => {
res[item.productCategory].push({
uniqueName,
name: getString(item.name, lang),
exalted: item.exalted
exalted: item.exalted,
maxLevelCap: item.maxLevelCap
});
item.abilities.forEach(ability => {
res.Abilities.push({
@ -152,9 +152,6 @@ const getItemListsController: RequestHandler = (req, response) => {
name: getString(ability.name || uniqueName, lang)
});
});
if (item.maxLevelCap) {
res.uniqueLevelCaps[uniqueName] = item.maxLevelCap;
}
}
for (const [uniqueName, item] of Object.entries(ExportSentinels)) {
if (item.productCategory == "Sentinels" || item.productCategory == "KubrowPets") {
@ -195,7 +192,8 @@ const getItemListsController: RequestHandler = (req, response) => {
) {
res[item.productCategory].push({
uniqueName,
name: getString(item.name, lang)
name: getString(item.name, lang),
maxLevelCap: item.maxLevelCap
});
}
} else if (!item.excludeFromCodex) {
@ -204,9 +202,6 @@ const getItemListsController: RequestHandler = (req, response) => {
name: getString(item.name, lang)
});
}
if (item.maxLevelCap) {
res.uniqueLevelCaps[uniqueName] = item.maxLevelCap;
}
}
for (const [uniqueName, item] of Object.entries(ExportResources)) {
let name = getString(item.name, lang);

View File

@ -0,0 +1,25 @@
import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { TEquipmentKey } from "../../types/inventoryTypes/inventoryTypes.ts";
export const unlockLevelCapController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const data = req.body as IunlockLevelCapRequest;
const inventory = await getInventory(accountId, data.Category);
const equipment = inventory[data.Category].id(data.ItemId)!;
equipment.Polarized ??= 0;
equipment.Polarized = data.Polarized;
await inventory.save();
res.end();
broadcastInventoryUpdate(req);
};
interface IunlockLevelCapRequest {
Category: TEquipmentKey;
ItemId: string;
Polarized: number;
}

View File

@ -41,6 +41,7 @@ import { manageQuestsController } from "../controllers/custom/manageQuestsContro
import { setEvolutionProgressController } from "../controllers/custom/setEvolutionProgressController.ts";
import { setBoosterController } from "../controllers/custom/setBoosterController.ts";
import { updateFingerprintController } from "../controllers/custom/updateFingerprintController.ts";
import { unlockLevelCapController } from "../controllers/custom/unlockLevelCapController.ts";
import { changeModularPartsController } from "../controllers/custom/changeModularPartsController.ts";
import { editSuitInvigorationUpgradeController } from "../controllers/custom/editSuitInvigorationUpgradeController.ts";
import { setAccountCheatController } from "../controllers/custom/setAccountCheatController.ts";
@ -89,6 +90,7 @@ customRouter.post("/manageQuests", manageQuestsController);
customRouter.post("/setEvolutionProgress", setEvolutionProgressController);
customRouter.post("/setBooster", setBoosterController);
customRouter.post("/updateFingerprint", updateFingerprintController);
customRouter.post("/unlockLevelCap", unlockLevelCapController);
customRouter.post("/changeModularParts", changeModularPartsController);
customRouter.post("/editSuitInvigorationUpgrade", editSuitInvigorationUpgradeController);
customRouter.post("/setAccountCheat", setAccountCheatController);

View File

@ -311,7 +311,6 @@ const permanentEvolutionWeapons = new Set([
"/Lotus/Weapons/Tenno/Zariman/Melee/HeavyScythe/ZarimanHeavyScythe/ZarimanHeavyScytheWeapon"
]);
let uniqueLevelCaps = {};
function fetchItemList() {
window.itemListPromise = new Promise(resolve => {
const req = $.get("/custom/getItemLists?lang=" + window.lang);
@ -558,8 +557,6 @@ function fetchItemList() {
option.textContent = item.name;
document.getElementById("worldState.varziaOverride").appendChild(option);
});
} else if (type == "uniqueLevelCaps") {
uniqueLevelCaps = items;
} else if (type == "Syndicates") {
items.forEach(item => {
if (item.uniqueName === "ConclaveSyndicate") {
@ -791,7 +788,7 @@ function updateInventory() {
const td = document.createElement("td");
td.classList = "text-end text-nowrap";
let maxXP = Math.pow(uniqueLevelCaps[item.ItemType] ?? 30, 2) * 1000;
let maxXP = Math.pow(itemMap[item.ItemType].maxLevelCap ?? 30, 2) * 1000;
if (
category != "Suits" &&
category != "SpaceSuits" &&
@ -817,6 +814,24 @@ function updateInventory() {
}
}
}
if (
itemMap[item.ItemType].maxLevelCap > 30 &&
(item.Polarized ?? 0) < (itemMap[item.ItemType].maxLevelCap - 30) / 2
) {
const a = document.createElement("a");
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
unlockLevelCap(
category,
item.ItemId.$oid,
(itemMap[item.ItemType].maxLevelCap - 30) / 2
);
};
a.title = loc("code_unlockLevelCap");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 576 512"><!--!Font Awesome Free v7.0.1 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M48 195.8l209.2 86.1c9.8 4 20.2 6.1 30.8 6.1s21-2.1 30.8-6.1l242.4-99.8c9-3.7 14.8-12.4 14.8-22.1s-5.8-18.4-14.8-22.1L318.8 38.1C309 34.1 298.6 32 288 32s-21 2.1-30.8 6.1L14.8 137.9C5.8 141.6 0 150.3 0 160L0 456c0 13.3 10.7 24 24 24s24-10.7 24-24l0-260.2zm48 71.7L96 384c0 53 86 96 192 96s192-43 192-96l0-116.6-142.9 58.9c-15.6 6.4-32.2 9.7-49.1 9.7s-33.5-3.3-49.1-9.7L96 267.4z"/></svg>`;
td.appendChild(a);
}
if (item.XP < maxXP || anyExaltedMissingXP) {
const a = document.createElement("a");
a.href = "#";
@ -2759,6 +2774,22 @@ function gildEquipment(category, oid) {
});
}
function unlockLevelCap(category, oid, formas) {
revalidateAuthz().then(() => {
$.post({
url: "/custom/unlockLevelCap?" + window.authz,
contentType: "application/json",
data: JSON.stringify({
Category: category,
ItemId: oid,
Polarized: formas
})
}).done(function () {
updateInventory();
});
});
}
function maturePet(oid, revert) {
revalidateAuthz().then(() => {
$.post({

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@ -45,6 +45,7 @@ dict = {
code_rank: `Rang`,
code_rankUp: `Rang erhöhen`,
code_rankDown: `Rang verringern`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_count: `Anzahl`,
code_focusAllUnlocked: `Alle Fokus-Schulen sind bereits freigeschaltet.`,
code_focusUnlocked: `|COUNT| neue Fokus-Schulen freigeschaltet! Ein Inventar-Update wird benötigt, damit die Änderungen im Spiel sichtbar werden. Die Sternenkarte zu besuchen, sollte der einfachste Weg sein, dies auszulösen.`,

View File

@ -44,6 +44,7 @@ dict = {
code_rank: `Rank`,
code_rankUp: `Rank up`,
code_rankDown: `Rank down`,
code_unlockLevelCap: `Unlock level cap`,
code_count: `Count`,
code_focusAllUnlocked: `All focus schools are already unlocked.`,
code_focusUnlocked: `Unlocked |COUNT| new focus schools! An inventory update will be needed for the changes to be reflected in-game. Visiting the navigation should be the easiest way to trigger that.`,

View File

@ -45,6 +45,7 @@ dict = {
code_rank: `Rango`,
code_rankUp: `Subir de rango`,
code_rankDown: `Bajar de rango`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_count: `Cantidad`,
code_focusAllUnlocked: `Todas las escuelas de enfoque ya están desbloqueadas.`,
code_focusUnlocked: `¡Desbloqueadas |COUNT| nuevas escuelas de enfoque! Se necesita una actualización del inventario para reflejar los cambios en el juego. Visitar la navegación debería ser la forma más sencilla de activarlo.`,

View File

@ -45,6 +45,7 @@ dict = {
code_rank: `Rang`,
code_rankUp: `Monter de rang`,
code_rankDown: `Baisser de rang`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_count: `Quantité`,
code_focusAllUnlocked: `Les écoles de Focus sont déjà déverrouillées.`,
code_focusUnlocked: `|COUNT| écoles de Focus déverrouillées ! Synchronisation de l'inventaire nécessaire.`,

View File

@ -45,6 +45,7 @@ dict = {
code_rank: `Ранг`,
code_rankUp: `Повысить ранг`,
code_rankDown: `Понизить ранг`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_count: `Количество`,
code_focusAllUnlocked: `Все школы Фокуса уже разблокированы.`,
code_focusUnlocked: `Разблокировано |COUNT| новых школ Фокуса! Для отображения изменений в игре потребуется обновление инвентаря. Посещение навигации — самый простой способ этого добиться.`,

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@ -45,6 +45,7 @@ dict = {
code_rank: `Рівень`,
code_rankUp: `Підвищити рівень`,
code_rankDown: `Понизити рівень`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_count: `Кількість`,
code_focusAllUnlocked: `Всі школи Фокусу вже розблоковані.`,
code_focusUnlocked: `Розблоковано |COUNT| нових шкіл Фокусу! Для відображення змін в грі знадобиться оновлення спорядження. Відвідування навігації — найпростіший спосіб цього досягти.`,

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@ -45,6 +45,7 @@ dict = {
code_rank: `等级`,
code_rankUp: `等级提升`,
code_rankDown: `等级下降`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_count: `数量`,
code_focusAllUnlocked: `所有专精学派均已解锁`,
code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新.`,