fix: disallow creating a clan from an account that's already in one (#2853)
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Just a slight precaution to avoid snowballing problems.

Reviewed-on: #2853
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-10-06 22:54:35 -07:00 committed by Sainan
parent 060f65900f
commit d38ec06ed6

View File

@ -10,6 +10,17 @@ export const createGuildController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const payload = getJSONfromString<ICreateGuildRequest>(String(req.body));
const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes");
if (inventory.GuildId) {
const guild = await Guild.findById(inventory.GuildId);
if (guild) {
res.json({
...(await getGuildClient(guild, account))
});
return;
}
}
// Remove pending applications for this account
await GuildMember.deleteMany({ accountId: account._id, status: 1 });
@ -27,7 +38,6 @@ export const createGuildController: RequestHandler = async (req, res) => {
rank: 0
});
const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes");
inventory.GuildId = guild._id;
const inventoryChanges: IInventoryChanges = {};
giveClanKey(inventory, inventoryChanges);