feat: support websocket connections from game client (#2735)
For bootstrapper v0.11.11, out now. Reviewed-on: #2735 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
parent
d64531f4b2
commit
0d388b4b0f
@ -3,6 +3,7 @@ import { getAccountIdForRequest } from "../../services/loginService.ts";
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import type { RequestHandler } from "express";
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import type { IInventoryClient, IUpgradeClient } from "../../types/inventoryTypes/inventoryTypes.ts";
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import { addMods, getInventory } from "../../services/inventoryService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const artifactsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -57,6 +58,7 @@ export const artifactsController: RequestHandler = async (req, res) => {
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}
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res.send(itemId);
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broadcastInventoryUpdate(req);
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};
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interface IArtifactsRequest {
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@ -1,6 +1,6 @@
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import type { RequestHandler } from "express";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
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import { addMiscItems, getInventory } from "../../services/inventoryService.ts";
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import type { TEquipmentKey } from "../../types/inventoryTypes/inventoryTypes.ts";
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@ -75,5 +75,5 @@ export const gildWeaponController: RequestHandler = async (req, res) => {
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InventoryChanges: inventoryChanges,
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AffiliationMods: affiliationMods
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});
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sendWsBroadcastTo(accountId, { update_inventory: true });
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broadcastInventoryUpdate(req);
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};
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@ -20,6 +20,7 @@ import {
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applyCheatsToInfestedFoundry,
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handleSubsumeCompletion
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} from "../../services/infestedFoundryService.ts";
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import { sendWsBroadcastToGame } from "../../services/wsService.ts";
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export const infestedFoundryController: RequestHandler = async (req, res) => {
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const account = await getAccountForRequest(req);
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@ -363,6 +364,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
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);
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addRecipes(inventory, recipeChanges);
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await inventory.save();
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sendWsBroadcastToGame(account._id.toString(), { sync_inventory: true });
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}
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res.end();
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break;
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@ -8,7 +8,7 @@ import { createAccount, createNonce, getUsernameFromEmail, isCorrectPassword } f
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import type { IDatabaseAccountJson, ILoginRequest, ILoginResponse } from "../../types/loginTypes.ts";
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import { logger } from "../../utils/logger.ts";
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import { version_compare } from "../../helpers/inventoryHelpers.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { handleNonceInvalidation } from "../../services/wsService.ts";
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export const loginController: RequestHandler = async (request, response) => {
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const loginRequest = JSON.parse(String(request.body)) as ILoginRequest; // parse octet stream of json data to json object
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@ -74,7 +74,7 @@ export const loginController: RequestHandler = async (request, response) => {
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account.LastLogin = new Date();
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await account.save();
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sendWsBroadcastTo(account._id.toString(), { nonce_updated: true });
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handleNonceInvalidation(account._id.toString());
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response.json(createLoginResponse(myAddress, myUrlBase, account.toJSON(), buildLabel));
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};
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@ -1,6 +1,6 @@
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import type { RequestHandler } from "express";
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import { Account } from "../../models/loginModel.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { handleNonceInvalidation } from "../../services/wsService.ts";
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export const logoutController: RequestHandler = async (req, res) => {
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if (!req.query.accountId) {
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@ -21,7 +21,7 @@ export const logoutController: RequestHandler = async (req, res) => {
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}
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);
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if (stat.modifiedCount) {
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sendWsBroadcastTo(req.query.accountId as string, { nonce_updated: true });
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handleNonceInvalidation(req.query.accountId as string);
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}
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res.writeHead(200, {
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@ -2,6 +2,7 @@ import { getJSONfromString } from "../../helpers/stringHelpers.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import type { RequestHandler } from "express";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const maturePetController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -19,6 +20,7 @@ export const maturePetController: RequestHandler = async (req, res) => {
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: [details.DominantTraits.FurPattern, details.DominantTraits.FurPattern, details.DominantTraits.FurPattern],
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unmature: data.revert
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});
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broadcastInventoryUpdate(req);
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};
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interface IMaturePetRequest {
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@ -1,6 +1,6 @@
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import type { RequestHandler } from "express";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
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import {
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getInventory,
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@ -197,5 +197,5 @@ export const modularWeaponCraftingController: RequestHandler = async (req, res)
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MiscItems: miscItemChanges
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}
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});
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sendWsBroadcastTo(accountId, { update_inventory: true });
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broadcastInventoryUpdate(req);
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};
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@ -3,7 +3,7 @@ import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory, updateCurrency } from "../../services/inventoryService.ts";
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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
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import type { TEquipmentKey } from "../../types/inventoryTypes/inventoryTypes.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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interface INameWeaponRequest {
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ItemName: string;
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@ -28,5 +28,5 @@ export const nameWeaponController: RequestHandler = async (req, res) => {
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res.json({
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InventoryChanges: currencyChanges
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});
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sendWsBroadcastTo(accountId, { update_inventory: true });
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broadcastInventoryUpdate(req);
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};
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@ -1,7 +1,7 @@
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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
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import { getInventory, updateCurrency } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import type { RequestHandler } from "express";
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export const releasePetController: RequestHandler = async (req, res) => {
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@ -20,7 +20,7 @@ export const releasePetController: RequestHandler = async (req, res) => {
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await inventory.save();
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res.json({ inventoryChanges }); // Not a mistake; it's "inventoryChanges" here.
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sendWsBroadcastTo(accountId, { update_inventory: true });
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broadcastInventoryUpdate(req);
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};
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interface IReleasePetRequest {
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@ -1,7 +1,7 @@
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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
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import { getInventory, updateCurrency } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
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import type { RequestHandler } from "express";
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@ -23,7 +23,7 @@ export const renamePetController: RequestHandler = async (req, res) => {
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...data,
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inventoryChanges: inventoryChanges
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});
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sendWsBroadcastTo(accountId, { update_inventory: true });
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broadcastInventoryUpdate(req);
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};
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interface IRenamePetRequest {
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@ -17,7 +17,7 @@ import { InventorySlot } from "../../types/inventoryTypes/inventoryTypes.ts";
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import { ExportDojoRecipes } from "warframe-public-export-plus";
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import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
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import type { TInventoryDatabaseDocument } from "../../models/inventoryModels/inventoryModel.ts";
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import { sendWsBroadcastEx } from "../../services/wsService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import { parseFusionTreasure } from "../../helpers/inventoryHelpers.ts";
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export const sellController: RequestHandler = async (req, res) => {
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@ -307,7 +307,7 @@ export const sellController: RequestHandler = async (req, res) => {
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res.json({
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inventoryChanges: inventoryChanges // "inventoryChanges" for this response instead of the usual "InventoryChanges"
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});
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sendWsBroadcastEx({ update_inventory: true }, accountId, parseInt(String(req.query.wsid)));
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broadcastInventoryUpdate(req);
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};
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interface ISellRequest {
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@ -1,6 +1,7 @@
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import type { RequestHandler } from "express";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { Inventory } from "../../models/inventoryModels/inventoryModel.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const setSupportedSyndicateController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -15,4 +16,5 @@ export const setSupportedSyndicateController: RequestHandler = async (req, res)
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);
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res.end();
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broadcastInventoryUpdate(req);
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};
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@ -1,5 +1,6 @@
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import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import type { TEquipmentKey } from "../../types/inventoryTypes/inventoryTypes.ts";
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import type { RequestHandler } from "express";
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@ -19,6 +20,7 @@ export const abilityOverrideController: RequestHandler = async (req, res) => {
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}
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}
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res.end();
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broadcastInventoryUpdate(req);
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};
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interface IAbilityOverrideRequest {
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@ -3,6 +3,7 @@ import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { addFusionPoints, getInventory } from "../../services/inventoryService.ts";
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import { getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
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import { GuildPermission } from "../../types/guildTypes.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const addCurrencyController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -24,6 +25,7 @@ export const addCurrencyController: RequestHandler = async (req, res) => {
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}
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if (!request.currency.startsWith("Vault")) {
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await inventory.save();
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broadcastInventoryUpdate(req);
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}
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res.end();
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};
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@ -1,6 +1,7 @@
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory, addItem } from "../../services/inventoryService.ts";
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import type { RequestHandler } from "express";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const addItemsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -11,6 +12,7 @@ export const addItemsController: RequestHandler = async (req, res) => {
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}
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await inventory.save();
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res.end();
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broadcastInventoryUpdate(req);
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};
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interface IAddItemRequest {
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@ -2,6 +2,7 @@ import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory, addRecipes } from "../../services/inventoryService.ts";
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import type { RequestHandler } from "express";
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import { ExportRecipes } from "warframe-public-export-plus";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const addMissingHelminthBlueprintsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -21,4 +22,5 @@ export const addMissingHelminthBlueprintsController: RequestHandler = async (req
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await inventory.save();
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res.end();
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broadcastInventoryUpdate(req);
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};
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@ -2,6 +2,7 @@ import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import type { RequestHandler } from "express";
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import { ExportArcanes, ExportUpgrades } from "warframe-public-export-plus";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const addMissingMaxRankModsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -41,4 +42,5 @@ export const addMissingMaxRankModsController: RequestHandler = async (req, res)
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await inventory.save();
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res.end();
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broadcastInventoryUpdate(req);
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};
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@ -1,5 +1,6 @@
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import { applyClientEquipmentUpdates, getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import type { IOid } from "../../types/commonTypes.ts";
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import type { IEquipmentClient } from "../../types/equipmentTypes.ts";
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import type { TEquipmentKey } from "../../types/inventoryTypes/inventoryTypes.ts";
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@ -25,6 +26,7 @@ export const addXpController: RequestHandler = async (req, res) => {
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}
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await inventory.save();
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res.end();
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broadcastInventoryUpdate(req);
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};
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type IAddXpRequest = {
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@ -1,5 +1,6 @@
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import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import type { TEquipmentKey } from "../../types/inventoryTypes/inventoryTypes.ts";
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import type { RequestHandler } from "express";
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@ -20,6 +21,7 @@ export const changeModularPartsController: RequestHandler = async (req, res) =>
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await inventory.save();
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}
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res.end();
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broadcastInventoryUpdate(req);
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};
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interface IUpdateFingerPrintRequest {
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@ -1,6 +1,7 @@
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import type { RequestHandler } from "express";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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const DEFAULT_UPGRADE_EXPIRY_MS = 7 * 24 * 60 * 60 * 1000; // 7 days
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@ -31,4 +32,5 @@ export const editSuitInvigorationUpgradeController: RequestHandler = async (req,
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}
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await inventory.save();
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res.end();
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broadcastInventoryUpdate(req);
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};
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@ -3,6 +3,7 @@ import { getInventory } from "../../services/inventoryService.ts";
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import { getLoadout } from "../../services/loadoutService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getPersonalRooms } from "../../services/personalRoomsService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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import type { IInventoryClient } from "../../types/inventoryTypes/inventoryTypes.ts";
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import type { IGetShipResponse } from "../../types/personalRoomsTypes.ts";
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import type { RequestHandler } from "express";
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@ -32,6 +33,7 @@ export const importController: RequestHandler = async (req, res) => {
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}
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res.end();
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broadcastInventoryUpdate(req);
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};
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interface IImportRequest {
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@ -9,6 +9,7 @@ import {
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import { logger } from "../../utils/logger.ts";
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import type { RequestHandler } from "express";
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import { ExportKeys } from "warframe-public-export-plus";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const manageQuestsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -157,4 +158,5 @@ export const manageQuestsController: RequestHandler = async (req, res) => {
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await inventory.save();
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res.status(200).end();
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broadcastInventoryUpdate(req);
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};
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@ -1,6 +1,7 @@
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import type { RequestHandler } from "express";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const popArchonCrystalUpgradeController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -12,6 +13,7 @@ export const popArchonCrystalUpgradeController: RequestHandler = async (req, res
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);
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await inventory.save();
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res.end();
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broadcastInventoryUpdate(req);
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return;
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}
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res.status(400).end();
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@ -1,6 +1,7 @@
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import type { RequestHandler } from "express";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import { broadcastInventoryUpdate } from "../../services/wsService.ts";
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export const pushArchonCrystalUpgradeController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -15,6 +16,7 @@ export const pushArchonCrystalUpgradeController: RequestHandler = async (req, re
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}
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await inventory.save();
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res.end();
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broadcastInventoryUpdate(req);
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return;
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}
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}
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@ -1,5 +1,6 @@
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import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import type { IAccountCheats } from "../../types/inventoryTypes/inventoryTypes.ts";
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import type { RequestHandler } from "express";
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|
||||
@ -10,6 +11,9 @@ export const setAccountCheatController: RequestHandler = async (req, res) => {
|
||||
inventory[payload.key] = payload.value;
|
||||
await inventory.save();
|
||||
res.end();
|
||||
if (["infiniteCredits", "infinitePlatinum", "infiniteEndo", "infiniteRegalAya"].indexOf(payload.key) != -1) {
|
||||
sendWsBroadcastTo(accountId, { update_inventory: true, sync_inventory: true });
|
||||
}
|
||||
};
|
||||
|
||||
interface ISetAccountCheatRequest {
|
||||
|
||||
@ -2,6 +2,7 @@ import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { ExportBoosters } from "warframe-public-export-plus";
|
||||
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
|
||||
|
||||
const I32_MAX = 0x7fffffff;
|
||||
|
||||
@ -42,4 +43,5 @@ export const setBoosterController: RequestHandler = async (req, res) => {
|
||||
}
|
||||
await inventory.save();
|
||||
res.end();
|
||||
broadcastInventoryUpdate(req);
|
||||
};
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
|
||||
|
||||
export const setEvolutionProgressController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
@ -25,6 +26,7 @@ export const setEvolutionProgressController: RequestHandler = async (req, res) =
|
||||
|
||||
await inventory.save();
|
||||
res.end();
|
||||
broadcastInventoryUpdate(req);
|
||||
};
|
||||
|
||||
type ISetEvolutionProgressRequest = {
|
||||
|
||||
@ -2,19 +2,25 @@ import type { RequestHandler } from "express";
|
||||
import { ExportResources, ExportVirtuals } from "warframe-public-export-plus";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { addItem, getInventory } from "../../services/inventoryService.ts";
|
||||
import { sendWsBroadcastToGame } from "../../services/wsService.ts";
|
||||
|
||||
export const unlockAllCapturaScenesController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const inventory = await getInventory(accountId);
|
||||
|
||||
let needSync = false;
|
||||
for (const uniqueName of Object.keys(ExportResources)) {
|
||||
if (resourceInheritsFrom(uniqueName, "/Lotus/Types/Items/MiscItems/PhotoboothTile")) {
|
||||
await addItem(inventory, uniqueName, 1);
|
||||
needSync = true;
|
||||
}
|
||||
}
|
||||
|
||||
await inventory.save();
|
||||
res.end();
|
||||
if (needSync) {
|
||||
sendWsBroadcastToGame(accountId, { sync_inventory: true });
|
||||
}
|
||||
};
|
||||
|
||||
const resourceInheritsFrom = (resourceName: string, targetName: string): boolean => {
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { sendWsBroadcastToGame } from "../../services/wsService.ts";
|
||||
|
||||
export const unlockAllIntrinsicsController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
@ -16,4 +17,5 @@ export const unlockAllIntrinsicsController: RequestHandler = async (req, res) =>
|
||||
inventory.PlayerSkills.LPS_DRIFT_ENDURANCE = 10;
|
||||
await inventory.save();
|
||||
res.end();
|
||||
sendWsBroadcastToGame(accountId, { sync_inventory: true });
|
||||
};
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { sendWsBroadcastToGame } from "../../services/wsService.ts";
|
||||
|
||||
const allEudicoHeistJobs = [
|
||||
"/Lotus/Types/Gameplay/Venus/Jobs/Heists/HeistProfitTakerBountyOne",
|
||||
@ -21,4 +22,5 @@ export const unlockAllProfitTakerStagesController: RequestHandler = async (req,
|
||||
}
|
||||
await inventory.save();
|
||||
res.end();
|
||||
sendWsBroadcastToGame(accountId, { sync_inventory: true });
|
||||
};
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
import type { RequestHandler } from "express";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { sendWsBroadcastToGame } from "../../services/wsService.ts";
|
||||
|
||||
export const unlockAllSimarisResearchEntriesController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
@ -17,4 +18,5 @@ export const unlockAllSimarisResearchEntriesController: RequestHandler = async (
|
||||
].map(type => ({ TargetType: type, Scans: 10, Completed: true }));
|
||||
await inventory.save();
|
||||
res.end();
|
||||
sendWsBroadcastToGame(accountId, { sync_inventory: true });
|
||||
};
|
||||
|
||||
@ -2,6 +2,7 @@ import { getInventory } from "../../services/inventoryService.ts";
|
||||
import type { WeaponTypeInternal } from "../../services/itemDataService.ts";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { sendWsBroadcastToGame } from "../../services/wsService.ts";
|
||||
|
||||
export const updateFingerprintController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
@ -22,6 +23,7 @@ export const updateFingerprintController: RequestHandler = async (req, res) => {
|
||||
await inventory.save();
|
||||
}
|
||||
res.end();
|
||||
sendWsBroadcastToGame(accountId, { sync_inventory: true });
|
||||
};
|
||||
|
||||
interface IUpdateFingerPrintRequest {
|
||||
|
||||
@ -1,12 +1,13 @@
|
||||
import type http from "http";
|
||||
import type https from "https";
|
||||
import type { default as ws } from "ws";
|
||||
import type { WebSocket } from "ws";
|
||||
import { WebSocketServer } from "ws";
|
||||
import { Account } from "../models/loginModel.ts";
|
||||
import { createAccount, createNonce, getUsernameFromEmail, isCorrectPassword } from "./loginService.ts";
|
||||
import type { IDatabaseAccountJson } from "../types/loginTypes.ts";
|
||||
import type { HydratedDocument } from "mongoose";
|
||||
import { logError } from "../utils/logger.ts";
|
||||
import { logError, logger } from "../utils/logger.ts";
|
||||
import type { Request } from "express";
|
||||
|
||||
let wsServer: WebSocketServer | undefined;
|
||||
let wssServer: WebSocketServer | undefined;
|
||||
@ -44,9 +45,10 @@ export const stopWsServers = (promises: Promise<void>[]): void => {
|
||||
|
||||
let lastWsid: number = 0;
|
||||
|
||||
interface IWsCustomData extends ws {
|
||||
interface IWsCustomData extends WebSocket {
|
||||
id: number;
|
||||
accountId?: string;
|
||||
isGame?: boolean;
|
||||
}
|
||||
|
||||
interface IWsMsgFromClient {
|
||||
@ -55,11 +57,19 @@ interface IWsMsgFromClient {
|
||||
password: string;
|
||||
isRegister: boolean;
|
||||
};
|
||||
auth_game?: {
|
||||
accountId: string;
|
||||
nonce: number;
|
||||
};
|
||||
logout?: boolean;
|
||||
sync_inventory?: boolean;
|
||||
}
|
||||
|
||||
interface IWsMsgToClient {
|
||||
//wsid?: number;
|
||||
// common
|
||||
wsid?: number;
|
||||
|
||||
// to webui
|
||||
reload?: boolean;
|
||||
ports?: {
|
||||
http: number | undefined;
|
||||
@ -77,9 +87,13 @@ interface IWsMsgToClient {
|
||||
nonce_updated?: boolean;
|
||||
update_inventory?: boolean;
|
||||
logged_out?: boolean;
|
||||
have_game_ws?: boolean;
|
||||
|
||||
// to game
|
||||
sync_inventory?: boolean;
|
||||
}
|
||||
|
||||
const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
|
||||
const wsOnConnect = (ws: WebSocket, req: http.IncomingMessage): void => {
|
||||
if (req.url == "/custom/selftest") {
|
||||
ws.send("SpaceNinjaServer");
|
||||
ws.close();
|
||||
@ -87,11 +101,12 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
|
||||
}
|
||||
|
||||
(ws as IWsCustomData).id = ++lastWsid;
|
||||
ws.send(JSON.stringify({ wsid: lastWsid }));
|
||||
ws.send(JSON.stringify({ wsid: lastWsid } satisfies IWsMsgToClient));
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-misused-promises
|
||||
ws.on("message", async msg => {
|
||||
try {
|
||||
//console.log(String(msg));
|
||||
const data = JSON.parse(String(msg)) as IWsMsgFromClient;
|
||||
if (data.auth) {
|
||||
let account: IDatabaseAccountJson | null = await Account.findOne({ email: data.auth.email });
|
||||
@ -124,7 +139,8 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
|
||||
id: account.id,
|
||||
DisplayName: account.DisplayName,
|
||||
Nonce: account.Nonce
|
||||
}
|
||||
},
|
||||
have_game_ws: haveGameWs(account.id)
|
||||
} satisfies IWsMsgToClient)
|
||||
);
|
||||
} else {
|
||||
@ -137,77 +153,152 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
|
||||
);
|
||||
}
|
||||
}
|
||||
if (data.auth_game) {
|
||||
(ws as IWsCustomData).isGame = true;
|
||||
if (data.auth_game.nonce) {
|
||||
const account: IDatabaseAccountJson | null = await Account.findOne({
|
||||
_id: data.auth_game.accountId,
|
||||
Nonce: data.auth_game.nonce
|
||||
});
|
||||
if (account) {
|
||||
(ws as IWsCustomData).accountId = account.id;
|
||||
logger.debug(`got bootstrapper connection for ${account.id}`);
|
||||
sendWsBroadcastToWebui({ have_game_ws: true }, account.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (data.logout) {
|
||||
const accountId = (ws as IWsCustomData).accountId;
|
||||
(ws as IWsCustomData).accountId = undefined;
|
||||
await Account.updateOne(
|
||||
{
|
||||
_id: accountId,
|
||||
ClientType: "webui"
|
||||
},
|
||||
{
|
||||
Nonce: 0
|
||||
}
|
||||
);
|
||||
if (accountId) {
|
||||
(ws as IWsCustomData).accountId = undefined;
|
||||
await Account.updateOne(
|
||||
{
|
||||
_id: accountId,
|
||||
ClientType: "webui"
|
||||
},
|
||||
{
|
||||
Nonce: 0
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
if (data.sync_inventory) {
|
||||
const accountId = (ws as IWsCustomData).accountId;
|
||||
if (accountId) {
|
||||
sendWsBroadcastToGame(accountId, { sync_inventory: true });
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
logError(e as Error, `processing websocket message`);
|
||||
}
|
||||
});
|
||||
// eslint-disable-next-line @typescript-eslint/no-misused-promises
|
||||
ws.on("close", async () => {
|
||||
if ((ws as IWsCustomData).isGame && (ws as IWsCustomData).accountId) {
|
||||
logger.debug(`lost bootstrapper connection for ${(ws as IWsCustomData).accountId}`);
|
||||
sendWsBroadcastToWebui({ have_game_ws: false }, (ws as IWsCustomData).accountId);
|
||||
await Account.updateOne(
|
||||
{
|
||||
_id: (ws as IWsCustomData).accountId
|
||||
},
|
||||
{
|
||||
Dropped: true
|
||||
}
|
||||
);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
const forEachClient = (cb: (client: IWsCustomData) => void): void => {
|
||||
if (wsServer) {
|
||||
for (const client of wsServer.clients) {
|
||||
cb(client as IWsCustomData);
|
||||
}
|
||||
}
|
||||
if (wssServer) {
|
||||
for (const client of wssServer.clients) {
|
||||
cb(client as IWsCustomData);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
export const haveGameWs = (accountId: string): boolean => {
|
||||
let ret = false;
|
||||
forEachClient(client => {
|
||||
if (client.isGame && client.accountId == accountId) {
|
||||
ret = true;
|
||||
}
|
||||
});
|
||||
return ret;
|
||||
};
|
||||
|
||||
export const sendWsBroadcast = (data: IWsMsgToClient): void => {
|
||||
const msg = JSON.stringify(data);
|
||||
if (wsServer) {
|
||||
for (const client of wsServer.clients) {
|
||||
client.send(msg);
|
||||
}
|
||||
}
|
||||
if (wssServer) {
|
||||
for (const client of wssServer.clients) {
|
||||
client.send(msg);
|
||||
}
|
||||
}
|
||||
forEachClient(client => {
|
||||
client.send(msg);
|
||||
});
|
||||
};
|
||||
|
||||
export const sendWsBroadcastTo = (accountId: string, data: IWsMsgToClient): void => {
|
||||
const msg = JSON.stringify(data);
|
||||
if (wsServer) {
|
||||
for (const client of wsServer.clients) {
|
||||
if ((client as IWsCustomData).accountId == accountId) {
|
||||
client.send(msg);
|
||||
}
|
||||
forEachClient(client => {
|
||||
if (client.accountId == accountId) {
|
||||
client.send(msg);
|
||||
}
|
||||
}
|
||||
if (wssServer) {
|
||||
for (const client of wssServer.clients) {
|
||||
if ((client as IWsCustomData).accountId == accountId) {
|
||||
client.send(msg);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
export const sendWsBroadcastToGame = (accountId: string, data: IWsMsgToClient): void => {
|
||||
const msg = JSON.stringify(data);
|
||||
forEachClient(client => {
|
||||
if (client.isGame && client.accountId == accountId) {
|
||||
client.send(msg);
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
export const sendWsBroadcastEx = (data: IWsMsgToClient, accountId?: string, excludeWsid?: number): void => {
|
||||
const msg = JSON.stringify(data);
|
||||
if (wsServer) {
|
||||
for (const client of wsServer.clients) {
|
||||
if (
|
||||
(!accountId || (client as IWsCustomData).accountId == accountId) &&
|
||||
(client as IWsCustomData).id != excludeWsid
|
||||
) {
|
||||
client.send(msg);
|
||||
}
|
||||
forEachClient(client => {
|
||||
if ((!accountId || client.accountId == accountId) && client.id != excludeWsid) {
|
||||
client.send(msg);
|
||||
}
|
||||
}
|
||||
if (wssServer) {
|
||||
for (const client of wssServer.clients) {
|
||||
if (
|
||||
(!accountId || (client as IWsCustomData).accountId == accountId) &&
|
||||
(client as IWsCustomData).id != excludeWsid
|
||||
) {
|
||||
client.send(msg);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
export const sendWsBroadcastToWebui = (data: IWsMsgToClient, accountId?: string, excludeWsid?: number): void => {
|
||||
const msg = JSON.stringify(data);
|
||||
forEachClient(client => {
|
||||
if (!client.isGame && (!accountId || client.accountId == accountId) && client.id != excludeWsid) {
|
||||
client.send(msg);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
export const broadcastInventoryUpdate = (req: Request): void => {
|
||||
const accountId = req.query.accountId as string;
|
||||
if (req.query.wsid) {
|
||||
// for webui requests, let other tabs and the game know
|
||||
sendWsBroadcastEx(
|
||||
{ sync_inventory: true, update_inventory: true },
|
||||
accountId,
|
||||
parseInt(String(req.query.wsid))
|
||||
);
|
||||
} else {
|
||||
// for game requests, let all webui tabs know
|
||||
sendWsBroadcastToWebui({ update_inventory: true }, accountId, parseInt(String(req.query.wsid)));
|
||||
}
|
||||
};
|
||||
|
||||
export const handleNonceInvalidation = (accountId: string): void => {
|
||||
forEachClient(client => {
|
||||
if (client.accountId == accountId) {
|
||||
if (client.isGame) {
|
||||
client.accountId = undefined; // prevent processing of the close event
|
||||
client.close();
|
||||
} else {
|
||||
client.send(JSON.stringify({ nonce_updated: true, have_game_ws: false } satisfies IWsMsgToClient));
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
@ -93,7 +93,7 @@
|
||||
</form>
|
||||
</div>
|
||||
<div data-route="/webui/inventory" data-title="Inventory | OpenWF WebUI">
|
||||
<p class="mb-3" data-loc="general_inventoryUpdateNote"></p>
|
||||
<p class="mb-3 inventory-update-note"></p>
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
<ul class="nav nav-tabs card-header-tabs">
|
||||
@ -715,7 +715,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div data-route="/webui/mods" data-title="Mods | OpenWF WebUI">
|
||||
<p class="mb-3" data-loc="general_inventoryUpdateNote"></p>
|
||||
<p class="mb-3 inventory-update-note"></p>
|
||||
<div class="row g-3">
|
||||
<div class="col-xxl-6">
|
||||
<div class="card mb-3">
|
||||
@ -771,7 +771,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div data-route="/webui/quests" data-title="Quests | OpenWF WebUI">
|
||||
<p class="mb-3" data-loc="general_inventoryUpdateNote"></p>
|
||||
<p class="mb-3 inventory-update-note"></p>
|
||||
<div class="row g-3">
|
||||
<div class="col-md-6">
|
||||
<div class="card">
|
||||
|
||||
@ -63,7 +63,7 @@ function openWebSocket() {
|
||||
}
|
||||
$(".displayname").text(data.DisplayName);
|
||||
window.accountId = data.id;
|
||||
window.authz = "accountId=" + data.id + "&nonce=" + data.Nonce;
|
||||
window.authz = "accountId=" + data.id + "&nonce=" + data.Nonce + "&wsid=" + wsid;
|
||||
if (window.dict) {
|
||||
updateLocElements();
|
||||
}
|
||||
@ -90,6 +90,14 @@ function openWebSocket() {
|
||||
if ("logged_out" in msg) {
|
||||
logout();
|
||||
}
|
||||
if ("have_game_ws" in msg) {
|
||||
window.have_game_ws = msg.have_game_ws;
|
||||
if (window.dict) {
|
||||
$(".inventory-update-note").text(
|
||||
loc(msg.have_game_ws ? "general_inventoryUpdateNoteGameWs" : "general_inventoryUpdateNote")
|
||||
);
|
||||
}
|
||||
}
|
||||
};
|
||||
window.ws.onclose = function () {
|
||||
ws_is_open = false;
|
||||
@ -223,6 +231,9 @@ function updateLocElements() {
|
||||
document.querySelectorAll("[data-loc-replace]").forEach(elm => {
|
||||
elm.innerHTML = elm.innerHTML.replace("|VAL|", elm.getAttribute("data-loc-replace"));
|
||||
});
|
||||
$(".inventory-update-note").text(
|
||||
loc(window.have_game_ws ? "general_inventoryUpdateNoteGameWs" : "general_inventoryUpdateNote")
|
||||
);
|
||||
}
|
||||
|
||||
function setActiveLanguage(lang) {
|
||||
@ -2582,7 +2593,7 @@ function disposeOfGear(category, oid) {
|
||||
];
|
||||
revalidateAuthz().then(() => {
|
||||
$.post({
|
||||
url: "/api/sell.php?" + window.authz + "&wsid=" + wsid,
|
||||
url: "/api/sell.php?" + window.authz,
|
||||
contentType: "text/plain",
|
||||
data: JSON.stringify(data)
|
||||
});
|
||||
@ -2604,7 +2615,7 @@ function disposeOfItems(category, type, count) {
|
||||
];
|
||||
revalidateAuthz().then(() => {
|
||||
$.post({
|
||||
url: "/api/sell.php?" + window.authz + "&wsid=" + wsid,
|
||||
url: "/api/sell.php?" + window.authz,
|
||||
contentType: "text/plain",
|
||||
data: JSON.stringify(data)
|
||||
});
|
||||
@ -2858,7 +2869,7 @@ for (const id of uiConfigs) {
|
||||
value = parseInt(value);
|
||||
}
|
||||
$.post({
|
||||
url: "/custom/setConfig?" + window.authz + "&wsid=" + wsid,
|
||||
url: "/custom/setConfig?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({ [id]: value })
|
||||
});
|
||||
@ -2866,13 +2877,9 @@ for (const id of uiConfigs) {
|
||||
} else if (elm.type == "checkbox") {
|
||||
elm.onchange = function () {
|
||||
$.post({
|
||||
url: "/custom/setConfig?" + window.authz + "&wsid=" + wsid,
|
||||
url: "/custom/setConfig?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({ [id]: this.checked })
|
||||
}).then(() => {
|
||||
if (["infiniteCredits", "infinitePlatinum", "infiniteEndo", "infiniteRegalAya"].indexOf(id) != -1) {
|
||||
updateInventory();
|
||||
}
|
||||
});
|
||||
};
|
||||
}
|
||||
@ -2893,7 +2900,7 @@ document.querySelectorAll(".config-form .input-group").forEach(grp => {
|
||||
|
||||
function doSaveConfigInt(id) {
|
||||
$.post({
|
||||
url: "/custom/setConfig?" + window.authz + "&wsid=" + wsid,
|
||||
url: "/custom/setConfig?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({
|
||||
[id]: parseInt(document.getElementById(id).value)
|
||||
@ -2903,7 +2910,7 @@ function doSaveConfigInt(id) {
|
||||
|
||||
function doSaveConfigFloat(id) {
|
||||
$.post({
|
||||
url: "/custom/setConfig?" + window.authz + "&wsid=" + wsid,
|
||||
url: "/custom/setConfig?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({
|
||||
[id]: parseFloat(document.getElementById(id).value)
|
||||
@ -2913,7 +2920,7 @@ function doSaveConfigFloat(id) {
|
||||
|
||||
function doSaveConfigStringArray(id) {
|
||||
$.post({
|
||||
url: "/custom/setConfig?" + window.authz + "&wsid=" + wsid,
|
||||
url: "/custom/setConfig?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({
|
||||
[id]: document
|
||||
@ -2997,6 +3004,9 @@ function doUnlockAllFocusSchools() {
|
||||
toast(loc("code_focusAllUnlocked"));
|
||||
} else {
|
||||
toast(loc("code_focusUnlocked").split("|COUNT|").join(Object.keys(missingFocusUpgrades).length));
|
||||
if (ws_is_open) {
|
||||
window.ws.send(JSON.stringify({ sync_inventory: true }));
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
@ -3040,7 +3050,7 @@ document.querySelectorAll("#account-cheats input[type=checkbox]").forEach(elm =>
|
||||
elm.onchange = function () {
|
||||
revalidateAuthz().then(() => {
|
||||
$.post({
|
||||
url: "/custom/setAccountCheat?" + window.authz /*+ "&wsid=" + wsid*/,
|
||||
url: "/custom/setAccountCheat?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({
|
||||
key: elm.id,
|
||||
@ -3112,7 +3122,7 @@ function doRemoveUnrankedMods() {
|
||||
req.done(inventory => {
|
||||
window.itemListPromise.then(itemMap => {
|
||||
$.post({
|
||||
url: "/api/sell.php?" + window.authz + "&wsid=" + wsid,
|
||||
url: "/api/sell.php?" + window.authz,
|
||||
contentType: "text/plain",
|
||||
data: JSON.stringify({
|
||||
SellCurrency: "SC_RegularCredits",
|
||||
@ -3469,13 +3479,13 @@ async function doUnlockAllScans() {
|
||||
async function doUnlockAllShipFeatures() {
|
||||
await revalidateAuthz();
|
||||
await fetch("/custom/unlockAllShipFeatures?" + window.authz);
|
||||
toast(loc("cheats_unlockSuccInventory"));
|
||||
toast(loc(window.have_game_ws ? "code_succAdded" : "cheats_unlockSuccInventory"));
|
||||
}
|
||||
|
||||
async function doUnlockAllCapturaScenes() {
|
||||
await revalidateAuthz();
|
||||
await fetch("/custom/unlockAllCapturaScenes?" + window.authz);
|
||||
toast(loc("cheats_unlockSuccInventory"));
|
||||
toast(loc(window.have_game_ws ? "code_succAdded" : "cheats_unlockSuccInventory"));
|
||||
}
|
||||
|
||||
async function unlockAllMissions() {
|
||||
@ -3487,13 +3497,13 @@ async function unlockAllMissions() {
|
||||
async function unlockAllProfitTakerStages() {
|
||||
await revalidateAuthz();
|
||||
await fetch("/custom/unlockAllProfitTakerStages?" + window.authz);
|
||||
toast(loc("cheats_unlockSuccInventory"));
|
||||
toast(loc(window.have_game_ws ? "code_succAdded" : "cheats_unlockSuccInventory"));
|
||||
}
|
||||
|
||||
async function unlockAllSimarisResearchEntries() {
|
||||
await revalidateAuthz();
|
||||
await fetch("/custom/unlockAllSimarisResearchEntries?" + window.authz);
|
||||
toast(loc("cheats_unlockSuccInventory"));
|
||||
toast(loc(window.have_game_ws ? "code_succAdded" : "cheats_unlockSuccInventory"));
|
||||
}
|
||||
|
||||
const importSamples = {
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
// German translation by Animan8000
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Hinweis: Um Änderungen im Spiel zu sehen, musst du dein Inventar neu synchronisieren, z. B. mit dem /sync Befehl des Bootstrappers, durch Besuch eines Dojo/Relais oder durch erneutes Einloggen.`,
|
||||
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_addButton: `Hinzufügen`,
|
||||
general_setButton: `Festlegen`,
|
||||
general_none: `Keines`,
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`,
|
||||
general_inventoryUpdateNoteGameWs: `Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_addButton: `Add`,
|
||||
general_setButton: `Set`,
|
||||
general_none: `None`,
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
// Spanish translation by hxedcl
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Para ver los cambios en el juego, necesitas volver a sincronizar tu inventario, por ejemplo, usando el comando /sync del bootstrapper, visitando un dojo o repetidor, o volviendo a iniciar sesión.`,
|
||||
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_addButton: `Agregar`,
|
||||
general_setButton: `Establecer`,
|
||||
general_none: `Ninguno`,
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
// French translation by Vitruvio
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Note : Pour voir les changements en jeu, l'inventaire doit être actualisé. Cela se fait en tapant /sync dans le tchat, en visitant un dojo/relais ou en se reconnectant.`,
|
||||
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_addButton: `Ajouter`,
|
||||
general_setButton: `Définir`,
|
||||
general_none: `Aucun`,
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
// Russian translation by AMelonInsideLemon, LoseFace
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Примечание: Чтобы увидеть изменения в игре, вам нужно повторно синхронизировать свой инвентарь, например, используя команду /sync загрузчика, посетив Додзё/Реле или перезагрузив игру.`,
|
||||
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_addButton: `Добавить`,
|
||||
general_setButton: `Установить`,
|
||||
general_none: `Отсутствует`,
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
// Ukrainian translation by LoseFace
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Пам'ятка: Щоб побачити зміни в грі, вам потрібно повторно синхронізувати своє спорядження, наприклад, використовуючи команду /sync завантажувача, відвідавши Доджьо/Реле або перезавантаживши гру.`,
|
||||
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_addButton: `Добавити`,
|
||||
general_setButton: `Встановити`,
|
||||
general_none: `Відсутній`,
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
// Chinese translation by meb154, bishan178, nyaoouo, qianlishun, CrazyZhang, Corvus, & qingchun
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `注意: 要在游戏中查看更改,您需要重新同步库存,例如使用客户端的 /sync 命令,访问道场/中继站或重新登录.`,
|
||||
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_addButton: `添加`,
|
||||
general_setButton: `设置`,
|
||||
general_none: `无`,
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user