feat(webui): add item by ItemType #2704
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Delete Branch "AMelonInsideLemon/SpaceNinjaServer:add-by-ItemType"
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I'm mildly against this. If an item isn't already listed, it means we don't know it, so we also don't know for sure how to add it, and need to guess. And if a cockup requires editing the database manually anyway, then you could've just edited the database to begin with.
A good thing with editing the database is that the user at least knows what they're doing is dangerous and might mess up their inventory. I don't have that same expectation when using the WebUI.
feat(webui): add item by ItemTypeto WIP: feat(webui): add item by ItemTypeAll item groups that can be added using path addition, except for
WeaponSkins, can be removed from the WebUI. If I add the ability to add/remove items in WebUI fromWeaponSkinsarray, will that be okay?I mean, if you put it like that, I guess
WeaponSkinsis really not that important to clean up.But the way you implemented it looks a bit bad. Take look at https://getbootstrap.com/docs/5.3/components/card/#navigation.
WIP: feat(webui): add item by ItemTypeto feat(webui): add item by ItemType