fix: show conservation standing in progress screen, missing reward multiplications (#2776)
Closes #2774 Reviewed-on: #2776 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -2,7 +2,11 @@ import type { RequestHandler } from "express";
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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
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import { getAccountForRequest } from "../../services/loginService.ts";
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import type { IMissionInventoryUpdateRequest } from "../../types/requestTypes.ts";
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import { addMissionInventoryUpdates, addMissionRewards } from "../../services/missionInventoryUpdateService.ts";
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import {
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addMissionInventoryUpdates,
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addMissionRewards,
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handleConservation
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} from "../../services/missionInventoryUpdateService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import { getInventoryResponse } from "./inventoryController.ts";
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import { logger } from "../../utils/logger.ts";
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@ -94,6 +98,7 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
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SyndicateXPItemReward,
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ConquestCompletedMissionsCount
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} = await addMissionRewards(account, inventory, missionReport, firstCompletion);
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handleConservation(inventory, missionReport, AffiliationMods); // Conservation reports have GS_SUCCESS
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if (missionReport.EndOfMatchUpload) {
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inventory.RewardSeed = generateRewardSeed();
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@ -111,8 +116,16 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
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AffiliationMods,
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ConquestCompletedMissionsCount
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};
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if (missionReport.RJ) {
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logger.debug(`railjack interstitial request, sending only deltas`, deltas);
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if (
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missionReport.BMI ||
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missionReport.TNT ||
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missionReport.SSC ||
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missionReport.RJ ||
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missionReport.SS ||
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missionReport.CMI ||
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missionReport.EJC
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) {
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logger.debug(`interstitial request, sending only deltas`, deltas);
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res.json(deltas);
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} else if (missionReport.RewardInfo) {
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logger.debug(`classic mission completion, sending everything`);
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@ -517,46 +517,6 @@ export const addMissionInventoryUpdates = async (
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}
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break;
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}
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case "CapturedAnimals": {
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for (const capturedAnimal of value) {
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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const meta = ExportAnimals[capturedAnimal.AnimalType]?.conservation;
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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if (meta) {
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if (capturedAnimal.NumTags) {
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addMiscItems(inventory, [
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{
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ItemType: meta.itemReward,
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ItemCount: capturedAnimal.NumTags
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}
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]);
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}
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if (capturedAnimal.NumExtraRewards) {
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if (meta.woundedAnimalReward) {
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addMiscItems(inventory, [
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{
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ItemType: meta.woundedAnimalReward,
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ItemCount: capturedAnimal.NumExtraRewards
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}
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]);
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} else {
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logger.warn(
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`client attempted to claim unknown extra rewards for conservation of ${capturedAnimal.AnimalType}`
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);
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}
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}
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if (meta.standingReward) {
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const syndicateTag =
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inventoryUpdates.Missions!.Tag == "SolNode129" ? "SolarisSyndicate" : "CetusSyndicate";
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logger.debug(`adding ${meta.standingReward} standing to ${syndicateTag} for conservation`);
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addStanding(inventory, syndicateTag, meta.standingReward);
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}
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} else {
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logger.warn(`ignoring conservation of unknown AnimalType: ${capturedAnimal.AnimalType}`);
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}
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}
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break;
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}
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case "KubrowPetEggs": {
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for (const egg of value) {
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inventory.KubrowPetEggs.push({
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@ -961,7 +921,7 @@ interface AddMissionRewardsReturnType {
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MissionRewards: IMissionReward[];
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inventoryChanges?: IInventoryChanges;
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credits?: IMissionCredits;
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AffiliationMods?: IAffiliationMods[];
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AffiliationMods: IAffiliationMods[];
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SyndicateXPItemReward?: number;
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ConquestCompletedMissionsCount?: number;
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}
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@ -1137,10 +1097,12 @@ export const addMissionRewards = async (
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}: IMissionInventoryUpdateRequest,
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firstCompletion: boolean
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): Promise<AddMissionRewardsReturnType> => {
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AffiliationMods ??= [];
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if (!rewardInfo) {
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//TODO: if there is a case where you can have credits collected during a mission but no rewardInfo, add credits needs to be handled earlier
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logger.debug(`Mission ${missions!.Tag} did not have Reward Info `);
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return { MissionRewards: [] };
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return { MissionRewards: [], AffiliationMods };
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}
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//TODO: check double reward merging
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@ -1450,8 +1412,6 @@ export const addMissionRewards = async (
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}
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}
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AffiliationMods ??= [];
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if (rewardInfo.JobStage != undefined && rewardInfo.jobId) {
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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const [jobType, unkIndex, hubNode, syndicateMissionId] = rewardInfo.jobId.split("_");
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@ -2252,6 +2212,54 @@ function getRandomMissionDrops(
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return drops;
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}
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export const handleConservation = (
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inventory: TInventoryDatabaseDocument,
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missionReport: IMissionInventoryUpdateRequest,
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AffiliationMods: IAffiliationMods[]
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): void => {
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if (missionReport.CapturedAnimals) {
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for (const capturedAnimal of missionReport.CapturedAnimals) {
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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const meta = ExportAnimals[capturedAnimal.AnimalType]?.conservation;
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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if (meta) {
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if (capturedAnimal.NumTags) {
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addMiscItems(inventory, [
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{
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ItemType: meta.itemReward,
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ItemCount: capturedAnimal.NumTags * capturedAnimal.Count
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}
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]);
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}
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if (capturedAnimal.NumExtraRewards) {
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if (meta.woundedAnimalReward) {
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addMiscItems(inventory, [
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{
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ItemType: meta.woundedAnimalReward,
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ItemCount: capturedAnimal.NumExtraRewards * capturedAnimal.Count
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}
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]);
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} else {
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logger.warn(
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`client attempted to claim unknown extra rewards for conservation of ${capturedAnimal.AnimalType}`
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);
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}
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}
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if (meta.standingReward) {
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addStanding(
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inventory,
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missionReport.Missions!.Tag == "SolNode129" ? "SolarisSyndicate" : "CetusSyndicate",
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[2, 1.5, 1][capturedAnimal.CaptureRating] * meta.standingReward * capturedAnimal.Count,
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AffiliationMods
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);
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}
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} else {
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logger.warn(`ignoring conservation of unknown AnimalType: ${capturedAnimal.AnimalType}`);
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}
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}
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}
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};
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const corruptedMods = [
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"/Lotus/StoreItems/Upgrades/Mods/Melee/DualStat/CorruptedHeavyDamageChargeSpeedMod", // Corrupt Charge
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"/Lotus/StoreItems/Upgrades/Mods/Pistol/DualStat/CorruptedCritDamagePistol", // Hollow Point
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@ -45,6 +45,15 @@ export type IMissionInventoryUpdateRequest = {
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EmailItems?: ITypeCount[];
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ShipDecorations?: ITypeCount[];
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// flags for interstitial requests
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BMI?: boolean;
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TNT?: boolean; // Conservation; definitely need to include AffiliationMods in this case, so a normal 'inventory sync' would not work here.
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SSC?: boolean; // K-Drive race?
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RJ?: boolean; // Railjack. InventoryJson should only be returned when going back to dojo.
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SS?: boolean;
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CMI?: boolean;
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EJC?: boolean;
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SyndicateId?: string;
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SortieId?: string;
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CalendarProgress?: { challenge: string }[];
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@ -149,7 +158,6 @@ export type IMissionInventoryUpdateRequest = {
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MultiProgress: unknown[];
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}[];
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InvasionProgress?: IInvasionProgressClient[];
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RJ?: boolean;
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ConquestMissionsCompleted?: number;
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duviriSuitSelection?: string;
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duviriPistolSelection?: string;
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