695 Commits

Author SHA1 Message Date
4acd87aae6 chore: handle CalendarProgress in updateChallengeProgress
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2025-06-26 19:35:03 -07:00
d8ff601be7 fix: array out of bounds when processing CalendarProgress 2025-06-26 19:35:03 -07:00
4f1f9592b0 chore: use chokidar for configWatcherService (#2315)
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It's just a lot snappier + works flawlessly under Bun.

Reviewed-on: #2315
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-26 15:30:01 -07:00
764cdd1ab8 feat: worldState.allTheFissures (#2313)
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Closes #2294

Reviewed-on: #2313
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-26 14:32:26 -07:00
eb7b51852b fix: use exact quantity when adding gear items by StoreItem (#2310)
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Closes #2304

Reviewed-on: #2310
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-26 14:31:40 -07:00
731ce6c215 feat: galleon of ghouls (#2280)
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Re #1103

Reviewed-on: #2280
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-25 08:04:03 -07:00
39630c5af7 fix: properly convert personal room decos to and from inventory types (#2279)
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Closes #2277

Reviewed-on: #2279
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-25 08:03:56 -07:00
d5be202835 fix: ensure every bounty tier has a unique job type (#2273)
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I saw "trash their traps" show up twice on Eudico in different tiers, I don't think that's correct.

Reviewed-on: #2273
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-25 08:03:49 -07:00
3a6e4ac2e1 feat: Arcana Isolation Vault rewards (#2276)
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Closes #388

Reviewed-on: #2276
Reviewed-by: Sainan <sainan@calamity.inc>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-06-24 19:05:19 -07:00
36f2828d37 feat: void trader (#2269)
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Closes #2245

Reviewed-on: #2269
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-24 11:19:32 -07:00
f242d9f873 chore: make ws self test work under bun (#2268)
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Reviewed-on: #2268
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 21:52:02 -07:00
9a034b1c8a feat: unfaithful bug fixes (#2267)
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Closes #2257

Reviewed-on: #2267
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 21:51:48 -07:00
122950034e chore: cleanup purchase stuff (#2266)
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Reviewed-on: #2266
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 21:51:09 -07:00
444c92f0c6 fix: use shared count for calendar day indecies (#2265)
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I'm not sure if this was always this way and I was just really confused when I initially implemented this, or if this was changed in a later version, but at least now it seems to be tracking everything correctly for 38.6.0.

Closes #2264

Reviewed-on: #2265
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 15:02:30 -07:00
653798b987 fix: use correct dropTable for bounty stage reward (#2263)
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Re #388

Reviewed-on: #2263
Reviewed-by: Sainan <sainan@calamity.inc>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-06-23 14:56:18 -07:00
271f5bd47a fix: also increment LastCompletedDayIdx when completing a 1999 challenge (#2256)
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Fixes #2255

Reviewed-on: #2256
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 04:58:21 -07:00
f61d15b496 chore: replace 'websocket' with 'undici' (#2253)
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This is a lot more lightweight

Reviewed-on: #2253
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 04:55:19 -07:00
cfd50e7402 feat: unlockAllSimarisResearchEntries cheat (#2252)
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Closes #1869

Reviewed-on: #2252
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 04:54:54 -07:00
2421a16b2c fix: cap spy rotations at C (#2251)
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for Jade Shadows' spy mission with 4 vaults. will simply do ABCC in this case.

Closes #2250

Reviewed-on: #2251
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 04:54:36 -07:00
cee622d5e9 chore: add bun support (#2254)
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It definitely has some benefits:
- It starts up insanely quickly compared to Node.
- It can run typescript directly, allow the build step to be reduced to verify/noEmit.

It does not implement NodeJS APIs perfectly, so I've had to add some special handling for Bun, but I think that's okay.

Reviewed-on: #2254
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-22 19:58:48 -07:00
84f081312b feat: fullyStockedVendors cheat (#2246)
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Reviewed-on: #2246
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-22 06:55:44 -07:00
558af66965 chore: verify that httpsPort has actually been bound by us (#2243)
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I'm not the biggest fan of this, but it's a semi-regular problem and this should help affected users quickly discover it.

Reviewed-on: #2243
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-22 06:41:43 -07:00
bf12f90c88 chore: replace unlockAllMissions config with an account cheats button (#2241)
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This way, mission completion rewards are given. This is especially import for junction rewards like quest keys (Closes #2229).

Reviewed-on: #2241
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-22 06:37:17 -07:00
6dd9b42f40 feat(webui): update inventory when in-game changes are made (#2239)
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A bit of a rough initial implementation, but already works pretty well.

Closes #2224

Reviewed-on: #2239
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-22 06:36:47 -07:00
3bcd5827f9 chore(webui): unset nonce when logging out (#2242)
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Reviewed-on: #2242
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-21 14:38:48 -07:00
6cdd103c3d chore(dev): improve bulk change handling (#2234)
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Fixed abandoned build processes sometimes still triggering a start (causing double-starts) made it more robust in regards to webui changes being intermixed: making the fetch a fire-and-forget to avoid errors, and waiting for the websocket connection to be re-established to avoid the browser attempting to reload when the server may not be up for a few seconds.

Reviewed-on: #2234
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-21 11:33:59 -07:00
b6f79c1e5c fix: save steel path mission completion (#2233)
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Fixes #2228

Reviewed-on: #2233
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-21 11:25:42 -07:00
2fa6dcc7ed feat(webui): handle auth via websocket (#2226)
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Now when logging in and out of the game, the webui is notified so it can refresh the nonce, removing the need for constant login requests to revalidate it.

Closes #2223

Reviewed-on: #2226
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-21 07:26:43 -07:00
93ef9a5348 feat: autogenerate all vendors (#2225)
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I went through a few of the still-hardcoded vendors and they seemed to "just work" with autogeneration so I think it's time to say: Closes #1225 and disable the `noVendorPurchaseLimits` cheat by default.

Reviewed-on: #2225
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-21 07:26:11 -07:00
f84cc54c97 chore: use build & start process for development as well (#2222)
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Reviewed-on: #2222
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-20 18:30:52 -07:00
4cb0f8b167 feat(webui): initial websocket integration to be more responsive (#2221)
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For now just handles changes to config.json but in the future might keep the inventory tabs up-to-date with in-game actions.

Reviewed-on: #2221
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-20 14:00:55 -07:00
95136e6059 feat: dynamic void fissure missions (#2214)
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Closes #1512

Reviewed-on: #2214
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-20 04:47:45 -07:00
3c64f17e34 feat: missionsCanGiveAllRelics cheat (#2217)
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Closes #1060

Reviewed-on: #2217
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-20 04:42:11 -07:00
3619bdfdb5 feat: autogenerate mask vendor (#2216)
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Reviewed-on: #2216
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-20 04:41:47 -07:00
97064826b2 feat: unlockAllProfitTakerStages cheat (#2215)
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Closes #2081

Reviewed-on: #2215
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-20 04:41:13 -07:00
c6c7a2966b fix: deimos vault bounty detection (#2207)
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Related to #388
this should fix incorect rewards for deimos filed bounties

Reviewed-on: #2207
Reviewed-by: Sainan <sainan@calamity.inc>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-06-20 04:40:27 -07:00
3186ffe164 feat: autogenerate temple & archimedean vendors (#2208)
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So the kuva offer is refreshed every week.

Reviewed-on: #2208
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-19 19:39:50 -07:00
88d4ba6340 feat: dontSubtractVendor{Credit,Platinum,Item,Standing}Cost cheats (#2209)
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Closes #1586

Reviewed-on: #2209
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-19 16:18:35 -07:00
05382beaaf feat: worldState.duviriOverride config (#2206)
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Closes #2205

Reviewed-on: #2206
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-19 16:18:17 -07:00
0c4065619d chore: support config path being specified via command line argument (#2201)
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Reviewed-on: #2201
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-18 11:34:12 -07:00
dabca46e88 feat(webui): automatically commit toggle changes (#2198)
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Closes #2197

Reviewed-on: #2198
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-18 11:05:07 -07:00
9af0e06b70 feat: add worldState.circuitGameModes config option (#2192)
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Closes #749

Reviewed-on: #2192
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-18 05:51:56 -07:00
16e80acb53 chore: add return type to createMessage (#2188)
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Reviewed-on: #2188
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-18 05:50:43 -07:00
6691d4e402 feat: autogenerate steel path honors vendor (#2187)
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No more "preprocessing" needed now. Some good progress for #1225, I'd say.

Reviewed-on: #2187
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-18 05:49:58 -07:00
cccf6f04a5 feat: xtra cheese rotation (#2191)
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This has a bug where the client shows a negative time for "Xtra cheese starts in ..." until it refreshes the world state. This is because we're only providing the new activation as soon as that time/date is reached. However, this is 100% faithful to live.

Reviewed-on: #2191
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-17 17:32:34 -07:00
1ead581780 chore: improve typing of IFocusXp (#2182)
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Any given focus school can be undefined in this object due to importing.

Reviewed-on: #2182
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-17 05:02:58 -07:00
6c2055a246 feat: echoes of umbra (#2177)
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Having this item in the inventory unlocks the helminth option which is helpfully called "remove cyst" to install and uninstall it on a frame.

Reviewed-on: #2177
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-17 05:02:11 -07:00
3e99e069be feat: void storm rotation (#2171)
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Re #1512

Reviewed-on: #2171
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-16 14:55:35 -07:00
9731004de6 feat: autogenerate railjack crew member vendor (#2170)
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Reviewed-on: #2170
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-16 14:51:47 -07:00
b98a88b700 chore: retroactively populate vendor to hide that it was just generated (#2168)
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For example, debt-bonds at ticker always expire in at least 2 hours so visiting him, you'd never see an offer with an expiry less than that. The solution here is simply generating offers for the last few hours.

Reviewed-on: #2168
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-15 18:52:10 -07:00