Override The Circuit gamemodes #749

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opened 2025-01-07 20:16:53 -08:00 by Sainan · 0 comments
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Within worldState's "Tmp", a "edg" field can be given which can be an array of permitted game modes. By default, this is ["Survival", "VoidFlood", "Excavation", "Defense", "Exterminate", "Assassination", "Alchemy"].

Within worldState's "Tmp", a "edg" field can be given which can be an array of permitted game modes. By default, this is `["Survival", "VoidFlood", "Excavation", "Defense", "Exterminate", "Assassination", "Alchemy"]`.
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