Cheat: Every possible Fissure mission running permanently #2294

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opened 2025-06-26 04:49:28 -07:00 by Animan8000 · 3 comments
Contributor

To have a full list of all Fissure missions available, ready to be played any time.

To have a full list of all Fissure missions available, ready to be played any time.
Owner

Define "every possible fissure mission"

Define "every possible fissure mission"
Sainan added the
enhancement
question
labels 2025-06-26 06:42:34 -07:00
Author
Contributor

Define "every possible fissure mission"

Any node that can have a fissure, will have it available at all times. So, all nodes that can be a fissure mission like on Live, but all of them are around at once.

> Define "every possible fissure mission" Any node that *can* have a fissure, will have it available at all times. So, all nodes that can be a fissure mission like on Live, but all of them are around at once.
Contributor

That would admittedly be very annoying in actual gameplay, having to select every node twice to actually run any missions, and also very much excessive.

I think a more feasible implementation would be a void fissure selector in the WebUI that would just let you select which specific void fissure in a specific node you want to create.

That would admittedly be very annoying in actual gameplay, having to select every node twice to actually run any missions, and also very much excessive. I think a more feasible implementation would be a void fissure selector in the WebUI that would just let you select which specific void fissure in a specific node you want to create.
Sainan removed the
question
label 2025-06-26 09:17:15 -07:00
Sainan added the
pr'd for
label 2025-06-26 11:56:41 -07:00
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