fix: save steel path mission completion (#2233)
Fixes #2228 Reviewed-on: #2233 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -1825,12 +1825,15 @@ export const addChallenges = (
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return affiliationMods;
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};
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export const addMissionComplete = (inventory: TInventoryDatabaseDocument, { Tag, Completes }: IMission): void => {
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export const addMissionComplete = (inventory: TInventoryDatabaseDocument, { Tag, Completes, Tier }: IMission): void => {
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const { Missions } = inventory;
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const itemIndex = Missions.findIndex(item => item.Tag === Tag);
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if (itemIndex !== -1) {
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Missions[itemIndex].Completes += Completes;
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if (Tier) {
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Missions[itemIndex].Tier = Tier;
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}
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} else {
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Missions.push({ Tag, Completes });
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}
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