58 Commits

Author SHA1 Message Date
36f2828d37 feat: void trader (#2269)
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Closes #2245

Reviewed-on: #2269
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-24 11:19:32 -07:00
9a034b1c8a feat: unfaithful bug fixes (#2267)
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Closes #2257

Reviewed-on: #2267
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-23 21:51:48 -07:00
95136e6059 feat: dynamic void fissure missions (#2214)
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Closes #1512

Reviewed-on: #2214
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-20 04:47:45 -07:00
05382beaaf feat: worldState.duviriOverride config (#2206)
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Closes #2205

Reviewed-on: #2206
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-19 16:18:17 -07:00
9af0e06b70 feat: add worldState.circuitGameModes config option (#2192)
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Closes #749

Reviewed-on: #2192
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-18 05:51:56 -07:00
cccf6f04a5 feat: xtra cheese rotation (#2191)
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This has a bug where the client shows a negative time for "Xtra cheese starts in ..." until it refreshes the world state. This is because we're only providing the new activation as soon as that time/date is reached. However, this is 100% faithful to live.

Reviewed-on: #2191
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-17 17:32:34 -07:00
3e99e069be feat: void storm rotation (#2171)
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Re #1512

Reviewed-on: #2171
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-16 14:55:35 -07:00
71d1b6094c feat: randomise classic bounty xpAmounts (#2150)
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Reviewed-on: #2150
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-13 04:46:18 -07:00
870c964854 feat: add eidolonOverride & vallisOverride to replace lockTime (#2135)
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I think for now it's best to keep the client time somewhat in sync with the server/database time to avoid various issues.

Reviewed-on: #2135
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-09 06:54:58 -07:00
4535b193e0 chore: handle nightwaveOverride having an invalid value (#2133)
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Reviewed-on: #2133
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-09 03:37:42 -07:00
f9a4d48b4d chore: base all cycles on locked time if used (#2128)
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Reviewed-on: #2128
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-07 16:46:45 -07:00
5c5296d565 feat: add nightwaveOverride to config (#2120)
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Reviewed-on: #2120
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-07 02:16:19 -07:00
ba6cd47432 feat: initial support for multiple nightwave seasons (#2096)
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Reviewed-on: #2096
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-23 06:12:54 -07:00
2521733e55 fix: exclude open worlds from archon hunt (#2054)
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Closes #2048

Reviewed-on: #2054
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-10 19:12:34 -07:00
3fc2dccf81 chore: use 64-bit RNG everywhere (#2030)
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Closes #2026

Reviewed-on: #2030
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-09 21:36:22 -07:00
f9b3fecc10 chore: some initial handling of legacy oid format (#2033)
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This at least allows mission inventory update to succeed on U19.5 and below.

Reviewed-on: #2033
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-09 00:20:54 -07:00
0e255067a8 chore: increase seed ranges to be more accurate (#2029)
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Reviewed-on: #2029
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-08 18:00:22 -07:00
6171b36479 fix: use correct day when providing pre-rollover syndicate missions (#2006)
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Closes #2005

Reviewed-on: #2006
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-07 20:14:34 -07:00
e545ecf767 fix: restrict sortie mission types based on what the tileset supports (#2003)
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Closes #2000

Reviewed-on: #2003
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-07 20:14:05 -07:00
58549c1488 fix: exclude railjack missions from archon hunt (#2002)
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Closes #2001

Reviewed-on: #2002
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-07 20:13:45 -07:00
bb606f3a95 fix: get bounty info by id to handle rollover (#1998)
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Closes #1988

Reviewed-on: #1998
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-06 19:05:23 -07:00
da6d75c748 fix: don't give sortie assassination rewards if mission type differs (#1992)
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Closes #1987

Reviewed-on: #1992
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-06 02:29:11 -07:00
4e57bcd1ae fix: login failure on U17 (#1986)
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Reviewed-on: #1986
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-05 18:09:03 -07:00
c53dc2fd02 fix: remove non-existent sortie modifiers (#1980)
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Closes #1976

Reviewed-on: #1980
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-05 18:03:44 -07:00
cfa3586f64 fix: don't provide syndicate missions in advance (#1979)
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Closes #1975

Reviewed-on: #1979
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-05 18:03:36 -07:00
1914fd8f10 fix: venus bounties having wrong reward tables (#1978)
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Due to missing / on six of the reward tables.

Fixes #1977.

Reviewed-on: #1978
Co-authored-by: VampireKitten <dynamightkobold@gmail.com>
Co-committed-by: VampireKitten <dynamightkobold@gmail.com>
2025-05-04 17:31:36 -07:00
18fbd51efb fix: omit nightwave challenges for versions before 38.0.8 (#1969)
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Reviewed-on: #1969
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-03 17:24:31 -07:00
8520650018 fix: don't push SORTIE_MODIFIER_HAZARD_RADIATION unconditionally
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2025-05-03 16:06:33 +02:00
b958c108f9 chore: fix typo
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2025-05-03 15:30:32 +02:00
468efed71c fix: handle tileset-specific sortie modifiers (#1958)
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Closes #1956

Reviewed-on: #1958
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-02 15:07:00 -07:00
19b04533df fix: omit void fissures for U35.1 (#1935)
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This version also has a script error even tho it should know most of the new deimos nodes...

Reviewed-on: #1935
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-01 13:52:43 -07:00
cddd4bdf5c fix: filter sortie armor/shields modifier based on mission faction (#1934)
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Closes #1931

Reviewed-on: #1934
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-05-01 13:51:31 -07:00
7d02906656 fix: better handling of assassination missions in sorties (#1930)
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Closes #1918

Reviewed-on: #1930
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-30 13:28:34 -07:00
ed54e00a03 fix: compatibility with echoes of duviri (#1928)
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Reviewed-on: #1928
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-30 13:28:24 -07:00
1cf7b41d3f chore: note that random element functions could return undefined (#1910)
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We should be explicit about the fact that we expect the arrays to not be empty.

Reviewed-on: #1910
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-29 12:27:25 -07:00
ab9cc685eb fix: exclude capture as a mission type for sorties (#1909)
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Closes #1865

Reviewed-on: #1909
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-29 02:05:18 -07:00
e23d865044 fix: use a list of "known good" syndicate missions (#1874)
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Closes #1870

Reviewed-on: #1874
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 19:27:50 -07:00
d66c474bfc fix: some issues with sortie generation (#1871)
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Now using sortieTilesets as a source of truth for allowed mission nodes as it's based only on real sorties, also added disallowed mission types for FC_OROKIN (Corrupted Vor) that otherwise cause a script error.

Closes #1865

Reviewed-on: #1871
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:56:41 -07:00
13432bf034 fix: future-proof oid string generation (#1847)
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This ensures they are still 24 bytes long even past the year 2106. :^)

Reviewed-on: #1847
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 18:55:09 -07:00
fd7f4c9e92 feat: calendar progress (#1830)
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Closes #1775

Reviewed-on: #1830
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:53:34 -07:00
fa6fac494b fix: some problems with 1999 calendar rotation (#1829)
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- First day was incorrect for summer & autumn
- Only 1 reward was shown, now is a choice of 2
- Only 1 upgrade was shown, now is a choice of 3
- First 2 challenges in the season are now guaranteed to be "easy"

Reviewed-on: #1829
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:53:04 -07:00
3ffa4a7fd3 fix: exclude some more nodes from syndicate missions (#1825)
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Closes #1819

Reviewed-on: #1825
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:51:54 -07:00
a67f99b665 chore: don't use sequential values as RNG seeds directly (#1812)
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This should help get a slightly better distribution

Reviewed-on: #1812
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-24 11:24:11 -07:00
eb594af9d8 chore: improve archwing mission detection (#1794)
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SettlementNode10 was not being excluded

Reviewed-on: #1794
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:40:45 -07:00
d6750cd84b chore: provide tileset for sortie missions (#1793)
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Closes #1788

Reviewed-on: #1793
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:36:32 -07:00
f3601ec43e chore: allow MT_CAPTURE for sorties (#1792)
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e.g. `SolNode1` is a capture mission but it should still be a valid node for sorties. Not that the mission will actually be a capture.

Reviewed-on: #1792
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:36:19 -07:00
ce5b0fc9e2 fix: limit MT_LANDSCAPE sortie missions to PoE (#1790)
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Closes #1789

Reviewed-on: #1790
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:35:29 -07:00
32bb6d4ccb feat: syndicate mission rotation (#1781)
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Closes #1530

Reviewed-on: #1781
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-22 10:00:49 -07:00
731be0d5e3 fix: exclude MT_ARENA from sortie node options (#1769)
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Fixes #1764

Reviewed-on: #1769
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-21 22:06:39 -07:00
0f3d9f6c2c chore: provide upcoming weekly acts before week rollover (#1736)
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The final piece to close #1640

Reviewed-on: #1736
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-19 09:06:49 -07:00