fix: handle tileset-specific sortie modifiers #1958

Merged
Sainan merged 1 commits from hazards into main 2025-05-02 15:07:00 -07:00
Owner

Closes #1956

Closes #1956
Sainan added 1 commit 2025-05-01 14:47:08 -07:00
fix: handle tileset-specific sortie modifiers
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0f28a0a1ea
AMelonInsideLemon reviewed 2025-05-02 09:25:55 -07:00
@ -311,1 +306,4 @@
];
const pushTilesetModifiers = (tileset: string): void => {
switch (tileset) {
case "SORTIE_MODIFIER_HAZARD_FOG":
Contributor

I think there should be GrineerForestTileset not SORTIE_MODIFIER_HAZARD_FOG

I think there should be `GrineerForestTileset` not `SORTIE_MODIFIER_HAZARD_FOG`
Contributor

Does this exclude Fire Hazard condition from Grineer Shipyard tile? Because in yesterday's Sortie it was on that tile, even though the wiki states: Can only occur on the Corpus Ship or Grineer Galleon tileset.

https://wiki.warframe.com/w/Sortie

Aside of that, the wiki also mentions Radiation Hazard: This modifier cannot occur with Interception missions.

And about Melee only: This modifier cannot occur with Assassination missions.

And the Dense Fog exclusive to Grineer Forest tile is apparently only during night. Idk if this must be handled by the server.

And then the typical mission types intended to it (idk if all get currently generated): Rescue, Spy, Defense, Interception, Excavation, Survival, Exterminate, Defection, Hijack, Assassination, Plains of Eidolon, Disruption, and Assault (strangely not listed in the wiki but it shows apparently still up on Live these days as mission type on Kuva Fortress).

Does this exclude Fire Hazard condition from Grineer Shipyard tile? Because in yesterday's Sortie it was on that tile, even though the wiki states: `Can only occur on the Corpus Ship or Grineer Galleon tileset.` https://wiki.warframe.com/w/Sortie Aside of that, the wiki also mentions Radiation Hazard: `This modifier cannot occur with Interception missions.` And about Melee only: `This modifier cannot occur with Assassination missions.` And the Dense Fog exclusive to Grineer Forest tile is apparently only during night. Idk if this must be handled by the server. And then the typical mission types intended to it (idk if all get currently generated): Rescue, Spy, Defense, Interception, Excavation, Survival, Exterminate, Defection, Hijack, Assassination, Plains of Eidolon, Disruption, and Assault (strangely not listed in the wiki but it shows apparently still up on Live these days as mission type on Kuva Fortress).
Sainan merged commit 468efed71c into main 2025-05-02 15:07:00 -07:00
Sainan deleted branch hazards 2025-05-02 15:07:02 -07:00
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