4b3b551ba7
fix: properly commit boosters to inventory ( #1279 )
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Reviewed-on: #1279
2025-03-22 17:35:18 -07:00
b8e3be5018
chore: add IOtherDialogueInfo
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2025-03-22 21:11:16 +01:00
57786bfffb
fix: don't touch NemesisAbandonedRewards when spawning a lich ( #1275 )
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Because this can contain both grineer and corpus weapons, I think we should simply defer to the client's missionInventoryUpdate request in this matter.
This still leaves open the possibility of the client crashing between spawning the lich and finishing the mission, but that's rather unlikely, I guess.
Reviewed-on: #1275
2025-03-22 07:30:29 -07:00
a0453ca61d
feat: nemesis mode p ( #1276 )
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Reviewed-on: #1276
2025-03-22 07:30:16 -07:00
c6a2785175
feat: clearing lich infuance ( #1270 )
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Reviewed-on: #1270
Reviewed-by: Sainan <sainan@calamity.inc>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-03-22 06:08:00 -07:00
42aca103ed
feat: handle ShipDecorations in missionInventoryUpdate ( #1267 )
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Reviewed-on: #1267
2025-03-22 01:15:09 -07:00
3b16ff9b54
feat: getProfileViewingData for players ( #1258 )
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Reviewed-on: #1258
2025-03-21 05:19:53 -07:00
6598318fc5
feat: daily tribute ( #1241 )
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Closes #367
Reviewed-on: #1241
2025-03-21 05:19:42 -07:00
e83970d326
chore(stats): fix eslint warnings ( #1262 )
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Reviewed-on: #1262
2025-03-21 04:02:49 -07:00
3c87dd56ca
feat(stats): Ollie's Crash Course Rewards ( #1260 )
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Reviewed-on: #1260
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-03-21 03:40:20 -07:00
7d3f2e8796
feat(stats): minigame stats ( #1249 )
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Reviewed-on: #1249
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-03-21 02:40:04 -07:00
4cd35ef4d9
fix(webui): can't acquire entrati lanthorn
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2025-03-21 00:48:58 +01:00
9b16dc2c6a
feat: valence fusion ( #1251 )
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Reviewed-on: #1251
2025-03-20 15:27:37 -07:00
9d90a3ca26
fix: handle creation of infested lich ( #1252 )
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just setting the höllvania nodes and preventing the generation of a weapon index
Reviewed-on: #1252
2025-03-20 15:27:15 -07:00
b761ff1bff
fix: tell client of PrimeTokens inventory change when buying from varzia ( #1243 )
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Reviewed-on: #1243
2025-03-20 10:08:00 -07:00
31ad97e215
feat: valence swap ( #1244 )
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Reviewed-on: #1244
2025-03-20 09:50:33 -07:00
9150d036d7
feat: installation of valence adapter ( #1240 )
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Reviewed-on: #1240
2025-03-20 09:50:22 -07:00
88c5999d07
chore: use SubdocumentArray.id in upgradesController ( #1238 )
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Reviewed-on: #1238
2025-03-20 05:50:48 -07:00
f0ebeab74e
fix: when acquiring lich weapon, add innate damage ( #1237 )
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just fully randomised right now but better than adding these in a 'broken' state
Reviewed-on: #1237
2025-03-20 05:37:53 -07:00
352c6df339
fix: default PlacedDecos in schema to [] to match the type ( #1235 )
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Reviewed-on: #1235
2025-03-20 05:36:45 -07:00
6135fdcdb9
fix: remove credits & ducats for purchases from baro ( #1232 )
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Reviewed-on: #1232
2025-03-20 05:36:36 -07:00
2334e76453
feat(webui): max rank all intrinsics ( #1230 )
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Reviewed-on: #1230
2025-03-20 05:36:29 -07:00
3986dac8ef
fix: buying flawed mods on iron wake doesn't consume credits ( #1228 )
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Reviewed-on: #1228
2025-03-20 05:36:17 -07:00
0e1973e246
feat: start nemesis ( #1227 )
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Closes #446
As discussed there, some support for 64-bit integers without precision loss had to be hacked in.
Reviewed-on: #1227
2025-03-20 05:36:09 -07:00
6eebf0aa84
chore: update request handling for 38.5.0
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2025-03-19 20:38:14 +01:00
c98d872d52
chore: use projection for drones request when possible ( #1231 )
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Reviewed-on: #1231
2025-03-18 04:24:22 -07:00
2a703de0cb
chore: replace instances of new Date().getTime()
with Date.now()
( #1229 )
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2025-03-18 04:24:11 -07:00
3e460c5728
chore: update RewardSeed in database after generating a new one ( #1226 )
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Reviewed-on: #1226
2025-03-18 01:45:16 -07:00
f78616980a
feat: archon hunt rotation ( #1220 )
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Reviewed-on: #1220
2025-03-18 01:45:08 -07:00
b4da457501
feat: mastery rank up inbox message ( #1206 )
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Closes #1203
Reviewed-on: #1206
Co-authored-by: Sainan <sainan@calamity.inc>
Co-committed-by: Sainan <sainan@calamity.inc>
2025-03-17 12:23:17 -07:00
f2afa6bb55
chore: add GuildAdvertisementVendorManifest ( #1221 )
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Reviewed-on: #1221
2025-03-17 10:43:59 -07:00
7b866a2f71
fix(webui): unable to add relics ( #1222 )
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Reviewed-on: #1222
2025-03-17 10:06:25 -07:00
6f3f1fe5b9
fix: syndicate mission oids being longer than 24 chars
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2025-03-17 14:33:47 +01:00
0be54dd7ce
feat: purchase modular weapon from daily special ( #1217 )
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Closes #685
Reviewed-on: #1217
2025-03-17 05:10:44 -07:00
1d091e3c4c
chore: remove consumables, recipes, etc. from array when their ItemCount becomes 0 ( #1216 )
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Reviewed-on: #1216
2025-03-17 05:10:28 -07:00
6d12d90877
chore: add indexes for various models ( #1213 )
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These are looked up by the owner account id and/or assumed to exist only once per account.
No index was added for "Ships" as that does not match these critera.
Reviewed-on: #1213
2025-03-16 08:46:02 -07:00
943edf7065
chore: use updateOne for active focus way change
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2025-03-16 16:41:39 +01:00
1d23f2736f
chore: use inventory projection for getGuild requests ( #1212 )
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Reviewed-on: #1212
2025-03-16 08:16:49 -07:00
05356af9bd
chore: use updateOne for simple inventory field setters ( #1211 )
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e.g. changing syndicate pledge now takes ~6 ms instead of ~84 ms.
Reviewed-on: #1211
2025-03-16 08:16:27 -07:00
818e09d4af
fix: only track clan log dateTime once contributions are done ( #1210 )
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Reviewed-on: #1210
2025-03-16 08:16:11 -07:00
c3a9b42fa2
fix: update slots where addEquipment is used ( #1207 )
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Reviewed-on: #1207
2025-03-16 04:33:48 -07:00
651ab5f6f1
feat: death marks ( #1205 )
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Reviewed-on: #1205
2025-03-16 04:33:21 -07:00
b7f05e851c
fix: handle high spoofed mastery rank plus noDailyStandingLimits ( #1201 )
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In case the spoofed mastery rank is so high that 999,999 is *less* than the assumed maximum value for daily affiliation bins, we'll just use that so that the bar is always (at least) 100% full.
Reviewed-on: #1201
2025-03-16 04:33:12 -07:00
ecc2e35535
feat: randomly generate daily modular weapon sales ( #1199 )
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Re #685
Reviewed-on: #1199
2025-03-16 04:32:57 -07:00
ab11f67f0b
feat: clan polychrome research ( #1177 )
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Reviewed-on: #1177
2025-03-16 04:32:11 -07:00
56fecef1bf
chore: set HasOwnedVoidProjectionsPreviously when acquiring a relic ( #1198 )
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Reviewed-on: #1198
2025-03-15 10:25:32 -07:00
adddc11b6f
fix: limit booster pack purchases to a max quantity of 100 ( #1189 )
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Reviewed-on: #1189
2025-03-15 10:25:15 -07:00
2d6e096fde
feat: argon crystal decay ( #1195 )
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Reviewed-on: #1195
2025-03-15 06:39:54 -07:00
294bedd29a
fix(stats): add captures to stat model ( #1191 )
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Reviewed-on: #1191
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-03-15 03:48:47 -07:00
ae9a98ca8b
fix(stats): handle eidolon capture ( #1190 )
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Reviewed-on: #1190
Reviewed-by: Sainan <sainan@calamity.inc>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-03-15 03:25:02 -07:00