forked from OpenWF/SpaceNinjaServer
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60236a1154
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60236a1154 | |||
1979b20f8c | |||
c736310ff3 |
8
package-lock.json
generated
8
package-lock.json
generated
@ -18,7 +18,7 @@
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"morgan": "^1.10.0",
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"morgan": "^1.10.0",
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"ncp": "^2.0.0",
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"ncp": "^2.0.0",
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"typescript": "^5.5",
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"typescript": "^5.5",
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"warframe-public-export-plus": "^0.5.65",
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"warframe-public-export-plus": "^0.5.66",
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"warframe-riven-info": "^0.1.2",
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"warframe-riven-info": "^0.1.2",
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"winston": "^3.17.0",
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"winston": "^3.17.0",
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"winston-daily-rotate-file": "^5.0.0"
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"winston-daily-rotate-file": "^5.0.0"
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@ -3814,9 +3814,9 @@
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}
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}
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},
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},
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"node_modules/warframe-public-export-plus": {
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"node_modules/warframe-public-export-plus": {
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"version": "0.5.65",
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"version": "0.5.66",
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"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.65.tgz",
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"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.66.tgz",
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"integrity": "sha512-y/HN61lE5g8gx0Giutdl/jzQnQmw1u2uI0BiwKVW341nf42sKWQPsKsCVTL5x9MIDYyRCbFsMU+PazKC7byMdg=="
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"integrity": "sha512-AU7XQA96OfYrLm2RioCwDjjdI3IrsmUiqebXyE+bpM0iST+4x/NHu8LTRT4Oygfo/2OBtDYhib7G6re0EeAe5g=="
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},
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},
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"node_modules/warframe-riven-info": {
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"node_modules/warframe-riven-info": {
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"version": "0.1.2",
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"version": "0.1.2",
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@ -25,7 +25,7 @@
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"morgan": "^1.10.0",
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"morgan": "^1.10.0",
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"ncp": "^2.0.0",
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"ncp": "^2.0.0",
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"typescript": "^5.5",
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"typescript": "^5.5",
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"warframe-public-export-plus": "^0.5.65",
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"warframe-public-export-plus": "^0.5.66",
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"warframe-riven-info": "^0.1.2",
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"warframe-riven-info": "^0.1.2",
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"winston": "^3.17.0",
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"winston": "^3.17.0",
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"winston-daily-rotate-file": "^5.0.0"
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"winston-daily-rotate-file": "^5.0.0"
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@ -3,7 +3,7 @@ import { RequestHandler } from "express";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { ExportSyndicates, ISyndicateSacrifice } from "warframe-public-export-plus";
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import { ExportSyndicates, ISyndicateSacrifice } from "warframe-public-export-plus";
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import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
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import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
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import { addMiscItems, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
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import { addMiscItem, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
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import { IInventoryChanges } from "@/src/types/purchaseTypes";
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import { IInventoryChanges } from "@/src/types/purchaseTypes";
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import { toStoreItem } from "@/src/services/itemDataService";
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import { toStoreItem } from "@/src/services/itemDataService";
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import { logger } from "@/src/utils/logger";
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import { logger } from "@/src/utils/logger";
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@ -18,80 +18,83 @@ export const syndicateSacrificeController: RequestHandler = async (request, resp
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syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: data.AffiliationTag, Standing: 0 }) - 1];
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syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: data.AffiliationTag, Standing: 0 }) - 1];
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}
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}
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const level = data.SacrificeLevel - (syndicate.Title ?? 0);
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const oldLevel = syndicate.Title ?? 0;
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const levelIncrease = data.SacrificeLevel - oldLevel;
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if (levelIncrease < 1) {
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throw new Error(`syndicate sacrifice needs an increase of at least 1`);
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}
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if (levelIncrease > 1 && !data.AllowMultiple) {
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throw new Error(`desired syndicate level is an increase of ${levelIncrease}, max. allowed increase is 1`);
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}
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const res: ISyndicateSacrificeResponse = {
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const res: ISyndicateSacrificeResponse = {
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AffiliationTag: data.AffiliationTag,
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AffiliationTag: data.AffiliationTag,
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InventoryChanges: {},
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InventoryChanges: {},
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Level: data.SacrificeLevel,
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Level: data.SacrificeLevel,
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LevelIncrease: level <= 0 ? 1 : level,
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LevelIncrease: levelIncrease,
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NewEpisodeReward: false
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NewEpisodeReward: false
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};
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};
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// Process sacrifices and rewards for every level we're reaching
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const manifest = ExportSyndicates[data.AffiliationTag];
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const manifest = ExportSyndicates[data.AffiliationTag];
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let sacrifice: ISyndicateSacrifice | undefined;
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for (let level = oldLevel + 1; level <= data.SacrificeLevel; ++level) {
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let reward: string | undefined;
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let sacrifice: ISyndicateSacrifice | undefined;
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if (data.SacrificeLevel == 0) {
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if (level == 0) {
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sacrifice = manifest.initiationSacrifice;
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sacrifice = manifest.initiationSacrifice;
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reward = manifest.initiationReward;
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if (manifest.initiationReward) {
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syndicate.Initiated = true;
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combineInventoryChanges(
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} else {
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res.InventoryChanges,
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sacrifice = manifest.titles?.find(x => x.level == data.SacrificeLevel)?.sacrifice;
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(await handleStoreItemAcquisition(manifest.initiationReward, inventory)).InventoryChanges
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}
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);
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if (sacrifice) {
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res.InventoryChanges = { ...updateCurrency(inventory, sacrifice.credits, false) };
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const miscItemChanges = sacrifice.items.map(x => ({
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ItemType: x.ItemType,
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ItemCount: x.ItemCount * -1
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}));
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addMiscItems(inventory, miscItemChanges);
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res.InventoryChanges.MiscItems = miscItemChanges;
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}
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syndicate.Title ??= 0;
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syndicate.Title += 1;
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if (reward) {
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combineInventoryChanges(
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res.InventoryChanges,
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(await handleStoreItemAcquisition(reward, inventory)).InventoryChanges
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);
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}
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// Quacks like a nightwave syndicate?
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if (manifest.dailyChallenges) {
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const title = manifest.titles!.find(x => x.level == syndicate.Title);
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if (title) {
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res.NewEpisodeReward = true;
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let rewardType: string;
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let rewardCount: number;
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if (title.storeItemReward) {
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rewardType = title.storeItemReward;
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rewardCount = 1;
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} else {
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rewardType = toStoreItem(title.reward!.ItemType);
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rewardCount = title.reward!.ItemCount;
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}
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}
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const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount))
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syndicate.Initiated = true;
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.InventoryChanges;
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} else {
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if (Object.keys(rewardInventoryChanges).length == 0) {
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sacrifice = manifest.titles?.find(x => x.level == level)?.sacrifice;
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logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`);
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const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType;
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rewardInventoryChanges.MiscItems = [{ ItemType: nightwaveCredsItemType, ItemCount: 50 }];
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addMiscItems(inventory, rewardInventoryChanges.MiscItems);
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}
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combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges);
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}
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}
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} else {
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if (syndicate.Title > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == syndicate.Title)) {
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if (sacrifice) {
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syndicate.FreeFavorsEarned ??= [];
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updateCurrency(inventory, sacrifice.credits, false, res.InventoryChanges);
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if (!syndicate.FreeFavorsEarned.includes(syndicate.Title)) {
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syndicate.FreeFavorsEarned.push(syndicate.Title);
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for (const item of sacrifice.items) {
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addMiscItem(inventory, item.ItemType, item.ItemCount * -1, res.InventoryChanges);
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}
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}
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// Quacks like a nightwave syndicate?
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if (manifest.dailyChallenges) {
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const title = manifest.titles!.find(x => x.level == level);
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if (title) {
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res.NewEpisodeReward = true;
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let rewardType: string;
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let rewardCount: number;
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if (title.storeItemReward) {
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rewardType = title.storeItemReward;
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rewardCount = 1;
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} else {
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rewardType = toStoreItem(title.reward!.ItemType);
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rewardCount = title.reward!.ItemCount;
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}
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const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount))
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.InventoryChanges;
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if (Object.keys(rewardInventoryChanges).length == 0) {
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logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`);
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const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType;
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addMiscItem(inventory, nightwaveCredsItemType, 50, rewardInventoryChanges);
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}
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combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges);
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}
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} else {
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if (level > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == level)) {
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syndicate.FreeFavorsEarned ??= [];
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if (!syndicate.FreeFavorsEarned.includes(level)) {
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syndicate.FreeFavorsEarned.push(level);
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}
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}
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}
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}
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}
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}
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}
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// Commit
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syndicate.Title = data.SacrificeLevel;
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await inventory.save();
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await inventory.save();
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response.json(res);
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response.json(res);
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@ -35,6 +35,17 @@ const trainingResultController: RequestHandler = async (req, res): Promise<void>
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inventory.PlayerLevel += 1;
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inventory.PlayerLevel += 1;
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inventory.TradesRemaining += 1;
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inventory.TradesRemaining += 1;
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if (inventory.PlayerLevel == 2) {
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await createMessage(accountId, [
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{
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sndr: "/Lotus/Language/Game/Maroo",
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msg: "/Lotus/Language/Clan/MarooClanSearchDesc",
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sub: "/Lotus/Language/Clan/MarooClanSearchTitle",
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icon: "/Lotus/Interface/Icons/Npcs/Maroo.png"
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}
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]);
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}
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await createMessage(accountId, [
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await createMessage(accountId, [
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{
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{
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sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
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sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
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