forked from OpenWF/SpaceNinjaServer
fix: handle multiple syndicate title increases at once (#2139)
Only really possible with nightwave afaik. Bug reported via #2138. Reviewed-on: OpenWF/SpaceNinjaServer#2139 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
parent
c736310ff3
commit
1979b20f8c
@ -3,7 +3,7 @@ import { RequestHandler } from "express";
|
||||
import { getAccountIdForRequest } from "@/src/services/loginService";
|
||||
import { ExportSyndicates, ISyndicateSacrifice } from "warframe-public-export-plus";
|
||||
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
|
||||
import { addMiscItems, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
|
||||
import { addMiscItem, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
|
||||
import { IInventoryChanges } from "@/src/types/purchaseTypes";
|
||||
import { toStoreItem } from "@/src/services/itemDataService";
|
||||
import { logger } from "@/src/utils/logger";
|
||||
@ -18,80 +18,83 @@ export const syndicateSacrificeController: RequestHandler = async (request, resp
|
||||
syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: data.AffiliationTag, Standing: 0 }) - 1];
|
||||
}
|
||||
|
||||
const level = data.SacrificeLevel - (syndicate.Title ?? 0);
|
||||
const oldLevel = syndicate.Title ?? 0;
|
||||
const levelIncrease = data.SacrificeLevel - oldLevel;
|
||||
if (levelIncrease < 1) {
|
||||
throw new Error(`syndicate sacrifice needs an increase of at least 1`);
|
||||
}
|
||||
if (levelIncrease > 1 && !data.AllowMultiple) {
|
||||
throw new Error(`desired syndicate level is an increase of ${levelIncrease}, max. allowed increase is 1`);
|
||||
}
|
||||
|
||||
const res: ISyndicateSacrificeResponse = {
|
||||
AffiliationTag: data.AffiliationTag,
|
||||
InventoryChanges: {},
|
||||
Level: data.SacrificeLevel,
|
||||
LevelIncrease: level <= 0 ? 1 : level,
|
||||
LevelIncrease: levelIncrease,
|
||||
NewEpisodeReward: false
|
||||
};
|
||||
|
||||
// Process sacrifices and rewards for every level we're reaching
|
||||
const manifest = ExportSyndicates[data.AffiliationTag];
|
||||
let sacrifice: ISyndicateSacrifice | undefined;
|
||||
let reward: string | undefined;
|
||||
if (data.SacrificeLevel == 0) {
|
||||
sacrifice = manifest.initiationSacrifice;
|
||||
reward = manifest.initiationReward;
|
||||
syndicate.Initiated = true;
|
||||
} else {
|
||||
sacrifice = manifest.titles?.find(x => x.level == data.SacrificeLevel)?.sacrifice;
|
||||
}
|
||||
|
||||
if (sacrifice) {
|
||||
res.InventoryChanges = { ...updateCurrency(inventory, sacrifice.credits, false) };
|
||||
|
||||
const miscItemChanges = sacrifice.items.map(x => ({
|
||||
ItemType: x.ItemType,
|
||||
ItemCount: x.ItemCount * -1
|
||||
}));
|
||||
addMiscItems(inventory, miscItemChanges);
|
||||
res.InventoryChanges.MiscItems = miscItemChanges;
|
||||
}
|
||||
|
||||
syndicate.Title ??= 0;
|
||||
syndicate.Title += 1;
|
||||
|
||||
if (reward) {
|
||||
combineInventoryChanges(
|
||||
res.InventoryChanges,
|
||||
(await handleStoreItemAcquisition(reward, inventory)).InventoryChanges
|
||||
);
|
||||
}
|
||||
|
||||
// Quacks like a nightwave syndicate?
|
||||
if (manifest.dailyChallenges) {
|
||||
const title = manifest.titles!.find(x => x.level == syndicate.Title);
|
||||
if (title) {
|
||||
res.NewEpisodeReward = true;
|
||||
let rewardType: string;
|
||||
let rewardCount: number;
|
||||
if (title.storeItemReward) {
|
||||
rewardType = title.storeItemReward;
|
||||
rewardCount = 1;
|
||||
} else {
|
||||
rewardType = toStoreItem(title.reward!.ItemType);
|
||||
rewardCount = title.reward!.ItemCount;
|
||||
for (let level = oldLevel + 1; level <= data.SacrificeLevel; ++level) {
|
||||
let sacrifice: ISyndicateSacrifice | undefined;
|
||||
if (level == 0) {
|
||||
sacrifice = manifest.initiationSacrifice;
|
||||
if (manifest.initiationReward) {
|
||||
combineInventoryChanges(
|
||||
res.InventoryChanges,
|
||||
(await handleStoreItemAcquisition(manifest.initiationReward, inventory)).InventoryChanges
|
||||
);
|
||||
}
|
||||
const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount))
|
||||
.InventoryChanges;
|
||||
if (Object.keys(rewardInventoryChanges).length == 0) {
|
||||
logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`);
|
||||
const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType;
|
||||
rewardInventoryChanges.MiscItems = [{ ItemType: nightwaveCredsItemType, ItemCount: 50 }];
|
||||
addMiscItems(inventory, rewardInventoryChanges.MiscItems);
|
||||
}
|
||||
combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges);
|
||||
syndicate.Initiated = true;
|
||||
} else {
|
||||
sacrifice = manifest.titles?.find(x => x.level == level)?.sacrifice;
|
||||
}
|
||||
} else {
|
||||
if (syndicate.Title > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == syndicate.Title)) {
|
||||
syndicate.FreeFavorsEarned ??= [];
|
||||
if (!syndicate.FreeFavorsEarned.includes(syndicate.Title)) {
|
||||
syndicate.FreeFavorsEarned.push(syndicate.Title);
|
||||
|
||||
if (sacrifice) {
|
||||
updateCurrency(inventory, sacrifice.credits, false, res.InventoryChanges);
|
||||
|
||||
for (const item of sacrifice.items) {
|
||||
addMiscItem(inventory, item.ItemType, item.ItemCount * -1, res.InventoryChanges);
|
||||
}
|
||||
}
|
||||
|
||||
// Quacks like a nightwave syndicate?
|
||||
if (manifest.dailyChallenges) {
|
||||
const title = manifest.titles!.find(x => x.level == level);
|
||||
if (title) {
|
||||
res.NewEpisodeReward = true;
|
||||
let rewardType: string;
|
||||
let rewardCount: number;
|
||||
if (title.storeItemReward) {
|
||||
rewardType = title.storeItemReward;
|
||||
rewardCount = 1;
|
||||
} else {
|
||||
rewardType = toStoreItem(title.reward!.ItemType);
|
||||
rewardCount = title.reward!.ItemCount;
|
||||
}
|
||||
const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount))
|
||||
.InventoryChanges;
|
||||
if (Object.keys(rewardInventoryChanges).length == 0) {
|
||||
logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`);
|
||||
const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType;
|
||||
addMiscItem(inventory, nightwaveCredsItemType, 50, rewardInventoryChanges);
|
||||
}
|
||||
combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges);
|
||||
}
|
||||
} else {
|
||||
if (level > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == level)) {
|
||||
syndicate.FreeFavorsEarned ??= [];
|
||||
if (!syndicate.FreeFavorsEarned.includes(level)) {
|
||||
syndicate.FreeFavorsEarned.push(level);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Commit
|
||||
syndicate.Title = data.SacrificeLevel;
|
||||
await inventory.save();
|
||||
|
||||
response.json(res);
|
||||
|
Loading…
x
Reference in New Issue
Block a user