Sainan 9468768947
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fix: weapon seed's low dword being sign extended (#1914)
JavaScript's semantics here are incredibly stupid, but basically if the initial DWORD's high WORD's MSB is true, the number would become negative after the shift left by 16. Then when ORing it with the highDword, the initial DWORD would be sign-extended to a QWORD, meaning the high DWORD would become all 1s, basically cancelling out the entire OR operation.

Reviewed-on: #1914
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-29 12:28:01 -07:00
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2023-12-14 17:34:15 +01:00
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2025-02-03 22:55:26 +01:00
2025-04-03 10:40:22 -07:00
2023-05-19 15:26:36 -03:00
2023-05-19 15:26:36 -03:00

Space Ninja Server

More information for the moment here: https://discord.gg/PNNZ3asUuY

Project Status

This project is in active development at https://onlyg.it/OpenWF/SpaceNinjaServer.

To get an idea of what functionality you can expect to be missing have a look through the issues. However, many things have been implemented and should work as expected. Please open an issue for anything where that's not the case and/or the server is reporting errors.

config.json

SpaceNinjaServer requires a config.json. To set it up, you can copy the config.json.example, which has most cheats disabled.

  • logger.level can be fatal, error, warn, info, http, debug, or trace.
  • myIrcAddresses can be used to point to an IRC server. If not provided, defaults to [ myAddress ].
  • worldState.lockTime will lock the time provided in worldState if nonzero, e.g. 1743202800 for night in POE.
Description
The server component of OpenWF
Readme GPL-3.0 46 MiB
Languages
TypeScript 82%
JavaScript 13.1%
HTML 4.7%