WIP: fix(webui): add steel path completion in completeAllMissions cheat #2288
@ -23,8 +23,9 @@ export const completeAllMissionsController: RequestHandler = async (req, res) =>
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if (node.missionReward) {
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if (node.missionReward) {
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addFixedLevelRewards(node.missionReward, inventory, MissionRewards);
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addFixedLevelRewards(node.missionReward, inventory, MissionRewards);
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}
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}
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} else if (!mission.Tier) {
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} else {
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mission.Tier = 1;
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if (!mission.Tier) mission.Tier = 1;
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if (!mission.Completes) mission.Completes = 1;
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}
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}
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}
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}
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for (const reward of MissionRewards) {
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for (const reward of MissionRewards) {
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