From c132803fbfaf3dc21655e0431001567d86c8b74a Mon Sep 17 00:00:00 2001 From: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Date: Wed, 25 Jun 2025 22:04:55 +0200 Subject: [PATCH 1/3] fix(webui): add steel path completion in completeAllMissions cheat Closes #2283 --- src/controllers/custom/completeAllMissionsController.ts | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/controllers/custom/completeAllMissionsController.ts b/src/controllers/custom/completeAllMissionsController.ts index 2e7ac2fb..569866b6 100644 --- a/src/controllers/custom/completeAllMissionsController.ts +++ b/src/controllers/custom/completeAllMissionsController.ts @@ -12,7 +12,8 @@ export const completeAllMissionsController: RequestHandler = async (req, res) => const inventory = await getInventory(accountId); const MissionRewards: IMissionReward[] = []; for (const [tag, node] of Object.entries(ExportRegions)) { - if (!inventory.Missions.find(x => x.Tag == tag)) { + const mission = inventory.Missions.find(x => x.Tag === tag); + if (!mission) { inventory.Missions.push({ Completes: 1, Tier: 1, @@ -20,9 +21,10 @@ export const completeAllMissionsController: RequestHandler = async (req, res) => }); if (node.missionReward) { - console.log(node.missionReward); addFixedLevelRewards(node.missionReward, inventory, MissionRewards); } + } else if (mission.Tier == undefined) { + mission.Tier = 1; } } for (const reward of MissionRewards) { -- 2.47.2 From 873270ec8caee3b9f1ba8da6fd5e551a1ea964b2 Mon Sep 17 00:00:00 2001 From: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Date: Wed, 25 Jun 2025 22:08:58 +0200 Subject: [PATCH 2/3] Update completeAllMissionsController.ts --- src/controllers/custom/completeAllMissionsController.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/controllers/custom/completeAllMissionsController.ts b/src/controllers/custom/completeAllMissionsController.ts index 569866b6..9e7afbb0 100644 --- a/src/controllers/custom/completeAllMissionsController.ts +++ b/src/controllers/custom/completeAllMissionsController.ts @@ -23,7 +23,7 @@ export const completeAllMissionsController: RequestHandler = async (req, res) => if (node.missionReward) { addFixedLevelRewards(node.missionReward, inventory, MissionRewards); } - } else if (mission.Tier == undefined) { + } else if (!mission.Tier) { mission.Tier = 1; } } -- 2.47.2 From 678e4d68e4d95ba263eee907dbbd98c98d67c6fb Mon Sep 17 00:00:00 2001 From: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Date: Wed, 25 Jun 2025 22:18:47 +0200 Subject: [PATCH 3/3] also check if `Completes` is valid --- src/controllers/custom/completeAllMissionsController.ts | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/controllers/custom/completeAllMissionsController.ts b/src/controllers/custom/completeAllMissionsController.ts index 9e7afbb0..bacb33e0 100644 --- a/src/controllers/custom/completeAllMissionsController.ts +++ b/src/controllers/custom/completeAllMissionsController.ts @@ -23,8 +23,9 @@ export const completeAllMissionsController: RequestHandler = async (req, res) => if (node.missionReward) { addFixedLevelRewards(node.missionReward, inventory, MissionRewards); } - } else if (!mission.Tier) { - mission.Tier = 1; + } else { + if (!mission.Tier) mission.Tier = 1; + if (!mission.Completes) mission.Completes = 1; } } for (const reward of MissionRewards) { -- 2.47.2