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8491bc076d
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ea595173fb
Author | SHA1 | Date | |
---|---|---|---|
ea595173fb | |||
9468768947 | |||
0af7f41201 | |||
de1e2a25f2 | |||
1cf7b41d3f |
@ -17,7 +17,7 @@ export const activateRandomModController: RequestHandler = async (req, res) => {
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ItemCount: -1
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}
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]);
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const rivenType = getRandomElement(rivenRawToRealWeighted[request.ItemType]);
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const rivenType = getRandomElement(rivenRawToRealWeighted[request.ItemType])!;
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const fingerprint = createVeiledRivenFingerprint(ExportUpgrades[rivenType]);
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const upgradeIndex =
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inventory.Upgrades.push({
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|
@ -28,7 +28,7 @@ export const artifactTransmutationController: RequestHandler = async (req, res)
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});
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const rawRivenType = getRandomRawRivenType();
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const rivenType = getRandomElement(rivenRawToRealWeighted[rawRivenType]);
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const rivenType = getRandomElement(rivenRawToRealWeighted[rawRivenType])!;
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const fingerprint = createVeiledRivenFingerprint(ExportUpgrades[rivenType]);
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const upgradeIndex =
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|
@ -11,7 +11,7 @@ import {
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import { getAccountForRequest, getAccountFromSuffixedName, getSuffixedName } from "@/src/services/loginService";
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import { addItems, combineInventoryChanges, getInventory } from "@/src/services/inventoryService";
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import { logger } from "@/src/utils/logger";
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import { ExportFlavour, ExportGear } from "warframe-public-export-plus";
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import { ExportFlavour } from "warframe-public-export-plus";
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import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
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import { fromStoreItem, isStoreItem } from "@/src/services/itemDataService";
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@ -50,7 +50,7 @@ export const inboxController: RequestHandler = async (req, res) => {
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inventory,
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attachmentItems.map(attItem => ({
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ItemType: isStoreItem(attItem) ? fromStoreItem(attItem) : attItem,
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ItemCount: attItem in ExportGear ? (ExportGear[attItem].purchaseQuantity ?? 1) : 1
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ItemCount: 1
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})),
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inventoryChanges
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);
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|
@ -141,7 +141,7 @@ const getModularWeaponSale = (
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getItemType: (parts: string[]) => string
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): IModularWeaponSaleInfo => {
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const rng = new CRng(day);
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const parts = partTypes.map(partType => rng.randomElement(partTypeToParts[partType]));
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const parts = partTypes.map(partType => rng.randomElement(partTypeToParts[partType])!);
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let partsCost = 0;
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for (const part of parts) {
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partsCost += ExportWeapons[part].premiumPrice!;
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|
@ -31,7 +31,7 @@ export interface IFingerprintStat {
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}
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export const createVeiledRivenFingerprint = (meta: IUpgrade): IVeiledRivenFingerprint => {
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const challenge = getRandomElement(meta.availableChallenges!);
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const challenge = getRandomElement(meta.availableChallenges!)!;
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const fingerprintChallenge: IRivenChallenge = {
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Type: challenge.fullName,
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Progress: 0,
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@ -54,11 +54,11 @@ export const createVeiledRivenFingerprint = (meta: IUpgrade): IVeiledRivenFinger
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export const createUnveiledRivenFingerprint = (meta: IUpgrade): IUnveiledRivenFingerprint => {
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const fingerprint: IUnveiledRivenFingerprint = {
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compat: getRandomElement(meta.compatibleItems!),
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compat: getRandomElement(meta.compatibleItems!)!,
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lim: 0,
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lvl: 0,
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lvlReq: getRandomInt(8, 16),
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pol: getRandomElement(["AP_ATTACK", "AP_DEFENSE", "AP_TACTIC"]),
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pol: getRandomElement(["AP_ATTACK", "AP_DEFENSE", "AP_TACTIC"])!,
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buffs: [],
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curses: []
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};
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@ -81,7 +81,7 @@ export const randomiseRivenStats = (meta: IUpgrade, fingerprint: IUnveiledRivenF
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if (Math.random() < 0.5) {
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const entry = getRandomElement(
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meta.upgradeEntries!.filter(x => x.canBeCurse && !fingerprint.buffs.find(y => y.Tag == x.tag))
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);
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)!;
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fingerprint.curses.push({ Tag: entry.tag, Value: Math.trunc(Math.random() * 0x40000000) });
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}
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};
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|
@ -486,6 +486,10 @@ export const addItem = async (
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};
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}
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if (typeName in ExportGear) {
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// Multipling by purchase quantity for gear because:
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// - The Saya's Vigil scanner message has it as a non-counted attachment.
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// - Blueprints for Ancient Protector Specter, Shield Osprey Specter, etc. have num=1 despite giving their purchaseQuantity.
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quantity *= ExportGear[typeName].purchaseQuantity ?? 1;
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const consumablesChanges = [
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{
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ItemType: typeName,
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@ -1798,7 +1802,7 @@ export const addKeyChainItems = async (
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};
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export const createLibraryDailyTask = (): ILibraryDailyTaskInfo => {
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const enemyTypes = getRandomElement(libraryDailyTasks);
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const enemyTypes = getRandomElement(libraryDailyTasks)!;
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const enemyAvatar = ExportEnemies.avatars[enemyTypes[0]];
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const scansRequired = getRandomInt(2, 4);
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return {
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@ -1944,22 +1948,22 @@ export const giveNemesisPetRecipe = (inventory: TInventoryDatabaseDocument, neme
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartHeadA",
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartHeadB",
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartHeadC"
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]);
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])!;
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const body = getRandomElement([
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartBodyA",
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartBodyB",
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartBodyC"
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]);
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])!;
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const legs = getRandomElement([
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartLegsA",
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartLegsB",
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartLegsC"
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]);
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])!;
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const tail = getRandomElement([
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartTailA",
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartTailB",
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"/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartTailC"
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]);
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])!;
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const recipeType = Object.entries(ExportRecipes).find(arr => arr[1].resultType == head)![0];
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addRecipes(inventory, [
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{
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|
@ -102,7 +102,7 @@ const getRandomLoginReward = (rng: CRng, day: number, inventory: TInventoryDatab
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// This account has all applicable warframes and weapons already mastered (filthy cheater), need a different reward.
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return getRandomLoginReward(rng, day, inventory);
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}
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reward.StoreItemType = toStoreItem(rng.randomElement(eligibleRecipes));
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reward.StoreItemType = toStoreItem(rng.randomElement(eligibleRecipes)!);
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}
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return {
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//_id: toOid(new Types.ObjectId()),
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|
@ -380,6 +380,7 @@ export const addMissionInventoryUpdates = async (
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: 10)
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) {
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progress.Completed = true;
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inventory.LibraryPersonalTarget = undefined;
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}
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logger.debug(`synthesis of ${scan.EnemyType} added to personal target progress`);
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synthesisIgnored = false;
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@ -930,7 +931,7 @@ export const addMissionRewards = async (
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if (rewardInfo.useVaultManifest) {
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MissionRewards.push({
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StoreItem: getRandomElement(corruptedMods),
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StoreItem: getRandomElement(corruptedMods)!,
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ItemCount: 1
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});
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}
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|
@ -47,12 +47,12 @@ export const createGarden = (): IGardeningDatabase => {
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Name: "Garden0",
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Plants: [
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{
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PlantType: getRandomElement(plantTypes),
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PlantType: getRandomElement(plantTypes)!,
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EndTime: endTime,
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PlotIndex: 0
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},
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{
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PlantType: getRandomElement(plantTypes),
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PlantType: getRandomElement(plantTypes)!,
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EndTime: endTime,
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PlotIndex: 1
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}
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@ -62,12 +62,12 @@ export const createGarden = (): IGardeningDatabase => {
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Name: "Garden1",
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Plants: [
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{
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PlantType: getRandomElement(plantTypes),
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PlantType: getRandomElement(plantTypes)!,
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EndTime: endTime,
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PlotIndex: 0
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},
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{
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PlantType: getRandomElement(plantTypes),
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PlantType: getRandomElement(plantTypes)!,
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EndTime: endTime,
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PlotIndex: 1
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}
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@ -77,12 +77,12 @@ export const createGarden = (): IGardeningDatabase => {
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Name: "Garden2",
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Plants: [
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{
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PlantType: getRandomElement(plantTypes),
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PlantType: getRandomElement(plantTypes)!,
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EndTime: endTime,
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PlotIndex: 0
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},
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{
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PlantType: getRandomElement(plantTypes),
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PlantType: getRandomElement(plantTypes)!,
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EndTime: endTime,
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PlotIndex: 1
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}
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|
@ -6,7 +6,7 @@ export interface IRngResult {
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probability: number;
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}
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export const getRandomElement = <T>(arr: T[]): T => {
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export const getRandomElement = <T>(arr: T[]): T | undefined => {
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return arr[Math.floor(Math.random() * arr.length)];
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};
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@ -113,7 +113,7 @@ export class CRng {
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return min;
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}
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randomElement<T>(arr: T[]): T {
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randomElement<T>(arr: T[]): T | undefined {
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return arr[Math.floor(this.random() * arr.length)];
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}
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@ -145,7 +145,7 @@ export class SRng {
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return min;
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}
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randomElement<T>(arr: T[]): T {
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randomElement<T>(arr: T[]): T | undefined {
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return arr[this.randomInt(0, arr.length - 1)];
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}
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|
@ -212,7 +212,7 @@ const generateVendorManifest = (vendorInfo: IGeneratableVendorInfo): IVendorMani
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while (processed.ItemManifest.length + offersToAdd.length < numItemsTarget) {
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// TODO: Consider per-bin item limits
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// TODO: Consider item probability weightings
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offersToAdd.push(rng.randomElement(manifest.items));
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offersToAdd.push(rng.randomElement(manifest.items)!);
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}
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} else {
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let binThisCycle;
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@ -256,7 +256,7 @@ const generateVendorManifest = (vendorInfo: IGeneratableVendorInfo): IVendorMani
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for (let i = 0; i != rawItem.numRandomItemPrices; ++i) {
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let itemPrice: { type: string; count: IRange };
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do {
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itemPrice = rng.randomElement(manifest.randomItemPricesPerBin![rawItem.bin]);
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itemPrice = rng.randomElement(manifest.randomItemPricesPerBin![rawItem.bin])!;
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} while (item.ItemPrices.find(x => x.ItemType == itemPrice.type));
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item.ItemPrices.push({
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ItemType: itemPrice.type,
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@ -286,7 +286,7 @@ const generateVendorManifest = (vendorInfo: IGeneratableVendorInfo): IVendorMani
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item.LocTagRandSeed = (rng.randomInt(0, 0xffff) << 16) | rng.randomInt(0, 0xffff);
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if (vendorInfo.RandomSeedType == "VRST_WEAPON") {
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const highDword = (rng.randomInt(0, 0xffff) << 16) | rng.randomInt(0, 0xffff);
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item.LocTagRandSeed = (BigInt(highDword) << 32n) | BigInt(item.LocTagRandSeed);
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item.LocTagRandSeed = (BigInt(highDword) << 32n) | (BigInt(item.LocTagRandSeed) & 0xffffffffn);
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}
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}
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processed.ItemManifest.push(item);
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|
@ -225,7 +225,7 @@ const pushSortieIfRelevant = (worldState: IWorldState, day: number): void => {
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const seed = new CRng(day).randomInt(0, 0xffff);
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const rng = new CRng(seed);
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const boss = rng.randomElement(sortieBosses);
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const boss = rng.randomElement(sortieBosses)!;
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const modifiers = [
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"SORTIE_MODIFIER_LOW_ENERGY",
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@ -302,7 +302,7 @@ const pushSortieIfRelevant = (worldState: IWorldState, day: number): void => {
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missionIndex = ExportRegions[node].missionIndex;
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if (missionIndex != 28) {
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missionIndex = rng.randomElement(availableMissionIndexes);
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missionIndex = rng.randomElement(availableMissionIndexes)!;
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}
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} while (
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specialMissionTypes.indexOf(missionIndex) != -1 &&
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@ -312,7 +312,7 @@ const pushSortieIfRelevant = (worldState: IWorldState, day: number): void => {
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if (i == 2 && rng.randomInt(0, 2) == 2) {
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const filteredModifiers = modifiers.filter(mod => mod !== "SORTIE_MODIFIER_MELEE_ONLY");
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const modifierType = rng.randomElement(filteredModifiers);
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const modifierType = rng.randomElement(filteredModifiers)!;
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if (boss == "SORTIE_BOSS_PHORID") {
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selectedNodes.push({
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@ -346,7 +346,7 @@ const pushSortieIfRelevant = (worldState: IWorldState, day: number): void => {
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? modifiers.filter(mod => mod != "SORTIE_MODIFIER_HAZARD_RADIATION")
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: modifiers;
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const modifierType = rng.randomElement(filteredModifiers);
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const modifierType = rng.randomElement(filteredModifiers)!;
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selectedNodes.push({
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missionType,
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@ -389,7 +389,7 @@ const getSeasonDailyChallenge = (day: number): ISeasonChallenge => {
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Daily: true,
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Activation: { $date: { $numberLong: dayStart.toString() } },
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Expiry: { $date: { $numberLong: dayEnd.toString() } },
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Challenge: rng.randomElement(dailyChallenges)
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Challenge: rng.randomElement(dailyChallenges)!
|
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};
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};
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|
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@ -408,7 +408,7 @@ const getSeasonWeeklyChallenge = (week: number, id: number): ISeasonChallenge =>
|
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_id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
|
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Activation: { $date: { $numberLong: weekStart.toString() } },
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
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Challenge: rng.randomElement(weeklyChallenges)
|
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Challenge: rng.randomElement(weeklyChallenges)!
|
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};
|
||||
};
|
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|
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@ -425,7 +425,7 @@ const getSeasonWeeklyHardChallenge = (week: number, id: number): ISeasonChalleng
|
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_id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
|
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Activation: { $date: { $numberLong: weekStart.toString() } },
|
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
|
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Challenge: rng.randomElement(weeklyHardChallenges)
|
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Challenge: rng.randomElement(weeklyHardChallenges)!
|
||||
};
|
||||
};
|
||||
|
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@ -1196,7 +1196,7 @@ export const getLiteSortie = (week: number): ILiteSortie => {
|
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"MT_EXTERMINATION",
|
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"MT_SABOTAGE",
|
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"MT_RESCUE"
|
||||
]),
|
||||
])!,
|
||||
node: firstNode
|
||||
},
|
||||
{
|
||||
@ -1206,8 +1206,8 @@ export const getLiteSortie = (week: number): ILiteSortie => {
|
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"MT_ARTIFACT",
|
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"MT_EXCAVATE",
|
||||
"MT_SURVIVAL"
|
||||
]),
|
||||
node: rng.randomElement(nodes)
|
||||
])!,
|
||||
node: rng.randomElement(nodes)!
|
||||
},
|
||||
{
|
||||
missionType: "MT_ASSASSINATION",
|
||||
|
@ -375,6 +375,7 @@ function fetchItemList() {
|
||||
}
|
||||
fetchItemList();
|
||||
|
||||
// Assumes that caller revalidates authz
|
||||
function updateInventory() {
|
||||
const req = $.get("/api/inventory.php?" + window.authz + "&xpBasedLevelCapDisabled=1");
|
||||
req.done(data => {
|
||||
@ -487,6 +488,7 @@ function updateInventory() {
|
||||
a.href = "#";
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
revalidateAuthz(() => {
|
||||
if (item.XP < maxXP) {
|
||||
addGearExp(category, item.ItemId.$oid, maxXP - item.XP);
|
||||
}
|
||||
@ -506,6 +508,7 @@ function updateInventory() {
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
a.title = loc("code_maxRank");
|
||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M214.6 41.4c-12.5-12.5-32.8-12.5-45.3 0l-160 160c-12.5 12.5-12.5 32.8 0 45.3s32.8 12.5 45.3 0L160 141.2V448c0 17.7 14.3 32 32 32s32-14.3 32-32V141.2L329.4 246.6c12.5 12.5 32.8 12.5 45.3 0s12.5-32.8 0-45.3l-160-160z"/></svg>`;
|
||||
@ -1229,8 +1232,8 @@ function addMissingEvolutionProgress() {
|
||||
}
|
||||
|
||||
function maxRankAllEvolutions() {
|
||||
revalidateAuthz(() => {
|
||||
const req = $.get("/api/inventory.php?" + window.authz + "&xpBasedLevelCapDisabled=1");
|
||||
|
||||
req.done(data => {
|
||||
const requests = [];
|
||||
|
||||
@ -1249,11 +1252,12 @@ function maxRankAllEvolutions() {
|
||||
|
||||
toast(loc("code_noEquipmentToRankUp"));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function maxRankAllEquipment(categories) {
|
||||
revalidateAuthz(() => {
|
||||
const req = $.get("/api/inventory.php?" + window.authz + "&xpBasedLevelCapDisabled=1");
|
||||
|
||||
req.done(data => {
|
||||
window.itemListPromise.then(itemMap => {
|
||||
const batchData = {};
|
||||
@ -1282,7 +1286,8 @@ function maxRankAllEquipment(categories) {
|
||||
for (const exaltedType of itemMap[item.ItemType].exalted) {
|
||||
const exaltedItem = data["SpecialItems"].find(x => x.ItemType == exaltedType);
|
||||
if (exaltedItem) {
|
||||
const exaltedCap = itemMap[exaltedType]?.type == "weapons" ? 800_000 : 1_600_000;
|
||||
const exaltedCap =
|
||||
itemMap[exaltedType]?.type == "weapons" ? 800_000 : 1_600_000;
|
||||
if (exaltedItem.XP < exaltedCap) {
|
||||
batchData["SpecialItems"] ??= [];
|
||||
batchData["SpecialItems"].push({
|
||||
@ -1304,8 +1309,10 @@ function maxRankAllEquipment(categories) {
|
||||
toast(loc("code_noEquipmentToRankUp"));
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// Assumes that caller revalidates authz
|
||||
function addGearExp(category, oid, xp) {
|
||||
const data = {};
|
||||
data[category] = [
|
||||
@ -1314,7 +1321,6 @@ function addGearExp(category, oid, xp) {
|
||||
XP: xp
|
||||
}
|
||||
];
|
||||
revalidateAuthz(() => {
|
||||
$.post({
|
||||
url: "/custom/addXp?" + window.authz,
|
||||
contentType: "application/json",
|
||||
@ -1324,7 +1330,6 @@ function addGearExp(category, oid, xp) {
|
||||
updateInventory();
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function sendBatchGearExp(data) {
|
||||
@ -1598,6 +1603,7 @@ function doAcquireMod() {
|
||||
const uiConfigs = [...$("#server-settings input[id]")].map(x => x.id);
|
||||
|
||||
function doChangeSettings() {
|
||||
revalidateAuthz(() => {
|
||||
fetch("/custom/config?" + window.authz)
|
||||
.then(response => response.json())
|
||||
.then(json => {
|
||||
@ -1624,6 +1630,7 @@ function doChangeSettings() {
|
||||
updateInventory();
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// Cheats route
|
||||
@ -1876,6 +1883,7 @@ function doChangeSupportedSyndicate() {
|
||||
}
|
||||
|
||||
function doAddCurrency(currency) {
|
||||
revalidateAuthz(() => {
|
||||
$.post({
|
||||
url: "/custom/addCurrency?" + window.authz,
|
||||
contentType: "application/json",
|
||||
@ -1886,24 +1894,29 @@ function doAddCurrency(currency) {
|
||||
}).then(function () {
|
||||
updateInventory();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doQuestUpdate(operation, itemType) {
|
||||
revalidateAuthz(() => {
|
||||
$.post({
|
||||
url: "/custom/manageQuests?" + window.authz + "&operation=" + operation + "&itemType=" + itemType,
|
||||
contentType: "application/json"
|
||||
}).then(function () {
|
||||
updateInventory();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doBulkQuestUpdate(operation) {
|
||||
revalidateAuthz(() => {
|
||||
$.post({
|
||||
url: "/custom/manageQuests?" + window.authz + "&operation=" + operation,
|
||||
contentType: "application/json"
|
||||
}).then(function () {
|
||||
updateInventory();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function toast(text) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user