632 Commits

Author SHA1 Message Date
d66c474bfc fix: some issues with sortie generation (#1871)
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Now using sortieTilesets as a source of truth for allowed mission nodes as it's based only on real sorties, also added disallowed mission types for FC_OROKIN (Corrupted Vor) that otherwise cause a script error.

Closes #1865

Reviewed-on: #1871
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:56:41 -07:00
781f01520f feat: save lotus customization (#1864)
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Closes #768

Reviewed-on: #1864
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:56:22 -07:00
75c011e3cb fix: don't set IsNew flag for starting gear (#1859)
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Reviewed-on: #1859
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:56:06 -07:00
4d4f885c8e feat: dontSubtractConsumables cheat (#1857)
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Closes #1838

Reviewed-on: #1857
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:55:45 -07:00
66d1a65e63 fix: handle credits & platinum prices from vendors (#1856)
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Fixes #1837

Reviewed-on: #1856
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:55:03 -07:00
48eefd8db1 fix: don't give droptable rewards for non-assassination sortie missions (#1855)
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Closes #1835

Reviewed-on: #1855
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:54:54 -07:00
4a6a5ea9cc feat: handle WeaponSkins picked up in missions (#1854)
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For sigils.

Closes #1839

Reviewed-on: #1854
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:54:38 -07:00
a90d3a5156 feat: gardening (#1849)
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Reviewed-on: #1849
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:54:06 -07:00
883426e429 fix: align guild advertisment vendor rotation to monday 0 UTC (#1858)
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Reviewed-on: #1858
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 21:26:16 -07:00
13432bf034 fix: future-proof oid string generation (#1847)
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This ensures they are still 24 bytes long even past the year 2106. :^)

Reviewed-on: #1847
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 18:55:09 -07:00
a1267e5f64 chore: add temple vendor manifest (#1851)
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Closes #1850

Reviewed-on: #1851
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 18:54:52 -07:00
2058207b6a fix: nemesis fp from client could be of type number
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2025-04-26 03:15:58 +02:00
c7c416c100 chore: simplify arguments defaulted to undefined
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2025-04-26 00:40:57 +02:00
90e97d7888 chore: auto-generate guild advertisment vendor (#1845)
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With this, preprocessing is simplified to just refreshing expiry dates. No real change to auto-generation logic.

Reviewed-on: #1845
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 15:12:45 -07:00
6f64690b91 fix: refresh duviri seed after non-quit completion of a duviri game mode (#1834)
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Reviewed-on: #1834
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:56:40 -07:00
143b358a03 chore: always update rewardSeed in missionInventoryUpdate (#1833)
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This should be slightly more faithful. Also logging a warning in case we have a mismatch as that shouldn't happen.

Reviewed-on: #1833
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:54:11 -07:00
0b75757277 chore: improve distribution of rewardSeed (#1831)
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This was previously not ideal due to float imprecision, but now it's 64 bits and there's enough entropy for all of them.

Reviewed-on: #1831
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:53:54 -07:00
fd7f4c9e92 feat: calendar progress (#1830)
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Closes #1775

Reviewed-on: #1830
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:53:34 -07:00
fa6fac494b fix: some problems with 1999 calendar rotation (#1829)
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- First day was incorrect for summer & autumn
- Only 1 reward was shown, now is a choice of 2
- Only 1 upgrade was shown, now is a choice of 3
- First 2 challenges in the season are now guaranteed to be "easy"

Reviewed-on: #1829
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:53:04 -07:00
6b3f524574 feat: sortie mission credit rewards (#1828)
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Closes #1820

Reviewed-on: #1828
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:52:42 -07:00
506365f97e feat: auto-generate debt token vendor manifest (#1827)
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Yet another pretty big change to how these things are generated, but getting closer to where we wanna be now.

Reviewed-on: #1827
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:52:31 -07:00
70646160c3 fix: give no rewards if there are no qualifications (#1826)
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Fixes #1823

Reviewed-on: #1826
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:52:16 -07:00
3ffa4a7fd3 fix: exclude some more nodes from syndicate missions (#1825)
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Closes #1819

Reviewed-on: #1825
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:51:54 -07:00
409c089d11 feat: handle account already owning a nightwave skin item (#1814)
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Closes #1811

Reviewed-on: #1814
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-24 11:24:38 -07:00
a67f99b665 chore: don't use sequential values as RNG seeds directly (#1812)
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This should help get a slightly better distribution

Reviewed-on: #1812
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-24 11:24:11 -07:00
756a01d270 fix: pass Emblem field on in getGuildClient
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2025-04-24 05:36:16 +02:00
f039998d71 chore: update PE+ to 0.5.58
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2025-04-24 00:33:20 +02:00
eb594af9d8 chore: improve archwing mission detection (#1794)
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SettlementNode10 was not being excluded

Reviewed-on: #1794
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:40:45 -07:00
a85539a686 feat: set IsNew flag on new sentinels (#1802)
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Reviewed-on: #1802
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:37:52 -07:00
ada6a4bad0 fix: occupy correct slot for arch-guns (#1801)
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Reviewed-on: #1801
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:37:43 -07:00
7a8b12b372 chore: cap FusionPoints balance at 2147483647 (#1797)
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Same idea as with typeCountSchema. The game needs to be able to store these safely in an i32 on the C++ side.

Reviewed-on: #1797
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:37:10 -07:00
26d644a982 feat: handle scale for the dojo decos that need it (#1795)
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Closes #1785

Reviewed-on: #1795
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:36:57 -07:00
d6750cd84b chore: provide tileset for sortie missions (#1793)
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Closes #1788

Reviewed-on: #1793
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:36:32 -07:00
f3601ec43e chore: allow MT_CAPTURE for sorties (#1792)
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e.g. `SolNode1` is a capture mission but it should still be a valid node for sorties. Not that the mission will actually be a capture.

Reviewed-on: #1792
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:36:19 -07:00
15aaa28a4f feat: conquest progression & rewards (#1791)
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Closes #1570

Co-authored-by: Jānis <janisslsm@noreply.localhost>
Reviewed-on: #1791
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:35:57 -07:00
ce5b0fc9e2 fix: limit MT_LANDSCAPE sortie missions to PoE (#1790)
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Closes #1789

Reviewed-on: #1790
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:35:29 -07:00
e17d43dcb6 chore: fix slotNames duplication (#1798)
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Reviewed-on: #1798
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-22 15:20:50 -07:00
32bb6d4ccb feat: syndicate mission rotation (#1781)
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Closes #1530

Reviewed-on: #1781
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-22 10:00:49 -07:00
23dafb53d1 fix: skipTutorial sets ReceivedStartingGear before giving the gear (#1780)
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This was raising a warning when creating a new account.

Reviewed-on: #1780
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-22 10:00:38 -07:00
6d93ae9f2d fix: be less strict with required avatar type for personal synthesis (#1768)
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Fixes #1766

Reviewed-on: #1768
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-22 09:59:41 -07:00
ad2f143f15 feat: cleanup some problems in inventories at daily reset (#1767)
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Reviewed-on: #1767
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-22 09:59:30 -07:00
731be0d5e3 fix: exclude MT_ARENA from sortie node options (#1769)
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Fixes #1764

Reviewed-on: #1769
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-21 22:06:39 -07:00
72b28f1d75 feat: send hex quest email when The Lotus Eaters and The Duviri Paradox are complete (#1761)
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Close #1759

Reviewed-on: #1761
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-21 10:44:01 -07:00
98975edca1 feat(webui): KubrowPets support (#1752)
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also using `/api/modularWeaponCrafting.php` instead of  `/custom/addModularEquipment` for modular equipment

Reviewed-on: #1752
Reviewed-by: Sainan <sainan@calamity.inc>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-04-21 10:42:48 -07:00
218df461e1 feat: send WiTW email when completing The New War or Heart of Deimos (#1749)
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At completion of either of the quests, check if the other has been completed, and if so, unlock WiTW.

Closes #1748

Reviewed-on: #1749
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-20 16:10:45 -07:00
11f2ffe64d feat(import): accolades (#1750)
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So one is able to import e.g. `{"Staff":true}` to set that field to true without going into Compass.

Reviewed-on: #1750
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-20 07:53:45 -07:00
8fd7152c41 fix: don't give rewards for aborted railjack missions (#1743)
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Fixes #1741

Reviewed-on: #1743
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-20 07:53:11 -07:00
0f3d9f6c2c chore: provide upcoming weekly acts before week rollover (#1736)
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The final piece to close #1640

Reviewed-on: #1736
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-19 09:06:49 -07:00
c2a633b549 chore: improve LiteSortie handling at week rollover (#1735)
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WorldState now provides the upcoming LiteSortie if relevant and the boss is derived from the sortieId so completing it at rollover should work as expected.

Reviewed-on: #1735
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-19 09:06:38 -07:00
8afb515231 fix(stats): captures not being tracked for a new enemy (#1728)
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Reviewed-on: #1728
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-19 09:04:22 -07:00