22 lines
		
	
	
		
			974 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			974 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								-- Modifications to sample scripts will be lost the next time you start the game.
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								local in_air_toggle = owf_script_add_toggle("In Air")
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								repeat
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									local cc = gRegion:GetLocalPlayer():CameraControl()
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									cc:SetViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetAimViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetRunViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetDodgeOffset(Vector(0, -0.1, 0.5))
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									if in_air_toggle.value then
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										cc:SetInAirViewOffset(Vector(0, -0.1, 0.5))
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										cc:SetInAirAimViewOffset(Vector(0, -0.1, 0.5))
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									end
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									cc:SetMeleeOffset(Vector(0, -0.1, 0.5))
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									cc:SetCoverLeftViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetCoverRightViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetCrouchCoverAimLeftViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetCrouchCoverAimRightViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetWallRunLeftViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetWallRunRightViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetWallRunLeftAimViewOffset(Vector(0, -0.1, 0.5))
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									cc:SetWallRunRightAimViewOffset(Vector(0, -0.1, 0.5))
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								until yield()
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