22 lines
		
	
	
		
			974 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			974 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
-- Modifications to sample scripts will be lost the next time you start the game.
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local in_air_toggle = owf_script_add_toggle("In Air")
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repeat
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	local cc = gRegion:GetLocalPlayer():CameraControl()
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	cc:SetViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetAimViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetRunViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetDodgeOffset(Vector(0, -0.1, 0.5))
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	if in_air_toggle.value then
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		cc:SetInAirViewOffset(Vector(0, -0.1, 0.5))
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		cc:SetInAirAimViewOffset(Vector(0, -0.1, 0.5))
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	end
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	cc:SetMeleeOffset(Vector(0, -0.1, 0.5))
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	cc:SetCoverLeftViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetCoverRightViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetCrouchCoverAimLeftViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetCrouchCoverAimRightViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetWallRunLeftViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetWallRunRightViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetWallRunLeftAimViewOffset(Vector(0, -0.1, 0.5))
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	cc:SetWallRunRightAimViewOffset(Vector(0, -0.1, 0.5))
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until yield() |