AMelonInsideLemon 47b822752e
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feat(webui): Valence Bonus
Closes #1181
2025-06-29 18:27:28 +02:00

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// Chinese translation by meb154, bishan178 & Corvus
dict = {
general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场 / 中继站或重新登录`,
general_addButton: `添加`,
general_setButton: `[UNTRANSLATED] Set`,
general_removeButton: `[UNTRANSLATED] Remove`,
general_bulkActions: `批量操作`,
code_loginFail: `登录失败。请检查邮箱和密码。`,
code_regFail: `注册失败。账号已存在。`,
code_changeNameConfirm: `您想将账户名称更改为什么?`,
code_deleteAccountConfirm: `确定要删除账户 |DISPLAYNAME| (|EMAIL|) 吗?此操作不可撤销。`,
code_archgun: `空战`,
code_melee: `近战`,
code_pistol: `手枪`,
code_rifle: `步枪`,
code_shotgun: `霰弹枪`,
code_kitgun: `组合枪`,
code_zaw: `自制近战`,
code_moteAmp: `微尘增幅器`,
code_amp: `增幅器`,
code_kDrive: `K式悬浮板`,
code_legendaryCore: `传奇核心`,
code_traumaticPeculiar: `创伤怪奇`,
code_starter: `|MOD|(有瑕疵的)`,
code_badItem: `(Imposter)`,
code_maxRank: `满级`,
code_rename: `重命名`,
code_renamePrompt: `输入新的自定义名称:`,
code_remove: `移除`,
code_addItemsConfirm: `确定要向账户添加 |COUNT| 件物品吗?`,
code_succRankUp: `等级已提升`,
code_noEquipmentToRankUp: `没有可升级的装备。`,
code_succAdded: `已成功添加。`,
code_succRemoved: `已成功移除。`,
code_buffsNumber: `增益数量`,
code_cursesNumber: `负面数量`,
code_rerollsNumber: `洗卡次数`,
code_viewStats: `查看属性`,
code_rank: `等级`,
code_rankUp: `等级提升`,
code_rankDown: `等级下降`,
code_count: `数量`,
code_focusAllUnlocked: `所有专精学派均已解锁。`,
code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`,
code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`,
code_succImport: `导入成功。`,
code_gild: `镀金`,
code_moa: `恐鸟`,
code_zanuka: `猎犬`,
code_stage: `阶段`,
code_complete: `完成`,
code_nextStage: `下一阶段`,
code_prevStage: `上一阶段`,
code_reset: `重置`,
code_setInactive: `使任务处于未激活状态`,
code_completed: `已完成`,
code_active: `正在执行`,
code_pigment: `颜料`,
code_mature: `成长并战备`,
code_unmature: `逆转衰老基因`,
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`,
login_emailLabel: `电子邮箱`,
login_passwordLabel: `密码`,
login_loginButton: `登录`,
login_registerButton: `注册账号`,
navbar_logout: `退出登录`,
navbar_renameAccount: `重命名账户`,
navbar_deleteAccount: `删除账户`,
navbar_inventory: `仓库`,
navbar_mods: `Mods`,
navbar_quests: `任务`,
navbar_cheats: `作弊选项`,
navbar_import: `导入`,
inventory_addItems: `添加物品`,
inventory_suits: `战甲`,
inventory_longGuns: `主要武器`,
inventory_pistols: `次要武器`,
inventory_melee: `近战武器`,
inventory_spaceSuits: `载具`,
inventory_spaceGuns: `载具主武器`,
inventory_spaceMelee: `载具近战武器`,
inventory_mechSuits: `殁世机甲`,
inventory_sentinels: `守护`,
inventory_sentinelWeapons: `守护武器`,
inventory_operatorAmps: `增幅器`,
inventory_hoverboards: `K式悬浮板`,
inventory_moaPets: `恐鸟`,
inventory_kubrowPets: `动物同伴`,
inventory_evolutionProgress: `灵化之源进度`,
inventory_Boosters: `加成器`,
inventory_bulkAddSuits: `添加缺失战甲`,
inventory_bulkAddWeapons: `添加缺失武器`,
inventory_bulkAddSpaceSuits: `添加缺失载具`,
inventory_bulkAddSpaceWeapons: `添加缺失载具武器`,
inventory_bulkAddSentinels: `添加缺失守护`,
inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源`,
inventory_bulkRankUpSuits: `所有战甲升满级`,
inventory_bulkRankUpWeapons: `所有武器升满级`,
inventory_bulkRankUpSpaceSuits: `所有载具升满级`,
inventory_bulkRankUpSpaceWeapons: `所有载具武器升满级`,
inventory_bulkRankUpSentinels: `所有守护升满级`,
inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`,
inventory_bulkRankUpEvolutionProgress: `所有灵化之源最大等级`,
inventory_maxPlexus: `最大深控等级`,
quests_list: `任务`,
quests_completeAll: `完成所有任务`,
quests_resetAll: `重置所有任务`,
quests_giveAll: `授予所有任务`,
currency_RegularCredits: `现金`,
currency_PremiumCredits: `白金`,
currency_FusionPoints: `内融核心`,
currency_PrimeTokens: `御品阿耶`,
currency_owned: `当前拥有 |COUNT|。`,
detailedView_archonShardsLabel: `执刑官源力石槽位`,
detailedView_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`,
detailedView_archonShardsDescription2: `请注意, 在加载时, 每个执政官源力石都需要一定的时间来生效。`,
detailedView_valenceBonusLabel: `效价加成`,
detailedView_valenceBonusDescription: `[UNTRANSLATED] You can set or remove the Valence Bonus from your weapon.`,
mods_addRiven: `添加裂罅MOD`,
mods_fingerprint: `印记`,
mods_fingerprintHelp: `需要印记相关的帮助?`,
mods_rivens: `裂罅MOD`,
mods_mods: `Mods`,
mods_addMissingUnrankedMods: `添加所有缺失的Mods`,
mods_removeUnranked: `删除所有未升级的Mods`,
mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`,
cheats_administratorRequirement: `您必须是管理员才能使用此功能。要成为管理员,请将 <code>|DISPLAYNAME|</code> 添加到 config.json 的 <code>administratorNames</code> 中。`,
cheats_server: `服务器`,
cheats_skipTutorial: `跳过教程`,
cheats_skipAllDialogue: `跳过所有对话`,
cheats_unlockAllScans: `解锁所有扫描`,
cheats_unlockAllMissions: `解锁所有任务`,
cheats_unlockAllMissions_ok: `[UNTRANSLATED] Success. Please note that you'll need to enter a dojo/relay or relog for the client to refresh the star chart.`,
cheats_infiniteCredits: `无限现金`,
cheats_infinitePlatinum: `无限白金`,
cheats_infiniteEndo: `无限内融核心`,
cheats_infiniteRegalAya: `无限御品阿耶`,
cheats_infiniteHelminthMaterials: `无限Helminth材料`,
cheats_claimingBlueprintRefundsIngredients: `取消蓝图制造时返还材料`,
cheats_dontSubtractPurchaseCreditCost: `不减少现金花费`,
cheats_dontSubtractPurchasePlatinumCost: `不减少白金花费`,
cheats_dontSubtractPurchaseItemCost: `不减少物品花费`,
cheats_dontSubtractPurchaseStandingCost: `不减少声望花费`,
cheats_dontSubtractVoidTraces: `虚空光体无消耗`,
cheats_dontSubtractConsumables: `消耗物品使用时无损耗`,
cheats_unlockAllShipFeatures: `解锁所有飞船功能`,
cheats_unlockAllShipDecorations: `解锁所有飞船装饰`,
cheats_unlockAllFlavourItems: `解锁所有<abbr title="动作表情、浮印、调色板等">装饰物品</abbr>`,
cheats_unlockAllSkins: `解锁所有外观`,
cheats_unlockAllCapturaScenes: `解锁所有Captura场景`,
cheats_unlockAllDecoRecipes: `解锁所有道场配方`,
cheats_universalPolarityEverywhere: `全局万用极性`,
cheats_unlockDoubleCapacityPotatoesEverywhere: `全物品自带Orokin反应堆`,
cheats_unlockExilusEverywhere: `全物品自带适配器`,
cheats_unlockArcanesEverywhere: `全物品自带赋能适配器`,
cheats_noDailyStandingLimits: `无每日声望限制`,
cheats_noDailyFocusLimit: `指挥官专精无每日获取上限`,
cheats_noArgonCrystalDecay: `氩结晶无衰变`,
cheats_noMasteryRankUpCooldown: `段位考核无冷却时间`,
cheats_noVendorPurchaseLimits: `商城或商人无购买限制`,
cheats_noDeathMarks: `无死亡标记(不会被 Stalker/Grustrag 三霸/Zanuka 猎人等标记)`,
cheats_noKimCooldowns: `即时通无冷却时间`,
cheats_fullyStockedVendors: `商人贩卖所有商品`,
cheats_baroAlwaysAvailable: `虚空商人可永久访问`,
cheats_baroFullyStocked: `虚空商人贩卖所有商品`,
cheats_syndicateMissionsRepeatable: `集团任务可重复`,
cheats_unlockAllProfitTakerStages: `解锁利润收割者圆蛛所有阶段`,
cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`,
cheats_instantResourceExtractorDrones: `即时资源采集无人机`,
cheats_noResourceExtractorDronesDamage: `资源提取器不会损毁`,
cheats_skipClanKeyCrafting: `跳过氏族钥匙制作, 进入道场无需氏族钥匙`,
cheats_noDojoRoomBuildStage: `无视道场房间建造阶段`,
cheats_noDojoDecoBuildStage: `道场装饰建造立即完成`,
cheats_fastDojoRoomDestruction: `快速拆除道场房间`,
cheats_noDojoResearchCosts: `无视道场研究消耗`,
cheats_noDojoResearchTime: `无视道场研究时间`,
cheats_fastClanAscension: `快速升级氏族`,
cheats_missionsCanGiveAllRelics: `任务可获取所有遗物`,
cheats_unlockAllSimarisResearchEntries: `解锁所有Simaris研究条目`,
cheats_disableDailyTribute: `禁用每日登录奖励`,
cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`,
cheats_nightwaveStandingMultiplier: `午夜电波声望倍率`,
cheats_save: `保存`,
cheats_account: `账户`,
cheats_unlockAllFocusSchools: `解锁所有专精学派`,
cheats_helminthUnlockAll: `完全升级Helminth`,
cheats_addMissingSubsumedAbilities: `添加Helminth未汲取的战甲技能`,
cheats_intrinsicsUnlockAll: `所有内源之力最大等级`,
cheats_changeSupportedSyndicate: `支持的集团`,
cheats_changeButton: `更改`,
cheats_none: ``,
worldState: `世界状态配置`,
worldState_creditBoost: `现金加成`,
worldState_affinityBoost: `经验加成`,
worldState_resourceBoost: `资源加成`,
worldState_starDays: `活动:星日`,
worldState_galleonOfGhouls: `战术警报:尸鬼的帆船战舰`,
disabled: `关闭/取消配置`,
worldState_we1: `活动阶段:第一周`,
worldState_we2: `活动阶段:第二周`,
worldState_we3: `活动阶段:第三周`,
worldState_eidolonOverride: `夜灵平原/魔胎之境状态`,
worldState_day: `白昼/FASS`,
worldState_night: `黑夜/VOME`,
worldState_vallisOverride: `奥布山谷状态`,
worldState_warm: `温暖`,
worldState_cold: `寒冷`,
worldState_duviriOverride: `双衍王镜状态`,
worldState_joy: `喜悦`,
worldState_anger: `愤怒`,
worldState_envy: `嫉妒`,
worldState_sorrow: `悲伤`,
worldState_fear: `恐惧`,
worldState_nightwaveOverride: `午夜电波系列`,
worldState_RadioLegionIntermission13Syndicate: `诺拉的混选VOL.9`,
worldState_RadioLegionIntermission12Syndicate: `诺拉的混选VOL.8`,
worldState_RadioLegionIntermission11Syndicate: `诺拉的混选VOL.7`,
worldState_RadioLegionIntermission10Syndicate: `诺拉的混选VOL.6`,
worldState_RadioLegionIntermission9Syndicate: `诺拉的混选VOL.5`,
worldState_RadioLegionIntermission8Syndicate: `诺拉的混选VOL.4`,
worldState_RadioLegionIntermission7Syndicate: `诺拉的混选VOL.3`,
worldState_RadioLegionIntermission6Syndicate: `诺拉的混选VOL.2`,
worldState_RadioLegionIntermission5Syndicate: `诺拉的混选VOL.1`,
worldState_RadioLegionIntermission4Syndicate: `诺拉的精选`,
worldState_RadioLegionIntermission3Syndicate: `间歇III`,
worldState_RadioLegion3Syndicate: `系列3 — 玻璃匠`,
worldState_RadioLegionIntermission2Syndicate: `间歇II`,
worldState_RadioLegion2Syndicate: `系列2 — 使徒`,
worldState_RadioLegionIntermissionSyndicate: `间歇I`,
worldState_RadioLegionSyndicate: `系列1 — 土星六号之狼`,
worldState_fissures: `虚空裂缝难度设定`,
normal: `正常`,
worldState_allAtOnceNormal: `全部开启(普通)`,
worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`,
worldState_theCircuitOverride: `无尽回廊任务循环配置:`,
worldState_darvoStockMultiplier: `Darvo特惠库存倍率`,
import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示)。支持的所有字段<b>将被覆盖</b>到您的账户中。`,
import_submit: `提交`,
import_samples: `示例:`,
import_samples_maxFocus: `所有专精学派完全精通`,
upgrade_Equilibrium: `拾取生命球+|VAL|% 能量,拾取能量球+|VAL|% 生命`,
upgrade_MeleeCritDamage: `+|VAL|% 近战暴击伤害`,
upgrade_PrimaryStatusChance: `+|VAL|% 主要武器触发几率`,
upgrade_SecondaryCritChance: `+|VAL|% 次要武器暴击几率`,
upgrade_WarframeAbilityDuration: `+|VAL|% 技能持续时间`,
upgrade_WarframeAbilityStrength: `+|VAL|% 技能强度`,
upgrade_WarframeArmourMax: `+|VAL| 护甲`,
upgrade_WarframeBlastProc: `使用爆炸伤害击杀敌人时恢复+|VAL| 护盾`,
upgrade_WarframeCastingSpeed: `+|VAL|% 施放速度`,
upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人+|VAL|% 额外技能伤害`,
upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数+|VAL|`,
upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (最大能量超过500伤害翻倍)`,
upgrade_WarframeElectricDamage: `主要武器获得+|VAL1|% 电击伤害 (每装备一颗深红,蔚蓝,紫晶源力石+|VAL2|% 额外点击伤害 )`,
upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人+|VAL|% 额外技能伤害`,
upgrade_WarframeEnergyMax: `+|VAL| 最大能量`,
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% 能量球效果`,
upgrade_WarframeGlobeEffectHealth: `+|VAL|% 生命球效果`,
upgrade_WarframeHealthMax: `+|VAL| 生命值`,
upgrade_WarframeHPBoostFromImpact: ` 通过爆炸伤害击杀的每个敌人可增加|VAL1| 生命上限 (最大 |VAL2| 生命上限)`,
upgrade_WarframeParkourVelocity: `+|VAL|% 跑酷速度`,
upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人 +|VAL|% 技能伤害`,
upgrade_WarframeRegen: `+|VAL| /s生命再生`,
upgrade_WarframeShieldMax: `+|VAL| 护盾值`,
upgrade_WarframeStartingEnergy: `进任务时+|VAL|% 初始能量`,
upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|% 伤害`,
upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复|VAL| 生命值`,
upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加|VAL1|% 次要武器暴击几率 (最大|VAL2|% )`,
upgrade_AvatarAbilityRange: `+7.5% 技能范围`,
upgrade_AvatarAbilityEfficiency: `+5% 技能效率`,
upgrade_AvatarEnergyRegen: `+0.5 能量再生/秒`,
upgrade_AvatarEnemyRadar: `+5米 侦敌雷达`,
upgrade_AvatarLootRadar: `+7米 寻物雷达`,
upgrade_WeaponAmmoMax: `+15% 弹药最大容量`,
upgrade_EnemyArmorReductionAura: `-3% 敌方护甲`,
upgrade_OnExecutionAmmo: `怜悯之击可装填100%主要武器和次要武器弹匣容量`,
upgrade_OnExecutionHealthDrop: `怜悯之击有100%几率掉落生命球`,
upgrade_OnExecutionEnergyDrop: `怜悯之击有50%几率掉落能量球`,
upgrade_OnFailHackReset: `入侵失败后有+50%几率重新尝试`,
upgrade_DamageReductionOnHack: `入侵时,+75% 伤害减免`,
upgrade_OnExecutionReviveCompanion: `怜悯之击减少15秒同伴复苏时间 `,
upgrade_OnExecutionParkourSpeed: `怜悯之击后+60% 跑酷速度持续15秒 `,
upgrade_AvatarTimeLimitIncrease: `+8秒 入侵时间`,
upgrade_ElectrifyOnHack: `入侵时震慑20米之内的敌人`,
upgrade_OnExecutionTerrify: `怜悯之击有50%几率让15米以内的敌人进入恐惧状态8秒`,
upgrade_OnHackLockers: `入侵后解锁20米内的5个储物柜`,
upgrade_OnExecutionBlind: `怜悯之击致盲18米范围内的敌人`,
upgrade_OnExecutionDrainPower: `怜悯之击会使下一个技能有100%的机会获得+50%的技能强度`,
upgrade_OnHackSprintSpeed: `入侵后+75%冲刺速度持续15秒`,
upgrade_SwiftExecute: `怜悯之击速度提升50%`,
upgrade_OnHackInvis: `入侵后隐身15秒`,
damageType_Electricity: `电击`,
damageType_Fire: `火焰`,
damageType_Freeze: `冰冻`,
damageType_Impact: `冲击`,
damageType_Magnetic: `磁力`,
damageType_Poison: `毒素`,
damageType_Radiation: `辐射`,
theme_dark: `[UNTRANSLATED] Dark Theme`,
theme_light: `[UNTRANSLATED] Light Theme`,
prettier_sucks_ass: ``
};