WebUI: Add Lich Weapon DMG Type Bonus #1181

Closed
opened 2025-03-14 09:51:11 -07:00 by Animan8000 · 6 comments
Contributor

So that you can give for example a Kuva Bramma 60% Toxin Bonus like it can normally receive.

{4B48A7A4-F9AB-4957-8953-08E233ABDA47}.png
So that you can give for example a Kuva Bramma 60% Toxin Bonus like it can normally receive. <img width="391" alt="{4B48A7A4-F9AB-4957-8953-08E233ABDA47}.png" src="attachments/17271978-b66e-4083-8ca0-e47d18b8cf9d">
Sainan added the
enhancement
label 2025-03-14 09:54:21 -07:00
Owner

Unlikely to be something worth adding given that the next update will introduce a way to change the elemental on lich weapons in-game.

Unlikely to be something worth adding given that the next update will introduce a way to change the elemental on lich weapons in-game.
Author
Contributor

Unlikely to be something worth adding given that the next update will introduce a way to change the elemental on lich weapons in-game.

Thought it might fit as a WebUI feature, since we have something slightly similar with Archon Shards for Warframes there too.

{8D56C7C6-DCEC-4321-9556-4C442234004D}.png
> Unlikely to be something worth adding given that the next update will introduce a way to change the elemental on lich weapons in-game. Thought it might fit as a WebUI feature, since we have something slightly similar with Archon Shards for Warframes there too. <img width="992" alt="{8D56C7C6-DCEC-4321-9556-4C442234004D}.png" src="attachments/d92b8d5b-0c6f-4773-9576-0fd5e56ad1f0">
Owner

In this case we can go well beyond what the game itself allows you to do. I'm not sure the same could be said about the elemental bonus.

In this case we can go well beyond what the game itself allows you to do. I'm not sure the same could be said about the elemental bonus.
Author
Contributor

In this case we can go well beyond what the game itself allows you to do. I'm not sure the same could be said about the elemental bonus.

Doesn't need to go beyond what the game allows necessarily, just having the basic functionality of adjusting your bonus (even if within 25-60% and DMG type) within WebUI at the very least, was my idea.

> In this case we can go well beyond what the game itself allows you to do. I'm not sure the same could be said about the elemental bonus. Doesn't need to go beyond what the game allows necessarily, just having the basic functionality of adjusting your bonus (even if within 25-60% and DMG type) within WebUI at the very least, was my idea.
Owner

Would you also like a foundry tab in the WebUI so you can start and claim recipes? The point is not to replicate existing functionality & UI but just to supplement it.

Would you also like a foundry tab in the WebUI so you can start and claim recipes? The point is not to replicate existing functionality & UI but just to supplement it.
Author
Contributor

The point is not to replicate existing functionality & UI but just to supplement it.

Fair enough

> The point is not to replicate existing functionality & UI but just to supplement it. Fair enough
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