fix(webui): add items #863

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Sainan merged 2 commits from add-items-fix into main 2025-01-24 07:12:39 -08:00
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coderabbitai[bot] commented 2025-01-24 06:58:35 -08:00 (Migrated from github.com)
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Walkthrough

The pull request introduces a comprehensive refactoring of the item addition and inventory management process across multiple files. The primary changes involve consolidating the item addition logic from multiple specialized functions into a single, unified addItem method.

The modifications span four key files: src/controllers/custom/addItemsController.ts, src/services/inventoryService.ts, static/webui/script.js, and src/app.ts. The changes simplify the data structure for adding items by replacing the previous type and internalName properties with a more streamlined ItemType and ItemCount approach.

Additionally, a new case in the inventory service has been added to handle "Upgrades" items, specifically noting support for "Traumatic Peculiar" items. The JavaScript frontend has been updated to use a standardized /custom/addItems endpoint and modified request structures to align with the backend changes. Middleware configuration in src/app.ts has also been adjusted to limit the size of JSON payloads. These modifications aim to create a more consistent and flexible item management system across the application.

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<!-- This is an auto-generated comment: summarize by coderabbit.ai --> <!-- walkthrough_start --> ## Walkthrough The pull request introduces a comprehensive refactoring of the item addition and inventory management process across multiple files. The primary changes involve consolidating the item addition logic from multiple specialized functions into a single, unified `addItem` method. The modifications span four key files: `src/controllers/custom/addItemsController.ts`, `src/services/inventoryService.ts`, `static/webui/script.js`, and `src/app.ts`. The changes simplify the data structure for adding items by replacing the previous `type` and `internalName` properties with a more streamlined `ItemType` and `ItemCount` approach. Additionally, a new case in the inventory service has been added to handle "Upgrades" items, specifically noting support for "Traumatic Peculiar" items. The JavaScript frontend has been updated to use a standardized `/custom/addItems` endpoint and modified request structures to align with the backend changes. Middleware configuration in `src/app.ts` has also been adjusted to limit the size of JSON payloads. These modifications aim to create a more consistent and flexible item management system across the application. <!-- walkthrough_end --> <!-- internal state start --> <!-- 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= 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coderabbitai[bot] (Migrated from github.com) reviewed 2025-01-24 07:03:33 -08:00
coderabbitai[bot] (Migrated from github.com) left a comment
Author
Owner

Actionable comments posted: 1

🧹 Nitpick comments (5)
src/services/inventoryService.ts (1)

369-383: Consolidate the logic for “Upgrades” to avoid duplication.
These lines closely mirror the earlier check for ExportUpgrades or ExportArcanes. Consider merging this path-based “Upgrades” handling with the existing logic to reduce code duplication.

static/webui/script.js (4)

531-532: Ensure valid input formatting.
You’re sending ItemCount: 1 unconditionally. If user input is involved, consider extra validation or user confirmation to prevent accidental item additions.


569-569: Confirm large batch additions.
Here you’re adding one item for each missing piece of equipment. Guard against accidental mass additions by adding a confirmation prompt (already partly present) or verifying user intent.


737-744: Handle potential NaN or invalid parseInt results.
When parsing user input for ItemCount, check for NaN or negative values to avoid server-side errors or negative inventory.

As a sample fix within these lines:

-            ItemCount: parseInt($("#miscitem-count").val())
+            const count = parseInt($("#miscitem-count").val());
+            if (isNaN(count) || count < 1) {
+                alert("Please enter a valid positive integer for item count.");
+                return;
+            }
+            ItemCount: count
🧰 Tools
🪛 eslint

[error] 742-742: '$' is not defined.

(no-undef)


1030-1037: Clarify or parameterize the “21” item count.
“21” can be arbitrary for some mod or arcane scenarios. Consider using a flexible or user-driven amount if different items have varying upgrade limits.

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 3cd66391b6 and 6ac2cb8456.

📒 Files selected for processing (3)
  • src/controllers/custom/addItemsController.ts (1 hunks)
  • src/services/inventoryService.ts (1 hunks)
  • static/webui/script.js (6 hunks)
🧰 Additional context used
🪛 eslint
static/webui/script.js

[error] 742-742: '$' is not defined.

(no-undef)


[error] 849-849: '$' is not defined.

(no-undef)

🔇 Additional comments (4)
src/controllers/custom/addItemsController.ts (2)

2-2: Import statement looks good.
No immediate issues with importing the new addItem function, especially given the new unified item addition approach.


17-18: Validate ItemCount to avoid unexpected inventory states.
Since ItemCount is a user-supplied number, ensure it’s non-negative (and ideally > 0). Otherwise, negative or zero values might lead to unexpected inventory adjustments.

static/webui/script.js (2)

772-779: Confirm handling of identical item additions.
Adding more “Upgrades” by default might cause duplicates or spamming. Verify whether the server gracefully merges these.


844-851: Validate parseInt usage for mods.
As above, ensure you handle NaN or invalid input from $("#mod-count"). Also note the ESLint “$ is not defined” warning if TypeScript type definitions aren’t configured for jQuery.

🧰 Tools
🪛 eslint

[error] 849-849: '$' is not defined.

(no-undef)

**Actionable comments posted: 1** <details> <summary>🧹 Nitpick comments (5)</summary><blockquote> <details> <summary>src/services/inventoryService.ts (1)</summary><blockquote> `369-383`: **Consolidate the logic for “Upgrades” to avoid duplication.** These lines closely mirror the earlier check for `ExportUpgrades` or `ExportArcanes`. Consider merging this path-based “Upgrades” handling with the existing logic to reduce code duplication. </blockquote></details> <details> <summary>static/webui/script.js (4)</summary><blockquote> `531-532`: **Ensure valid input formatting.** You’re sending `ItemCount: 1` unconditionally. If user input is involved, consider extra validation or user confirmation to prevent accidental item additions. --- `569-569`: **Confirm large batch additions.** Here you’re adding one item for each missing piece of equipment. Guard against accidental mass additions by adding a confirmation prompt (already partly present) or verifying user intent. --- `737-744`: **Handle potential NaN or invalid parseInt results.** When parsing user input for `ItemCount`, check for `NaN` or negative values to avoid server-side errors or negative inventory. As a sample fix within these lines: ```diff - ItemCount: parseInt($("#miscitem-count").val()) + const count = parseInt($("#miscitem-count").val()); + if (isNaN(count) || count < 1) { + alert("Please enter a valid positive integer for item count."); + return; + } + ItemCount: count ``` <details> <summary>🧰 Tools</summary> <details> <summary>🪛 eslint</summary> [error] 742-742: '$' is not defined. (no-undef) </details> </details> --- `1030-1037`: **Clarify or parameterize the “21” item count.** “21” can be arbitrary for some mod or arcane scenarios. Consider using a flexible or user-driven amount if different items have varying upgrade limits. </blockquote></details> </blockquote></details> <details> <summary>📜 Review details</summary> **Configuration used: .coderabbit.yaml** **Review profile: CHILL** **Plan: Pro** <details> <summary>📥 Commits</summary> Reviewing files that changed from the base of the PR and between 3cd66391b6e1f7aba9fd541ff1caf032b8fe7e28 and 6ac2cb8456f1e65947e3db4f42f7ca5ea8880bf7. </details> <details> <summary>📒 Files selected for processing (3)</summary> * `src/controllers/custom/addItemsController.ts` (1 hunks) * `src/services/inventoryService.ts` (1 hunks) * `static/webui/script.js` (6 hunks) </details> <details> <summary>🧰 Additional context used</summary> <details> <summary>🪛 eslint</summary> <details> <summary>static/webui/script.js</summary> [error] 742-742: '$' is not defined. (no-undef) --- [error] 849-849: '$' is not defined. (no-undef) </details> </details> </details> <details> <summary>🔇 Additional comments (4)</summary><blockquote> <details> <summary>src/controllers/custom/addItemsController.ts (2)</summary> `2-2`: **Import statement looks good.** No immediate issues with importing the new `addItem` function, especially given the new unified item addition approach. --- `17-18`: **Validate `ItemCount` to avoid unexpected inventory states.** Since `ItemCount` is a user-supplied number, ensure it’s non-negative (and ideally > 0). Otherwise, negative or zero values might lead to unexpected inventory adjustments. </details> <details> <summary>static/webui/script.js (2)</summary> `772-779`: **Confirm handling of identical item additions.** Adding more “Upgrades” by default might cause duplicates or spamming. Verify whether the server gracefully merges these. --- `844-851`: **Validate `parseInt` usage for mods.** As above, ensure you handle `NaN` or invalid input from `$("#mod-count")`. Also note the ESLint “`$` is not defined” warning if TypeScript type definitions aren’t configured for jQuery. <details> <summary>🧰 Tools</summary> <details> <summary>🪛 eslint</summary> [error] 849-849: '$' is not defined. (no-undef) </details> </details> </details> </blockquote></details> </details> <!-- This is an auto-generated comment by CodeRabbit for review status -->
coderabbitai[bot] (Migrated from github.com) commented 2025-01-24 07:03:33 -08:00
Author
Owner

🛠️ Refactor suggestion

Consider robust error handling or transactional updates.
If addItem fails for a single request, the loop continues. You might want to handle partial failures (e.g., skip the rest, attempt a rollback, or respond with a clear error).

_:hammer_and_wrench: Refactor suggestion_ **Consider robust error handling or transactional updates.** If `addItem` fails for a single request, the loop continues. You might want to handle partial failures (e.g., skip the rest, attempt a rollback, or respond with a clear error). <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] (Migrated from github.com) reviewed 2025-01-24 07:10:34 -08:00
coderabbitai[bot] (Migrated from github.com) left a comment
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Actionable comments posted: 2

🧹 Nitpick comments (4)
src/controllers/custom/importController.ts (1)

10-10: Ensure robust request validation.
Direct type assertion (req.body as IImportRequest) omits runtime checks to confirm the body structure. Consider validating the shape of the request body (e.g., via a schema or manual checks) to prevent unexpected runtime errors.

src/app.ts (1)

19-20: Consider limiting text body size as well.
You have limited JSON payloads to 4MB, which is good to mitigate large payload attacks. However, text-based requests are unrestricted. Consider applying a size limit for bodyParser.text() too, to consistently manage memory usage and maintain security against large unbounded text payloads.

static/webui/script.js (2)

569-569: Make item count flexible.
Currently, every item is added with a count of 1. If you foresee scenarios requiring more than one item at once, consider making this count dynamic or configurable.


1030-1037: Confirm magic constant for fully upgraded arcanes.
ItemCount: 21 may be a convenience for certain game mechanics (e.g., fully upgrading an arcane). If this is a placeholder or magic constant, consider documenting it or making it configurable.

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 6ac2cb8456 and 14f958041f.

📒 Files selected for processing (3)
  • src/app.ts (1 hunks)
  • src/controllers/custom/importController.ts (1 hunks)
  • static/webui/script.js (7 hunks)
🧰 Additional context used
🪛 eslint
static/webui/script.js

[error] 742-742: '$' is not defined.

(no-undef)


[error] 849-849: '$' is not defined.

(no-undef)

🔇 Additional comments (3)
static/webui/script.js (3)

531-532: Property rename aligns with updated request structure.
Using ItemType and ItemCount here is consistent with the new standardized payload. This looks good, though you might eventually allow users to provide a custom count.


772-779: Consistent request structure with single-item addition.
Your use of ItemCount: 1 matches the pattern of adding a single item. This is fine as-is.


1097-1097: Good practice using JSON content type.
Standardizing the content type to JSON will help ensure consistent request handling in the backend.

**Actionable comments posted: 2** <details> <summary>🧹 Nitpick comments (4)</summary><blockquote> <details> <summary>src/controllers/custom/importController.ts (1)</summary><blockquote> `10-10`: **Ensure robust request validation.** Direct type assertion (`req.body as IImportRequest`) omits runtime checks to confirm the body structure. Consider validating the shape of the request body (e.g., via a schema or manual checks) to prevent unexpected runtime errors. </blockquote></details> <details> <summary>src/app.ts (1)</summary><blockquote> `19-20`: **Consider limiting text body size as well.** You have limited JSON payloads to 4MB, which is good to mitigate large payload attacks. However, text-based requests are unrestricted. Consider applying a size limit for `bodyParser.text()` too, to consistently manage memory usage and maintain security against large unbounded text payloads. </blockquote></details> <details> <summary>static/webui/script.js (2)</summary><blockquote> `569-569`: **Make item count flexible.** Currently, every item is added with a count of 1. If you foresee scenarios requiring more than one item at once, consider making this count dynamic or configurable. --- `1030-1037`: **Confirm magic constant for fully upgraded arcanes.** `ItemCount: 21` may be a convenience for certain game mechanics (e.g., fully upgrading an arcane). If this is a placeholder or magic constant, consider documenting it or making it configurable. </blockquote></details> </blockquote></details> <details> <summary>📜 Review details</summary> **Configuration used: .coderabbit.yaml** **Review profile: CHILL** **Plan: Pro** <details> <summary>📥 Commits</summary> Reviewing files that changed from the base of the PR and between 6ac2cb8456f1e65947e3db4f42f7ca5ea8880bf7 and 14f958041f1246a7e25e9b9c461989df78c1a166. </details> <details> <summary>📒 Files selected for processing (3)</summary> * `src/app.ts` (1 hunks) * `src/controllers/custom/importController.ts` (1 hunks) * `static/webui/script.js` (7 hunks) </details> <details> <summary>🧰 Additional context used</summary> <details> <summary>🪛 eslint</summary> <details> <summary>static/webui/script.js</summary> [error] 742-742: '$' is not defined. (no-undef) --- [error] 849-849: '$' is not defined. (no-undef) </details> </details> </details> <details> <summary>🔇 Additional comments (3)</summary><blockquote> <details> <summary>static/webui/script.js (3)</summary> `531-532`: **Property rename aligns with updated request structure.** Using `ItemType` and `ItemCount` here is consistent with the new standardized payload. This looks good, though you might eventually allow users to provide a custom count. --- `772-779`: **Consistent request structure with single-item addition.** Your use of `ItemCount: 1` matches the pattern of adding a single item. This is fine as-is. --- `1097-1097`: **Good practice using JSON content type.** Standardizing the content type to JSON will help ensure consistent request handling in the backend. </details> </blockquote></details> </details> <!-- This is an auto-generated comment by CodeRabbit for review status -->
@ -783,1 +772,3 @@
})
url: "/custom/addItems?" + window.authz,
contentType: "application/json",
data: JSON.stringify([
coderabbitai[bot] (Migrated from github.com) commented 2025-01-24 07:10:34 -08:00
Author
Owner

💡 Codebase verification

Validation needed for parsed item count, but jQuery setup is correct.
• The jQuery concern can be safely ignored as jQuery is properly included via /webui/libs/jquery-3.6.0.min.js.
• The parseInt validation concern is valid - there's no error handling for invalid input which could result in NaN.
• Consider adding a fallback value as suggested in the original review.

🔗 Analysis chain

Validate parsed item count and address linter warning for jQuery.
parseInt($("#miscitem-count").val()) can yield NaN if the user input is invalid. Consider a fallback or user-friendly error handling.
• ESLint flags $ as undefined at line 742. Verify that jQuery is properly declared (e.g., globally) or imported so the linter recognizes $.

Example fallback fix:

- ItemCount: parseInt($("#miscitem-count").val())
+ ItemCount: parseInt($("#miscitem-count").val()) || 1
🏁 Scripts executed

The following scripts were executed for the analysis:

Error: No shell scripts found


Script:

#!/bin/bash
# Search for jQuery script tags and imports
echo "=== Searching for jQuery inclusions ==="
rg -i 'jquery' --type html
rg -i "jquery" --type js

echo -e "\n=== Searching for parseInt usage patterns ==="
# Look for parseInt usage patterns
rg "parseInt\(" --type js -C 2

echo -e "\n=== Checking script.js file structure ==="
# Check the beginning of the file for any global declarations
head -n 20 static/webui/script.js

Length of output: 66181


Script:

#!/bin/bash
# Search for miscitem-count validation and usage
echo "=== Searching for miscitem-count handling ==="
rg "miscitem-count" --type js -C 3

echo -e "\n=== Searching for parseInt usage in script.js ==="
rg "parseInt\(" static/webui/script.js -C 2

Length of output: 2378

🧰 Tools
🪛 eslint

[error] 742-742: '$' is not defined.

(no-undef)

_:bulb: Codebase verification_ **Validation needed for parsed item count, but jQuery setup is correct.** • The jQuery concern can be safely ignored as jQuery is properly included via `/webui/libs/jquery-3.6.0.min.js`. • The parseInt validation concern is valid - there's no error handling for invalid input which could result in NaN. • Consider adding a fallback value as suggested in the original review. <details> <summary>🔗 Analysis chain</summary> **Validate parsed item count and address linter warning for jQuery.** • `parseInt($("#miscitem-count").val())` can yield `NaN` if the user input is invalid. Consider a fallback or user-friendly error handling. • ESLint flags `$` as undefined at line 742. Verify that jQuery is properly declared (e.g., globally) or imported so the linter recognizes `$`. Example fallback fix: ```diff - ItemCount: parseInt($("#miscitem-count").val()) + ItemCount: parseInt($("#miscitem-count").val()) || 1 ``` </details> <details> <summary>🏁 Scripts executed</summary> The following scripts were executed for the analysis: Error: No shell scripts found --- Script: ```shell #!/bin/bash # Search for jQuery script tags and imports echo "=== Searching for jQuery inclusions ===" rg -i 'jquery' --type html rg -i "jquery" --type js echo -e "\n=== Searching for parseInt usage patterns ===" # Look for parseInt usage patterns rg "parseInt\(" --type js -C 2 echo -e "\n=== Checking script.js file structure ===" # Check the beginning of the file for any global declarations head -n 20 static/webui/script.js ``` Length of output: 66181 --- Script: ```shell #!/bin/bash # Search for miscitem-count validation and usage echo "=== Searching for miscitem-count handling ===" rg "miscitem-count" --type js -C 3 echo -e "\n=== Searching for parseInt usage in script.js ===" rg "parseInt\(" static/webui/script.js -C 2 ``` Length of output: 2378 </details> <details> <summary>🧰 Tools</summary> <details> <summary>🪛 eslint</summary> [error] 742-742: '$' is not defined. (no-undef) </details> </details> <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] (Migrated from github.com) commented 2025-01-24 07:10:34 -08:00
Author
Owner

💡 Codebase verification

Validation needed for mod count to prevent NaN.
The review is correct about parseInt validation. The codebase shows consistent usage of parseInt for count inputs without fallback handling, which could lead to NaN values. The suggested fallback to 1 is appropriate and aligns with the handling needed.

• Location needing change:

ItemCount: parseInt($("#mod-count").val())

The jQuery concern can be safely ignored as jQuery is properly included via script tag.

🔗 Analysis chain

Validate mod count and address jQuery's undefined reference.
• As with miscellaneous items, parseInt(...) may yield NaN if the input is invalid. A safer fallback or error check can improve reliability.
$ is flagged by ESLint at line 849. Ensure jQuery is globally available or properly imported.

Suggested fallback:

- ItemCount: parseInt($("#mod-count").val())
+ ItemCount: parseInt($("#mod-count").val()) || 1
🏁 Scripts executed

The following scripts were executed for the analysis:

Error: No shell scripts found


Script:

#!/bin/bash
# Search for jQuery imports, script tags, and CDN includes
echo "=== Searching for jQuery includes ==="
rg -i "jquery" --type html
rg "jquery.*\.js" --type html
rg "cdn.*jquery" --type html

echo -e "\n=== Checking for jQuery imports ==="
rg "import.*jquery" --type js
rg "require.*jquery" --type js

echo -e "\n=== Looking for similar parseInt validation patterns ==="
rg "parseInt.*val\(\)" -A 2 -B 2

Length of output: 66239


Script:

#!/bin/bash
# Search for parseInt usage patterns with more context
echo "=== Looking for parseInt validation patterns ==="
rg "parseInt.*" -B 3 -A 3

echo -e "\n=== Looking for similar input validation patterns ==="
rg "val\(\).*\|\|" -B 2 -A 2

Length of output: 70701

🧰 Tools
🪛 eslint

[error] 849-849: '$' is not defined.

(no-undef)

_:bulb: Codebase verification_ **Validation needed for mod count to prevent NaN.** The review is correct about parseInt validation. The codebase shows consistent usage of parseInt for count inputs without fallback handling, which could lead to NaN values. The suggested fallback to 1 is appropriate and aligns with the handling needed. • Location needing change: ```javascript ItemCount: parseInt($("#mod-count").val()) ``` The jQuery concern can be safely ignored as jQuery is properly included via script tag. <details> <summary>🔗 Analysis chain</summary> **Validate mod count and address jQuery's undefined reference.** • As with miscellaneous items, `parseInt(...)` may yield `NaN` if the input is invalid. A safer fallback or error check can improve reliability. • `$` is flagged by ESLint at line 849. Ensure jQuery is globally available or properly imported. Suggested fallback: ```diff - ItemCount: parseInt($("#mod-count").val()) + ItemCount: parseInt($("#mod-count").val()) || 1 ``` </details> <details> <summary>🏁 Scripts executed</summary> The following scripts were executed for the analysis: Error: No shell scripts found --- Script: ```shell #!/bin/bash # Search for jQuery imports, script tags, and CDN includes echo "=== Searching for jQuery includes ===" rg -i "jquery" --type html rg "jquery.*\.js" --type html rg "cdn.*jquery" --type html echo -e "\n=== Checking for jQuery imports ===" rg "import.*jquery" --type js rg "require.*jquery" --type js echo -e "\n=== Looking for similar parseInt validation patterns ===" rg "parseInt.*val\(\)" -A 2 -B 2 ``` Length of output: 66239 --- Script: ```shell #!/bin/bash # Search for parseInt usage patterns with more context echo "=== Looking for parseInt validation patterns ===" rg "parseInt.*" -B 3 -A 3 echo -e "\n=== Looking for similar input validation patterns ===" rg "val\(\).*\|\|" -B 2 -A 2 ``` Length of output: 70701 </details> <details> <summary>🧰 Tools</summary> <details> <summary>🪛 eslint</summary> [error] 849-849: '$' is not defined. (no-undef) </details> </details> <!-- This is an auto-generated comment by CodeRabbit -->
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