chore(webui): split weapons by category #820
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Walkthrough
The pull request introduces significant changes to the item categorization and weapon acquisition system across multiple files. In the
getItemListsController.ts, the response structure for item lists has been restructured to use a more organized approach, categorizing items intoLongGuns,Pistols,Melee, andmiscitems.The
index.htmlfile has been updated to reflect these changes, introducing new sections for different weapon types with corresponding datalists and acquisition forms. Each weapon category now has its own dedicated input field and acquisition method.The
script.jsfile has been refactored to support the new weapon categorization, with thedoAcquireWeaponfunction modified to accept a category parameter. This allows for more dynamic handling of weapon acquisition across different weapon types, improving the overall flexibility of the weapon management system.These changes represent a comprehensive overhaul of how weapons and items are categorized, displayed, and acquired within the application.
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Actionable comments posted: 1
🧹 Nitpick comments (4)
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📥 Commits
Reviewing files that changed from the base of the PR and between
ae832d0125and377e275742.📒 Files selected for processing (3)
src/controllers/custom/getItemListsController.ts(6 hunks)static/webui/index.html(3 hunks)static/webui/script.js(5 hunks)🧰 Additional context used
🪛 eslint
static/webui/script.js
[error] 549-549: '$' is not defined.
(no-undef)
[error] 550-550: '$' is not defined.
(no-undef)
[error] 553-553: 'doAcquireWeapon' is defined but never used.
(@typescript-eslint/no-unused-vars)
[error] 556-556: '$' is not defined.
(no-undef)
🔇 Additional comments (4)
@ -570,16 +570,12 @@ function doAcquireWeapon() {])});⚠️ Potential issue
Declare jQuery dependency.
The '$' variable is undefined. Add a declaration to fix the ESLint error:
📝 Committable suggestion
🧰 Tools
🪛 eslint
[error] 549-549: '$' is not defined.
(no-undef)
[error] 550-550: '$' is not defined.
(no-undef)