fix: selling MiscItems doesn't remove them from inventory #680

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Sainan merged 1 commits from sell-miscitem into main 2025-01-01 23:55:04 -08:00
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coderabbitai[bot] commented 2024-12-31 12:21:52 -08:00 (Migrated from github.com)
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Walkthrough

The pull request introduces enhancements to the selling process in the application by adding support for miscellaneous items during inventory transactions. The changes span two files: sellController.ts and sellTypes.ts.

In sellTypes.ts, the ISellRequest interface is extended with an optional MiscItems property, allowing for the inclusion of miscellaneous items in a sell request. Correspondingly, the sellController.ts has been updated to handle these miscellaneous items by iterating through them and adjusting the inventory accordingly.

The modification enables the selling mechanism to process additional types of items beyond the standard inventory, providing more flexibility in managing item transactions. The implementation ensures that miscellaneous items can be tracked and their quantities updated when sold.


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<!-- This is an auto-generated comment: summarize by coderabbit.ai --> <!-- walkthrough_start --> ## Walkthrough The pull request introduces enhancements to the selling process in the application by adding support for miscellaneous items during inventory transactions. The changes span two files: `sellController.ts` and `sellTypes.ts`. In `sellTypes.ts`, the `ISellRequest` interface is extended with an optional `MiscItems` property, allowing for the inclusion of miscellaneous items in a sell request. Correspondingly, the `sellController.ts` has been updated to handle these miscellaneous items by iterating through them and adjusting the inventory accordingly. The modification enables the selling mechanism to process additional types of items beyond the standard inventory, providing more flexibility in managing item transactions. The implementation ensures that miscellaneous items can be tracked and their quantities updated when sold. <!-- walkthrough_end --> <!-- internal state start --> <!-- FAHghAtBAEAqAWBLAztF0CGA7TBXALgPYQDmAplmQE4b5kAm0AxoQLasX4Bc0ADldEIAjAFZkm+RADcyqIQE9mhetQxChifADoMiaFAB8wY+CjHYmgDZkeAM0QAPHsjKXLiLCWgBZFEwCSdKyo9ISyWADk+NBUZKyEMtD48HHQtlRsaFgyWERU8sAAcrisQtQ8AGwAHAAMwACqLlQ8AMq6WNjGhiaQMBSMhLZ4RKQUqnSMLOycPPyCouKSMnKKLCo06po6et2mMAjo6NjDxOSUNBNK07k8NADu0MglrBj50ApK62oa2rr6EEYemZgMgqEwAPQsXIZNzUZDgjC8RDglxuADChGhhFhVC0+GQXGAACIScAAMRk6AAQX8o3OtAYj2er0Ug2Y8Gw5GQ5hS0AABqjLBisTi+WlcFgJIhMVl+aCIVD8DDrFR4YjkYLhUrsSq8cgxRy5GQKNB4vREPZGUQskxLLgVJh6ObJJiMJZoBysPR3J40oQBKw/K5LNgyIRcKhNHEQrgqB4vMkyI9g/G+BkmLJkFpqdBKA8oc7pR13UJLIQmABrD0YI0mjBOq2EdniKsW/m8DDyMv1rSBaNaXzIAJBfXQMgOFD47P+IaaaChWQAGiSvNsEqlMqjF1kghkAjIGCY8DQQVlfMHw+jfOXTDdPoTvL59foF77wTFa8lLpw1vrIgj0SJlkOR5Ioh4sFQ5qeJY8jZgAooex6BkOwahuGkanug/DlpmjIfEwsS0KmxzCGIEjQHcmjHnyb6wPIvBkGK2CMDRQQYhK+DXhRKSxPyb7sbkYroJQJAMow1qxLY1jkUBgrERuWDZgcqBHpySYUJ6GaoEBn4KW6miskMQECsGWrKtQYofHehCUb6c7Wi8HTkKaQZuGhEYntGspAR4IH+vIy53EgR4UTWuaENE/BkFI0oRjBmBMCwHGMrY/paMYxgUtSlh0BcRbaU2QEqLarxEZiqBsuOvD+pc/p8LgpaIEwY65JoiCyF00CFE2bq5WVWAFSuSbFSGeXlYIQxVTVjJ1bwDXuM1nBtTudzUEmLwOh4K7oOati2OlJJEl0wLyuC+D0bIKLBnRDFZvihKHeSlI0nS4yMk87AshN7JqdywBUrmZAPIQvDfm6aYg9Q538q+I5imy50MXxLTBm+ADaAC6BphWUdYNuJhWPm+o6kYsFFUVtxn+CjbgAEpkAAjrgsicVkuW2IeSaU4+p2I5dgo3bIeofog1hKUgKmes5VXMdpvLIEquASLGSYI0TNOWPTTMs0JuTUBzGZJD1iVsGaDIuShbmUOhnnBN58spr6sTawr6UZVlVI5eM+VG0N87iKN/UVZNDjVVQtUCHNjWLa1kgdcAMAAAoZAx4dgfjPDnn4xMAPw8NTqNBJjuts/rnPI8GWvMwrJcCmCZ0XfCAuN8LxKkgnAJAn0XrfRgBCnGM26TKbMwxBgDwfS8bz4coqibL8Oyd3sVyBvgAD6iD0Mga+xDFQMMGvCuvNE3SgL0aRkDUAAsGAAEw1GQt8VAAjEwADMTBVAArAAnEwFRkCvvQJgt9bBv3oAAdlvlUZ+GAr5/wgWoGot9/iAmXlMVeG8t472iu1Va9A179FQUAA=== --> <!-- internal state end --> <!-- tips_start --> --- Thank you for using CodeRabbit. 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coderabbitai[bot] (Migrated from github.com) reviewed 2024-12-31 12:27:13 -08:00
coderabbitai[bot] (Migrated from github.com) left a comment
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Actionable comments posted: 0

🧹 Nitpick comments (1)
src/types/sellTypes.ts (1)

10-10: Good addition but consider consistent naming with existing properties.

Adding MiscItems?: ISellItem[]; is coherent with the codebase’s approach. However, to ensure naming consistency and clarity within your enumerated categories (e.g., Suits, LongGuns), confirm that the new property matches organizational naming patterns and consider if you should rename it to something like Misc for uniformity.

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Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 48aa145a20 and fe04a20e26.

📒 Files selected for processing (2)
  • src/controllers/api/sellController.ts (1 hunks)
  • src/types/sellTypes.ts (1 hunks)
🔇 Additional comments (1)
src/controllers/api/sellController.ts (1)

89-98: Validate item existence and ensure zero or negative counts are handled gracefully.

This new block correctly iterates over MiscItems. However, you should consider:

  1. Existence checks: Some item strings might not exist in inventory, leading to silent failures if addMiscItems does not handle missing items or negative quantity well.
  2. Error prevention: Evaluate whether additional checks are needed to ensure the system doesn’t incorrectly subtract beyond the available count in cases of misconfiguration or user error.
  3. Consistency: Align logic for removing items with the approach used for Suits, LongGuns, Pistols, etc. This reduces code duplication and ensures error handling consistency.

Would you like a script to search the codebase for other inventory removal calls to confirm consistent patterns?

**Actionable comments posted: 0** <details> <summary>🧹 Nitpick comments (1)</summary><blockquote> <details> <summary>src/types/sellTypes.ts (1)</summary><blockquote> `10-10`: **Good addition but consider consistent naming with existing properties.** Adding `MiscItems?: ISellItem[];` is coherent with the codebase’s approach. However, to ensure naming consistency and clarity within your enumerated categories (e.g., Suits, LongGuns), confirm that the new property matches organizational naming patterns and consider if you should rename it to something like `Misc` for uniformity. </blockquote></details> </blockquote></details> <details> <summary>📜 Review details</summary> **Configuration used: .coderabbit.yaml** **Review profile: CHILL** **Plan: Pro** <details> <summary>📥 Commits</summary> Reviewing files that changed from the base of the PR and between 48aa145a202624270600e73d2479e1a1c6fd7220 and fe04a20e261c3c859c6e4dc2f3d7281a49c7ab02. </details> <details> <summary>📒 Files selected for processing (2)</summary> * `src/controllers/api/sellController.ts` (1 hunks) * `src/types/sellTypes.ts` (1 hunks) </details> <details> <summary>🔇 Additional comments (1)</summary> <details> <summary>src/controllers/api/sellController.ts (1)</summary> `89-98`: **Validate item existence and ensure zero or negative counts are handled gracefully.** This new block correctly iterates over `MiscItems`. However, you should consider: 1. **Existence checks**: Some item strings might not exist in inventory, leading to silent failures if `addMiscItems` does not handle missing items or negative quantity well. 2. **Error prevention**: Evaluate whether additional checks are needed to ensure the system doesn’t incorrectly subtract beyond the available count in cases of misconfiguration or user error. 3. **Consistency**: Align logic for removing items with the approach used for Suits, LongGuns, Pistols, etc. This reduces code duplication and ensures error handling consistency. Would you like a script to search the codebase for other inventory removal calls to confirm consistent patterns? </details> </details> </details> <!-- This is an auto-generated comment by CodeRabbit for review status -->
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