improve: for "make rank 30", also make respective exalted items rank 30 #648
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Closes #478
Closes #644
Walkthrough
The pull request introduces modifications to two files:
src/controllers/custom/getItemListsController.ts
andstatic/webui/script.js
. In the controller file, a newexalted
property is added to the warframe objects in the response, expanding the data structure. In thescript.js
file, changes are made to theaddGearExp
andupdateInventory
functions to handle experience point allocation for exalted items. The modifications aim to improve the handling of frame-specific weapons by adding logic to level up exalted weapons when the main warframe is leveled. The changes focus on enhancing the inventory management and experience point allocation mechanism, particularly for special and exalted items.Assessment against linked issues
The changes directly address the requirements in issue #478 by implementing a mechanism to level up frame-specific (exalted) weapons when the main warframe is leveled. The modifications in
script.js
ensure that exalted items receive experience points when the primary item is leveled, making it easier for users to test builds and manage their inventory.Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media?
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Actionable comments posted: 0
🧹 Nitpick comments (1)
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro
📥 Commits
Reviewing files that changed from the base of the PR and between
b5e0712675
and 8cac285e8f6037b499285646ff6c70c144b17008.📒 Files selected for processing (2)
src/controllers/custom/getItemListsController.ts
(1 hunks)static/webui/script.js
(2 hunks)🔇 Additional comments (2)
static/webui/script.js (2)
206-213
: Check for undefinedexaltedItem
before accessing its properties.If
data.SpecialItems.find(...)
does not return a matching item,exaltedItem
may be undefined. AccessingexaltedItem.XP
could cause a runtime error. Consider adding a safety check (e.g.,if (exaltedItem && exaltedItem.XP < 800_000) ...
) to avoid potential null reference exceptions.573-575
: Verify if skipping inventory updates for “SpecialItems” is intentional.This condition prevents
updateInventory()
from being called whencategory
is"SpecialItems"
, which might lead to stale UI data if special items need an update. Confirm whether this is desired behavior or if you want to update the inventory regardless of category.Actionable comments posted: 0
🧹 Nitpick comments (1)
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro
📥 Commits
Reviewing files that changed from the base of the PR and between 8cac285e8f6037b499285646ff6c70c144b17008 and 75271f0e757805f0a7b198bf18b4337922efbbea.
📒 Files selected for processing (1)
static/webui/script.js
(2 hunks)🧰 Additional context used
🪛 eslint
static/webui/script.js
[error] 211-211: Replace
"SpecialItems",·exaltedItem.ItemId.$oid,·exaltedCap·-·exaltedItem.XP
with⏎············································"SpecialItems",⏎············································exaltedItem.ItemId.$oid,⏎············································exaltedCap·-·exaltedItem.XP⏎········································
(prettier/prettier)
🔇 Additional comments (2)
static/webui/script.js (2)
574-576
: LGTM! Performance optimization for exalted item updates.The condition prevents unnecessary inventory updates when adding XP to special items, which is a good optimization since the parent warframe's update will trigger the necessary UI refresh.
206-214
: Verify exalted property usage in the codebase.Let's verify how the exalted property is defined and used across the codebase.
✅ Verification successful
Let's search for the itemMap definition and initialization to understand how the exalted property is structured.
Let's search for the initialization of the itemMap and any item definitions that might contain exalted properties.
Let's check the endpoint response and item list data structure.
Let's check the getItemListsController implementation and any related data files.
Let's check the itemDataService implementation and any warframe-related data structures.
Let's check the complete itemMap initialization to understand how exalted weapons are defined.
Based on the code analysis, I can now provide a final response about the exalted weapons implementation:
Implementation correctly handles exalted weapons leveling
The implementation properly handles the leveling of exalted weapons when a warframe reaches rank 30:
"exalted" in itemMap[item.ItemType]
data.SpecialItems
The exalted property and its usage are consistent with the PR objective of leveling up exalted items when their associated warframe reaches rank 30.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
Length of output: 1005
Script:
Length of output: 2116
Script:
Length of output: 1615
Script:
Length of output: 4189
Script:
Length of output: 5098
Script:
Length of output: 6278
Script:
Length of output: 7265
🧰 Tools
🪛 eslint
[error] 211-211: Replace
"SpecialItems",·exaltedItem.ItemId.$oid,·exaltedCap·-·exaltedItem.XP
with⏎············································"SpecialItems",⏎············································exaltedItem.ItemId.$oid,⏎············································exaltedCap·-·exaltedItem.XP⏎········································
(prettier/prettier)
Actionable comments posted: 0
🧹 Nitpick comments (2)
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro
📥 Commits
Reviewing files that changed from the base of the PR and between 75271f0e757805f0a7b198bf18b4337922efbbea and accd3018d66ffd4aaba9031687a6d51f9152f0c8.
📒 Files selected for processing (1)
static/webui/script.js
(2 hunks)🧰 Additional context used
🪛 eslint
static/webui/script.js
[error] 211-211: Replace
"SpecialItems",·exaltedItem.ItemId.$oid,·exaltedCap·-·exaltedItem.XP
with⏎············································"SpecialItems",⏎············································exaltedItem.ItemId.$oid,⏎············································exaltedCap·-·exaltedItem.XP⏎········································
(prettier/prettier)