add worldSate Event #2548
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add worldState Event in game but some event has bug cant play like RecurringGhoul HeatFissures server not give Correct response
The baro stuff is just excessive. We already have a cheat for giving him his full stock.
WIP: add worldSate Eventto add worldSate Eventadd worldSate Eventto WIP: add worldSate EventWIP: add worldSate Eventto add worldSate Eventnow BaroTenno add to worldStatePanel likes other event
update baro.json
@ -239,7 +239,13 @@ dict = {
worldState_affinityBoost: `经验加成`,
worldState_resourceBoost: `资源加成`,
worldState_starDays: `活动:星日`,
worldState_TennoCon: `TennoCon中继站`,
where is English translations?
@ -53,0 +55,4 @@
HealthPct?: number;
Regions?: number[];
OptionalInMission?: boolean;
UpgradeIds?: { $oid: string }[];
we have
IOid
for that@ -53,0 +62,4 @@
credits: number;
xp: number;
items: string[];
countedItems: never[];
countedItems?: ITypeCount[];
@ -53,0 +85,4 @@
icon: string;
requiredItems: string[];
consumeRequiredItems: boolean;
missionReward: { randomizedItems: string };
missionReward
has the same structure as the objects inInterimRewards
@ -53,0 +89,4 @@
vipAgent: string;
leadersAlwaysAllowed: boolean;
goalTag: string;
levelAuras: never[];
levelAuras: string[];
@ -53,0 +109,4 @@
ItemType?: string;
JobAffiliationTag?: string;
JobCurrentVersion?: { $oid: string };
Jobs?: {
Jobs
andPreviousJobs
here follows the same structure asJobs
inISyndicateMissionInfo
Pull request closed