feat(webui): edit suit invigorations #2478

Merged
Sainan merged 12 commits from nyaoouo/SpaceNinjaServer:ImplEditSuitInvigorationUpgradeController into main 2025-07-14 20:33:38 -07:00
7 changed files with 56 additions and 30 deletions
Showing only changes of commit 4f6f8a2c81 - Show all commits

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@ -1,5 +1,6 @@
import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addMiscItems, getInventory } from "@/src/services/inventoryService";
import { TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
@ -73,4 +74,5 @@ export const gildWeaponController: RequestHandler = async (req, res) => {
InventoryChanges: inventoryChanges,
AffiliationMods: affiliationMods
});
sendWsBroadcastTo(accountId, { update_inventory: true });
};

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@ -1,5 +1,6 @@
import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import {
getInventory,
@ -194,4 +195,5 @@ export const modularWeaponCraftingController: RequestHandler = async (req, res)
MiscItems: miscItemChanges
}
});
sendWsBroadcastTo(accountId, { update_inventory: true });
};

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@ -15,6 +15,7 @@ import {
} from "@/src/services/inventoryService";
import { getDefaultUpgrades } from "@/src/services/itemDataService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { sendWsBroadcastTo } from "@/src/services/wsService";
import { modularWeaponTypes } from "@/src/helpers/modularWeaponHelper";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { EquipmentFeatures } from "@/src/types/equipmentTypes";
@ -68,6 +69,7 @@ export const modularWeaponSaleController: RequestHandler = async (req, res) => {
res.json({
InventoryChanges: inventoryChanges
});
sendWsBroadcastTo(accountId, { update_inventory: true });
} else {
throw new Error(`unknown modularWeaponSale op: ${String(req.query.op)}`);
}

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@ -16,15 +16,28 @@ export const playerSkillsController: RequestHandler = async (req, res) => {
inventory.PlayerSkills[request.Skill as keyof IPlayerSkills]++;
const inventoryChanges: IInventoryChanges = {};
if (request.Skill == "LPS_COMMAND" && inventory.PlayerSkills.LPS_COMMAND == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/Consumable/CrewmateBall",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
if (request.Skill == "LPS_COMMAND") {
if (inventory.PlayerSkills.LPS_COMMAND == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/Consumable/CrewmateBall",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
}
} else if (request.Skill == "LPS_DRIFT_RIDING") {
if (inventory.PlayerSkills.LPS_DRIFT_RIDING == 9) {
const consumablesChanges = [
{
ItemType: "/Lotus/Types/Restoratives/ErsatzSummon",
ItemCount: 1
}
];
addConsumables(inventory, consumablesChanges);
inventoryChanges.Consumables = consumablesChanges;
}
}
await inventory.save();

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@ -1662,28 +1662,34 @@ export const applyClientEquipmentUpdates = (
item.XP ??= 0;
item.XP += XP;
let xpItemType = item.ItemType;
if (item.ModularParts) {
for (const part of item.ModularParts) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const partType = ExportWeapons[part]?.partType;
if (partType !== undefined && xpEarningParts.indexOf(partType) != -1) {
xpItemType = part;
break;
if (
categoryName != "SpecialItems" ||
item.ItemType == "/Lotus/Powersuits/Khora/Kavat/KhoraKavatPowerSuit" ||
item.ItemType == "/Lotus/Powersuits/Khora/Kavat/KhoraPrimeKavatPowerSuit"
) {
let xpItemType = item.ItemType;
if (item.ModularParts) {
for (const part of item.ModularParts) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const partType = ExportWeapons[part]?.partType;
if (partType !== undefined && xpEarningParts.indexOf(partType) != -1) {
xpItemType = part;
break;
}
}
logger.debug(`adding xp to ${xpItemType} for modular item ${fromOid(ItemId)} (${item.ItemType})`);
}
logger.debug(`adding xp to ${xpItemType} for modular item ${fromOid(ItemId)} (${item.ItemType})`);
}
const xpinfoIndex = inventory.XPInfo.findIndex(x => x.ItemType == xpItemType);
if (xpinfoIndex !== -1) {
const xpinfo = inventory.XPInfo[xpinfoIndex];
xpinfo.XP += XP;
} else {
inventory.XPInfo.push({
ItemType: xpItemType,
XP: XP
});
const xpinfoIndex = inventory.XPInfo.findIndex(x => x.ItemType == xpItemType);
if (xpinfoIndex !== -1) {
const xpinfo = inventory.XPInfo[xpinfoIndex];
xpinfo.XP += XP;
} else {
inventory.XPInfo.push({
ItemType: xpItemType,
XP: XP
});
}
}
}

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@ -282,6 +282,7 @@ function fetchItemList() {
});
const syndicateNone = document.createElement("option");
syndicateNone.value = "";
syndicateNone.textContent = loc("cheats_none");
document.getElementById("changeSyndicate").innerHTML = "";
document.getElementById("changeSyndicate").appendChild(syndicateNone);

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@ -61,7 +61,7 @@ dict = {
code_pigment: `Pigmento`,
code_mature: `Listo para el combate`,
code_unmature: `Regresar el envejecimiento genético`,
code_succChange: `[UNTRANSLATED] Successfully changed.`,
code_succChange: `Cambiado correctamente`,
login_description: `Inicia sesión con las credenciales de tu cuenta OpenWF (las mismas que usas en el juego al conectarte a este servidor).`,
login_emailLabel: `Dirección de correo electrónico`,
login_passwordLabel: `Contraseña`,
@ -124,7 +124,7 @@ dict = {
detailedView_archonShardsDescription2: `Ten en cuenta que cada fragmento de archón tarda un poco en aplicarse al cargar`,
detailedView_valenceBonusLabel: `Bônus de Valência`,
detailedView_valenceBonusDescription: `Puedes establecer o quitar el bono de valencia de tu arma.`,
detailedView_modularPartsLabel: `[UNTRANSLATED] Change Modular Parts`,
detailedView_modularPartsLabel: `Cambiar partes modulares`,
detailedView_editSuitInvigoration: `[UNTRANSLATED] Edit Suit Invigoration`,
mods_addRiven: `Agregar Agrietado`,