chore(webui): improving inconsistent string #2381

Closed
Animan8000 wants to merge 10 commits from Animan8000/SpaceNinjaServer:translation into main
6 changed files with 6 additions and 6 deletions

View File

@ -285,7 +285,7 @@ dict = {
upgrade_OnExecutionAmmo: `[UNTRANSLATED] 100% Primary and Secondary Magazine Refill on Mercy`, upgrade_OnExecutionAmmo: `[UNTRANSLATED] 100% Primary and Secondary Magazine Refill on Mercy`,
upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] 100% chance to drop a Health Orb on Mercy`, upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] 100% chance to drop a Health Orb on Mercy`,
upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] 50% chance to drop an Energy Orb on Mercy`, upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] 50% chance to drop an Energy Orb on Mercy`,
upgrade_OnFailHackReset: `[UNTRANSLATED] +50% to retry on Hacking failure`, upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`,
upgrade_DamageReductionOnHack: `[UNTRANSLATED] 75% Damage Reduction while Hacking`, upgrade_DamageReductionOnHack: `[UNTRANSLATED] 75% Damage Reduction while Hacking`,
upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`, upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`,
upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`, upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`,

View File

@ -284,7 +284,7 @@ dict = {
upgrade_OnExecutionAmmo: `100% Primary and Secondary Magazine Refill on Mercy`, upgrade_OnExecutionAmmo: `100% Primary and Secondary Magazine Refill on Mercy`,
upgrade_OnExecutionHealthDrop: `100% chance to drop a Health Orb on Mercy`, upgrade_OnExecutionHealthDrop: `100% chance to drop a Health Orb on Mercy`,
upgrade_OnExecutionEnergyDrop: `50% chance to drop an Energy Orb on Mercy`, upgrade_OnExecutionEnergyDrop: `50% chance to drop an Energy Orb on Mercy`,
upgrade_OnFailHackReset: `+50% to retry on Hacking failure`, upgrade_OnFailHackReset: `50% chance to retry on Hacking failure`,
upgrade_DamageReductionOnHack: `75% Damage Reduction while Hacking`, upgrade_DamageReductionOnHack: `75% Damage Reduction while Hacking`,
upgrade_OnExecutionReviveCompanion: `Mercy Kills reduce Companion Recovery by 15s`, upgrade_OnExecutionReviveCompanion: `Mercy Kills reduce Companion Recovery by 15s`,
upgrade_OnExecutionParkourSpeed: `+60% Parkour Speed after a Mercy for 15s`, upgrade_OnExecutionParkourSpeed: `+60% Parkour Speed after a Mercy for 15s`,

View File

@ -285,7 +285,7 @@ dict = {
upgrade_OnExecutionAmmo: `Recarga al 100% el cargador primario y secundario tras ejecución (Misericordia)`, upgrade_OnExecutionAmmo: `Recarga al 100% el cargador primario y secundario tras ejecución (Misericordia)`,
upgrade_OnExecutionHealthDrop: `100% de probabilidad de soltar un orbe de salud tras ejecución (Misericordia)`, upgrade_OnExecutionHealthDrop: `100% de probabilidad de soltar un orbe de salud tras ejecución (Misericordia)`,
upgrade_OnExecutionEnergyDrop: `50% de probabilidad de soltar un orbe de energía tras ejecución (Misericordia)`, upgrade_OnExecutionEnergyDrop: `50% de probabilidad de soltar un orbe de energía tras ejecución (Misericordia)`,
upgrade_OnFailHackReset: `+50% de probabilidad de reintento al fallar un hackeo`, upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`,
upgrade_DamageReductionOnHack: `75% de reducción de daño al hackear`, upgrade_DamageReductionOnHack: `75% de reducción de daño al hackear`,
upgrade_OnExecutionReviveCompanion: `Las ejecuciones reducen el tiempo de recuperación del compañero en 15s`, upgrade_OnExecutionReviveCompanion: `Las ejecuciones reducen el tiempo de recuperación del compañero en 15s`,
upgrade_OnExecutionParkourSpeed: `+60% de velocidad de parkour durante 15s tras una ejecución`, upgrade_OnExecutionParkourSpeed: `+60% de velocidad de parkour durante 15s tras una ejecución`,

View File

@ -285,7 +285,7 @@ dict = {
upgrade_OnExecutionAmmo: `100% de rechargement des armes primaires et secondaires sur une une miséricorde`, upgrade_OnExecutionAmmo: `100% de rechargement des armes primaires et secondaires sur une une miséricorde`,
upgrade_OnExecutionHealthDrop: `100% de chance de drop une orbe de santé sur une miséricorde`, upgrade_OnExecutionHealthDrop: `100% de chance de drop une orbe de santé sur une miséricorde`,
upgrade_OnExecutionEnergyDrop: `50% de chance de drop une orbe d'énergie sur une miséricorde`, upgrade_OnExecutionEnergyDrop: `50% de chance de drop une orbe d'énergie sur une miséricorde`,
upgrade_OnFailHackReset: `[UNTRANSLATED] +50% to retry on Hacking failure`, upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`,
upgrade_DamageReductionOnHack: `75% de réduction de dégâts pendant un piratage`, upgrade_DamageReductionOnHack: `75% de réduction de dégâts pendant un piratage`,
upgrade_OnExecutionReviveCompanion: `Les miséricordes réduisent le temps de récupération du compagnon de 15s`, upgrade_OnExecutionReviveCompanion: `Les miséricordes réduisent le temps de récupération du compagnon de 15s`,
upgrade_OnExecutionParkourSpeed: `+60% de vitesse de parkour pendant 15s après une miséricorde`, upgrade_OnExecutionParkourSpeed: `+60% de vitesse de parkour pendant 15s après une miséricorde`,

View File

@ -285,7 +285,7 @@ dict = {
upgrade_OnExecutionAmmo: `[UNTRANSLATED] 100% Primary and Secondary Magazine Refill on Mercy`, upgrade_OnExecutionAmmo: `[UNTRANSLATED] 100% Primary and Secondary Magazine Refill on Mercy`,
upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] 100% chance to drop a Health Orb on Mercy`, upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] 100% chance to drop a Health Orb on Mercy`,
upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] 50% chance to drop an Energy Orb on Mercy`, upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] 50% chance to drop an Energy Orb on Mercy`,
upgrade_OnFailHackReset: `[UNTRANSLATED] +50% to retry on Hacking failure`, upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`,
upgrade_DamageReductionOnHack: `[UNTRANSLATED] 75% Damage Reduction while Hacking`, upgrade_DamageReductionOnHack: `[UNTRANSLATED] 75% Damage Reduction while Hacking`,
upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`, upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`,
upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`, upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`,

View File

@ -285,7 +285,7 @@ dict = {
upgrade_OnExecutionAmmo: `怜悯之击可装填100%主要武器和次要武器弹匣容量`, upgrade_OnExecutionAmmo: `怜悯之击可装填100%主要武器和次要武器弹匣容量`,
upgrade_OnExecutionHealthDrop: `怜悯之击有100%几率掉落生命球`, upgrade_OnExecutionHealthDrop: `怜悯之击有100%几率掉落生命球`,
upgrade_OnExecutionEnergyDrop: `怜悯之击有50%几率掉落能量球`, upgrade_OnExecutionEnergyDrop: `怜悯之击有50%几率掉落能量球`,
upgrade_OnFailHackReset: `入侵失败后有+50%几率重新尝试`, upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`,
upgrade_DamageReductionOnHack: `入侵时,+75% 伤害减免`, upgrade_DamageReductionOnHack: `入侵时,+75% 伤害减免`,
upgrade_OnExecutionReviveCompanion: `怜悯之击减少15秒同伴复苏时间 `, upgrade_OnExecutionReviveCompanion: `怜悯之击减少15秒同伴复苏时间 `,
upgrade_OnExecutionParkourSpeed: `怜悯之击后+60% 跑酷速度持续15秒 `, upgrade_OnExecutionParkourSpeed: `怜悯之击后+60% 跑酷速度持续15秒 `,