diff --git a/static/webui/translations/de.js b/static/webui/translations/de.js index 73d78a66..6fe5b49c 100644 --- a/static/webui/translations/de.js +++ b/static/webui/translations/de.js @@ -285,7 +285,7 @@ dict = { upgrade_OnExecutionAmmo: `[UNTRANSLATED] 100% Primary and Secondary Magazine Refill on Mercy`, upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] 100% chance to drop a Health Orb on Mercy`, upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] 50% chance to drop an Energy Orb on Mercy`, - upgrade_OnFailHackReset: `[UNTRANSLATED] +50% to retry on Hacking failure`, + upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`, upgrade_DamageReductionOnHack: `[UNTRANSLATED] 75% Damage Reduction while Hacking`, upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`, upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`, diff --git a/static/webui/translations/en.js b/static/webui/translations/en.js index 65594d49..1ae16190 100644 --- a/static/webui/translations/en.js +++ b/static/webui/translations/en.js @@ -284,7 +284,7 @@ dict = { upgrade_OnExecutionAmmo: `100% Primary and Secondary Magazine Refill on Mercy`, upgrade_OnExecutionHealthDrop: `100% chance to drop a Health Orb on Mercy`, upgrade_OnExecutionEnergyDrop: `50% chance to drop an Energy Orb on Mercy`, - upgrade_OnFailHackReset: `+50% to retry on Hacking failure`, + upgrade_OnFailHackReset: `50% chance to retry on Hacking failure`, upgrade_DamageReductionOnHack: `75% Damage Reduction while Hacking`, upgrade_OnExecutionReviveCompanion: `Mercy Kills reduce Companion Recovery by 15s`, upgrade_OnExecutionParkourSpeed: `+60% Parkour Speed after a Mercy for 15s`, diff --git a/static/webui/translations/es.js b/static/webui/translations/es.js index 7b480e61..abd537b6 100644 --- a/static/webui/translations/es.js +++ b/static/webui/translations/es.js @@ -285,7 +285,7 @@ dict = { upgrade_OnExecutionAmmo: `Recarga al 100% el cargador primario y secundario tras ejecución (Misericordia)`, upgrade_OnExecutionHealthDrop: `100% de probabilidad de soltar un orbe de salud tras ejecución (Misericordia)`, upgrade_OnExecutionEnergyDrop: `50% de probabilidad de soltar un orbe de energía tras ejecución (Misericordia)`, - upgrade_OnFailHackReset: `+50% de probabilidad de reintento al fallar un hackeo`, + upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`, upgrade_DamageReductionOnHack: `75% de reducción de daño al hackear`, upgrade_OnExecutionReviveCompanion: `Las ejecuciones reducen el tiempo de recuperación del compañero en 15s`, upgrade_OnExecutionParkourSpeed: `+60% de velocidad de parkour durante 15s tras una ejecución`, diff --git a/static/webui/translations/fr.js b/static/webui/translations/fr.js index ef70cd6e..829727a7 100644 --- a/static/webui/translations/fr.js +++ b/static/webui/translations/fr.js @@ -285,7 +285,7 @@ dict = { upgrade_OnExecutionAmmo: `100% de rechargement des armes primaires et secondaires sur une une miséricorde`, upgrade_OnExecutionHealthDrop: `100% de chance de drop une orbe de santé sur une miséricorde`, upgrade_OnExecutionEnergyDrop: `50% de chance de drop une orbe d'énergie sur une miséricorde`, - upgrade_OnFailHackReset: `[UNTRANSLATED] +50% to retry on Hacking failure`, + upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`, upgrade_DamageReductionOnHack: `75% de réduction de dégâts pendant un piratage`, upgrade_OnExecutionReviveCompanion: `Les miséricordes réduisent le temps de récupération du compagnon de 15s`, upgrade_OnExecutionParkourSpeed: `+60% de vitesse de parkour pendant 15s après une miséricorde`, diff --git a/static/webui/translations/ru.js b/static/webui/translations/ru.js index 7f594867..dcb1d634 100644 --- a/static/webui/translations/ru.js +++ b/static/webui/translations/ru.js @@ -285,7 +285,7 @@ dict = { upgrade_OnExecutionAmmo: `[UNTRANSLATED] 100% Primary and Secondary Magazine Refill on Mercy`, upgrade_OnExecutionHealthDrop: `[UNTRANSLATED] 100% chance to drop a Health Orb on Mercy`, upgrade_OnExecutionEnergyDrop: `[UNTRANSLATED] 50% chance to drop an Energy Orb on Mercy`, - upgrade_OnFailHackReset: `[UNTRANSLATED] +50% to retry on Hacking failure`, + upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`, upgrade_DamageReductionOnHack: `[UNTRANSLATED] 75% Damage Reduction while Hacking`, upgrade_OnExecutionReviveCompanion: `[UNTRANSLATED] Mercy Kills reduce Companion Recovery by 15s`, upgrade_OnExecutionParkourSpeed: `[UNTRANSLATED] +60% Parkour Speed after a Mercy for 15s`, diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index d62614ca..7b155343 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -285,7 +285,7 @@ dict = { upgrade_OnExecutionAmmo: `怜悯之击可装填100%主要武器和次要武器弹匣容量`, upgrade_OnExecutionHealthDrop: `怜悯之击有100%几率掉落生命球`, upgrade_OnExecutionEnergyDrop: `怜悯之击有50%几率掉落能量球`, - upgrade_OnFailHackReset: `入侵失败后有+50%几率重新尝试`, + upgrade_OnFailHackReset: `[UNTRANSLATED] 50% chance to retry on Hacking failure`, upgrade_DamageReductionOnHack: `入侵时,+75% 伤害减免`, upgrade_OnExecutionReviveCompanion: `怜悯之击减少15秒同伴复苏时间 `, upgrade_OnExecutionParkourSpeed: `怜悯之击后+60% 跑酷速度,持续15秒 `,