fix: don't duplicate level key credits reward #1940
@ -858,8 +858,7 @@ export const addMissionRewards = async (
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for (const reward of fixedLevelRewards.levelKeyRewards2) {
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//quest stage completion credit rewards
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if (reward.rewardType == "RT_CREDITS") {
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inventory.RegularCredits += reward.amount;
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missionCompletionCredits += reward.amount;
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missionCompletionCredits += reward.amount; // will be added to inventory in addCredits
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continue;
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}
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MissionRewards.push({
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