fix: don't touch NemesisAbandonedRewards when spawning a lich #1275
@ -46,7 +46,7 @@ export const nemesisController: RequestHandler = async (req, res) => {
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}
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}
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});
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});
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} else if ((req.query.mode as string) == "s") {
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} else if ((req.query.mode as string) == "s") {
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const inventory = await getInventory(accountId, "Nemesis NemesisAbandonedRewards");
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const inventory = await getInventory(accountId, "Nemesis");
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const body = getJSONfromString<INemesisStartRequest>(String(req.body));
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const body = getJSONfromString<INemesisStartRequest>(String(req.body));
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body.target.fp = BigInt(body.target.fp);
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body.target.fp = BigInt(body.target.fp);
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@ -100,7 +100,6 @@ export const nemesisController: RequestHandler = async (req, res) => {
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MissionCount: 0,
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MissionCount: 0,
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LastEnc: 0
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LastEnc: 0
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};
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};
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inventory.NemesisAbandonedRewards = []; // unclear if we need to do this since the client also submits this with missionInventoryUpdate
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await inventory.save();
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await inventory.save();
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res.json({
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res.json({
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