fix: don't touch NemesisAbandonedRewards when spawning a lich #1275
@ -46,7 +46,7 @@ export const nemesisController: RequestHandler = async (req, res) => {
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            }
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					            }
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        });
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					        });
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    } else if ((req.query.mode as string) == "s") {
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					    } else if ((req.query.mode as string) == "s") {
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        const inventory = await getInventory(accountId, "Nemesis NemesisAbandonedRewards");
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					        const inventory = await getInventory(accountId, "Nemesis");
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        const body = getJSONfromString<INemesisStartRequest>(String(req.body));
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					        const body = getJSONfromString<INemesisStartRequest>(String(req.body));
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        body.target.fp = BigInt(body.target.fp);
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					        body.target.fp = BigInt(body.target.fp);
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@ -100,7 +100,6 @@ export const nemesisController: RequestHandler = async (req, res) => {
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            MissionCount: 0,
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					            MissionCount: 0,
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            LastEnc: 0
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					            LastEnc: 0
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        };
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					        };
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        inventory.NemesisAbandonedRewards = []; // unclear if we need to do this since the client also submits this with missionInventoryUpdate
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        await inventory.save();
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					        await inventory.save();
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        res.json({
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					        res.json({
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