fix: unable to spawn all enemies in simulacrum despite unlockAllScans #642

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Sainan merged 2 commits from scans into main 2024-12-28 09:31:10 -08:00
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coderabbitai[bot] commented 2024-12-27 12:13:06 -08:00 (Migrated from github.com)
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Important

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Review was skipped as selected files did not have any reviewable changes.

💤 Files selected but had no reviewable changes (1)
  • static/fixed_responses/allScans.json

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Walkthrough

The pull request introduces modifications to the viewController.ts file within the stats controllers. The changes involve importing the ExportEnemies module from warframe-public-export-plus and implementing a new conditional logic for scan data processing. When the config.unlockAllScans flag is enabled, the code populates the responseJson.Scans array with additional scan entries.

The implementation includes a mechanism to iterate through ExportEnemies.avatars and dynamically add scan entries for enemy types that are not already present in the existing scans. For these new entries, a fixed scan value of 9999 is assigned. This approach ensures comprehensive scan coverage and allows for potential expansion of scan data based on the configuration settings.


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<!-- This is an auto-generated comment: summarize by coderabbit.ai --> <!-- This is an auto-generated comment: skip review by coderabbit.ai --> > [!IMPORTANT] > ## Review skipped > > Review was skipped as selected files did not have any reviewable changes. > > <details> > <summary>💤 Files selected but had no reviewable changes (1)</summary> > > * static/fixed_responses/allScans.json > > </details> > > > > You can disable this status message by setting the `reviews.review_status` to `false` in the CodeRabbit configuration file. <!-- end of auto-generated comment: skip review by coderabbit.ai --> <!-- walkthrough_start --> ## Walkthrough The pull request introduces modifications to the `viewController.ts` file within the stats controllers. The changes involve importing the `ExportEnemies` module from `warframe-public-export-plus` and implementing a new conditional logic for scan data processing. When the `config.unlockAllScans` flag is enabled, the code populates the `responseJson.Scans` array with additional scan entries. The implementation includes a mechanism to iterate through `ExportEnemies.avatars` and dynamically add scan entries for enemy types that are not already present in the existing scans. For these new entries, a fixed scan value of 9999 is assigned. This approach ensures comprehensive scan coverage and allows for potential expansion of scan data based on the configuration settings. <!-- walkthrough_end --> <!-- internal state start --> <!-- FAHghAtBAEAqAWBLAztF0CGA7TBXALgPYQDmAplmQE4b5kAm0AxoQLasX4Bc0ADldEIAjAFZkm+RADcyqIQE9mhetQxChifADoMiaFAB8wY+CjHYmgDZkeAM0QAPHrixrr0ItGS8MAdxwYlpbQFGSsiLJoOMiIrLiWGExUuKzQKt6aZNAuloRMANYAgkEAykzYyMAAcilC1DwAbAAsAEzAAKrI9dAluq5YxoYmkDAUjIS2eESkoTR0jCzsnDz8gqLikjJyiiwqNOqaOnpDpjAI6OjYU8TklHMMSktY3NA0vl4prBhUigpKe2oNNpdPoIEZhmZgMgqEwAPQsZ5UQhBajIWHIfC0NFSCK+ADChERyOsVC0+GQXGAACIacAAMR06CFACSMzutAeyE+30UE2Y8Gw5EqwAQWXoiFsk0QRPouCYkQw0Eo71ivEIVHwXkxdA4z2gtnV0AABgBRBxqjUmyjhWRG/VI1L4eBZI2+b62GgcCC8XBCSyIJgQMjm9X4b2WXDIO2sZTxMhaaAAdU0SBwTpdOLI+MJ+CRKKodtsLgkiEJABpMEosOLJITAtA/Xl8mhUBh6CpGE7aPzxPlUBKPM7jQj7CQtDkm8VLGUKoWEiQWx5kvHoMypZqUBX0yEHChJFgF0aqLI1VgugApZCErQzs92740RToNU+hLzaC+FMhRERVAetjGoE07lHeCaFO2milq4QTyBWiq5IQvBoHQ9yoIQMgCNu+RkPIaGTKaIaWtav46FItDfFGcHVvqhpkIk8AePIvBZF2G6oFghCaoEx5too/CyJwUTGse3iEheV5YDeIGUZWyrfrmT6tu2Dyfk6lb4ExWTYIwir2A4nIgdAZERlkfIAJwWWZCbnKgFAClg8qoNuRYObW0GaL8igUFyVDSgurHMNQmLSt+YSKBpzGtseURMBGHZCduyDSa8J5iVkA7poo3xZBxXGWDx9B8SJnBaMYxgMkylgobQUFOYQg5iuICRzLVgiTMGFrvoaPp+gG8mQbIgzQFUWZoKwnWYMp9A8ARnVWmEv6Fg6xpulQHoYF6PX+oGHWhuGkZ2iFRrQnCCK5sSqLotq2K4gSRL5mSUbUrSwBDKAIzfuMkwYAQNyzByCxsLqLxvB87A8g2OzKKoBzAscYLvVAjzhPgAD6iD0MgqPHpmvgMKjGLfJqb2nNADQAIxCC0AAM9AAKxmQAHOTZnqA0ZCM3TtgNEIiTkwAzPQLSM00GAMPQ1O87YdNMGZADsoLgqTiwo+jmPY2QuP42MitAA= --> <!-- internal state end --> <!-- tips_start --> --- Thank you for using CodeRabbit. 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coderabbitai[bot] (Migrated from github.com) reviewed 2024-12-27 12:14:37 -08:00
coderabbitai[bot] (Migrated from github.com) left a comment
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Actionable comments posted: 0

🧹 Nitpick comments (1)
src/controllers/stats/viewController.ts (1)

27-31: Optimize lookup for large sets of avatars.

This block iterates over each key in ExportEnemies.avatars and calls find(...) on responseJson.Scans, resulting in O(n*m) complexity if both lists become large. Consider using a Set or Map for faster lookups:

 if (config.unlockAllScans) {
   responseJson.Scans = allScans;
-  for (const type of Object.keys(ExportEnemies.avatars)) {
-      if (!responseJson.Scans.find(x => x.type == type)) {
-          responseJson.Scans.push({ type, scans: 9999 });
-      }
-  }
+  const existingTypes = new Set(responseJson.Scans.map(x => x.type));
+  for (const type of Object.keys(ExportEnemies.avatars)) {
+    if (!existingTypes.has(type)) {
+      responseJson.Scans.push({ type, scans: 9999 });
+      existingTypes.add(type);
+    }
+  }
 }
📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 4d1bbff99e and 61b20d5981.

📒 Files selected for processing (1)
  • src/controllers/stats/viewController.ts (2 hunks)
🔇 Additional comments (1)
src/controllers/stats/viewController.ts (1)

7-7: Ensure ExportEnemies package is installed and consistent with other imports.

The newly introduced import appears correct. Verify that the warframe-public-export-plus package is installed in the project dependencies and that other modules are using a compatible version if necessary.

Verification successful

Package is installed and import usage is consistent

The verification shows that:

  • The warframe-public-export-plus package is properly installed with version ^0.5.15 in the project dependencies
  • The package is widely used across the codebase with various exports
  • This is the only import of ExportEnemies, making it a unique use case
  • All imports consistently use the same package name
🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Verify that `warframe-public-export-plus` is included in package.json or yarn.lock, etc.
fd package.json | xargs cat | jq '.dependencies."warframe-public-export-plus"'

Length of output: 90


Script:

#!/bin/bash
# Check for other imports of warframe-public-export-plus in the codebase
rg "from ['\"]warframe-public-export-plus['\"]" -g '*.ts' -g '*.js'

# Check if there are any other imports specifically for ExportEnemies
ast-grep --pattern 'import { $$$ExportEnemies$$$ } from "warframe-public-export-plus"'

Length of output: 1696

**Actionable comments posted: 0** <details> <summary>🧹 Nitpick comments (1)</summary><blockquote> <details> <summary>src/controllers/stats/viewController.ts (1)</summary><blockquote> `27-31`: **Optimize lookup for large sets of avatars.** This block iterates over each key in `ExportEnemies.avatars` and calls `find(...)` on `responseJson.Scans`, resulting in O(n*m) complexity if both lists become large. Consider using a `Set` or `Map` for faster lookups: ```diff if (config.unlockAllScans) { responseJson.Scans = allScans; - for (const type of Object.keys(ExportEnemies.avatars)) { - if (!responseJson.Scans.find(x => x.type == type)) { - responseJson.Scans.push({ type, scans: 9999 }); - } - } + const existingTypes = new Set(responseJson.Scans.map(x => x.type)); + for (const type of Object.keys(ExportEnemies.avatars)) { + if (!existingTypes.has(type)) { + responseJson.Scans.push({ type, scans: 9999 }); + existingTypes.add(type); + } + } } ``` </blockquote></details> </blockquote></details> <details> <summary>📜 Review details</summary> **Configuration used: .coderabbit.yaml** **Review profile: CHILL** **Plan: Pro** <details> <summary>📥 Commits</summary> Reviewing files that changed from the base of the PR and between 4d1bbff99e55b8ddac60197a0331f79e780d17e1 and 61b20d59819bb6e85f6bac13d284aedd0baf5c97. </details> <details> <summary>📒 Files selected for processing (1)</summary> * `src/controllers/stats/viewController.ts` (2 hunks) </details> <details> <summary>🔇 Additional comments (1)</summary> <details> <summary>src/controllers/stats/viewController.ts (1)</summary> `7-7`: **Ensure `ExportEnemies` package is installed and consistent with other imports.** The newly introduced import appears correct. Verify that the `warframe-public-export-plus` package is installed in the project dependencies and that other modules are using a compatible version if necessary. <details> <summary>✅ Verification successful</summary> **Package is installed and import usage is consistent** The verification shows that: - The `warframe-public-export-plus` package is properly installed with version `^0.5.15` in the project dependencies - The package is widely used across the codebase with various exports - This is the only import of `ExportEnemies`, making it a unique use case - All imports consistently use the same package name </details> <details> <summary>🏁 Scripts executed</summary> The following scripts were executed for the analysis: Script: ```shell #!/bin/bash # Verify that `warframe-public-export-plus` is included in package.json or yarn.lock, etc. fd package.json | xargs cat | jq '.dependencies."warframe-public-export-plus"' ``` Length of output: 90 --- Script: ```shell #!/bin/bash # Check for other imports of warframe-public-export-plus in the codebase rg "from ['\"]warframe-public-export-plus['\"]" -g '*.ts' -g '*.js' # Check if there are any other imports specifically for ExportEnemies ast-grep --pattern 'import { $$$ExportEnemies$$$ } from "warframe-public-export-plus"' ``` Length of output: 1696 </details> </details> </details> </details> <!-- This is an auto-generated comment by CodeRabbit for review status -->
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