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4937cf7f59
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fix: handle refresh request for a single dojo component (#1136)
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Reviewed-on: #1136
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2025-03-09 11:16:17 -07:00 |
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77aa1caa8f
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feat: dojo room destruction stage (#1089)
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Closes #1074
Based on what I could find, apparently only rooms need 2 hours to destroy and decos are removed instantly.
Reviewed-on: #1089
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2025-03-06 07:19:01 -08:00 |
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c4ab496aa3
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feat: dojo decorations (#1079)
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Closes #525
Reviewed-on: #1079
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2025-03-05 23:54:47 -08:00 |
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fba1808b07
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fix: failure to create a new dojo
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Build / build (20) (push) Successful in 1m9s
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2025-03-04 19:31:23 +01:00 |
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36d12e08c7
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chore: turn guild DojoComponents into a DocumentArray (#1070)
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and use .id for setDojoComponentMessage
Reviewed-on: #1070
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2025-03-03 05:46:16 -08:00 |
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cf50738d34
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feat: setDojoComponentMessage (#948)
Build / build (20) (push) Successful in 56s
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Build / build (18) (push) Successful in 40s
Closes #946
Reviewed-on: #948
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2025-02-11 20:11:31 -08:00 |
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7fdb59f6c9
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feat: dojo room energy & capacity costs & gains (#633)
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2024-12-23 23:12:21 +01:00 |
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987b05a334
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chore: update express to v5 (#599)
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2024-12-22 15:42:24 +01:00 |
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722a9aba5b
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improve: suppress no-misued-promises when declaring RequestHandler (#332)
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2024-06-20 11:47:21 +02:00 |
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e35a7fd69f
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feat: implement startDojoRecipeController to place new rooms in Dojo (#273)
Co-authored-by: Sainan <Sainan@users.noreply.github.com>
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2024-06-06 16:55:37 +02:00 |
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e3f543d9be
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improve: ensure 'npm run lint' passes without errors (#249)
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2024-06-01 13:03:27 +02:00 |
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63712121af
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feat: more work on clans (#214)
Co-authored-by: Sainan <Sainan@users.noreply.github.com>
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2024-05-16 01:34:38 +02:00 |
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