ab9cc685eb
fix: exclude capture as a mission type for sorties ( #1909 )
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Closes #1865
Reviewed-on: #1909
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-29 02:05:18 -07:00
5df533a7fb
chore: auto-generate "daily special" for fish vendors ( #1902 )
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Trying to go a bit more towards an "auto-generate by default" approach, with manual overrides where needed.
Reviewed-on: #1902
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-28 14:01:17 -07:00
9417aa3c84
fix: only consider market-listed blueprints for login reward ( #1900 )
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Closes #1882
Reviewed-on: #1900
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-28 14:01:02 -07:00
9042e85355
feat: infested lich rewards ( #1898 )
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Closes #1884
Reviewed-on: #1898
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-28 14:00:38 -07:00
7a295a86ec
fix: handle boosters in store item utilities ( #1894 )
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e.g. `/Lotus/Types/StoreItems/Boosters/AffinityBoosterStoreItem`
Reviewed-on: #1894
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-28 14:00:06 -07:00
45748fa8be
fix: import failing for LotusCustomization from live ( #1891 )
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Reviewed-on: #1891
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-27 14:20:52 -07:00
afec59e8a6
feat: skipClanKeyCrafting cheat ( #1883 )
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Closes #1843
Reviewed-on: #1883
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-27 12:38:55 -07:00
ee1a49f5f2
feat: handle NemesisKillConvert at missionInventoryUpdate ( #1880 )
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Closes #1848
Reviewed-on: #1880
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-27 12:38:48 -07:00
9e94083875
feat: handle KubrowPetEggs in missionInventoryUpdate ( #1876 )
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Closes #1866
Reviewed-on: #1876
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-27 12:36:00 -07:00
db0e0d80dd
chore: remove PropertyTextHash from auto-generated vendors
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2025-04-27 07:20:04 +02:00
e23d865044
fix: use a list of "known good" syndicate missions ( #1874 )
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Closes #1870
Reviewed-on: #1874
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 19:27:50 -07:00
c7658b5b20
chore: use parallelForeach in removePigmentsFromGuildMembers
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2025-04-27 04:22:18 +02:00
267357871b
feat: handle HenchmenKilled & HintProgress incrementing ( #1877 )
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Closes #1807
Reviewed-on: #1877
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 15:25:47 -07:00
cf5ed0442d
fix: don't assume rewardInfo.node is in ExportRegions ( #1879 )
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Fixes #1878
Reviewed-on: #1879
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 14:23:00 -07:00
ca1b6c31b6
fix: give rewards for completing a capture mission ( #1872 )
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Reviewed-on: #1872
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:57:03 -07:00
d66c474bfc
fix: some issues with sortie generation ( #1871 )
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Now using sortieTilesets as a source of truth for allowed mission nodes as it's based only on real sorties, also added disallowed mission types for FC_OROKIN (Corrupted Vor) that otherwise cause a script error.
Closes #1865
Reviewed-on: #1871
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:56:41 -07:00
781f01520f
feat: save lotus customization ( #1864 )
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Closes #768
Reviewed-on: #1864
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:56:22 -07:00
75c011e3cb
fix: don't set IsNew flag for starting gear ( #1859 )
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Reviewed-on: #1859
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:56:06 -07:00
4d4f885c8e
feat: dontSubtractConsumables cheat ( #1857 )
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Closes #1838
Reviewed-on: #1857
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:55:45 -07:00
66d1a65e63
fix: handle credits & platinum prices from vendors ( #1856 )
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Fixes #1837
Reviewed-on: #1856
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:55:03 -07:00
48eefd8db1
fix: don't give droptable rewards for non-assassination sortie missions ( #1855 )
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Closes #1835
Reviewed-on: #1855
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:54:54 -07:00
4a6a5ea9cc
feat: handle WeaponSkins picked up in missions ( #1854 )
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For sigils.
Closes #1839
Reviewed-on: #1854
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:54:38 -07:00
a90d3a5156
feat: gardening ( #1849 )
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Reviewed-on: #1849
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-26 11:54:06 -07:00
883426e429
fix: align guild advertisment vendor rotation to monday 0 UTC ( #1858 )
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Reviewed-on: #1858
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 21:26:16 -07:00
13432bf034
fix: future-proof oid string generation ( #1847 )
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This ensures they are still 24 bytes long even past the year 2106. :^)
Reviewed-on: #1847
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 18:55:09 -07:00
a1267e5f64
chore: add temple vendor manifest ( #1851 )
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Closes #1850
Reviewed-on: #1851
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 18:54:52 -07:00
2058207b6a
fix: nemesis fp from client could be of type number
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2025-04-26 03:15:58 +02:00
c7c416c100
chore: simplify arguments defaulted to undefined
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2025-04-26 00:40:57 +02:00
90e97d7888
chore: auto-generate guild advertisment vendor ( #1845 )
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With this, preprocessing is simplified to just refreshing expiry dates. No real change to auto-generation logic.
Reviewed-on: #1845
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 15:12:45 -07:00
6f64690b91
fix: refresh duviri seed after non-quit completion of a duviri game mode ( #1834 )
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Reviewed-on: #1834
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:56:40 -07:00
143b358a03
chore: always update rewardSeed in missionInventoryUpdate ( #1833 )
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This should be slightly more faithful. Also logging a warning in case we have a mismatch as that shouldn't happen.
Reviewed-on: #1833
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:54:11 -07:00
0b75757277
chore: improve distribution of rewardSeed ( #1831 )
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This was previously not ideal due to float imprecision, but now it's 64 bits and there's enough entropy for all of them.
Reviewed-on: #1831
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:53:54 -07:00
fd7f4c9e92
feat: calendar progress ( #1830 )
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Closes #1775
Reviewed-on: #1830
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:53:34 -07:00
fa6fac494b
fix: some problems with 1999 calendar rotation ( #1829 )
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- First day was incorrect for summer & autumn
- Only 1 reward was shown, now is a choice of 2
- Only 1 upgrade was shown, now is a choice of 3
- First 2 challenges in the season are now guaranteed to be "easy"
Reviewed-on: #1829
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:53:04 -07:00
6b3f524574
feat: sortie mission credit rewards ( #1828 )
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Closes #1820
Reviewed-on: #1828
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:52:42 -07:00
506365f97e
feat: auto-generate debt token vendor manifest ( #1827 )
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Yet another pretty big change to how these things are generated, but getting closer to where we wanna be now.
Reviewed-on: #1827
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:52:31 -07:00
70646160c3
fix: give no rewards if there are no qualifications ( #1826 )
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Fixes #1823
Reviewed-on: #1826
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:52:16 -07:00
3ffa4a7fd3
fix: exclude some more nodes from syndicate missions ( #1825 )
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Closes #1819
Reviewed-on: #1825
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-25 11:51:54 -07:00
409c089d11
feat: handle account already owning a nightwave skin item ( #1814 )
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Closes #1811
Reviewed-on: #1814
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-24 11:24:38 -07:00
a67f99b665
chore: don't use sequential values as RNG seeds directly ( #1812 )
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This should help get a slightly better distribution
Reviewed-on: #1812
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-24 11:24:11 -07:00
756a01d270
fix: pass Emblem field on in getGuildClient
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2025-04-24 05:36:16 +02:00
f039998d71
chore: update PE+ to 0.5.58
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2025-04-24 00:33:20 +02:00
eb594af9d8
chore: improve archwing mission detection ( #1794 )
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SettlementNode10 was not being excluded
Reviewed-on: #1794
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:40:45 -07:00
a85539a686
feat: set IsNew flag on new sentinels ( #1802 )
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Reviewed-on: #1802
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:37:52 -07:00
ada6a4bad0
fix: occupy correct slot for arch-guns ( #1801 )
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Reviewed-on: #1801
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:37:43 -07:00
7a8b12b372
chore: cap FusionPoints balance at 2147483647 ( #1797 )
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Same idea as with typeCountSchema. The game needs to be able to store these safely in an i32 on the C++ side.
Reviewed-on: #1797
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:37:10 -07:00
26d644a982
feat: handle scale for the dojo decos that need it ( #1795 )
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Closes #1785
Reviewed-on: #1795
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:36:57 -07:00
d6750cd84b
chore: provide tileset for sortie missions ( #1793 )
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Closes #1788
Reviewed-on: #1793
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:36:32 -07:00
f3601ec43e
chore: allow MT_CAPTURE for sorties ( #1792 )
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e.g. `SolNode1` is a capture mission but it should still be a valid node for sorties. Not that the mission will actually be a capture.
Reviewed-on: #1792
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:36:19 -07:00
15aaa28a4f
feat: conquest progression & rewards ( #1791 )
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Closes #1570
Co-authored-by: Jānis <janisslsm@noreply.localhost>
Reviewed-on: #1791
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-23 11:35:57 -07:00