feat(webui): revive booster (#3018)
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Reviewed-on: #3018 Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com> Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
This commit was merged in pull request #3018.
This commit is contained in:
@@ -472,6 +472,12 @@ function fetchItemList() {
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name: loc("disabled")
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});
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data.Boosters ??= [];
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data.Boosters.push({
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uniqueName: "/Lotus/Types/Boosters/ReviveBooster",
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name: loc("code_reviveBooster")
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});
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const itemMap = {
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// Generics for rivens
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"/Lotus/Weapons/Tenno/Archwing/Primary/ArchGun": { name: loc("code_archgun") },
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@@ -1053,6 +1059,13 @@ function updateInventory() {
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const td = document.createElement("td");
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td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
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tr.appendChild(td);
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if (item.ItemType == "/Lotus/Types/Boosters/ReviveBooster") {
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td.textContent += " ";
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const abbr = document.createElement("abbr");
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abbr.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><path d="M320 576C461.4 576 576 461.4 576 320C576 178.6 461.4 64 320 64C178.6 64 64 178.6 64 320C64 461.4 178.6 576 320 576zM320 200C333.3 200 344 210.7 344 224L344 336C344 349.3 333.3 360 320 360C306.7 360 296 349.3 296 336L296 224C296 210.7 306.7 200 320 200zM293.3 416C292.7 406.1 297.6 396.7 306.1 391.5C314.6 386.4 325.3 386.4 333.8 391.5C342.3 396.7 347.2 406.1 346.6 416C347.2 425.9 342.3 435.3 333.8 440.5C325.3 445.6 314.6 445.6 306.1 440.5C297.6 435.3 292.7 425.9 293.3 416z"/></svg>`;
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abbr.title = loc("code_reviveBoosterDesc");
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td.appendChild(abbr);
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}
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}
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{
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const td = document.createElement("td");
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@@ -79,6 +79,8 @@ dict = {
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code_drifterBeardName: `Drifter-Bart: |INDEX|`,
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code_drifterFaceName: `Drifter-Gesicht: |INDEX|`,
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code_operatorFaceName: `Operator-Gesicht: |INDEX|`,
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code_reviveBooster: `Wiederbelebungsbooster`,
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code_reviveBoosterDesc: `[UNTRANSLATED] Sets revive count to 4, which allows self-revive in Archon Hunts.`,
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code_succChange: `Erfolgreich geändert.`,
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code_requiredInvigorationUpgrade: `Du musst sowohl ein Offensiv- als auch ein Support-Upgrade auswählen.`,
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code_feature_1: `[UNTRANSLATED] Orokin Reactor`,
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@@ -78,6 +78,8 @@ dict = {
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code_drifterBeardName: `Drifter Beard |INDEX|`,
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code_drifterFaceName: `Drifter Visage |INDEX|`,
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code_operatorFaceName: `Operator Visage |INDEX|`,
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code_reviveBooster: `Revive Booster`,
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code_reviveBoosterDesc: `Sets revive count to 4, which allows self-revive in Archon Hunts.`,
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code_succChange: `Successfully changed.`,
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code_requiredInvigorationUpgrade: `You must select both an offensive & utility upgrade.`,
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code_feature_1: `Orokin Reactor`,
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@@ -79,6 +79,8 @@ dict = {
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code_drifterBeardName: `Barba del Viajero: |INDEX|`,
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code_drifterFaceName: `Rostro del Viajero |INDEX|`,
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code_operatorFaceName: `Rostro del operador |INDEX|`,
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code_reviveBooster: `Potenciador de reanimaciones`,
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code_reviveBoosterDesc: `[UNTRANSLATED] Sets revive count to 4, which allows self-revive in Archon Hunts.`,
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code_succChange: `Cambiado correctamente`,
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code_requiredInvigorationUpgrade: `Debes seleccionar una mejora ofensiva y una mejora de utilidad.`,
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code_feature_1: `[UNTRANSLATED] Orokin Reactor`,
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@@ -79,6 +79,8 @@ dict = {
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code_drifterBeardName: `Barbe du Voyageur |INDEX|`,
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code_drifterFaceName: `Visage du Voyageur |INDEX|`,
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code_operatorFaceName: `Visage de l'Opérateur |INDEX|`,
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code_reviveBooster: `Booster de Réanimation`,
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code_reviveBoosterDesc: `[UNTRANSLATED] Sets revive count to 4, which allows self-revive in Archon Hunts.`,
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code_succChange: `Changement effectué.`,
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code_requiredInvigorationUpgrade: `Invigoration offensive et défensive requises.`,
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code_feature_1: `[UNTRANSLATED] Orokin Reactor`,
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@@ -79,6 +79,8 @@ dict = {
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code_drifterBeardName: `Борода скитальца: |INDEX|`,
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code_drifterFaceName: `Внешность скитальца: |INDEX|`,
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code_operatorFaceName: `Внешность оператора: |INDEX|`,
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code_reviveBooster: `Усилитель возрождения`,
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code_reviveBoosterDesc: `Устанавливает количество возрождений на 4. Снимает ограничение на самовоскрешение на миссиях Охоты на архонтов.`,
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code_succChange: `Успешно изменено.`,
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code_requiredInvigorationUpgrade: `Вы должны выбрать как атакующее, так и вспомогательное улучшение.`,
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code_feature_1: `Реактор Орокин`,
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@@ -79,6 +79,8 @@ dict = {
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code_drifterBeardName: `Борода мандрівника: |INDEX|`,
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code_drifterFaceName: `Зовнішність мандрівника: |INDEX|`,
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code_operatorFaceName: `Зовнішність оператора: |INDEX|`,
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code_reviveBooster: `Збільшувач зцілення`,
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code_reviveBoosterDesc: `[UNTRANSLATED] Sets revive count to 4, which allows self-revive in Archon Hunts.`,
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code_succChange: `Успішно змінено.`,
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code_requiredInvigorationUpgrade: `Ви повинні вибрати як атакуюче, так і допоміжне вдосконалення.`,
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code_feature_1: `[UNTRANSLATED] Orokin Reactor`,
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@@ -79,6 +79,8 @@ dict = {
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code_drifterBeardName: `漂泊者胡须 |INDEX|`,
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code_drifterFaceName: `漂泊者面部 |INDEX|`,
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code_operatorFaceName: `指挥官面部 |INDEX|`,
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code_reviveBooster: `复活加速器`,
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code_reviveBoosterDesc: `[UNTRANSLATED] Sets revive count to 4, which allows self-revive in Archon Hunts.`,
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code_succChange: `更改成功`,
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code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
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code_feature_1: `[UNTRANSLATED] Orokin Reactor`,
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