Includes `Plague Star` and `Ghoul Purge`. Translation for webUI taken from game files. Re #1103
This commit is contained in:
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@ -81,7 +81,9 @@
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"circuitGameModes": null,
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"darvoStockMultiplier": 1,
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"varziaOverride": "",
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"varziaFullyStocked": false
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"varziaFullyStocked": false,
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"plagueStar": false,
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"ghoulEmergence": false
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},
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"dev": {
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"keepVendorsExpired": false
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@ -94,6 +94,8 @@ export interface IConfig {
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darvoStockMultiplier?: number;
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varziaOverride?: string;
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varziaFullyStocked?: boolean;
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plagueStar?: boolean;
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ghoulEmergence?: boolean;
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};
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dev?: {
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keepVendorsExpired?: boolean;
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@ -76,7 +76,7 @@ import {
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} from "@/src/services/worldStateService";
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import { config } from "@/src/services/configService";
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import libraryDailyTasks from "@/static/fixed_responses/libraryDailyTasks.json";
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import { ISyndicateMissionInfo } from "@/src/types/worldStateTypes";
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import { IGoal, ISyndicateMissionInfo } from "@/src/types/worldStateTypes";
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import { fromOid } from "@/src/helpers/inventoryHelpers";
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import { TAccountDocument } from "@/src/services/loginService";
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import { ITypeCount } from "@/src/types/commonTypes";
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@ -1259,6 +1259,8 @@ export const addMissionRewards = async (
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}
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}
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if (!AffiliationMods) AffiliationMods ??= [];
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if (rewardInfo.JobStage != undefined && rewardInfo.jobId) {
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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const [jobType, unkIndex, hubNode, syndicateMissionId] = rewardInfo.jobId.split("_");
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@ -1266,9 +1268,29 @@ export const addMissionRewards = async (
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if (syndicateMissionId) {
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pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
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}
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const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
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let syndicateEntry: ISyndicateMissionInfo | IGoal | undefined = syndicateMissions.find(
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m => m._id.$oid === syndicateMissionId
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);
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if (
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[
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBounty"
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].some(prefix => jobType.startsWith(prefix))
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) {
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const { Goals } = getWorldState(undefined);
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syndicateEntry = Goals.find(m => m._id.$oid === syndicateMissionId);
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if (syndicateEntry) syndicateEntry.Tag = syndicateEntry.JobAffiliationTag!;
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}
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if (syndicateEntry && syndicateEntry.Jobs) {
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let currentJob = syndicateEntry.Jobs[rewardInfo.JobTier!];
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if (
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[
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBounty"
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].some(prefix => jobType.startsWith(prefix))
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) {
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currentJob = syndicateEntry.Jobs.find(j => j.jobType === jobType)!;
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}
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if (syndicateEntry.Tag === "EntratiSyndicate") {
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if (
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[
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@ -1311,31 +1333,35 @@ export const addMissionRewards = async (
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`Giving ${medallionAmount} medallions for the ${rewardInfo.JobStage} stage of the ${rewardInfo.JobTier} tier bounty`
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);
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} else {
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if (rewardInfo.JobTier! >= 0) {
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const specialСase = [
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{ endings: ["Heists/HeistProfitTakerBountyOne"], stage: 2, amount: 1000 },
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{ endings: ["Hunts/AllTeralystsHunt"], stage: 2, amount: 5000 },
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{
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endings: [
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"Hunts/TeralystHunt",
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"Heists/HeistProfitTakerBountyTwo",
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"Heists/HeistProfitTakerBountyThree",
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"Heists/HeistProfitTakerBountyFour",
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"Heists/HeistExploiterBountyOne"
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],
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amount: 1000
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}
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];
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const specialCaseReward = specialСase.find(
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rule =>
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rule.endings.some(e => jobType.endsWith(e)) &&
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(rule.stage === undefined || rewardInfo.JobStage === rule.stage)
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);
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if (specialCaseReward) {
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addStanding(inventory, syndicateEntry.Tag, specialCaseReward.amount, AffiliationMods);
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} else {
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addStanding(
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inventory,
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syndicateEntry.Tag,
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Math.floor(currentJob.xpAmounts[rewardInfo.JobStage] / (rewardInfo.Q ? 0.8 : 1)),
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AffiliationMods
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);
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} else {
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if (jobType.endsWith("Heists/HeistProfitTakerBountyOne") && rewardInfo.JobStage === 2) {
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addStanding(inventory, syndicateEntry.Tag, 1000, AffiliationMods);
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}
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if (jobType.endsWith("Hunts/AllTeralystsHunt") && rewardInfo.JobStage === 2) {
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addStanding(inventory, syndicateEntry.Tag, 5000, AffiliationMods);
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}
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if (
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[
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"Hunts/TeralystHunt",
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"Heists/HeistProfitTakerBountyTwo",
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"Heists/HeistProfitTakerBountyThree",
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"Heists/HeistProfitTakerBountyFour",
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"Heists/HeistExploiterBountyOne"
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].some(ending => jobType.endsWith(ending))
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) {
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addStanding(inventory, syndicateEntry.Tag, 1000, AffiliationMods);
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}
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}
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}
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}
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@ -1672,7 +1698,19 @@ function getRandomMissionDrops(
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if (syndicateMissionId) {
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pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
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}
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const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
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let syndicateEntry: ISyndicateMissionInfo | IGoal | undefined = syndicateMissions.find(
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m => m._id.$oid === syndicateMissionId
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);
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if (
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[
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBounty"
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].some(prefix => jobType.startsWith(prefix))
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) {
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const { Goals } = getWorldState(undefined);
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syndicateEntry = Goals.find(m => m._id.$oid === syndicateMissionId);
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if (syndicateEntry) syndicateEntry.Tag = syndicateEntry.JobAffiliationTag!;
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}
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if (syndicateEntry && syndicateEntry.Jobs) {
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let job = syndicateEntry.Jobs[RewardInfo.JobTier!];
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@ -1757,6 +1795,14 @@ function getRandomMissionDrops(
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}
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}
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}
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if (
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[
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBounty"
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].some(prefix => jobType.startsWith(prefix))
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) {
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job = syndicateEntry.Jobs.find(j => j.jobType === jobType)!;
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}
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rewardManifests = [job.rewards];
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if (job.xpAmounts.length > 1) {
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const curentStage = RewardInfo.JobStage! + 1;
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@ -131,6 +131,13 @@ const eidolonNarmerJobs: readonly string[] = [
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AttritionBountyLib"
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];
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const eidolonGhoulJobs: readonly string[] = [
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBountyAss",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBountyExt",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBountyHunt",
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"/Lotus/Types/Gameplay/Eidolon/Jobs/Events/GhoulAlertBountyRes"
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];
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const venusJobs: readonly string[] = [
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobAmbush",
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"/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobExcavation",
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@ -1556,6 +1563,65 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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});
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}
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if (config.worldState?.plagueStar) {
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worldState.Goals.push({
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_id: { $oid: "654a5058c757487cdb11824f" },
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Activation: {
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$date: {
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$numberLong: "1699372800000"
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}
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},
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Expiry: {
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$date: {
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$numberLong: "2000000000000"
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}
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},
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Tag: "InfestedPlains",
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RegionIdx: 2,
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Faction: "FC_INFESTATION",
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Desc: "/Lotus/Language/InfestedPlainsEvent/InfestedPlainsBountyName",
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ToolTip: "/Lotus/Language/InfestedPlainsEvent/InfestedPlainsBountyDesc",
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Icon: "/Lotus/Materials/Emblems/PlagueStarEventBadge_e.png",
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JobAffiliationTag: "EventSyndicate",
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Jobs: [
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{
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jobType: "/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBounty",
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rewards: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/PlagueStarTableRewards",
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minEnemyLevel: 15,
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maxEnemyLevel: 25,
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xpAmounts: [50, 300, 100, 575]
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},
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{
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jobType: "/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBountyAdvanced",
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rewards: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/PlagueStarTableRewards",
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minEnemyLevel: 55,
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maxEnemyLevel: 65,
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xpAmounts: [200, 1000, 300, 1700],
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requiredItems: [
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"/Lotus/StoreItems/Types/Items/Eidolon/InfestedEventIngredient",
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"/Lotus/StoreItems/Types/Items/Eidolon/InfestedEventClanIngredient"
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],
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useRequiredItemsAsMiscItemFee: true
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},
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{
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jobType: "/Lotus/Types/Gameplay/Eidolon/Jobs/Events/InfestedPlainsBountySteelPath",
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rewards: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/PlagueStarTableSteelPathRewards",
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minEnemyLevel: 100,
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maxEnemyLevel: 110,
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xpAmounts: [200, 1100, 400, 2100],
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masteryReq: 10,
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requiredItems: [
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"/Lotus/StoreItems/Types/Items/Eidolon/InfestedEventIngredient",
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"/Lotus/StoreItems/Types/Items/Eidolon/InfestedEventClanIngredient"
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],
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useRequiredItemsAsMiscItemFee: true
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}
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],
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Transmission: "/Lotus/Sounds/Dialog/PlainsMeteorLeadUp/LeadUp/DLeadUp0021Lotus",
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InstructionalItem: "/Lotus/Types/StoreItems/Packages/PlagueStarEventStoreItem"
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});
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}
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// Nightwave Challenges
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const nightwaveSyndicateTag = getNightwaveSyndicateTag(buildLabel);
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if (nightwaveSyndicateTag) {
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@ -1626,6 +1692,74 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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pushClassicBounties(worldState.SyndicateMissions, bountyCycle);
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} while (isBeforeNextExpectedWorldStateRefresh(timeMs, bountyCycleEnd) && ++bountyCycle);
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if (config.worldState?.ghoulEmergence) {
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const ghoulPool = [...eidolonGhoulJobs];
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const pastGhoulPool = [...eidolonGhoulJobs];
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const seed = new SRng(bountyCycle).randomInt(0, 100_000);
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const pastSeed = new SRng(bountyCycle - 1).randomInt(0, 100_000);
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const rng = new SRng(seed);
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const pastRng = new SRng(pastSeed);
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worldState.Goals.push({
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_id: { $oid: "687ebbe6d1d17841c9c59f38" },
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Activation: { $date: { $numberLong: "1753204900185" } },
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Expiry: { $date: { $numberLong: "2000000000000" } },
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HealthPct: 1,
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VictimNode: "SolNode228",
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Regions: [2],
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Success: 0,
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Desc: "/Lotus/Language/GameModes/RecurringGhoulAlert",
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ToolTip: "/Lotus/Language/GameModes/RecurringGhoulAlertDesc",
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Icon: "/Lotus/Interface/Icons/Categories/IconGhouls256.png",
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Tag: "GhoulEmergence",
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JobAffiliationTag: "CetusSyndicate",
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JobCurrentVersion: {
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$oid: ((bountyCycle * 9000) & 0xffffffff).toString(16).padStart(8, "0") + "0000000000000008"
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},
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Jobs: [
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{
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jobType: rng.randomElementPop(ghoulPool),
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rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/GhoulBountyTableARewards`,
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masteryReq: 1,
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minEnemyLevel: 15,
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maxEnemyLevel: 25,
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xpAmounts: [270, 270, 270, 400] // not faithful
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},
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{
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jobType: rng.randomElementPop(ghoulPool),
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rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/GhoulBountyTableBRewards`,
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masteryReq: 3,
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minEnemyLevel: 40,
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maxEnemyLevel: 50,
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xpAmounts: [480, 480, 480, 710] // not faithful
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}
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],
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JobPreviousVersion: {
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$oid: (((bountyCycle - 9000) / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "0000000000000008"
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},
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PreviousJobs: [
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{
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jobType: pastRng.randomElementPop(pastGhoulPool),
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rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/GhoulBountyTableARewards`,
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masteryReq: 1,
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minEnemyLevel: 15,
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maxEnemyLevel: 25,
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xpAmounts: [270, 270, 270, 400] // not faithful
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},
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{
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jobType: pastRng.randomElementPop(pastGhoulPool),
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rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/GhoulBountyTableBRewards`,
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masteryReq: 3,
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minEnemyLevel: 40,
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maxEnemyLevel: 50,
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xpAmounts: [480, 480, 480, 710] // not faithful
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}
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]
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});
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}
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if (config.worldState?.creditBoost) {
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worldState.GlobalUpgrades.push({
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_id: { $oid: "5b23106f283a555109666672" },
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@ -37,19 +37,46 @@ export interface IGoal {
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_id: IOid;
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Activation: IMongoDate;
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Expiry: IMongoDate;
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Count: number;
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Goal: number;
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Success: number;
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Personal: boolean;
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Count?: number;
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Goal?: number;
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HealthPct?: number;
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Success?: number;
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Personal?: boolean;
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Bounty?: boolean;
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Faction?: string;
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ClampNodeScores?: boolean;
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Desc: string;
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ToolTip?: string;
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Transmission?: string;
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InstructionalItem?: string;
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Icon: string;
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Tag: string;
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Node: string;
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Node?: string;
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VictimNode?: string;
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RegionIdx?: number;
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Regions?: number[];
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MissionKeyName?: string;
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Reward?: IMissionReward;
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JobAffiliationTag?: string;
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Jobs?: ISyndicateJob[];
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PreviousJobs?: ISyndicateJob[];
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JobCurrentVersion?: IOid;
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JobPreviousVersion?: IOid;
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}
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export interface ISyndicateJob {
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jobType?: string;
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rewards: string;
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masteryReq?: number;
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minEnemyLevel: number;
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maxEnemyLevel: number;
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xpAmounts: number[];
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endless?: boolean;
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locationTag?: string;
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isVault?: boolean;
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requiredItems?: string[];
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useRequiredItemsAsMiscItemFee?: boolean;
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}
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export interface ISyndicateMissionInfo {
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@ -59,17 +86,7 @@ export interface ISyndicateMissionInfo {
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Tag: string;
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Seed: number;
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Nodes: string[];
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Jobs?: {
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jobType?: string;
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rewards: string;
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masteryReq: number;
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minEnemyLevel: number;
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maxEnemyLevel: number;
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xpAmounts: number[];
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endless?: boolean;
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locationTag?: string;
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isVault?: boolean;
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}[];
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Jobs?: ISyndicateJob[];
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}
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export interface IGlobalUpgrade {
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|
@ -937,6 +937,14 @@
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<input class="form-check-input" type="checkbox" id="worldState.varziaFullyStocked" />
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<label class="form-check-label" for="worldState.varziaFullyStocked" data-loc="worldState_varziaFullyStocked"></label>
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</div>
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<div class="form-check">
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<input class="form-check-input" type="checkbox" id="worldState.plagueStar" />
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<label class="form-check-label" for="worldState.plagueStar" data-loc="worldState_plagueStar"></label>
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</div>
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<div class="form-check">
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<input class="form-check-input" type="checkbox" id="worldState.ghoulEmergence" />
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<label class="form-check-label" for="worldState.ghoulEmergence" data-loc="worldState_ghoulEmergence"></label>
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</div>
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<div class="form-group mt-2">
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<label class="form-label" for="worldState.galleonOfGhouls" data-loc="worldState_galleonOfGhouls"></label>
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<select class="form-control" id="worldState.galleonOfGhouls" data-default="0">
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|
@ -246,6 +246,8 @@ dict = {
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worldState_baroTennoConRelay: `Baros TennoCon Relais`,
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worldState_starDays: `Sternen-Tage`,
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worldState_galleonOfGhouls: `Galeone der Ghule`,
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worldState_plagueStar: `Plagenstern`,
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worldState_ghoulEmergence: `Ghul Ausrottung`,
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||||
enabled: `Aktiviert`,
|
||||
disabled: `Deaktiviert`,
|
||||
worldState_we1: `Wochenende 1`,
|
||||
|
@ -245,6 +245,8 @@ dict = {
|
||||
worldState_baroTennoConRelay: `Baro's TennoCon Relay`,
|
||||
worldState_starDays: `Star Days`,
|
||||
worldState_galleonOfGhouls: `Galleon of Ghouls`,
|
||||
worldState_plagueStar: `Plague Star`,
|
||||
worldState_ghoulEmergence: `Ghoul Purge`,
|
||||
enabled: `Enabled`,
|
||||
disabled: `Disabled`,
|
||||
worldState_we1: `Weekend 1`,
|
||||
|
@ -246,6 +246,8 @@ dict = {
|
||||
worldState_baroTennoConRelay: `Repetidor de Baro de la TennoCon`,
|
||||
worldState_starDays: `Días estelares`,
|
||||
worldState_galleonOfGhouls: `Galeón de Gules`,
|
||||
worldState_plagueStar: `Estrella Infestada`,
|
||||
worldState_ghoulEmergence: `Purga de Gules`,
|
||||
enabled: `Activado`,
|
||||
disabled: `Desactivado`,
|
||||
worldState_we1: `Semana 1`,
|
||||
|
@ -246,6 +246,8 @@ dict = {
|
||||
worldState_baroTennoConRelay: `[UNTRANSLATED] Baro's TennoCon Relay`,
|
||||
worldState_starDays: `Jours Stellaires`,
|
||||
worldState_galleonOfGhouls: `Galion des Goules`,
|
||||
worldState_plagueStar: `Fléau Céleste`,
|
||||
worldState_ghoulEmergence: `Purge des Goules`,
|
||||
enabled: `[UNTRANSLATED] Enabled`,
|
||||
disabled: `Désactivé`,
|
||||
worldState_we1: `Weekend 1`,
|
||||
|
@ -246,6 +246,8 @@ dict = {
|
||||
worldState_baroTennoConRelay: `Реле Баро TennoCon`,
|
||||
worldState_starDays: `Звёздные дни`,
|
||||
worldState_galleonOfGhouls: `Галеон Гулей`,
|
||||
worldState_plagueStar: `Чумная звезда`,
|
||||
worldState_ghoulEmergence: `Избавление от гулей`,
|
||||
enabled: `Включено`,
|
||||
disabled: `Отключено`,
|
||||
worldState_we1: `Выходные 1`,
|
||||
|
@ -246,6 +246,8 @@ dict = {
|
||||
worldState_baroTennoConRelay: `Реле Баро TennoCon`,
|
||||
worldState_starDays: `Зоряні дні`,
|
||||
worldState_galleonOfGhouls: `Гульський Галеон`,
|
||||
worldState_plagueStar: `Морова зірка`,
|
||||
worldState_ghoulEmergence: `Зачищення від гулів`,
|
||||
enabled: `Увімкнено`,
|
||||
disabled: `Вимкнено`,
|
||||
worldState_we1: `Вихідні 1`,
|
||||
|
@ -246,6 +246,8 @@ dict = {
|
||||
worldState_baroTennoConRelay: `Baro的TennoCon中继站`,
|
||||
worldState_starDays: `活动:星日`,
|
||||
worldState_galleonOfGhouls: `战术警报:尸鬼的帆船战舰`,
|
||||
worldState_plagueStar: `瘟疫之星`,
|
||||
worldState_ghoulEmergence: `尸鬼净化`,
|
||||
enabled: `启用`,
|
||||
disabled: `关闭/取消配置`,
|
||||
worldState_we1: `活动阶段:第一周`,
|
||||
|
Loading…
x
Reference in New Issue
Block a user