fix ranking up lich when guess is correct and not vice-versa
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				@ -151,7 +151,7 @@ export const nemesisController: RequestHandler = async (req, res) => {
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        } else {
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					        } else {
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            const passcode = getNemesisPasscode(inventory.Nemesis!);
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					            const passcode = getNemesisPasscode(inventory.Nemesis!);
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            let RankIncrease: number | undefined;
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					            let RankIncrease: number | undefined;
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            if (passcode[body.position] == body.guess) {
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					            if (passcode[body.position] != body.guess) {
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                const manifest = getNemesisManifest(inventory.Nemesis!.manifest);
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					                const manifest = getNemesisManifest(inventory.Nemesis!.manifest);
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                if (inventory.Nemesis!.Rank + 1 < manifest.systemIndexes.length) {
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					                if (inventory.Nemesis!.Rank + 1 < manifest.systemIndexes.length) {
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                    inventory.Nemesis!.Rank += 1;
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					                    inventory.Nemesis!.Rank += 1;
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