From 3393c3108600a9e63ed31e712a60ffeed0bf9f13 Mon Sep 17 00:00:00 2001 From: Sainan <63328889+Sainan@users.noreply.github.com> Date: Sat, 7 Jun 2025 01:36:54 +0200 Subject: [PATCH] fix ranking up lich when guess is correct and not vice-versa --- src/controllers/api/nemesisController.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/controllers/api/nemesisController.ts b/src/controllers/api/nemesisController.ts index 410df731..435f6791 100644 --- a/src/controllers/api/nemesisController.ts +++ b/src/controllers/api/nemesisController.ts @@ -151,7 +151,7 @@ export const nemesisController: RequestHandler = async (req, res) => { } else { const passcode = getNemesisPasscode(inventory.Nemesis!); let RankIncrease: number | undefined; - if (passcode[body.position] == body.guess) { + if (passcode[body.position] != body.guess) { const manifest = getNemesisManifest(inventory.Nemesis!.manifest); if (inventory.Nemesis!.Rank + 1 < manifest.systemIndexes.length) { inventory.Nemesis!.Rank += 1;