SpaceNinjaServer/src/controllers/api/setDojoComponentColorsController.ts

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import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getDojoClient, getGuildForRequestEx, hasAccessToDojo, hasGuildPermission } from "@/src/services/guildService";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { GuildPermission } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
export const setDojoComponentColorsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId LevelKeys");
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Decorator))) {
res.json({ DojoRequestStatus: -1 });
return;
}
const data = getJSONfromString<ISetDojoComponentColorsRequest>(String(req.body));
const component = guild.DojoComponents.id(data.ComponentId)!;
//const deco = component.Decos!.find(x => x._id.equals(data.DecoId))!;
//deco.Pending = true;
//component.PaintBot = new Types.ObjectId(data.DecoId);
if ("lights" in req.query) {
component.PendingLights = data.Colours;
} else {
component.PendingColors = data.Colours;
}
await guild.save();
res.json(await getDojoClient(guild, 0, component._id));
};
interface ISetDojoComponentColorsRequest {
ComponentId: string;
DecoId: string;
Colours: number[];
}