Does this PR not fix that?
Of course not, here the value always increases ( inventory.EntratiVaultCountLastPeriod! += 1; ), while in the game it always decreases, ultimately reaching a…
What do you mean?
If you pass Netracell when there are 0 search pulses available, then upon successful completion of the mission, there will be -1/5 search pulses. Next -2/5, -3/5 ... -999/5,…
Search pulses may have a negative value, which should not be the case
Clarifying so that nothing is overlooked.
Here's how it is now in SNS: Regardless of how the mission is completed, the reward from the container will be received, and search pulses will not be…
It does not matter whether the reward is picked up from the container.
Just in case, I'll double-check next week.
Tho I was under the impression search pulses are consumed for just starting the mission, not just successful completions? Only for successful completion. It does not matter whether the reward…
Also, search pulses are not consumed upon successful completion of the mission.