b67ddf6df2
feat: handle classic syndicate alignments when trading in medals ( #2157 )
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Reviewed-on: OpenWF/SpaceNinjaServer#2157
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-14 12:57:40 -07:00
946f3129b8
feat: bounty standing reward ( #1556 )
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Re #388
I think this only missing `Field Bounties` and `Arcana Isolation Vault`
Reviewed-on: OpenWF/SpaceNinjaServer#1556
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-04-12 06:13:44 -07:00
de4fe0311c
feat: trade in modular weapons for standing ( #1172 )
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Closes #1055
Reviewed-on: OpenWF/SpaceNinjaServer#1172
2025-03-13 05:25:46 -07:00
f310028e42
fix: classical syndicate medallions don't use daily limit ( #818 )
2025-01-19 12:30:27 +01:00
79f1937483
fix: handle standing limits in fishmongerController ( #795 )
2025-01-17 14:43:33 +01:00
d8845bc478
feat: apply & track daily standing limit when trading in medallions ( #788 )
2025-01-17 05:27:12 +01:00
26f20bfbb5
fix: limit standing gain from medallions for title's max ( #772 )
2025-01-13 17:57:59 +01:00
52c0a3123e
feat: implement syndicateStandingBonus endpoint ( #583 )
2024-12-22 20:37:02 +01:00