forked from OpenWF/SpaceNinjaServer
feat(webui): edit suit invigorations (#2478)
Co-authored-by: nyaoouo <64143453+nyaoouo@users.noreply.github.com> Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Reviewed-on: OpenWF/SpaceNinjaServer#2478 Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com> Co-authored-by: nyaoouo <nyaoouo@noreply.localhost> Co-committed-by: nyaoouo <nyaoouo@noreply.localhost>
This commit is contained in:
parent
b3bf291d10
commit
b60723ef54
@ -0,0 +1,34 @@
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getInventory } from "@/src/services/inventoryService";
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import { RequestHandler } from "express";
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const DEFAULT_UPGRADE_EXPIRY_MS = 7 * 24 * 60 * 60 * 1000; // 7 days
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export const editSuitInvigorationUpgradeController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const { oid, data } = req.body as {
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oid: string;
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data?: {
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DefensiveUpgrade: string;
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OffensiveUpgrade: string;
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UpgradesExpiry?: number;
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};
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};
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const inventory = await getInventory(accountId);
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const suit = inventory.Suits.id(oid)!;
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if (data) {
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suit.DefensiveUpgrade = data.DefensiveUpgrade;
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suit.OffensiveUpgrade = data.OffensiveUpgrade;
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if (data.UpgradesExpiry) {
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suit.UpgradesExpiry = new Date(data.UpgradesExpiry);
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} else {
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suit.UpgradesExpiry = new Date(Date.now() + DEFAULT_UPGRADE_EXPIRY_MS);
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}
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} else {
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suit.DefensiveUpgrade = undefined;
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suit.OffensiveUpgrade = undefined;
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suit.UpgradesExpiry = undefined;
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}
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await inventory.save();
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res.end();
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};
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@ -26,6 +26,7 @@ import { setEvolutionProgressController } from "@/src/controllers/custom/setEvol
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import { setBoosterController } from "@/src/controllers/custom/setBoosterController";
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import { updateFingerprintController } from "@/src/controllers/custom/updateFingerprintController";
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import { changeModularPartsController } from "@/src/controllers/custom/changeModularPartsController";
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import { editSuitInvigorationUpgradeController } from "@/src/controllers/custom/editSuitInvigorationUpgradeController";
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import { getConfigController, setConfigController } from "@/src/controllers/custom/configController";
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@ -57,6 +58,7 @@ customRouter.post("/setEvolutionProgress", setEvolutionProgressController);
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customRouter.post("/setBooster", setBoosterController);
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customRouter.post("/updateFingerprint", updateFingerprintController);
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customRouter.post("/changeModularParts", changeModularPartsController);
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customRouter.post("/editSuitInvigorationUpgrade", editSuitInvigorationUpgradeController);
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customRouter.post("/getConfig", getConfigController);
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customRouter.post("/setConfig", setConfigController);
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@ -478,6 +478,56 @@
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</table>
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</div>
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</div>
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<div id="edit-suit-invigorations-card" class="card mb-3 d-none">
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<h5 class="card-header" data-loc="detailedView_editSuitInvigoration"></h5>
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<div class="card-body">
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<form onsubmit="submitSuitInvigorationUpgrade(event)">
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<div class="mb-3">
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<label for="invigoration-offensive" class="form-label" data-loc="invigorations_offensiveLabel"></label>
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<select class="form-select" id="dv-invigoration-offensive">
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<option value="" data-loc="invigorations_noneOption"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerStrength" data-loc="invigorations_offensive_PowerStrength"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerRange" data-loc="invigorations_offensive_PowerRange"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerDuration" data-loc="invigorations_offensive_PowerDuration"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationMeleeDamage" data-loc="invigorations_offensive_MeleeDamage"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPrimaryDamage" data-loc="invigorations_offensive_PrimaryDamage"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationSecondaryDamage" data-loc="invigorations_offensive_SecondaryDamage"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPrimaryCritChance" data-loc="invigorations_offensive_PrimaryCritChance"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationSecondaryCritChance" data-loc="invigorations_offensive_SecondaryCritChance"></option>
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<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationMeleeCritChance" data-loc="invigorations_offensive_MeleeCritChance"></option>
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</select>
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</div>
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<div class="mb-3">
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<label for="invigoration-defensive" class="form-label" data-loc="invigorations_defensiveLabel"></label>
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<select class="form-select" id="dv-invigoration-defensive">
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<option value="" data-loc="invigorations_noneOption"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationPowerEfficiency" data-loc="invigorations_utility_PowerEfficiency"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationMovementSpeed" data-loc="invigorations_utility_MovementSpeed"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationParkourSpeed" data-loc="invigorations_utility_ParkourSpeed"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationHealth" data-loc="invigorations_utility_Health"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationEnergy" data-loc="invigorations_utility_Energy"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationStatusResistance" data-loc="invigorations_utility_StatusResistance"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationReloadSpeed" data-loc="invigorations_utility_ReloadSpeed"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationHealthRegen" data-loc="invigorations_utility_HealthRegen"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationArmor" data-loc="invigorations_utility_Armor"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationJumps" data-loc="invigorations_utility_Jumps"></option>
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<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationEnergyRegen" data-loc="invigorations_utility_EnergyRegen"></option>
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</select>
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</div>
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<div class="mb-3">
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<label for="invigoration-expiry" class="form-label" data-loc="invigorations_expiryLabel"></label>
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<input type="datetime-local" class="form-control" id="dv-invigoration-expiry" />
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</div>
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<div class="d-flex gap-2">
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<button type="submit" class="btn btn-primary" data-loc="invigorations_applyButton"></button>
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<button type="button" class="btn btn-danger" onclick="clearSuitInvigorationUpgrades()" data-loc="invigorations_clearButton"></button>
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</div>
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</form>
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</div>
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</div>
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<div id="modularParts-card" class="card mb-3 d-none">
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<h5 class="card-header" data-loc="detailedView_modularPartsLabel"></h5>
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<div class="card-body">
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@ -1231,6 +1231,13 @@ function updateInventory() {
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}
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document.getElementById("crystals-list").appendChild(tr);
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});
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document.getElementById("edit-suit-invigorations-card").classList.remove("d-none");
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const { OffensiveUpgrade, DefensiveUpgrade, UpgradesExpiry } =
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suitInvigorationUpgradeData(item);
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document.getElementById("dv-invigoration-offensive").value = OffensiveUpgrade;
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document.getElementById("dv-invigoration-defensive").value = DefensiveUpgrade;
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document.getElementById("dv-invigoration-expiry").value = UpgradesExpiry;
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} else if (["LongGuns", "Pistols", "Melee", "SpaceGuns", "SpaceMelee"].includes(category)) {
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document.getElementById("valenceBonus-card").classList.remove("d-none");
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document.getElementById("valenceBonus-innateDamage").value = "";
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@ -2863,3 +2870,74 @@ function handleModularPartsChange(event) {
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});
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}
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}
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function suitInvigorationUpgradeData(suitData) {
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let expiryDate = "";
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if (suitData.UpgradesExpiry) {
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if (suitData.UpgradesExpiry.$date) {
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expiryDate = new Date(parseInt(suitData.UpgradesExpiry.$date.$numberLong));
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} else if (typeof suitData.UpgradesExpiry === "number") {
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expiryDate = new Date(suitData.UpgradesExpiry);
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} else if (suitData.UpgradesExpiry instanceof Date) {
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expiryDate = suitData.UpgradesExpiry;
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}
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if (expiryDate && !isNaN(expiryDate.getTime())) {
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const year = expiryDate.getFullYear();
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const month = String(expiryDate.getMonth() + 1).padStart(2, "0");
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const day = String(expiryDate.getDate()).padStart(2, "0");
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const hours = String(expiryDate.getHours()).padStart(2, "0");
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const minutes = String(expiryDate.getMinutes()).padStart(2, "0");
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expiryDate = `${year}-${month}-${day}T${hours}:${minutes}`;
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} else {
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expiryDate = "";
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}
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}
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return {
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oid: suitData.ItemId.$oid,
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OffensiveUpgrade: suitData.OffensiveUpgrade || "",
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DefensiveUpgrade: suitData.DefensiveUpgrade || "",
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UpgradesExpiry: expiryDate
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};
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}
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function submitSuitInvigorationUpgrade(event) {
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event.preventDefault();
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const oid = new URLSearchParams(window.location.search).get("itemId");
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const offensiveUpgrade = document.getElementById("dv-invigoration-offensive").value;
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const defensiveUpgrade = document.getElementById("dv-invigoration-defensive").value;
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const expiry = document.getElementById("dv-invigoration-expiry").value;
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if (!offensiveUpgrade || !defensiveUpgrade) {
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alert(loc("code_requiredInvigorationUpgrade"));
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return;
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}
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const data = {
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OffensiveUpgrade: offensiveUpgrade,
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DefensiveUpgrade: defensiveUpgrade
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};
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if (expiry) {
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data.UpgradesExpiry = new Date(expiry).getTime();
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}
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editSuitInvigorationUpgrade(oid, data);
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}
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function clearSuitInvigorationUpgrades() {
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editSuitInvigorationUpgrade(new URLSearchParams(window.location.search).get("itemId"), null);
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}
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async function editSuitInvigorationUpgrade(oid, data) {
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/* data?: {
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DefensiveUpgrade: string;
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OffensiveUpgrade: string;
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UpgradesExpiry?: number;
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}*/
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$.post({
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url: "/custom/editSuitInvigorationUpgrade?" + window.authz,
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contentType: "application/json",
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data: JSON.stringify({ oid, data })
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}).done(function () {
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updateInventory();
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});
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}
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@ -62,6 +62,7 @@ dict = {
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code_mature: `Für den Kampf auswachsen lassen`,
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code_unmature: `Genetisches Altern zurücksetzen`,
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code_succChange: `Erfolgreich geändert.`,
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code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive and a defensive upgrade.`,
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login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
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login_emailLabel: `E-Mail-Adresse`,
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login_passwordLabel: `Passwort`,
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@ -125,6 +126,36 @@ dict = {
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detailedView_valenceBonusLabel: `Valenz-Bonus`,
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detailedView_valenceBonusDescription: `Du kannst den Valenz-Bonus deiner Waffe festlegen oder entfernen.`,
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detailedView_modularPartsLabel: `Modulare Teile ändern`,
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detailedView_editSuitInvigoration: `[UNTRANSLATED] Edit Suit Invigoration`,
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invigorations_offensive_PowerStrength: `[UNTRANSLATED] Power Strength`,
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invigorations_offensive_PowerRange: `[UNTRANSLATED] Power Range`,
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invigorations_offensive_PowerDuration: `[UNTRANSLATED] Power Duration`,
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invigorations_offensive_MeleeDamage: `[UNTRANSLATED] Melee Damage`,
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invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] Primary Damage`,
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invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] Secondary Damage`,
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invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] Primary Critical Chance`,
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invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] Secondary Critical Chance`,
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invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] Melee Critical Chance`,
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invigorations_utility_PowerEfficiency: `[UNTRANSLATED] Power Efficiency`,
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invigorations_utility_MovementSpeed: `[UNTRANSLATED] Movement Speed`,
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invigorations_utility_ParkourSpeed: `[UNTRANSLATED] Parkour Speed`,
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invigorations_utility_Health: `[UNTRANSLATED] Health`,
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invigorations_utility_Energy: `[UNTRANSLATED] Energy`,
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invigorations_utility_StatusResistance: `[UNTRANSLATED] Status Resistance`,
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invigorations_utility_ReloadSpeed: `[UNTRANSLATED] Reload Speed`,
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invigorations_utility_HealthRegen: `[UNTRANSLATED] Health Regen`,
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invigorations_utility_Armor: `[UNTRANSLATED] Armor`,
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invigorations_utility_Jumps: `[UNTRANSLATED] Jumps`,
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invigorations_utility_EnergyRegen: `[UNTRANSLATED] Energy Regen`,
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invigorations_offensiveLabel: `[UNTRANSLATED] Offensive Upgrade`,
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invigorations_defensiveLabel: `[UNTRANSLATED] Defensive Upgrade`,
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invigorations_expiryLabel: `[UNTRANSLATED] Upgrades Expiry (optional)`,
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invigorations_applyButton: `[UNTRANSLATED] Apply Upgrades`,
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invigorations_clearButton: `[UNTRANSLATED] Clear Upgrades`,
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invigorations_noneOption: `[UNTRANSLATED] None`,
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mods_addRiven: `Riven hinzufügen`,
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mods_fingerprint: `Fingerabdruck`,
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@ -61,6 +61,7 @@ dict = {
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code_mature: `Mature for combat`,
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code_unmature: `Regress genetic aging`,
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code_succChange: `Successfully changed.`,
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code_requiredInvigorationUpgrade: `You must select both an offensive and a defensive upgrade.`,
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login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
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login_emailLabel: `Email address`,
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login_passwordLabel: `Password`,
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@ -124,6 +125,36 @@ dict = {
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detailedView_valenceBonusLabel: `Valence Bonus`,
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detailedView_valenceBonusDescription: `You can set or remove the Valence Bonus from your weapon.`,
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detailedView_modularPartsLabel: `Change Modular Parts`,
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detailedView_editSuitInvigoration: `Edit Suit Invigoration`,
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invigorations_offensive_PowerStrength: `Power Strength`,
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invigorations_offensive_PowerRange: `Power Range`,
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invigorations_offensive_PowerDuration: `Power Duration`,
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invigorations_offensive_MeleeDamage: `Melee Damage`,
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invigorations_offensive_PrimaryDamage: `Primary Damage`,
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invigorations_offensive_SecondaryDamage: `Secondary Damage`,
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invigorations_offensive_PrimaryCritChance: `Primary Critical Chance`,
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invigorations_offensive_SecondaryCritChance: `Secondary Critical Chance`,
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invigorations_offensive_MeleeCritChance: `Melee Critical Chance`,
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invigorations_utility_PowerEfficiency: `Power Efficiency`,
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invigorations_utility_MovementSpeed: `Movement Speed`,
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invigorations_utility_ParkourSpeed: `Parkour Speed`,
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invigorations_utility_Health: `Health`,
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invigorations_utility_Energy: `Energy`,
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invigorations_utility_StatusResistance: `Status Resistance`,
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invigorations_utility_ReloadSpeed: `Reload Speed`,
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invigorations_utility_HealthRegen: `Health Regen`,
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invigorations_utility_Armor: `Armor`,
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invigorations_utility_Jumps: `Jumps`,
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invigorations_utility_EnergyRegen: `Energy Regen`,
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invigorations_offensiveLabel: `Offensive Upgrade`,
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invigorations_defensiveLabel: `Defensive Upgrade`,
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invigorations_expiryLabel: `Upgrades Expiry (optional)`,
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invigorations_applyButton: `Apply Upgrades`,
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invigorations_clearButton: `Clear Upgrades`,
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invigorations_noneOption: `None`,
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mods_addRiven: `Add Riven`,
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mods_fingerprint: `Fingerprint`,
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@ -62,6 +62,7 @@ dict = {
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code_mature: `Listo para el combate`,
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code_unmature: `Regresar el envejecimiento genético`,
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code_succChange: `Cambiado correctamente`,
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code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive and a defensive upgrade.`,
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login_description: `Inicia sesión con las credenciales de tu cuenta OpenWF (las mismas que usas en el juego al conectarte a este servidor).`,
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login_emailLabel: `Dirección de correo electrónico`,
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login_passwordLabel: `Contraseña`,
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@ -125,6 +126,36 @@ dict = {
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detailedView_valenceBonusLabel: `Bônus de Valência`,
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detailedView_valenceBonusDescription: `Puedes establecer o quitar el bono de valencia de tu arma.`,
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detailedView_modularPartsLabel: `Cambiar partes modulares`,
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detailedView_editSuitInvigoration: `[UNTRANSLATED] Edit Suit Invigoration`,
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invigorations_offensive_PowerStrength: `[UNTRANSLATED] Power Strength`,
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invigorations_offensive_PowerRange: `[UNTRANSLATED] Power Range`,
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invigorations_offensive_PowerDuration: `[UNTRANSLATED] Power Duration`,
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invigorations_offensive_MeleeDamage: `[UNTRANSLATED] Melee Damage`,
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invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] Primary Damage`,
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invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] Secondary Damage`,
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invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] Primary Critical Chance`,
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invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] Secondary Critical Chance`,
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invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] Melee Critical Chance`,
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invigorations_utility_PowerEfficiency: `[UNTRANSLATED] Power Efficiency`,
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invigorations_utility_MovementSpeed: `[UNTRANSLATED] Movement Speed`,
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invigorations_utility_ParkourSpeed: `[UNTRANSLATED] Parkour Speed`,
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invigorations_utility_Health: `[UNTRANSLATED] Health`,
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invigorations_utility_Energy: `[UNTRANSLATED] Energy`,
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invigorations_utility_StatusResistance: `[UNTRANSLATED] Status Resistance`,
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invigorations_utility_ReloadSpeed: `[UNTRANSLATED] Reload Speed`,
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invigorations_utility_HealthRegen: `[UNTRANSLATED] Health Regen`,
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invigorations_utility_Armor: `[UNTRANSLATED] Armor`,
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invigorations_utility_Jumps: `[UNTRANSLATED] Jumps`,
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invigorations_utility_EnergyRegen: `[UNTRANSLATED] Energy Regen`,
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invigorations_offensiveLabel: `[UNTRANSLATED] Offensive Upgrade`,
|
||||
invigorations_defensiveLabel: `[UNTRANSLATED] Defensive Upgrade`,
|
||||
invigorations_expiryLabel: `[UNTRANSLATED] Upgrades Expiry (optional)`,
|
||||
invigorations_applyButton: `[UNTRANSLATED] Apply Upgrades`,
|
||||
invigorations_clearButton: `[UNTRANSLATED] Clear Upgrades`,
|
||||
invigorations_noneOption: `[UNTRANSLATED] None`,
|
||||
|
||||
mods_addRiven: `Agregar Agrietado`,
|
||||
mods_fingerprint: `Huella digital`,
|
||||
|
@ -62,6 +62,7 @@ dict = {
|
||||
code_mature: `Maturer pour le combat`,
|
||||
code_unmature: `Régrésser l'âge génétique`,
|
||||
code_succChange: `[UNTRANSLATED] Successfully changed.`,
|
||||
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive and a defensive upgrade.`,
|
||||
login_description: `Connexion avec les informations de connexion OpenWF.`,
|
||||
login_emailLabel: `Email`,
|
||||
login_passwordLabel: `Mot de passe`,
|
||||
@ -125,6 +126,36 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `Bonus de Valence`,
|
||||
detailedView_valenceBonusDescription: `[UNTRANSLATED] You can set or remove the Valence Bonus from your weapon.`,
|
||||
detailedView_modularPartsLabel: `[UNTRANSLATED] Change Modular Parts`,
|
||||
detailedView_editSuitInvigoration: `[UNTRANSLATED] Edit Suit Invigoration`,
|
||||
|
||||
invigorations_offensive_PowerStrength: `[UNTRANSLATED] Power Strength`,
|
||||
invigorations_offensive_PowerRange: `[UNTRANSLATED] Power Range`,
|
||||
invigorations_offensive_PowerDuration: `[UNTRANSLATED] Power Duration`,
|
||||
invigorations_offensive_MeleeDamage: `[UNTRANSLATED] Melee Damage`,
|
||||
invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] Primary Damage`,
|
||||
invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] Secondary Damage`,
|
||||
invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] Primary Critical Chance`,
|
||||
invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] Secondary Critical Chance`,
|
||||
invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] Melee Critical Chance`,
|
||||
|
||||
invigorations_utility_PowerEfficiency: `[UNTRANSLATED] Power Efficiency`,
|
||||
invigorations_utility_MovementSpeed: `[UNTRANSLATED] Movement Speed`,
|
||||
invigorations_utility_ParkourSpeed: `[UNTRANSLATED] Parkour Speed`,
|
||||
invigorations_utility_Health: `[UNTRANSLATED] Health`,
|
||||
invigorations_utility_Energy: `[UNTRANSLATED] Energy`,
|
||||
invigorations_utility_StatusResistance: `[UNTRANSLATED] Status Resistance`,
|
||||
invigorations_utility_ReloadSpeed: `[UNTRANSLATED] Reload Speed`,
|
||||
invigorations_utility_HealthRegen: `[UNTRANSLATED] Health Regen`,
|
||||
invigorations_utility_Armor: `[UNTRANSLATED] Armor`,
|
||||
invigorations_utility_Jumps: `[UNTRANSLATED] Jumps`,
|
||||
invigorations_utility_EnergyRegen: `[UNTRANSLATED] Energy Regen`,
|
||||
|
||||
invigorations_offensiveLabel: `[UNTRANSLATED] Offensive Upgrade`,
|
||||
invigorations_defensiveLabel: `[UNTRANSLATED] Defensive Upgrade`,
|
||||
invigorations_expiryLabel: `[UNTRANSLATED] Upgrades Expiry (optional)`,
|
||||
invigorations_applyButton: `[UNTRANSLATED] Apply Upgrades`,
|
||||
invigorations_clearButton: `[UNTRANSLATED] Clear Upgrades`,
|
||||
invigorations_noneOption: `[UNTRANSLATED] None`,
|
||||
|
||||
mods_addRiven: `Ajouter un riven`,
|
||||
mods_fingerprint: `Empreinte`,
|
||||
|
@ -62,6 +62,7 @@ dict = {
|
||||
code_mature: `Подготовить к сражениям`,
|
||||
code_unmature: `Регрессия генетического старения`,
|
||||
code_succChange: `Успешно изменено.`,
|
||||
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive and a defensive upgrade.`,
|
||||
login_description: `Войдите, используя учетные данные OpenWF (те же, что и в игре при подключении к этому серверу).`,
|
||||
login_emailLabel: `Адрес электронной почты`,
|
||||
login_passwordLabel: `Пароль`,
|
||||
@ -125,6 +126,36 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `Бонус Валентности`,
|
||||
detailedView_valenceBonusDescription: `Вы можете установить или убрать бонус валентности с вашего оружия.`,
|
||||
detailedView_modularPartsLabel: `Изменить Модульные Части`,
|
||||
detailedView_editSuitInvigoration: `[UNTRANSLATED] Edit Suit Invigoration`,
|
||||
|
||||
invigorations_offensive_PowerStrength: `[UNTRANSLATED] Power Strength`,
|
||||
invigorations_offensive_PowerRange: `[UNTRANSLATED] Power Range`,
|
||||
invigorations_offensive_PowerDuration: `[UNTRANSLATED] Power Duration`,
|
||||
invigorations_offensive_MeleeDamage: `[UNTRANSLATED] Melee Damage`,
|
||||
invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] Primary Damage`,
|
||||
invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] Secondary Damage`,
|
||||
invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] Primary Critical Chance`,
|
||||
invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] Secondary Critical Chance`,
|
||||
invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] Melee Critical Chance`,
|
||||
|
||||
invigorations_utility_PowerEfficiency: `[UNTRANSLATED] Power Efficiency`,
|
||||
invigorations_utility_MovementSpeed: `[UNTRANSLATED] Movement Speed`,
|
||||
invigorations_utility_ParkourSpeed: `[UNTRANSLATED] Parkour Speed`,
|
||||
invigorations_utility_Health: `[UNTRANSLATED] Health`,
|
||||
invigorations_utility_Energy: `[UNTRANSLATED] Energy`,
|
||||
invigorations_utility_StatusResistance: `[UNTRANSLATED] Status Resistance`,
|
||||
invigorations_utility_ReloadSpeed: `[UNTRANSLATED] Reload Speed`,
|
||||
invigorations_utility_HealthRegen: `[UNTRANSLATED] Health Regen`,
|
||||
invigorations_utility_Armor: `[UNTRANSLATED] Armor`,
|
||||
invigorations_utility_Jumps: `[UNTRANSLATED] Jumps`,
|
||||
invigorations_utility_EnergyRegen: `[UNTRANSLATED] Energy Regen`,
|
||||
|
||||
invigorations_offensiveLabel: `[UNTRANSLATED] Offensive Upgrade`,
|
||||
invigorations_defensiveLabel: `[UNTRANSLATED] Defensive Upgrade`,
|
||||
invigorations_expiryLabel: `[UNTRANSLATED] Upgrades Expiry (optional)`,
|
||||
invigorations_applyButton: `[UNTRANSLATED] Apply Upgrades`,
|
||||
invigorations_clearButton: `[UNTRANSLATED] Clear Upgrades`,
|
||||
invigorations_noneOption: `[UNTRANSLATED] None`,
|
||||
|
||||
mods_addRiven: `Добавить Мод Разлома`,
|
||||
mods_fingerprint: `Отпечаток`,
|
||||
|
@ -62,6 +62,7 @@ dict = {
|
||||
code_mature: `成长并战备`,
|
||||
code_unmature: `逆转衰老基因`,
|
||||
code_succChange: `更改成功.`,
|
||||
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive and a defensive upgrade.`,
|
||||
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同).`,
|
||||
login_emailLabel: `电子邮箱`,
|
||||
login_passwordLabel: `密码`,
|
||||
@ -125,6 +126,36 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `效价加成`,
|
||||
detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成.`,
|
||||
detailedView_modularPartsLabel: `更换部件`,
|
||||
detailedView_editSuitInvigoration: `[UNTRANSLATED] Edit Suit Invigoration`,
|
||||
|
||||
invigorations_offensive_PowerStrength: `[UNTRANSLATED] Power Strength`,
|
||||
invigorations_offensive_PowerRange: `[UNTRANSLATED] Power Range`,
|
||||
invigorations_offensive_PowerDuration: `[UNTRANSLATED] Power Duration`,
|
||||
invigorations_offensive_MeleeDamage: `[UNTRANSLATED] Melee Damage`,
|
||||
invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] Primary Damage`,
|
||||
invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] Secondary Damage`,
|
||||
invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] Primary Critical Chance`,
|
||||
invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] Secondary Critical Chance`,
|
||||
invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] Melee Critical Chance`,
|
||||
|
||||
invigorations_utility_PowerEfficiency: `[UNTRANSLATED] Power Efficiency`,
|
||||
invigorations_utility_MovementSpeed: `[UNTRANSLATED] Movement Speed`,
|
||||
invigorations_utility_ParkourSpeed: `[UNTRANSLATED] Parkour Speed`,
|
||||
invigorations_utility_Health: `[UNTRANSLATED] Health`,
|
||||
invigorations_utility_Energy: `[UNTRANSLATED] Energy`,
|
||||
invigorations_utility_StatusResistance: `[UNTRANSLATED] Status Resistance`,
|
||||
invigorations_utility_ReloadSpeed: `[UNTRANSLATED] Reload Speed`,
|
||||
invigorations_utility_HealthRegen: `[UNTRANSLATED] Health Regen`,
|
||||
invigorations_utility_Armor: `[UNTRANSLATED] Armor`,
|
||||
invigorations_utility_Jumps: `[UNTRANSLATED] Jumps`,
|
||||
invigorations_utility_EnergyRegen: `[UNTRANSLATED] Energy Regen`,
|
||||
|
||||
invigorations_offensiveLabel: `[UNTRANSLATED] Offensive Upgrade`,
|
||||
invigorations_defensiveLabel: `[UNTRANSLATED] Defensive Upgrade`,
|
||||
invigorations_expiryLabel: `[UNTRANSLATED] Upgrades Expiry (optional)`,
|
||||
invigorations_applyButton: `[UNTRANSLATED] Apply Upgrades`,
|
||||
invigorations_clearButton: `[UNTRANSLATED] Clear Upgrades`,
|
||||
invigorations_noneOption: `[UNTRANSLATED] None`,
|
||||
|
||||
mods_addRiven: `添加裂罅MOD`,
|
||||
mods_fingerprint: `印记`,
|
||||
|
Loading…
x
Reference in New Issue
Block a user