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12 Commits

Author SHA1 Message Date
AlexisinGit
127445902a Merge branch 'main' into 自用 2025-09-18 19:05:22 +08:00
4fa07a1319 chore(webui): give the user higher quantity of ShipDecorations (#2791)
100 is way too low. 999999 should be enough (was also the same number IIRC from the previous ShipDecorations cheat) for everything probably

Reviewed-on: OpenWF/SpaceNinjaServer#2791
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-09-18 01:12:44 -07:00
a3cc7d9f92 fix: give host permission to highest clan ranks (#2790)
Re #2088, I must've assumed 16351 included this permission.

Reviewed-on: OpenWF/SpaceNinjaServer#2790
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-18 01:12:35 -07:00
c47c60fdcc fix: determine armor or shield based on sortie boss faction (#2787)
Closes #2785

Reviewed-on: OpenWF/SpaceNinjaServer#2787
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-18 01:12:25 -07:00
367455baaa chore: update German newsfeed worldState message (#2788)
I found "Trete" might fit slightly better due to sounding more natural than "Tritt". Also sounds slightly more welcoming this way

Reviewed-on: OpenWF/SpaceNinjaServer#2788
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-09-17 08:32:27 -07:00
6c2b7a61e2 chore(webui): exclude always available items from datalist (#2783)
Reviewed-on: OpenWF/SpaceNinjaServer#2783
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-16 23:23:59 -07:00
6a6683fb25 chore(webui): stalker loc (#2781)
Reviewed-on: OpenWF/SpaceNinjaServer#2781
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-15 10:40:29 -07:00
e3b6accb5d feat(webui): ship decorations (#2780)
Re #2361

Reviewed-on: OpenWF/SpaceNinjaServer#2780
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-15 10:40:21 -07:00
7e437d75bf feat(webui): flavour Items (#2779)
Re #2361

Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2779
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-14 23:31:43 -07:00
62570177b6 fix: handle quest replay (#2778)
Closes #2496

Reviewed-on: OpenWF/SpaceNinjaServer#2778
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-14 23:31:35 -07:00
d2aff211c6 fix: show conservation standing in progress screen, missing reward multiplications (#2776)
Closes #2774

Reviewed-on: OpenWF/SpaceNinjaServer#2776
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-13 23:50:08 -07:00
791ae389d8 fix: correct Activation/Expiry date for Ghoul Emergence (#2777)
Closes #2775

Reviewed-on: OpenWF/SpaceNinjaServer#2777
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-13 23:50:00 -07:00
28 changed files with 531 additions and 240 deletions

View File

@ -11,8 +11,6 @@
"administratorNames": [],
"autoCreateAccount": true,
"skipTutorial": false,
"unlockAllShipDecorations": false,
"unlockAllFlavourItems": false,
"unlockAllSkins": false,
"fullyStockedVendors": false,
"skipClanKeyCrafting": false,

8
package-lock.json generated
View File

@ -17,7 +17,7 @@
"morgan": "^1.10.0",
"ncp": "^2.0.0",
"undici": "^7.10.0",
"warframe-public-export-plus": "^0.5.88",
"warframe-public-export-plus": "^0.5.89",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0",
@ -5532,9 +5532,9 @@
}
},
"node_modules/warframe-public-export-plus": {
"version": "0.5.88",
"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.88.tgz",
"integrity": "sha512-uX766+MYDY3pMncu/23Dp9VZvrUe8pdWRWMcxfUbXg29aYO2GqipimHaFtw+vfrY06YAE8nbFkCWhFL3oPDPGw=="
"version": "0.5.89",
"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.89.tgz",
"integrity": "sha512-a6dM1MirzofSsuv3LlRQHFLSSIGKPVSN93dcXSDmA3njsWqOGjJJdWyXqcyxxYw8rEB8CNowSHst/MUmKvKlRg=="
},
"node_modules/warframe-riven-info": {
"version": "0.1.2",

View File

@ -35,7 +35,7 @@
"morgan": "^1.10.0",
"ncp": "^2.0.0",
"undici": "^7.10.0",
"warframe-public-export-plus": "^0.5.88",
"warframe-public-export-plus": "^0.5.89",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0",

View File

@ -8,8 +8,8 @@ export const giveKeyChainTriggeredMessageController: RequestHandler = async (req
const accountId = await getAccountIdForRequest(req);
const keyChainInfo = JSON.parse((req.body as Buffer).toString()) as IKeyChainRequest;
const inventory = await getInventory(accountId, "QuestKeys");
await giveKeyChainMessage(inventory, accountId, keyChainInfo);
const inventory = await getInventory(accountId, "QuestKeys accountOwnerId");
await giveKeyChainMessage(inventory, keyChainInfo);
await inventory.save();
res.send(1);

View File

@ -10,7 +10,7 @@ import { equipmentKeys } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { IPolarity } from "../../types/inventoryTypes/commonInventoryTypes.ts";
import { ArtifactPolarity } from "../../types/inventoryTypes/commonInventoryTypes.ts";
import type { ICountedItem } from "warframe-public-export-plus";
import { ExportCustoms, ExportFlavour, ExportResources } from "warframe-public-export-plus";
import { ExportCustoms } from "warframe-public-export-plus";
import { applyCheatsToInfestedFoundry, handleSubsumeCompletion } from "../../services/infestedFoundryService.ts";
import {
addEmailItem,
@ -321,21 +321,7 @@ export const getInventoryResponse = async (
}
}
if (config.unlockAllShipDecorations) {
inventoryResponse.ShipDecorations = [];
for (const [uniqueName, item] of Object.entries(ExportResources)) {
if (item.productCategory == "ShipDecorations") {
inventoryResponse.ShipDecorations.push({ ItemType: uniqueName, ItemCount: 999_999 });
}
}
}
if (config.unlockAllFlavourItems) {
inventoryResponse.FlavourItems = [];
for (const uniqueName in ExportFlavour) {
inventoryResponse.FlavourItems.push({ ItemType: uniqueName });
}
} else if (config.worldState?.baroTennoConRelay) {
if (config.worldState?.baroTennoConRelay) {
[
"/Lotus/Types/Items/Events/TennoConRelay2022EarlyAccess",
"/Lotus/Types/Items/Events/TennoConRelay2023EarlyAccess",

View File

@ -2,7 +2,11 @@ import type { RequestHandler } from "express";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { getAccountForRequest } from "../../services/loginService.ts";
import type { IMissionInventoryUpdateRequest } from "../../types/requestTypes.ts";
import { addMissionInventoryUpdates, addMissionRewards } from "../../services/missionInventoryUpdateService.ts";
import {
addMissionInventoryUpdates,
addMissionRewards,
handleConservation
} from "../../services/missionInventoryUpdateService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getInventoryResponse } from "./inventoryController.ts";
import { logger } from "../../utils/logger.ts";
@ -94,6 +98,7 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
SyndicateXPItemReward,
ConquestCompletedMissionsCount
} = await addMissionRewards(account, inventory, missionReport, firstCompletion);
handleConservation(inventory, missionReport, AffiliationMods); // Conservation reports have GS_SUCCESS
if (missionReport.EndOfMatchUpload) {
inventory.RewardSeed = generateRewardSeed();
@ -111,8 +116,16 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
AffiliationMods,
ConquestCompletedMissionsCount
};
if (missionReport.RJ) {
logger.debug(`railjack interstitial request, sending only deltas`, deltas);
if (
missionReport.BMI ||
missionReport.TNT ||
missionReport.SSC ||
missionReport.RJ ||
missionReport.SS ||
missionReport.CMI ||
missionReport.EJC
) {
logger.debug(`interstitial request, sending only deltas`, deltas);
res.json(deltas);
} else if (missionReport.RewardInfo) {
logger.debug(`classic mission completion, sending everything`);

View File

@ -10,6 +10,7 @@ import {
ExportDojoRecipes,
ExportDrones,
ExportFactions,
ExportFlavour,
ExportGear,
ExportKeys,
ExportRailjackWeapons,
@ -35,6 +36,7 @@ interface ListedItem {
partType?: string;
chainLength?: number;
parazon?: boolean;
alwaysAvailable?: boolean;
}
interface ItemLists {
@ -62,6 +64,8 @@ interface ItemLists {
Abilities: ListedItem[];
TechProjects: ListedItem[];
VaultDecoRecipes: ListedItem[];
FlavourItems: ListedItem[];
ShipDecorations: ListedItem[];
//circuitGameModes: ListedItem[];
}
@ -102,7 +106,9 @@ const getItemListsController: RequestHandler = (req, response) => {
VarziaOffers: [],
Abilities: [],
TechProjects: [],
VaultDecoRecipes: []
VaultDecoRecipes: [],
FlavourItems: [],
ShipDecorations: []
/*circuitGameModes: [
{
uniqueName: "Survival",
@ -230,7 +236,12 @@ const getItemListsController: RequestHandler = (req, response) => {
}
}
}
if (
if (item.productCategory == "ShipDecorations") {
res.ShipDecorations.push({
uniqueName: uniqueName,
name: name
});
} else if (
name &&
uniqueName.substring(0, 30) != "/Lotus/Types/Game/Projections/" &&
uniqueName != "/Lotus/Types/Gameplay/EntratiLab/Resources/EntratiLanthornBundle"
@ -443,6 +454,14 @@ const getItemListsController: RequestHandler = (req, response) => {
});
}
for (const [uniqueName, item] of Object.entries(ExportFlavour)) {
res.FlavourItems.push({
uniqueName,
name: getString(item.name, lang),
alwaysAvailable: item.alwaysAvailable
});
}
response.json(res);
};

View File

@ -102,8 +102,16 @@ export const manageQuestsController: RequestHandler = async (req, res) => {
questKey.Completed = false;
questKey.CompletionDate = undefined;
}
const run = questKey.Progress[0]?.c ?? 0;
const stage = questKey.Progress.map(p => p.c).lastIndexOf(run);
if (run > 0) {
questKey.Progress[stage].c = run - 1;
} else {
questKey.Progress.pop();
const stage = questKey.Progress.length - 1;
}
if (stage > 0) {
await giveKeyChainStageTriggered(inventory, {
KeyChain: questKey.ItemType,
@ -123,28 +131,28 @@ export const manageQuestsController: RequestHandler = async (req, res) => {
}
if (!questKey.Progress) break;
const currentStage = questKey.Progress.length;
const run = questKey.Progress[0]?.c ?? 0;
const currentStage = questKey.Progress.map(p => p.c).lastIndexOf(run);
if (currentStage + 1 == questManifest.chainStages?.length) {
logger.debug(`Trying to complete last stage with nextStage, calling completeQuest instead`);
await completeQuest(inventory, questKey.ItemType);
} else {
const progress = {
c: 0,
i: false,
m: false,
b: []
};
questKey.Progress.push(progress);
if (run > 0) {
questKey.Progress[currentStage + 1].c = run;
} else {
questKey.Progress.push({ c: run, i: false, m: false, b: [] });
}
await giveKeyChainStageTriggered(inventory, {
KeyChain: questKey.ItemType,
ChainStage: currentStage
ChainStage: currentStage + 1
});
if (currentStage > 0) {
await giveKeyChainMissionReward(inventory, {
KeyChain: questKey.ItemType,
ChainStage: currentStage - 1
ChainStage: currentStage
});
}
}

View File

@ -0,0 +1,14 @@
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { RequestHandler } from "express";
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
export const removeCustomizationController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const ItemType = req.query.itemType as string;
const inventory = await getInventory(accountId, "FlavourItems");
inventory.FlavourItems.pull({ ItemType });
await inventory.save();
res.end();
broadcastInventoryUpdate(req);
};

View File

@ -104,11 +104,11 @@ const guildRankSchema = new Schema<IGuildRank>(
const defaultRanks: IGuildRank[] = [
{
Name: "/Lotus/Language/Game/Rank_Creator",
Permissions: 16351
Permissions: GuildPermission.Host | 16351
},
{
Name: "/Lotus/Language/Game/Rank_Warlord",
Permissions: 16351
Permissions: GuildPermission.Host | 16351
},
{
Name: "/Lotus/Language/Game/Rank_General",

View File

@ -21,6 +21,7 @@ import { unlockAllSimarisResearchEntriesController } from "../controllers/custom
import { unlockAllScansController } from "../controllers/custom/unlockAllScansController.ts";
import { unlockAllShipFeaturesController } from "../controllers/custom/unlockAllShipFeaturesController.ts";
import { unlockAllCapturaScenesController } from "../controllers/custom/unlockAllCapturaScenesController.ts";
import { removeCustomizationController } from "../controllers/custom/removeCustomizationController.ts";
import { abilityOverrideController } from "../controllers/custom/abilityOverrideController.ts";
import { createAccountController } from "../controllers/custom/createAccountController.ts";
@ -70,6 +71,7 @@ customRouter.get("/unlockAllSimarisResearchEntries", unlockAllSimarisResearchEnt
customRouter.get("/unlockAllScans", unlockAllScansController);
customRouter.get("/unlockAllShipFeatures", unlockAllShipFeaturesController);
customRouter.get("/unlockAllCapturaScenes", unlockAllCapturaScenesController);
customRouter.get("/removeCustomization", removeCustomizationController);
customRouter.post("/abilityOverride", abilityOverrideController);
customRouter.post("/createAccount", createAccountController);

View File

@ -21,8 +21,6 @@ export interface IConfig {
administratorNames?: string[];
autoCreateAccount?: boolean;
skipTutorial?: boolean;
unlockAllShipDecorations?: boolean;
unlockAllFlavourItems?: boolean;
unlockAllSkins?: boolean;
fullyStockedVendors?: boolean;
skipClanKeyCrafting?: boolean;
@ -128,6 +126,8 @@ export const configRemovedOptionsKeys = [
"noDojoResearchCosts",
"noDojoResearchTime",
"fastClanAscension",
"unlockAllFlavourItems",
"unlockAllShipDecorations",
"unlockAllDecoRecipes"
];

View File

@ -538,46 +538,6 @@ export const addMissionInventoryUpdates = async (
}
break;
}
case "CapturedAnimals": {
for (const capturedAnimal of value) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const meta = ExportAnimals[capturedAnimal.AnimalType]?.conservation;
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (meta) {
if (capturedAnimal.NumTags) {
addMiscItems(inventory, [
{
ItemType: meta.itemReward,
ItemCount: capturedAnimal.NumTags
}
]);
}
if (capturedAnimal.NumExtraRewards) {
if (meta.woundedAnimalReward) {
addMiscItems(inventory, [
{
ItemType: meta.woundedAnimalReward,
ItemCount: capturedAnimal.NumExtraRewards
}
]);
} else {
logger.warn(
`client attempted to claim unknown extra rewards for conservation of ${capturedAnimal.AnimalType}`
);
}
}
if (meta.standingReward) {
const syndicateTag =
inventoryUpdates.Missions!.Tag == "SolNode129" ? "SolarisSyndicate" : "CetusSyndicate";
logger.debug(`adding ${meta.standingReward} standing to ${syndicateTag} for conservation`);
addStanding(inventory, syndicateTag, meta.standingReward);
}
} else {
logger.warn(`ignoring conservation of unknown AnimalType: ${capturedAnimal.AnimalType}`);
}
}
break;
}
case "KubrowPetEggs": {
for (const egg of value) {
inventory.KubrowPetEggs.push({
@ -998,7 +958,7 @@ interface AddMissionRewardsReturnType {
MissionRewards: IMissionReward[];
inventoryChanges?: IInventoryChanges;
credits?: IMissionCredits;
AffiliationMods?: IAffiliationMods[];
AffiliationMods: IAffiliationMods[];
SyndicateXPItemReward?: number;
ConquestCompletedMissionsCount?: number;
}
@ -1174,10 +1134,12 @@ export const addMissionRewards = async (
}: IMissionInventoryUpdateRequest,
firstCompletion: boolean
): Promise<AddMissionRewardsReturnType> => {
AffiliationMods ??= [];
if (!rewardInfo) {
//TODO: if there is a case where you can have credits collected during a mission but no rewardInfo, add credits needs to be handled earlier
logger.debug(`Mission ${missions!.Tag} did not have Reward Info `);
return { MissionRewards: [] };
return { MissionRewards: [], AffiliationMods };
}
//TODO: check double reward merging
@ -1508,8 +1470,6 @@ export const addMissionRewards = async (
}
}
AffiliationMods ??= [];
if (rewardInfo.JobStage != undefined && rewardInfo.jobId) {
// eslint-disable-next-line @typescript-eslint/no-unused-vars
const [jobType, unkIndex, hubNode, syndicateMissionId] = rewardInfo.jobId.split("_");
@ -2310,6 +2270,54 @@ function getRandomMissionDrops(
return drops;
}
export const handleConservation = (
inventory: TInventoryDatabaseDocument,
missionReport: IMissionInventoryUpdateRequest,
AffiliationMods: IAffiliationMods[]
): void => {
if (missionReport.CapturedAnimals) {
for (const capturedAnimal of missionReport.CapturedAnimals) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const meta = ExportAnimals[capturedAnimal.AnimalType]?.conservation;
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (meta) {
if (capturedAnimal.NumTags) {
addMiscItems(inventory, [
{
ItemType: meta.itemReward,
ItemCount: capturedAnimal.NumTags * capturedAnimal.Count
}
]);
}
if (capturedAnimal.NumExtraRewards) {
if (meta.woundedAnimalReward) {
addMiscItems(inventory, [
{
ItemType: meta.woundedAnimalReward,
ItemCount: capturedAnimal.NumExtraRewards * capturedAnimal.Count
}
]);
} else {
logger.warn(
`client attempted to claim unknown extra rewards for conservation of ${capturedAnimal.AnimalType}`
);
}
}
if (meta.standingReward) {
addStanding(
inventory,
missionReport.Missions!.Tag == "SolNode129" ? "SolarisSyndicate" : "CetusSyndicate",
[2, 1.5, 1][capturedAnimal.CaptureRating] * meta.standingReward * capturedAnimal.Count,
AffiliationMods
);
}
} else {
logger.warn(`ignoring conservation of unknown AnimalType: ${capturedAnimal.AnimalType}`);
}
}
}
};
const corruptedMods = [
"/Lotus/StoreItems/Upgrades/Mods/Melee/DualStat/CorruptedHeavyDamageChargeSpeedMod", // Corrupt Charge
"/Lotus/StoreItems/Upgrades/Mods/Pistol/DualStat/CorruptedCritDamagePistol", // Hollow Point

View File

@ -6,7 +6,6 @@ import { addItem, addItems, addKeyChainItems, setupKahlSyndicate } from "./inven
import { fromStoreItem, getKeyChainMessage, getLevelKeyRewards } from "./itemDataService.ts";
import type { IQuestKeyClient, IQuestKeyDatabase, IQuestStage } from "../types/inventoryTypes/inventoryTypes.ts";
import { logger } from "../utils/logger.ts";
import type { Types } from "mongoose";
import { ExportKeys } from "warframe-public-export-plus";
import { addFixedLevelRewards } from "./missionInventoryUpdateService.ts";
import type { IInventoryChanges } from "../types/purchaseTypes.ts";
@ -44,7 +43,12 @@ export const updateQuestKey = async (
inventory.QuestKeys[questKeyIndex].CompletionDate = new Date();
const questKey = questKeyUpdate[0].ItemType;
await handleQuestCompletion(inventory, questKey, inventoryChanges);
await handleQuestCompletion(
inventory,
questKey,
inventoryChanges,
(questKeyUpdate[0].Progress?.[0]?.c ?? 0) > 0
);
}
return inventoryChanges;
};
@ -52,7 +56,7 @@ export const updateQuestKey = async (
export const updateQuestStage = (
inventory: TInventoryDatabaseDocument,
{ KeyChain, ChainStage }: IKeyChainRequest,
questStageUpdate: IQuestStage
questStageUpdate: Partial<IQuestStage>
): void => {
const quest = inventory.QuestKeys.find(quest => quest.ItemType === KeyChain);
@ -68,14 +72,22 @@ export const updateQuestStage = (
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (!questStage) {
const questStageIndex = quest.Progress.push(questStageUpdate) - 1;
const questStageIndex =
quest.Progress.push({
c: questStageUpdate.c ?? 0,
i: questStageUpdate.i ?? false,
m: questStageUpdate.m ?? false,
b: questStageUpdate.b ?? []
}) - 1;
if (questStageIndex !== ChainStage) {
throw new Error(`Quest stage index mismatch: ${questStageIndex} !== ${ChainStage}`);
}
return;
}
Object.assign(questStage, questStageUpdate);
for (const [key, value] of Object.entries(questStageUpdate) as [keyof IQuestStage, number | boolean | any[]][]) {
(questStage[key] as any) = value;
}
};
export const addQuestKey = (
@ -112,58 +124,53 @@ export const completeQuest = async (inventory: TInventoryDatabaseDocument, quest
}
const chainStageTotal = chainStages.length;
let existingQuestKey = inventory.QuestKeys.find(qk => qk.ItemType === questKey);
const existingQuestKey = inventory.QuestKeys.find(qk => qk.ItemType === questKey);
const startingStage = Math.max((existingQuestKey?.Progress?.length ?? 0) - 1, 0);
if (existingQuestKey?.Completed) {
if (!existingQuestKey) {
const completedQuestKey: IQuestKeyDatabase = {
ItemType: questKey,
Completed: false,
unlock: true,
Progress: Array.from({ length: chainStageTotal }, () => ({
c: 0,
i: false,
m: false,
b: []
}))
};
addQuestKey(inventory, completedQuestKey);
existingQuestKey = inventory.QuestKeys.find(qk => qk.ItemType === questKey)!;
} else if (existingQuestKey.Completed) {
return;
}
if (existingQuestKey) {
existingQuestKey.Progress = existingQuestKey.Progress ?? [];
const existingProgressLength = existingQuestKey.Progress.length;
const run = existingQuestKey.Progress[0]?.c ?? 0;
const existingProgressLength = existingQuestKey.Progress.length;
if (existingProgressLength < chainStageTotal) {
const missingProgress: IQuestStage[] = Array.from(
{ length: chainStageTotal - existingProgressLength },
() =>
({
c: 0,
i: false,
m: false,
b: []
}) as IQuestStage
() => ({ c: run, i: false, m: false, b: [] }) as IQuestStage
);
existingQuestKey.Progress.push(...missingProgress);
existingQuestKey.CompletionDate = new Date();
existingQuestKey.Completed = true;
}
} else {
const completedQuestKey: IQuestKeyDatabase = {
ItemType: questKey,
Completed: true,
unlock: true,
Progress: Array(chainStageTotal).fill({
c: 0,
i: false,
m: false,
b: []
} satisfies IQuestStage),
CompletionDate: new Date()
};
addQuestKey(inventory, completedQuestKey);
}
for (let i = startingStage; i < chainStageTotal; i++) {
for (let i = 0; i < chainStageTotal; i++) {
const stage = existingQuestKey.Progress[i];
if (stage.c < run) {
stage.c = run;
await giveKeyChainStageTriggered(inventory, { KeyChain: questKey, ChainStage: i });
await giveKeyChainMissionReward(inventory, { KeyChain: questKey, ChainStage: i });
}
}
await handleQuestCompletion(inventory, questKey);
if (existingQuestKey.Progress.every(p => p.c == run)) {
existingQuestKey.Completed = true;
existingQuestKey.CompletionDate = new Date();
await handleQuestCompletion(inventory, questKey, undefined, run > 0);
}
};
const getQuestCompletionItems = (questKey: string): ITypeCount[] | undefined => {
@ -214,28 +221,35 @@ const doesQuestCompletionFinishSet = (
const handleQuestCompletion = async (
inventory: TInventoryDatabaseDocument,
questKey: string,
inventoryChanges: IInventoryChanges = {}
inventoryChanges: IInventoryChanges = {},
isRerun: boolean = false
): Promise<void> => {
logger.debug(`completed quest ${questKey}`);
if (inventory.ActiveQuest == questKey) inventory.ActiveQuest = "";
if (questKey == "/Lotus/Types/Keys/OrokinMoonQuest/OrokinMoonQuestKeyChain") {
const att = isRerun
? []
: [
"/Lotus/Weapons/Tenno/Melee/Swords/StalkerTwo/StalkerTwoSmallSword",
"/Lotus/Upgrades/Skins/Sigils/ScarSigil"
];
await createMessage(inventory.accountOwnerId, [
{
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/G1Quests/SecondDreamFinishInboxMessage",
att: [
"/Lotus/Weapons/Tenno/Melee/Swords/StalkerTwo/StalkerTwoSmallSword",
"/Lotus/Upgrades/Skins/Sigils/ScarSigil"
],
att,
sub: "/Lotus/Language/G1Quests/SecondDreamFinishInboxTitle",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
highPriority: true
}
]);
} else if (questKey == "/Lotus/Types/Keys/NewWarQuest/NewWarQuestKeyChain") {
} else if (questKey == "/Lotus/Types/Keys/NewWarQuest/NewWarQuestKeyChain" && !isRerun) {
setupKahlSyndicate(inventory);
}
if (isRerun) return;
// Whispers in the Walls is unlocked once The New War + Heart of Deimos are completed.
if (
doesQuestCompletionFinishSet(inventory, questKey, [
@ -279,21 +293,24 @@ const handleQuestCompletion = async (
if (questCompletionItems) {
await addItems(inventory, questCompletionItems, inventoryChanges);
}
if (inventory.ActiveQuest == questKey) inventory.ActiveQuest = "";
};
export const giveKeyChainItem = async (
inventory: TInventoryDatabaseDocument,
keyChainInfo: IKeyChainRequest
keyChainInfo: IKeyChainRequest,
isRerun: boolean = false
): Promise<IInventoryChanges> => {
const inventoryChanges = await addKeyChainItems(inventory, keyChainInfo);
let inventoryChanges: IInventoryChanges = {};
if (!isRerun) {
inventoryChanges = await addKeyChainItems(inventory, keyChainInfo);
if (isEmptyObject(inventoryChanges)) {
logger.warn("inventory changes was empty after getting keychain items: should not happen");
}
// items were added: update quest stage's i (item was given)
updateQuestStage(inventory, keyChainInfo, { i: true });
}
return inventoryChanges;
@ -309,12 +326,17 @@ export const giveKeyChainItem = async (
export const giveKeyChainMessage = async (
inventory: TInventoryDatabaseDocument,
accountId: string | Types.ObjectId,
keyChainInfo: IKeyChainRequest
keyChainInfo: IKeyChainRequest,
isRerun: boolean = false
): Promise<void> => {
const keyChainMessage = getKeyChainMessage(keyChainInfo);
await createMessage(accountId, [keyChainMessage]);
if (!isRerun) {
keyChainMessage.att = [];
keyChainMessage.countedAtt = [];
}
await createMessage(inventory.accountOwnerId, [keyChainMessage]);
updateQuestStage(inventory, keyChainInfo, { m: true });
};
@ -328,8 +350,10 @@ export const giveKeyChainMissionReward = async (
if (chainStages) {
const missionName = chainStages[keyChainInfo.ChainStage].key;
if (missionName) {
const questKey = inventory.QuestKeys.find(q => q.ItemType === keyChainInfo.KeyChain);
if (missionName && questKey) {
const fixedLevelRewards = getLevelKeyRewards(missionName);
const run = questKey.Progress?.[0]?.c ?? 0;
if (fixedLevelRewards.levelKeyRewards) {
const missionRewards: { StoreItem: string; ItemCount: number }[] = [];
inventory.RegularCredits += addFixedLevelRewards(fixedLevelRewards.levelKeyRewards, missionRewards);
@ -338,7 +362,7 @@ export const giveKeyChainMissionReward = async (
await addItem(inventory, fromStoreItem(reward.StoreItem), reward.ItemCount);
}
updateQuestStage(inventory, keyChainInfo, { c: 0 });
updateQuestStage(inventory, keyChainInfo, { c: run });
} else if (fixedLevelRewards.levelKeyRewards2) {
for (const reward of fixedLevelRewards.levelKeyRewards2) {
if (reward.rewardType == "RT_CREDITS") {
@ -352,7 +376,7 @@ export const giveKeyChainMissionReward = async (
}
}
updateQuestStage(inventory, keyChainInfo, { c: 0 });
updateQuestStage(inventory, keyChainInfo, { c: run });
}
}
}
@ -364,14 +388,17 @@ export const giveKeyChainStageTriggered = async (
): Promise<void> => {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const chainStages = ExportKeys[keyChainInfo.KeyChain]?.chainStages;
const questKey = inventory.QuestKeys.find(qk => qk.ItemType === keyChainInfo.KeyChain);
if (chainStages && questKey) {
const run = questKey.Progress?.[0]?.c ?? 0;
if (chainStages) {
if (chainStages[keyChainInfo.ChainStage].itemsToGiveWhenTriggered.length > 0) {
await giveKeyChainItem(inventory, keyChainInfo);
await giveKeyChainItem(inventory, keyChainInfo, run > 0);
}
if (chainStages[keyChainInfo.ChainStage].messageToSendWhenTriggered) {
await giveKeyChainMessage(inventory, inventory.accountOwnerId, keyChainInfo);
await giveKeyChainMessage(inventory, keyChainInfo, run > 0);
}
}
};

View File

@ -14,7 +14,6 @@ import type {
import { logger } from "../utils/logger.ts";
import { Types } from "mongoose";
import { addFusionTreasures, addShipDecorations, getInventory } from "./inventoryService.ts";
import { config } from "./configService.ts";
import { Guild } from "../models/guildModel.ts";
import { hasGuildPermission } from "./guildService.ts";
import { GuildPermission } from "../types/guildTypes.ts";
@ -137,7 +136,6 @@ export const handleSetShipDecorations = async (
roomToPlaceIn.MaxCapacity += meta.capacityCost;
await personalRooms.save();
if (!config.unlockAllShipDecorations) {
const inventory = await getInventory(accountId);
if (deco.Sockets !== undefined) {
addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: deco.Sockets, ItemCount: 1 }]);
@ -145,7 +143,6 @@ export const handleSetShipDecorations = async (
addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: 1 }]);
}
await inventory.save();
}
return {
DecoId: placedDecoration.RemoveId,
@ -155,7 +152,6 @@ export const handleSetShipDecorations = async (
};
}
if (!config.unlockAllShipDecorations) {
const inventory = await getInventory(accountId);
if (placedDecoration.Sockets !== undefined) {
addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: placedDecoration.Sockets, ItemCount: -1 }]);
@ -163,7 +159,6 @@ export const handleSetShipDecorations = async (
addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: -1 }]);
}
await inventory.save();
}
//place decoration
const decoId = new Types.ObjectId();
@ -221,13 +216,11 @@ export const handleResetShipDecorations = async (
}
// refund item
if (!config.unlockAllShipDecorations) {
if (deco.Sockets !== undefined) {
addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: deco.Sockets, ItemCount: 1 }]);
} else {
addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: 1 }]);
}
}
// refund capacity
room.MaxCapacity += meta.capacityCost;

View File

@ -266,14 +266,15 @@ export const getSortie = (day: number): ISortie => {
const rng = new SRng(seed);
const boss = rng.randomElement(sortieBosses)!;
const enemyFaction = sortieBossToFaction[boss];
const nodes: string[] = [];
for (const [key, value] of Object.entries(ExportRegions)) {
if (
sortieFactionToSystemIndexes[sortieBossToFaction[boss]].includes(value.systemIndex) &&
sortieFactionToFactions[sortieBossToFaction[boss]].includes(value.faction!) &&
sortieFactionToSystemIndexes[enemyFaction].includes(value.systemIndex) &&
sortieFactionToFactions[enemyFaction].includes(value.faction!) &&
key in sortieTilesets &&
(key != "SolNode228" || sortieBossToFaction[boss] == "FC_GRINEER") // PoE does not work for non-infested enemies
(key != "SolNode228" || enemyFaction == "FC_GRINEER") // PoE only works for grineer enemies
) {
nodes.push(key);
}
@ -339,13 +340,7 @@ export const getSortie = (day: number): ISortie => {
modifiers.push("SORTIE_MODIFIER_HAZARD_RADIATION");
}
if (ExportRegions[node].faction == "FC_GRINEER") {
// Grineer
modifiers.push("SORTIE_MODIFIER_ARMOR");
} else if (ExportRegions[node].faction == "FC_CORPUS") {
// Corpus
modifiers.push("SORTIE_MODIFIER_SHIELDS");
}
modifiers.push(enemyFaction == "FC_CORPUS" ? "SORTIE_MODIFIER_SHIELDS" : "SORTIE_MODIFIER_ARMOR");
const modifierType = rng.randomElement(modifiers)!;
@ -2803,7 +2798,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
const activeStartDay = day - ghoulsCycleDay + 17;
const activeEndDay = activeStartDay + 5;
const dayWithFraction = (timeMs - EPOCH) / 86400000;
const dayWithFraction = (timeMs - EPOCH) / unixTimesInMs.day;
const progress = (dayWithFraction - activeStartDay) / (activeEndDay - activeStartDay);
const healthPct = 1 - Math.min(Math.max(progress, 0), 1);
@ -2814,22 +2809,14 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
$date: {
$numberLong: config.worldState?.ghoulEmergenceOverride
? "1753204900185"
: Date.UTC(
date.getUTCFullYear(),
date.getUTCMonth(),
date.getUTCDate() + activeStartDay
).toString()
: (EPOCH + activeStartDay * unixTimesInMs.day).toString()
}
},
Expiry: {
$date: {
$numberLong: config.worldState?.ghoulEmergenceOverride
? "2000000000000"
: Date.UTC(
date.getUTCFullYear(),
date.getUTCMonth(),
date.getUTCDate() + activeEndDay
).toString()
: (EPOCH + activeEndDay * unixTimesInMs.day).toString()
}
},
HealthPct: config.worldState?.ghoulEmergenceOverride ? 1 : healthPct,

View File

@ -995,10 +995,10 @@ export interface IQuestKeyClient extends Omit<IQuestKeyDatabase, "CompletionDate
}
export interface IQuestStage {
c?: number;
i?: boolean;
m?: boolean;
b?: any[];
c: number;
i: boolean;
m: boolean;
b: any[];
}
export interface IRawUpgrade {

View File

@ -45,6 +45,15 @@ export type IMissionInventoryUpdateRequest = {
EmailItems?: ITypeCount[];
ShipDecorations?: ITypeCount[];
// flags for interstitial requests
BMI?: boolean;
TNT?: boolean; // Conservation; definitely need to include AffiliationMods in this case, so a normal 'inventory sync' would not work here.
SSC?: boolean; // K-Drive race?
RJ?: boolean; // Railjack. InventoryJson should only be returned when going back to dojo.
SS?: boolean;
CMI?: boolean;
EJC?: boolean;
SyndicateId?: string;
SortieId?: string;
CalendarProgress?: { challenge: string }[];
@ -149,7 +158,6 @@ export type IMissionInventoryUpdateRequest = {
MultiProgress: unknown[];
}[];
InvasionProgress?: IInvasionProgressClient[];
RJ?: boolean;
ConquestMissionsCompleted?: number;
duviriSuitSelection?: string;
duviriPistolSelection?: string;

View File

@ -6,7 +6,7 @@
"Messages": [
{ "LanguageCode": "fr", "Message": "Rejoignez le Discord OpenWF!" },
{ "LanguageCode": "it", "Message": "Unisciti al Discord di OpenWF!" },
{ "LanguageCode": "de", "Message": "Tritt dem OpenWF Discord bei!" },
{ "LanguageCode": "de", "Message": "Trete dem OpenWF Discord bei!" },
{ "LanguageCode": "es", "Message": "Únete al Discord de OpenWF!" },
{ "LanguageCode": "pt", "Message": "Junte-se ao Discord do OpenWF!" },
{ "LanguageCode": "ru", "Message": "Присоединяйтесь к OpenWF Discord!" },

View File

@ -108,9 +108,9 @@
<div class="card-body">
<div class="tab-content">
<div class="tab-pane" id="miscItems-tab-content">
<form class="card-body input-group" onsubmit="doAcquireMiscItems();return false;">
<form class="card-body input-group" onsubmit="doAcquireCountItems('miscitem');return false;">
<input class="form-control" id="miscitem-count" type="number" value="1" />
<input class="form-control w-50" id="miscitem-type" list="datalist-miscitems" />
<input class="form-control w-50" id="acquire-type-miscitem" list="datalist-miscitems" />
<button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
</form>
</div>
@ -459,6 +459,37 @@
</div>
</div>
</div>
<div class="row g-3 mb-3">
<div class="col-lg-6">
<div class="card" style="height: 400px;">
<h5 class="card-header" data-loc="inventory_flavourItems"></h5>
<div class="card-body overflow-auto">
<form class="input-group mb-3" onsubmit="doAcquireEquipment('FlavourItems');return false;">
<input class="form-control" id="acquire-type-FlavourItems" list="datalist-FlavourItems" />
<button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
</form>
<table class="table table-hover w-100">
<tbody id="FlavourItems-list"></tbody>
</table>
</div>
</div>
</div>
<div class="col-lg-6">
<div class="card" style="height: 400px;">
<h5 class="card-header" data-loc="inventory_shipDecorations"></h5>
<div class="card-body overflow-auto">
<form class="card-body input-group" onsubmit="doAcquireCountItems('ShipDecorations');return false;">
<input class="form-control" id="ShipDecorations-count" type="number" value="1" />
<input class="form-control w-50" id="acquire-type-ShipDecorations" list="datalist-ShipDecorations" />
<button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
</form>
<table class="table table-hover w-100">
<tbody id="ShipDecorations-list"></tbody>
</table>
</div>
</div>
</div>
</div>
<div class="card">
<h5 class="card-header" data-loc="general_bulkActions"></h5>
<div class="card-body">
@ -469,6 +500,8 @@
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkAddSpaceWeapons"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Sentinels']);" data-loc="inventory_bulkAddSentinels"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SentinelWeapons']);" data-loc="inventory_bulkAddSentinelWeapons"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['FlavourItems']);" data-loc="inventory_bulkAddFlavourItems"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['ShipDecorations']);" data-loc="inventory_bulkAddShipDecorations"></button>
<button class="btn btn-primary" onclick="debounce(addMissingEvolutionProgress);" data-loc="inventory_bulkAddEvolutionProgress"></button>
</div>
<div class="mb-2 d-flex flex-wrap gap-2">
@ -1097,14 +1130,6 @@
<input class="form-check-input" type="checkbox" id="skipTutorial" />
<label class="form-check-label" for="skipTutorial" data-loc="cheats_skipTutorial"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="unlockAllShipDecorations" />
<label class="form-check-label" for="unlockAllShipDecorations" data-loc="cheats_unlockAllShipDecorations"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="unlockAllFlavourItems" />
<label class="form-check-label" for="unlockAllFlavourItems" data-loc="cheats_unlockAllFlavourItems"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="unlockAllSkins" />
<label class="form-check-label" for="unlockAllSkins" data-loc="cheats_unlockAllSkins"></label>
@ -1505,6 +1530,8 @@
<datalist id="datalist-Abilities"></datalist>
<datalist id="datalist-TechProjects"></datalist>
<datalist id="datalist-VaultDecoRecipes"></datalist>
<datalist id="datalist-FlavourItems"></datalist>
<datalist id="datalist-ShipDecorations"></datalist>
<datalist id="datalist-circuitGameModes">
<option>Survival</option>
<option>VoidFlood</option>

View File

@ -505,6 +505,9 @@ function fetchItemList() {
i => i.uniqueName === "/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetParts/ZanukaPetPartHeadC"
).name
},
"/Lotus/Powersuits/Stalker/Stalker": {
name: loc("code_stalker")
},
"/Lotus/Language/Game/Rank_Creator": {
name: loc("guildView_rank_creator")
},
@ -570,6 +573,35 @@ function fetchItemList() {
option.textContent = item.name;
document.getElementById("changeSyndicate").appendChild(option);
});
} else if (type == "FlavourItems") {
const cursorPrefixes = {
Controller: loc("code_controller"),
MouseGrey: loc("code_mouse"),
MouseLine: loc("code_mouseLine"),
Mouse: loc("code_mouse")
};
items.forEach(item => {
if (item.uniqueName.startsWith("/Lotus/Interface/Graphics/CustomUI/Cursors/")) {
let base = item.uniqueName.replace("/Lotus/Interface/Graphics/CustomUI/Cursors/", "");
for (const key in cursorPrefixes) {
if (base.startsWith(key)) {
const prefix = cursorPrefixes[key];
const suffix = base.slice(key.length);
item.name = prefix + " " + suffix;
break;
}
}
} else if (item.uniqueName.includes("ColourPicker")) {
item.name = loc("code_itemColorPalette").split("|ITEM|").join(item.name);
}
if (!item.alwaysAvailable) {
const option = document.createElement("option");
option.setAttribute("data-key", item.uniqueName);
option.value = item.name;
document.getElementById("datalist-" + type).appendChild(option);
}
itemMap[item.uniqueName] = { ...item, type };
});
} else {
const nameToItems = {};
items.forEach(item => {
@ -960,6 +992,46 @@ function updateInventory() {
document.getElementById("EvolutionProgress-list").appendChild(tr);
});
document.getElementById("FlavourItems-list").innerHTML = "";
data.FlavourItems.forEach(item => {
const datalist = document.getElementById("datalist-FlavourItems");
if (!data.FlavourItems.some(x => x.ItemType == item.ItemType)) {
if (!datalist.querySelector(`option[data-key="${item.ItemType}"]`)) {
reAddToItemList(itemMap, "FlavourItems", item.ItemType);
}
}
const optionToRemove = datalist.querySelector(`option[data-key="${item.ItemType}"]`);
optionToRemove?.remove();
const tr = document.createElement("tr");
tr.setAttribute("data-item-type", item.ItemType);
{
const td = document.createElement("td");
td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
tr.appendChild(td);
}
{
const td = document.createElement("td");
td.classList = "text-end text-nowrap";
{
const a = document.createElement("a");
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
reAddToItemList(itemMap, "FlavourItems", item.ItemType);
removeCustomization(item.ItemType);
};
a.title = loc("code_remove");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
td.appendChild(a);
}
tr.appendChild(td);
}
document.getElementById("FlavourItems-list").appendChild(tr);
});
const datalistEvolutionProgress = document.querySelectorAll("#datalist-EvolutionProgress option");
const formEvolutionProgress = document.querySelector('form[onsubmit*="doAcquireEvolution()"]');
@ -976,6 +1048,40 @@ function updateInventory() {
};
}
document.getElementById("ShipDecorations-list").innerHTML = "";
data.ShipDecorations.forEach(item => {
if (item.ItemCount > 0) {
const tr = document.createElement("tr");
tr.setAttribute("data-item-type", item.ItemType);
{
const td = document.createElement("td");
td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
if (item.ItemCount > 1) {
td.innerHTML +=
" <span title='" + loc("code_count") + "'>🗍 " + parseInt(item.ItemCount) + "</span>";
}
tr.appendChild(td);
}
{
const td = document.createElement("td");
td.classList = "text-end text-nowrap";
{
const a = document.createElement("a");
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
removeCountItems(item.ItemType, item.ItemCount);
};
a.title = loc("code_remove");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
td.appendChild(a);
}
tr.appendChild(td);
}
document.getElementById("ShipDecorations-list").appendChild(tr);
}
});
// Populate quests route
document.getElementById("QuestKeys-list").innerHTML = "";
window.allQuestKeys.forEach(questKey => {
@ -989,7 +1095,8 @@ function updateInventory() {
data.QuestKeys.forEach(item => {
const tr = document.createElement("tr");
tr.setAttribute("data-item-type", item.ItemType);
const stage = item.Progress?.length ?? 0;
const run = item.Progress[0]?.c ?? 0;
const stage = run == 0 ? item.Progress.length : item.Progress.map(p => p.c ?? 0).lastIndexOf(run);
const datalist = document.getElementById("datalist-QuestKeys");
const optionToRemove = datalist.querySelector(`option[data-key="${item.ItemType}"]`);
@ -1007,6 +1114,10 @@ function updateInventory() {
td.textContent += " | " + loc("code_completed");
}
if (run > 0) {
td.textContent += " | " + loc("code_replays") + ": " + (run + 1);
}
if (data.ActiveQuest == item.ItemType) td.textContent += " | " + loc("code_active");
tr.appendChild(td);
}
@ -1232,7 +1343,8 @@ function updateInventory() {
td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
td.innerHTML += " <span title='" + loc("code_rank") + "'>★ 0/" + maxRank + "</span>";
if (item.ItemCount > 1) {
td.innerHTML += " <span title='Count'>🗍 " + parseInt(item.ItemCount) + "</span>";
td.innerHTML +=
" <span title='" + loc("code_count") + "'>🗍 " + parseInt(item.ItemCount) + "</span>";
}
tr.appendChild(td);
}
@ -1970,6 +2082,15 @@ function doAcquireEquipment(category) {
});
}
function removeCustomization(uniqueName) {
revalidateAuthz().then(() => {
const req = $.get("/custom/removeCustomization?" + window.authz + "&itemType=" + uniqueName);
req.done(() => {
updateInventory();
});
});
}
function getRequiredParts(category, WeaponType) {
switch (category) {
case "Hoverboards":
@ -2151,7 +2272,9 @@ function addMissingEquipment(categories) {
)
) {
if (!webUiModularWeapons.includes(elm.getAttribute("data-key"))) {
requests.push({ ItemType: elm.getAttribute("data-key"), ItemCount: 1 });
let ItemCount = 1;
if (category == "ShipDecorations") ItemCount = 999999;
requests.push({ ItemType: elm.getAttribute("data-key"), ItemCount });
}
}
});
@ -2671,13 +2794,13 @@ function setEvolutionProgress(requests) {
});
}
function doAcquireMiscItems() {
const uniqueName = getKey(document.getElementById("miscitem-type"));
function doAcquireCountItems(category) {
const uniqueName = getKey(document.getElementById(category + "-type"));
if (!uniqueName) {
$("#miscitem-type").addClass("is-invalid").focus();
$(`#acquire-type-${category}`).addClass("is-invalid").focus();
return;
}
const count = parseInt($("#miscitem-count").val());
const count = parseInt($(`#${category}-count`).val());
if (count != 0) {
revalidateAuthz().then(() => {
$.post({
@ -2695,11 +2818,30 @@ function doAcquireMiscItems() {
} else {
toast(loc("code_succRemoved"));
}
if (category != "miscitem") updateInventory();
});
});
}
}
function removeCountItems(uniqueName, count) {
revalidateAuthz().then(() => {
$.post({
url: "/custom/addItems?" + window.authz,
contentType: "application/json",
data: JSON.stringify([
{
ItemType: uniqueName,
ItemCount: count * -1
}
])
}).done(function () {
toast(loc("code_succRemoved"));
updateInventory();
});
});
}
function addItemByItemType() {
const ItemType = document.getElementById("typeName-type").value;
// Must start with "/Lotus/", contain only AZ letters, no "//", and not end with "/"
@ -3273,10 +3415,13 @@ function doAddCurrency(currency) {
}
function reAddToItemList(itemMap, datalist, itemType) {
const item = itemMap[itemType];
if (!item?.alwaysAvailable) {
const option = document.createElement("option");
option.setAttribute("data-key", itemType);
option.value = itemMap[itemType]?.name ?? itemType;
option.value = item?.name ?? itemType;
document.getElementById("datalist-" + datalist).appendChild(option);
}
}
function doQuestUpdate(operation, itemType) {

View File

@ -64,10 +64,16 @@ dict = {
code_completed: `Abgeschlossen`,
code_active: `Aktiv`,
code_pigment: `Pigment`,
code_controller: `[UNTRANSLATED] Controller cursor`,
code_mouseLine: `[UNTRANSLATED] Line cursor`,
code_mouse: `[UNTRANSLATED] Cursor`,
code_itemColorPalette: `|ITEM| Farbpalette`,
code_mature: `Für den Kampf auswachsen lassen`,
code_unmature: `Genetisches Altern zurücksetzen`,
code_fund: `[UNTRANSLATED] Fund`,
code_funded: `[UNTRANSLATED] Funded`,
code_replays: `[UNTRANSLATED] Replays`,
code_stalker: `Stalker`,
code_succChange: `Erfolgreich geändert.`,
code_requiredInvigorationUpgrade: `Du musst sowohl ein offensives & defensives Upgrade auswählen.`,
login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
@ -103,12 +109,16 @@ dict = {
inventory_kubrowPets: `Bestien`,
inventory_evolutionProgress: `Incarnon-Entwicklungsfortschritte`,
inventory_Boosters: `Booster`,
inventory_flavourItems: `<abbr title="Animationssets, Glyphen, Farbpaletten usw.">Sammlerstücke</abbr>`,
inventory_shipDecorations: `Schiffsdekorationen`,
inventory_bulkAddSuits: `Fehlende Warframes hinzufügen`,
inventory_bulkAddWeapons: `Fehlende Waffen hinzufügen`,
inventory_bulkAddSpaceSuits: `Fehlende Archwings hinzufügen`,
inventory_bulkAddSpaceWeapons: `Fehlende Archwing-Waffen hinzufügen`,
inventory_bulkAddSentinels: `Fehlende Wächter hinzufügen`,
inventory_bulkAddSentinelWeapons: `Fehlende Wächter-Waffen hinzufügen`,
inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
inventory_bulkAddEvolutionProgress: `Fehlende Incarnon-Entwicklungsfortschritte hinzufügen`,
inventory_bulkRankUpSuits: `Alle Warframes auf Max. Rang`,
inventory_bulkRankUpWeapons: `Alle Waffen auf Max. Rang`,
@ -198,8 +208,6 @@ dict = {
cheats_dontSubtractVoidTraces: `Void-Spuren nicht verbrauchen`,
cheats_dontSubtractConsumables: `Verbrauchsgegenstände (Ausrüstung) nicht verbrauchen`,
cheats_unlockAllShipFeatures: `Alle Schiffs-Funktionen freischalten`,
cheats_unlockAllShipDecorations: `Alle Schiffsdekorationen freischalten`,
cheats_unlockAllFlavourItems: `Alle <abbr title="Animationssets, Glyphen, Farbpaletten usw.">Sammlerstücke</abbr> freischalten`,
cheats_unlockAllSkins: `Alle Skins freischalten`,
cheats_unlockAllCapturaScenes: `Alle Photora-Szenen freischalten`,
cheats_universalPolarityEverywhere: `Universelle Polarität überall`,

View File

@ -63,10 +63,16 @@ dict = {
code_completed: `Completed`,
code_active: `Active`,
code_pigment: `Pigment`,
code_controller: `Controller cursor`,
code_mouseLine: `Line cursor`,
code_mouse: `Cursor`,
code_itemColorPalette: `|ITEM| Color Palette`,
code_mature: `Mature for combat`,
code_unmature: `Regress genetic aging`,
code_fund: `Fund`,
code_funded: `Funded`,
code_replays: `Replays`,
code_stalker: `Stalker`,
code_succChange: `Successfully changed.`,
code_requiredInvigorationUpgrade: `You must select both an offensive & defensive upgrade.`,
login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
@ -102,12 +108,16 @@ dict = {
inventory_kubrowPets: `Beasts`,
inventory_evolutionProgress: `Incarnon Evolution Progress`,
inventory_Boosters: `Boosters`,
inventory_flavourItems: `<abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
inventory_shipDecorations: `Ship Decorations`,
inventory_bulkAddSuits: `Add Missing Warframes`,
inventory_bulkAddWeapons: `Add Missing Weapons`,
inventory_bulkAddSpaceSuits: `Add Missing Archwings`,
inventory_bulkAddSpaceWeapons: `Add Missing Archwing Weapons`,
inventory_bulkAddSentinels: `Add Missing Sentinels`,
inventory_bulkAddSentinelWeapons: `Add Missing Sentinel Weapons`,
inventory_bulkAddFlavourItems: `Add Missing Flavour Items`,
inventory_bulkAddShipDecorations: `Add Missing Ship Decorations`,
inventory_bulkAddEvolutionProgress: `Add Missing Incarnon Evolution Progress`,
inventory_bulkRankUpSuits: `Max Rank All Warframes`,
inventory_bulkRankUpWeapons: `Max Rank All Weapons`,
@ -197,8 +207,6 @@ dict = {
cheats_dontSubtractVoidTraces: `Don't Subtract Void Traces`,
cheats_dontSubtractConsumables: `Don't Subtract Consumables`,
cheats_unlockAllShipFeatures: `Unlock All Ship Features`,
cheats_unlockAllShipDecorations: `Unlock All Ship Decorations`,
cheats_unlockAllFlavourItems: `Unlock All <abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavor Items</abbr>`,
cheats_unlockAllSkins: `Unlock All Skins`,
cheats_unlockAllCapturaScenes: `Unlock All Captura Scenes`,
cheats_universalPolarityEverywhere: `Universal Polarity Everywhere`,

View File

@ -64,10 +64,16 @@ dict = {
code_completed: `Completada`,
code_active: `Activa`,
code_pigment: `Pigmento`,
code_controller: `[UNTRANSLATED] Controller cursor`,
code_mouseLine: `[UNTRANSLATED] Line cursor`,
code_mouse: `[UNTRANSLATED] Cursor`,
code_itemColorPalette: `Paleta de colores |ITEM|`,
code_mature: `Listo para el combate`,
code_unmature: `Regresar el envejecimiento genético`,
code_fund: `[UNTRANSLATED] Fund`,
code_funded: `[UNTRANSLATED] Funded`,
code_replays: `[UNTRANSLATED] Replays`,
code_stalker: `Stalker`,
code_succChange: `Cambiado correctamente`,
code_requiredInvigorationUpgrade: `Debes seleccionar una mejora ofensiva y una defensiva.`,
login_description: `Inicia sesión con las credenciales de tu cuenta OpenWF (las mismas que usas en el juego al conectarte a este servidor).`,
@ -103,12 +109,16 @@ dict = {
inventory_kubrowPets: `Bestias`,
inventory_evolutionProgress: `Progreso de evolución Incarnon`,
inventory_Boosters: `Potenciadores`,
inventory_flavourItems: `<abbr title="Conjuntos de animaciones, glifos, paletas, etc.">Ítems estéticos</abbr>`,
inventory_shipDecorations: `Decoraciones de nave`,
inventory_bulkAddSuits: `Agregar Warframes faltantes`,
inventory_bulkAddWeapons: `Agregar armas faltantes`,
inventory_bulkAddSpaceSuits: `Agregar Archwings faltantes`,
inventory_bulkAddSpaceWeapons: `Agregar armas Archwing faltantes`,
inventory_bulkAddSentinels: `Agregar centinelas faltantes`,
inventory_bulkAddSentinelWeapons: `Agregar armas de centinela faltantes`,
inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
inventory_bulkAddEvolutionProgress: `Completar el progreso de evolución Incarnon faltante`,
inventory_bulkRankUpSuits: `Maximizar rango de todos los Warframes`,
inventory_bulkRankUpWeapons: `Maximizar rango de todas las armas`,
@ -198,8 +208,6 @@ dict = {
cheats_dontSubtractVoidTraces: `No descontar vestigios del Vacío`,
cheats_dontSubtractConsumables: `No restar consumibles`,
cheats_unlockAllShipFeatures: `Desbloquear todas las funciones de nave`,
cheats_unlockAllShipDecorations: `Desbloquear todas las decoraciones de nave`,
cheats_unlockAllFlavourItems: `Desbloquear todos los <abbr title="Conjuntos de animaciones, glifos, paletas, etc.">ítems estéticos</abbr>`,
cheats_unlockAllSkins: `Desbloquear todas las skins`,
cheats_unlockAllCapturaScenes: `Desbloquear todas las escenas de Captura`,
cheats_universalPolarityEverywhere: `Polaridad universal en todas partes`,

View File

@ -64,10 +64,16 @@ dict = {
code_completed: `Complétée`,
code_active: `Active`,
code_pigment: `Pigment`,
code_controller: `[UNTRANSLATED] Controller cursor`,
code_mouseLine: `[UNTRANSLATED] Line cursor`,
code_mouse: `[UNTRANSLATED] Cursor`,
code_itemColorPalette: `Palette de couleurs |ITEM|`,
code_mature: `Maturer pour le combat`,
code_unmature: `Régrésser l'âge génétique`,
code_fund: `Financer`,
code_funded: `Complété`,
code_replays: `[UNTRANSLATED] Replays`,
code_stalker: `Stalker`,
code_succChange: `Changement effectué.`,
code_requiredInvigorationUpgrade: `Augmentation offensive et défensive requises.`,
login_description: `Connexion avec les informations de connexion OpenWF.`,
@ -103,12 +109,16 @@ dict = {
inventory_kubrowPets: `Bêtes`,
inventory_evolutionProgress: `Progrès de l'évolution Incarnon`,
inventory_Boosters: `Boosters`,
inventory_flavourItems: `[UNTRANSLATED] <abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
inventory_shipDecorations: `Décorations du vaisseau`,
inventory_bulkAddSuits: `Ajouter les Warframes manquantes`,
inventory_bulkAddWeapons: `Ajouter les armes manquantes`,
inventory_bulkAddSpaceSuits: `Ajouter les Archwings manquants`,
inventory_bulkAddSpaceWeapons: `Ajouter les armes d'Archwing manquantes`,
inventory_bulkAddSentinels: `Ajouter les Sentinelles manquantes`,
inventory_bulkAddSentinelWeapons: `Ajouter les armes de Sentinelles manquantes`,
inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
inventory_bulkAddEvolutionProgress: `Ajouter les évolutions Incarnon manquantes`,
inventory_bulkRankUpSuits: `Toutes les Warframes au rang max`,
inventory_bulkRankUpWeapons: `Toutes les armes au rang max`,
@ -198,8 +208,6 @@ dict = {
cheats_dontSubtractVoidTraces: `Ne pas consommer de Void Traces`,
cheats_dontSubtractConsumables: `Ne pas retirer de consommables`,
cheats_unlockAllShipFeatures: `Débloquer tous les segments du vaisseau`,
cheats_unlockAllShipDecorations: `Débloquer toutes les décorations du vaisseau`,
cheats_unlockAllFlavourItems: `Débloquer tous les <abbr title="Animations, Glyphes, Palettes, etc.">Flavor Items</abbr>`,
cheats_unlockAllSkins: `Débloquer tous les skins`,
cheats_unlockAllCapturaScenes: `Débloquer toutes les scènes captura`,
cheats_universalPolarityEverywhere: `Polarités universelles partout`,

View File

@ -64,10 +64,16 @@ dict = {
code_completed: `Завершено`,
code_active: `Активный`,
code_pigment: `Пигмент`,
code_controller: `Курсор контроллера`,
code_mouseLine: `Линейный курсор`,
code_mouse: `Курсор`,
code_itemColorPalette: `Цветовая палитра: |ITEM|`,
code_mature: `Подготовить к сражениям`,
code_unmature: `Регрессия генетического старения`,
code_fund: `Профинансировать`,
code_funded: `Профинансировано`,
code_replays: `Повторов`,
code_stalker: `Сталкер`,
code_succChange: `Успешно изменено.`,
code_requiredInvigorationUpgrade: `Вы должны выбрать как атакующее, так и вспомогательное улучшение.`,
login_description: `Войдите, используя учетные данные OpenWF (те же, что и в игре при подключении к этому серверу).`,
@ -103,12 +109,16 @@ dict = {
inventory_kubrowPets: `Звери`,
inventory_evolutionProgress: `Прогресс эволюции Инкарнонов`,
inventory_Boosters: `Бустеры`,
inventory_flavourItems: `<abbr title="Наборы анимаций, глифы, палитры и т. д.">Уникальные предметы</abbr>`,
inventory_shipDecorations: `Украшения корабля`,
inventory_bulkAddSuits: `Добавить отсутствующие Варфреймы`,
inventory_bulkAddWeapons: `Добавить отсутствующее оружие`,
inventory_bulkAddSpaceSuits: `Добавить отсутствующие Арчвинги`,
inventory_bulkAddSpaceWeapons: `Добавить отсутствующее оружие Арчвингов`,
inventory_bulkAddSentinels: `Добавить отсутствующих Стражей`,
inventory_bulkAddSentinelWeapons: `Добавить отсутствующее оружие Стражей`,
inventory_bulkAddFlavourItems: `Добавить отсутствующие Уникальные предметы`,
inventory_bulkAddShipDecorations: `Добавить отсутствующие украшения корабля`,
inventory_bulkAddEvolutionProgress: `Добавить отсутствующий прогресс эволюции Инкарнонов`,
inventory_bulkRankUpSuits: `Макс. ранг всех Варфреймов`,
inventory_bulkRankUpWeapons: `Макс. ранг всего оружия`,
@ -198,8 +208,6 @@ dict = {
cheats_dontSubtractVoidTraces: `Не вычитать количество Отголосков Бездны`,
cheats_dontSubtractConsumables: `Не вычитать количество расходников`,
cheats_unlockAllShipFeatures: `Разблокировать все функции корабля`,
cheats_unlockAllShipDecorations: `Разблокировать все украшения корабля`,
cheats_unlockAllFlavourItems: `Разблокировать все <abbr title="Наборы анимаций, глифы, палитры и т. д.">уникальные предметы</abbr>`,
cheats_unlockAllSkins: `Разблокировать все скины`,
cheats_unlockAllCapturaScenes: `Разблокировать все сцены Каптуры`,
cheats_universalPolarityEverywhere: `Универсальная полярность везде`,

View File

@ -64,10 +64,16 @@ dict = {
code_completed: `Завершено`,
code_active: `Активний`,
code_pigment: `Барвник`,
code_controller: `[UNTRANSLATED] Controller cursor`,
code_mouseLine: `[UNTRANSLATED] Line cursor`,
code_mouse: `[UNTRANSLATED] Cursor`,
code_itemColorPalette: `Палітра кольорів «|ITEM|»`,
code_mature: `Виростити для бою`,
code_unmature: `Обернути старіння`,
code_fund: `[UNTRANSLATED] Fund`,
code_funded: `[UNTRANSLATED] Funded`,
code_replays: `[UNTRANSLATED] Replays`,
code_stalker: `Сталкер`,
code_succChange: `Успішно змінено.`,
code_requiredInvigorationUpgrade: `Ви повинні вибрати як атакуюче, так і допоміжне вдосконалення.`,
login_description: `Увійдіть, використовуючи облікові дані OpenWF (ті ж, що й у грі при підключенні до цього серверу).`,
@ -103,12 +109,16 @@ dict = {
inventory_kubrowPets: `Тварини`,
inventory_evolutionProgress: `Прогрес еволюції Інкарнонів`,
inventory_Boosters: `Посилення`,
inventory_flavourItems: `<abbr title="Набори анімацій, гліфи, палітри і т. д.">Унікальні предмети</abbr>`,
inventory_shipDecorations: `Прикраси судна`,
inventory_bulkAddSuits: `Додати відсутні Ворфрейми`,
inventory_bulkAddWeapons: `Додати відсутню зброю`,
inventory_bulkAddSpaceSuits: `Додати відсутні Арквінґи`,
inventory_bulkAddSpaceWeapons: `Додати відсутню зброю Арквінґів`,
inventory_bulkAddSentinels: `Додати відсутніх Вартових`,
inventory_bulkAddSentinelWeapons: `Додати відсутню зброю Вартових`,
inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
inventory_bulkAddEvolutionProgress: `Додати відсутній прогрес еволюції Інкарнонів`,
inventory_bulkRankUpSuits: `Макс. рівень всіх Ворфреймів`,
inventory_bulkRankUpWeapons: `Макс. рівень всієї зброї`,
@ -198,8 +208,6 @@ dict = {
cheats_dontSubtractVoidTraces: `Не вираховувати кількість Відлуння`,
cheats_dontSubtractConsumables: `Не вираховувати кількість витратних матеріалів`,
cheats_unlockAllShipFeatures: `Розблокувати всі функції судна`,
cheats_unlockAllShipDecorations: `Розблокувати всі прикраси судна`,
cheats_unlockAllFlavourItems: `Розблокувати всі <abbr title="Набори анімацій, гліфи, палітри і т. д.">унікальні предмети</abbr>`,
cheats_unlockAllSkins: `Розблокувати всі скіни`,
cheats_unlockAllCapturaScenes: `Розблокувати всі сцени Світлописця`,
cheats_universalPolarityEverywhere: `Будь-яка полярність скрізь`,

View File

@ -64,10 +64,16 @@ dict = {
code_completed: `已完成`,
code_active: `正在执行`,
code_pigment: `颜料`,
code_controller: `[UNTRANSLATED] Controller cursor`,
code_mouseLine: `[UNTRANSLATED] Line cursor`,
code_mouse: `[UNTRANSLATED] Cursor`,
code_itemColorPalette: `|ITEM| 调色盘`,
code_mature: `成长并战备`,
code_unmature: `逆转衰老基因`,
code_fund: `[UNTRANSLATED] Fund`,
code_funded: `[UNTRANSLATED] Funded`,
code_replays: `[UNTRANSLATED] Replays`,
code_stalker: `追猎者`,
code_succChange: `更改成功`,
code_requiredInvigorationUpgrade: `您必须同时选择一个进攻型和一个功能型活化属性.`,
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)`,
@ -103,12 +109,16 @@ dict = {
inventory_kubrowPets: `动物同伴`,
inventory_evolutionProgress: `灵化之源进度`,
inventory_Boosters: `加成器`,
inventory_flavourItems: `<abbr title="动作表情、浮印、调色板等">装饰物品</abbr>`,
inventory_shipDecorations: `飞船装饰`,
inventory_bulkAddSuits: `添加缺失战甲`,
inventory_bulkAddWeapons: `添加缺失武器`,
inventory_bulkAddSpaceSuits: `添加缺失载具`,
inventory_bulkAddSpaceWeapons: `添加缺失载具武器`,
inventory_bulkAddSentinels: `添加缺失守护`,
inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源进度`,
inventory_bulkRankUpSuits: `所有战甲升满级`,
inventory_bulkRankUpWeapons: `所有武器升满级`,
@ -198,8 +208,6 @@ dict = {
cheats_dontSubtractVoidTraces: `虚空光体无消耗`,
cheats_dontSubtractConsumables: `消耗物品使用时无损耗`,
cheats_unlockAllShipFeatures: `解锁所有飞船功能`,
cheats_unlockAllShipDecorations: `解锁所有飞船装饰`,
cheats_unlockAllFlavourItems: `解锁所有<abbr title="动作表情、浮印、调色板等">装饰物品</abbr>`,
cheats_unlockAllSkins: `解锁所有外观`,
cheats_unlockAllCapturaScenes: `解锁所有Captura场景`,
cheats_universalPolarityEverywhere: `全局万用极性`,