forked from OpenWF/SpaceNinjaServer
		
	feat: unfaithful bug fixes (#2267)
Closes #2257 Reviewed-on: OpenWF/SpaceNinjaServer#2267 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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				@ -58,6 +58,10 @@
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  "unlockAllSimarisResearchEntries": false,
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  "spoofMasteryRank": -1,
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  "nightwaveStandingMultiplier": 1,
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  "unfaithfulBugFixes": {
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    "ignore1999LastRegionPlayed": false,
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    "fixXtraCheeseTimer": false
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  },
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  "worldState": {
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    "creditBoost": false,
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    "affinityBoost": false,
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@ -65,6 +65,10 @@ export interface IConfig {
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    unlockAllSimarisResearchEntries?: boolean;
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    spoofMasteryRank?: number;
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    nightwaveStandingMultiplier?: number;
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    unfaithfulBugFixes?: {
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        ignore1999LastRegionPlayed?: boolean;
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        fixXtraCheeseTimer?: boolean;
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    };
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    worldState?: {
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        creditBoost?: boolean;
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        affinityBoost?: boolean;
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@ -268,7 +268,9 @@ export const addMissionInventoryUpdates = async (
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                addMissionComplete(inventory, value);
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                break;
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            case "LastRegionPlayed":
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                inventory.LastRegionPlayed = value;
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                if (!(config.unfaithfulBugFixes?.ignore1999LastRegionPlayed && value === "1999MapName")) {
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                    inventory.LastRegionPlayed = value;
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                }
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                break;
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            case "RawUpgrades":
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                addMods(inventory, value);
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@ -1325,6 +1325,17 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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    const cheeseInterval = hourInSeconds * 8;
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    const cheeseDuration = hourInSeconds * 2;
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    const cheeseIndex = Math.trunc(timeSecs / cheeseInterval);
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    let cheeseStart = cheeseIndex * cheeseInterval;
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    let cheeseEnd = cheeseStart + cheeseDuration;
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    let cheeseNext = (cheeseIndex + 1) * cheeseInterval;
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    // Live servers only update the start time once it happens, which makes the
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    // client show a negative countdown during off-hours. Optionally adjust the
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    // times so the next activation is always in the future.
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    if (config.unfaithfulBugFixes?.fixXtraCheeseTimer && timeSecs >= cheeseEnd) {
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        cheeseStart = cheeseNext;
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        cheeseEnd = cheeseStart + cheeseDuration;
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        cheeseNext += cheeseInterval;
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    }
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    const tmp: ITmp = {
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        cavabegin: "1690761600",
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        PurchasePlatformLockEnabled: true,
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@ -1349,9 +1360,9 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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        ennnd: true,
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        mbrt: true,
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        fbst: {
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            a: cheeseIndex * cheeseInterval, // This has a bug where the client shows a negative time for "Xtra cheese starts in ..." until it refreshes the world state. This is because we're only providing the new activation as soon as that time/date is reached. However, this is 100% faithful to live.
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            e: cheeseIndex * cheeseInterval + cheeseDuration,
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            n: (cheeseIndex + 1) * cheeseInterval
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            a: cheeseStart,
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            e: cheeseEnd,
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            n: cheeseNext
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        },
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        sfn: [550, 553, 554, 555][halfHour % 4]
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    };
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