-- Modifications to sample scripts will be lost the next time you start the game. while not gPlayerProfileMgr:IsLoggedIn() do yield() end local args = Engine.OpenLevelArgs() args:SetLevel("/Lotus/Levels/Tenno/SimulacrumEnemySpawnerC.level") args:SetGameRules("/Lotus/Types/GameRules/LotusDangerRoomGameRules") Engine.OpenLevel(args)