26 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			26 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								-- Modifications to sample scripts will be lost the next time you start the game.
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								local Health = Localize("/Lotus/Language/Labels/HUD_COLOR_HEALTH")
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								local Shield = Localize("/Lotus/Language/Labels/HUD_COLOR_SHIELD")
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								local Armor = Localize("/Lotus/Language/Labels/HUD_COLOR_ARMOR")
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								local Overguard = Localize("/Lotus/Language/Labels/HUD_COLOR_PROTECTED_HEALTH")
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								repeat
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									for gRegion:FindAll(Type("/Lotus/Types/Game/LotusNpcAvatar")) as ent do
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										local dc = ent:DamageControl()
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										local name = Localize(ent:GetLocTag():c_str())
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										if ent:GetEnhancementCount() ~= 0 then
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											name = Localize(ent:GetEnhancementLocTag():c_str(), {
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												ENEMY = name
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											})
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										end
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										ent:SetDynamicUIName(true)
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										ent:SetUIName(
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											name
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											.."\r\n"..Health..": "..string.formatint(ent:GetHealth()).." / "..string.formatint(ent:GetMaxHealth())
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											.."\r\n"..Shield..": "..string.formatint(dc:GetShield()).." / "..string.formatint(dc:GetMaxShield())
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											.."\r\n"..Armor..": "..string.formatint(dc:GetArmourRating())
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											.."\r\n"..Overguard..": "..string.formatint(dc:GetOverguardAmount())
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										)
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									end
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								until yield()
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